
Rethinking Voxels
[WIP] A gameplay shaderpack based on complementary reimagined that has coloured block light with sharp shadows
10.3M
4.3K
Список изменений
- fixed GI sampling distribution
- this caused a brightness change which was rebalanced by renaming the previous "correct" GI setting to "subtle" and the previous "intense" one to "correct"
- fixed GI blowing up sometimes
- changed reflectiveness of metals with resourcepack PBR to schlick fresnel
- fixed candles not emitting any light
Метаданные
Канал релиза
Beta
Номер версии
r0.1-beta7
Загрузчики
Iris
Версии игры
1.20.4–1.21.4
Загрузок
8.7K
Дата публикации
1 г. назад
