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Моды/EntityJS
EntityJS

EntityJS

This mod uses KubeJS to dynamically register entities with full AI/Animation/Spawn Control support!

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33
  • EntityJS 1.4.5-1.21

    release24 марта 2026 г.
    • Fixed attribute modification ordering
  • EntityJS 0.6.7-1.20.1

    release24 марта 2026 г.
    • Fixed attribute modification ordering
  • EntityJS 1.4.4-1.21

    release5 декабря 2025 г.
    • Fix rare entity modification event crash due to computation timing of eventMap
  • EntityJS 0.6.6-1.20.1

    release5 декабря 2025 г.
    • Fix rare entity modification event crash due to computation timing of eventMap
  • EntityJS 1.4.3-1.21

    release1 ноября 2025 г.
    • Fixed server crash from using newGeoLayer & newGlowingGeoLayer on a dedicated server
    • Scripters can now directly input a UUID while setting entity synced data with entity.setSyncedData() instead of needing to wrap in an Optional
    • Fixed crash from UUID being cast to Optional when saving 'uuid' synced data
  • EntityJS 0.6.5-1.20.1

    release1 ноября 2025 г.
    • Fixed server crash from using newGeoLayer & newGlowingGeoLayer on a dedicated server
    • Scripters can now directly input a UUID while setting entity synced data with entity.setSyncedData() instead of needing to wrap in an Optional
    • Fixed crash from UUID being cast to Optional when saving 'uuid' synced data
  • EntityJS 0.3.5-1.20.1-fabric

    release25 октября 2025 г.
    • Fixed summoning error with BetterTrims mod
    • Fixed entity attribute event not working on custom mobs
  • EntityJS 0.3.4-1.20.1-fabric

    release21 октября 2025 г.
    • Fixed another server-side issue where in some cases custom entity attribute builders are null on the client
  • EntityJS 1.4.2-1.21

    release20 октября 2025 г.

    Memory Leak Fix

    • Prevent modification builder map from holding onto level in memory
  • EntityJS 0.6.4-1.20.1

    release20 октября 2025 г.

    Memory Leak Fix

    • Prevent modification builder map from holding onto level in memory
  • EntityJS 0.3.3-1.20.1-fabric

    release17 октября 2025 г.
    • Fixed entity attributes being null on the client side while on a dedicated server
  • EntityJS 1.4.1-1.21

    release15 октября 2025 г.
    • Fixed a "casting to T" error when creating new move control/look control in entities
  • EntityJS 1.4.0-1.21

    release13 октября 2025 г.
    • Updated to KubeJS 7.2 ( Future EntityJS versions will still be backwards compatible with KubeJS 7.1 and below )
  • EntityJS 0.6.3-1.20.1

    release24 августа 2025 г.
    • Greatly optimized modify builder initialization to only fire once upon base Entity init
    • Changed createCustom method adding a 3rd parameter giving direct access to the respective entity's modification event. This also avoids weird Rhino ambiguity issues with the KubeJS default createCustom method. Reference the updated wiki page for the example of the revision
  • EntityJS 1.3.9-1.21

    release24 августа 2025 г.
    • Greatly optimized modify builder initialization to only fire once upon base Entity init
    • Changed createCustom method adding a 3rd parameter giving direct access to the respective entity's modification event. This also avoids weird Rhino ambiguity issues with the KubeJS default createCustom method. Reference the updated wiki page for the example of the revision
    • Moved some synced entity data logic to existing onAddedToLevel method
  • EntityJS 1.3.8-1.21

    release14 августа 2025 г.
    • Added defineSyncedData() to ModifyEntityBuilder allowing for auto client/server synced data on entities
    • Added entity.addSyncedData(), entity.setSyncedData() & entity.getSyncedData to Entity class
    • Added most vanilla entity geo models in kubejs assets namespace
  • EntityJS 1.3.7-1.21

    release6 августа 2025 г.
    • Added addRenderItemLayer method to living entity builders giving scripters the choice to render hand items on their models
    • Added addArmorItemLayer method to living entity builders allowing for armor rendering capabilities
    • Modified sasuke.geo.json to handle armor/hand held items
    • Added the GeoRenderer to all living entity render callbacks as an extra available field
  • EntityJS 0.6.2-1.20.1

    release6 августа 2025 г.
    • Added addRenderItemLayer method to living entity builders giving scripters the choice to render hand items on their models
    • Added addArmorItemLayer method to living entity builders allowing for armor rendering capabilities
    • Modified sasuke.geo.json to handle armor/hand held items
    • Added the GeoRenderer to all living entity render callbacks as an extra available field
  • EntityJS 1.3.6-1.21

    release5 августа 2025 г.
    • Fixed addGoals event inputting the wrong event handler in entities
  • EntityJS 1.3.5-1.21

    release28 июля 2025 г.
    • Living Entity Builder Improvements

      • Added canRide option
      • Added renderFinal method
      • Added applyRotations method
      • Added setNavigation() method
      • Added setMoveControl() method
    • Goals

      • Added NearestAttackableTargetGoalJS with support for custom AABB
    • Synced Data

      • Vector3 synced data now optionally accepts Vec3 instances
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Совместимость

Minecraft: Java Edition

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Поддерживаемые окружения

Клиент и сервер

Сведения

Лицензия:
Опубликован:2 года назад
Обновлён:2 месяца назад
ID проекта:
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