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Плагины/FlectonePulse
  • FlectonePulse 1.10.1 Fabric

    release8 июня 2026 г.

    ✨ Features

    • Added vanilla command removal functionality (bukkit)
    • Added import functionality to whitelist (whitelist)
    • Added player login and connection event handling for Fabric

    🔧 Refactors

    • !!! Separated FPlayer and settings, ignores, colors into SocialService (BREAKING CHANGE API: FPlayer no longer contains these fields) !!!
    • Added proxy message listeners for all modules (api)
    • Moved proxy registry enable call to correct position
    • Streamlined cache invalidation process
    • Removed player name parameter from pre-login processing
    • Moved playtime repository from social to dedicated repository
    • Removed settings loading from player queries (database)
    • Separated FPlayerService into PlaytimeService and ModerationService, added new cache for SocialRepository
    • Restructured listeners

    🐞 Bug Fixes

    • Replaced direct IntegrationModule dependency with provider injection
    • Removed explicit field selection from database queries
    • Removed default AFK from message ignore (afk)
    • Checked AFK suffix before removal and fixed double message (afk)
    • Replaced login session tracking with online status validation #359
    • Fixed InteractiveChat raw tags in Discord #360
    • Fixed player head validation logic: check playername first, then UUID and textures (object) #362
    • Handled additional database migration error cases
    • Bound component extractor (platform)
    • Excluded console from range filtering (filter)
    • Delayed player online invalidation on proxy (proxy)

    📦 Dependencies

    • Updated Fabric Loom to v1.17.3
    • Updated Hytale server version dependency
    • Updated SkinsRestorer API to v15.12.2

    New Contributors

    Documentation Full Changelog

  • FlectonePulse 1.10.1

    release8 июня 2026 г.

    ✨ Features

    • Added vanilla command removal functionality (bukkit)
    • Added import functionality to whitelist (whitelist)
    • Added player login and connection event handling for Fabric

    🔧 Refactors

    • !!! Separated FPlayer and settings, ignores, colors into SocialService (BREAKING CHANGE API: FPlayer no longer contains these fields) !!!
    • Added proxy message listeners for all modules (api)
    • Moved proxy registry enable call to correct position
    • Streamlined cache invalidation process
    • Removed player name parameter from pre-login processing
    • Moved playtime repository from social to dedicated repository
    • Removed settings loading from player queries (database)
    • Separated FPlayerService into PlaytimeService and ModerationService, added new cache for SocialRepository
    • Restructured listeners

    🐞 Bug Fixes

    • Replaced direct IntegrationModule dependency with provider injection
    • Removed explicit field selection from database queries
    • Removed default AFK from message ignore (afk)
    • Checked AFK suffix before removal and fixed double message (afk)
    • Replaced login session tracking with online status validation #359
    • Fixed InteractiveChat raw tags in Discord #360
    • Fixed player head validation logic: check playername first, then UUID and textures (object) #362
    • Handled additional database migration error cases
    • Bound component extractor (platform)
    • Excluded console from range filtering (filter)
    • Delayed player online invalidation on proxy (proxy)

    📦 Dependencies

    • Updated Fabric Loom to v1.17.3
    • Updated Hytale server version dependency
    • Updated SkinsRestorer API to v15.12.2

    New Contributors

    Documentation Full Changelog

  • FlectonePulse 1.10.0 Fabric

    release5 июня 2026 г.

    Version 1.10.0

    ✨ Features

    • Added serverlink module (serverlink)
    • Added whitelist command
    • Added support for formatting books, anvil names, and sign events with components for Paper (book, anvil, sign)
    • Added reasons field for unban, unmute, and unwarn (moderation)
    • Added server UUID configuration and server-side filtering for bans, mutes, and warns (ban, mute, warn)
    • Added subcommand configuration (command)
    • Added extended maintenance command capabilities: start/stop, support for time and reason (maintenance)
    • Added asynchronous texture loading with MineSkin integration (texture)
    • Added integration with MiniPlaceholders API for Fabric (miniplaceholders)
    • Added console name formatting (names)
    • Added radius parsing for clearchat and emit commands (clearchat, emit)
    • Added always_send_silent_packet option
    • Added detection of Bedrock players via UUID version check
    • Added additional integration placeholders (COMMAND_MAINTENANCE_FALSE/TRUE, MESSAGE_AFK_FALSE/TRUE, etc.)
    • Added Type enum with INIT and READY values in EnableEvent (api)
    • Added controls for fake join/leave messages (supervanish)
    • Added option to cancel default death screen (vanilla)
    • Added death messages for magma cube (minecraft)
    • Added radius configuration for playerlistname (playerlistname)
    • Added Mojang skins loading option (skinsrestorer)
    • Added avatar and body skin support for Hytale (hytale)
    • Added player indexing system for fast lookup by UUID, name, and IP (player)
    • Added violation tracking system with caps, flood, and profanity limits (moderation)
    • Added mode selection support for newbie message triggers (newbie)

    🔧 Refactors

    • Simplified task scheduling API, runRegion used only when necessary (scheduler)
    • Enabled server-side filtering by default (moderation)
    • Updated moderation system to properly handle unmoderation events
    • Replaced Collections with immutable collection factory methods
    • Replaced deprecated Optional-based formatting with Paper component serialization
    • MessageContext migrated to builder pattern
    • Split PreLoginEvent listeners for Bukkit and Paper compatibility (bukkit)
    • Replaced direct component serialization methods with unified ComponentSerializer
    • Optimized bubble message splitting logic (bubble)
    • Added ComponentDecorator for consistent text formatting (platform)
    • Set default has_shadow: true and see_through: false for bubble messages (bubble)
    • Moved scoreboard module to correct package (scoreboard)
    • Moved DAO implementations to database-specific interfaces (database)
    • Replaced individual moderation command implementations with centralized ModerationListSender (moderation)
    • Extracted UUID parsing logic into dedicated parser class
    • Reworked message dispatcher with improved API and documentation (api)
    • Changed moderation field type from int to string (moderation)
    • Separated Twitch, Telegram, and Discord integration classes
    • Optimized bubble message queue management with minimum display time (bubble)
    • Animation time applied to all modern bubble messages (bubble)
    • Updated Discord client creation with presence handling (discord)
    • Performed general refactoring and code optimization

    🐞 Bug Fixes

    • Fixed login session management and player collection operations in async tasks (minecraft)
    • Implemented persist method for integration modules (placeholderapi)
    • Updated equals and hashCode methods for FPlayer entity
    • Players are always kicked to the proxy via the server (maintenance)
    • Added check for empty full word before calling isIgnored (swear)
    • Fixed double command suggestions (hytale)
    • Player data always saved after login event
    • Use event player instead of original fPlayer when processing PreLoginEvent
    • Fixed webhook creator ID comparison (discord)
    • Optimized message sending with async execution (greeting)
    • Replaced StringUtils.chop with Strings.CS.removeEnd, fixes #341
    • Generate random UUID for unknown players in DAO methods (database)
    • Added console player handling and caching logic (player)
    • Prevented sidebar from being sent if player disabled the setting (sidebar)
    • Added boundary check to prevent array out of bounds error (bubble)
    • Added zero ID error messages for unban, unmute, and unwarn (moderation)
    • Fixed AFK delay condition during migration
    • Use different player instead of sender for proxy sending (proxy)
    • Handled chest atlas naming mismatch (sprite)
    • Fixed initial maxNumber value and default key skip (condition)
    • Resolved proxy player online status synchronization issue
    • Fixed simple message sending method in ProxySender (proxy)
    • Updated version compatibility warnings (minecraft)

    📦 Dependencies

    • Updated SQLite JDBC to v3.53.2.0
    • Updated BuildConfig plugin to v6.0.10
    • Updated Hytale server version to 0.5.3
    • Updated PacketEvents Spigot to v2.12.2, transitioned to own Maven repository
    • Updated Netty Buffer to v4.2.15.Final
    • Updated Fabric Loader to v0.19.3 and Fabric Loom to v1.16.3
    • Updated TelegramBots to v10
    • Updated Vanish to v1.6.9+26.1.2
    • Updated MineSkin Java Client to v3.2.6
    • Updated Jackson YAML to v3.1.4
    • Updated Lettuce Core to v7.6.0.RELEASE
    • Updated Shadow plugin to v9.4.2
    • Updated Gradle to v9.5.1
    • Updated Log4j Core to v2.26.0
    • Updated PostgreSQL to v42.7.11
    • Updated Triton API to v4.0.1
    • Updated JDBI Core to v3.53.0

    Documentation Full Changelog

  • FlectonePulse 1.10.0

    release5 июня 2026 г.

    Version 1.10.0

    ✨ Features

    • Added serverlink module (serverlink)
    • Added whitelist command
    • Added support for formatting books, anvil names, and sign events with components for Paper (book, anvil, sign)
    • Added reasons field for unban, unmute, and unwarn (moderation)
    • Added server UUID configuration and server-side filtering for bans, mutes, and warns (ban, mute, warn)
    • Added subcommand configuration (command)
    • Added extended maintenance command capabilities: start/stop, support for time and reason (maintenance)
    • Added asynchronous texture loading with MineSkin integration (texture)
    • Added integration with MiniPlaceholders API for Fabric (miniplaceholders)
    • Added console name formatting (names)
    • Added radius parsing for clearchat and emit commands (clearchat, emit)
    • Added always_send_silent_packet option
    • Added detection of Bedrock players via UUID version check
    • Added additional integration placeholders (COMMAND_MAINTENANCE_FALSE/TRUE, MESSAGE_AFK_FALSE/TRUE, etc.)
    • Added Type enum with INIT and READY values in EnableEvent (api)
    • Added controls for fake join/leave messages (supervanish)
    • Added option to cancel default death screen (vanilla)
    • Added death messages for magma cube (minecraft)
    • Added radius configuration for playerlistname (playerlistname)
    • Added Mojang skins loading option (skinsrestorer)
    • Added avatar and body skin support for Hytale (hytale)
    • Added player indexing system for fast lookup by UUID, name, and IP (player)
    • Added violation tracking system with caps, flood, and profanity limits (moderation)
    • Added mode selection support for newbie message triggers (newbie)

    🔧 Refactors

    • Simplified task scheduling API, runRegion used only when necessary (scheduler)
    • Enabled server-side filtering by default (moderation)
    • Updated moderation system to properly handle unmoderation events
    • Replaced Collections with immutable collection factory methods
    • Replaced deprecated Optional-based formatting with Paper component serialization
    • MessageContext migrated to builder pattern
    • Split PreLoginEvent listeners for Bukkit and Paper compatibility (bukkit)
    • Replaced direct component serialization methods with unified ComponentSerializer
    • Optimized bubble message splitting logic (bubble)
    • Added ComponentDecorator for consistent text formatting (platform)
    • Set default has_shadow: true and see_through: false for bubble messages (bubble)
    • Moved scoreboard module to correct package (scoreboard)
    • Moved DAO implementations to database-specific interfaces (database)
    • Replaced individual moderation command implementations with centralized ModerationListSender (moderation)
    • Extracted UUID parsing logic into dedicated parser class
    • Reworked message dispatcher with improved API and documentation (api)
    • Changed moderation field type from int to string (moderation)
    • Separated Twitch, Telegram, and Discord integration classes
    • Optimized bubble message queue management with minimum display time (bubble)
    • Animation time applied to all modern bubble messages (bubble)
    • Updated Discord client creation with presence handling (discord)
    • Performed general refactoring and code optimization

    🐞 Bug Fixes

    • Fixed login session management and player collection operations in async tasks (minecraft)
    • Implemented persist method for integration modules (placeholderapi)
    • Updated equals and hashCode methods for FPlayer entity
    • Players are always kicked to the proxy via the server (maintenance)
    • Added check for empty full word before calling isIgnored (swear)
    • Fixed double command suggestions (hytale)
    • Player data always saved after login event
    • Use event player instead of original fPlayer when processing PreLoginEvent
    • Fixed webhook creator ID comparison (discord)
    • Optimized message sending with async execution (greeting)
    • Replaced StringUtils.chop with Strings.CS.removeEnd, fixes #341
    • Generate random UUID for unknown players in DAO methods (database)
    • Added console player handling and caching logic (player)
    • Prevented sidebar from being sent if player disabled the setting (sidebar)
    • Added boundary check to prevent array out of bounds error (bubble)
    • Added zero ID error messages for unban, unmute, and unwarn (moderation)
    • Fixed AFK delay condition during migration
    • Use different player instead of sender for proxy sending (proxy)
    • Handled chest atlas naming mismatch (sprite)
    • Fixed initial maxNumber value and default key skip (condition)
    • Resolved proxy player online status synchronization issue
    • Fixed simple message sending method in ProxySender (proxy)
    • Updated version compatibility warnings (minecraft)

    📦 Dependencies

    • Updated SQLite JDBC to v3.53.2.0
    • Updated BuildConfig plugin to v6.0.10
    • Updated Hytale server version to 0.5.3
    • Updated PacketEvents Spigot to v2.12.2, transitioned to own Maven repository
    • Updated Netty Buffer to v4.2.15.Final
    • Updated Fabric Loader to v0.19.3 and Fabric Loom to v1.16.3
    • Updated TelegramBots to v10
    • Updated Vanish to v1.6.9+26.1.2
    • Updated MineSkin Java Client to v3.2.6
    • Updated Jackson YAML to v3.1.4
    • Updated Lettuce Core to v7.6.0.RELEASE
    • Updated Shadow plugin to v9.4.2
    • Updated Gradle to v9.5.1
    • Updated Log4j Core to v2.26.0
    • Updated PostgreSQL to v42.7.11
    • Updated Triton API to v4.0.1
    • Updated JDBI Core to v3.53.0

    Documentation Full Changelog

  • FlectonePulse 1.9.3 Fabric

    release27 апреля 2026 г.

    ✨ Features

    • Added disallowed input pattern filtering for bubble messages (bubble)

    🔧 Refactors

    • Renamed eventMessage parameter to rawString for clarity (chat)
    • Changed AFK delay from seconds to ticks (afk)
    • Updated AFK delay value from 3000 to 36000 ticks (afk)
    • Separated TOTAL and TOTAL_DYNAMIC time types (online)
    • Replaced hardcoded library relocation patterns with BuildConfig constant
    • Streamlined library resolution with dynamic artifact handling
    • Moved LoginStatus to shared constant utility
    • Simplified chat type lookup (proxy)
    • Replaced visibility filter method with direct stream filtering (playerlistname)
    • Optimized HTTP client configuration for Discord and Telegram integrations

    🐞 Bug Fixes

    • Fixed Fabric SimpleVoice chat integration class name
    • Added Velocity login state tracking for player connection management
    • Added null check for sound object in sound players
    • Added system skin handling with proxy cache updates (skinsrestorer)
    • Added fallback mechanism using MojangSkinDataResult when primary skin lookup fails (skinsrestorer)
    • Fixed signature inclusion in profile property (object)
    • Changed online players to platform players in cleanup process
    • Fixed object module to always use local textures when MineSkin is not hooked
    • Fixed object client version check
    • Fixed LuckPerms user loading when player is not unknown
    • Fixed tick multiplier usage

    📦 Dependencies

    • Downgraded Adventure API dependency to 4.x (temp)
    • Updated cloud dependencies to org.incendo namespace

    Documentation Full Changelog

  • FlectonePulse 1.9.3

    release27 апреля 2026 г.

    ✨ Features

    • Added disallowed input pattern filtering for bubble messages (bubble)

    🔧 Refactors

    • Renamed eventMessage parameter to rawString for clarity (chat)
    • Changed AFK delay from seconds to ticks (afk)
    • Updated AFK delay value from 3000 to 36000 ticks (afk)
    • Separated TOTAL and TOTAL_DYNAMIC time types (online)
    • Replaced hardcoded library relocation patterns with BuildConfig constant
    • Streamlined library resolution with dynamic artifact handling
    • Moved LoginStatus to shared constant utility
    • Simplified chat type lookup (proxy)
    • Replaced visibility filter method with direct stream filtering (playerlistname)
    • Optimized HTTP client configuration for Discord and Telegram integrations

    🐞 Bug Fixes

    • Fixed Fabric SimpleVoice chat integration class name
    • Added Velocity login state tracking for player connection management
    • Added null check for sound object in sound players
    • Added system skin handling with proxy cache updates (skinsrestorer)
    • Added fallback mechanism using MojangSkinDataResult when primary skin lookup fails (skinsrestorer)
    • Fixed signature inclusion in profile property (object)
    • Changed online players to platform players in cleanup process
    • Fixed object module to always use local textures when MineSkin is not hooked
    • Fixed object client version check
    • Fixed LuckPerms user loading when player is not unknown
    • Fixed tick multiplier usage

    📦 Dependencies

    • Downgraded Adventure API dependency to 4.x (temp)
    • Updated cloud dependencies to org.incendo namespace

    Documentation Full Changelog

  • FlectonePulse 1.9.2 Fabric

    release24 апреля 2026 г.

    ✨ Features

    • Added toponline player placeholder (toponline)
    • Added online time placeholders and integration support (online)
    • Added AFK playtime tracking disabling option (#322)
    • Added warning method overload for object parameter (logging)
    • Added quit messages sent to all platform players on disable (quit)

    🔧 Refactors

    • Renamed classes with platform prefix
    • Moved integration message handling to async tasks
    • Updated player join/quit event handling with cancellation support (api)

    🐞 Bug Fixes

    • Fixed AFK disable event handling (afk)
    • Fixed AFK player quit handler to return modified event with updated player data
    • Fixed Minecraft event cancellation to only occur when messageReceiveEvent is cancelled
    • Fixed chatcolor player parser to support offline players
    • Fixed player loading order (load after modules)

    📦 Dependencies

    • Updated Lombok to v1.18.46
    • Updated Lombok plugin to v9.4.0

    Documentation Full Changelog

  • FlectonePulse 1.9.2

    release24 апреля 2026 г.

    ✨ Features

    • Added toponline player placeholder (toponline)
    • Added online time placeholders and integration support (online)
    • Added AFK playtime tracking disabling option (#322)
    • Added warning method overload for object parameter (logging)
    • Added quit messages sent to all platform players on disable (quit)

    🔧 Refactors

    • Renamed classes with platform prefix
    • Moved integration message handling to async tasks
    • Updated player join/quit event handling with cancellation support (api)

    🐞 Bug Fixes

    • Fixed AFK disable event handling (afk)
    • Fixed AFK player quit handler to return modified event with updated player data
    • Fixed Minecraft event cancellation to only occur when messageReceiveEvent is cancelled
    • Fixed chatcolor player parser to support offline players
    • Fixed player loading order (load after modules)

    📦 Dependencies

    • Updated Lombok to v1.18.46
    • Updated Lombok plugin to v9.4.0

    Documentation Full Changelog

  • FlectonePulse 1.9.1 Fabric

    release20 апреля 2026 г.

    ✨ Features

    • Added ICU library integration for advanced text processing
    • Added BlazeandCave integration support
    • Added proxy support for Discord, Telegram and Twitch integrations
    • Added IP lookup support for geolocation module
    • Added coordinate distance checking for AFK detection
    • Added default nickname fallback when no custom nickname is set
    • Added proxy integration support for join/quit modules

    🔧 Refactors

    • Renamed ReloadEvent to EndReloadEvent and added StartReloadEvent
    • Replaced org.incendo group id for cloud libraries
    • Replaced direct disabled field access with isDisabled method
    • Extracted database player retrieval method
    • Enhanced proxy data validation and consumer support
    • Simplified Discord gateway client configuration
    • Restructured module controller with improved hierarchy management
    • Updated task scheduler implementation
    • Added 1.9.1 migration

    🐞 Bug Fixes

    • Fixed duplicate player join/quit events
    • Fixed playerlist cache logic with online status check
    • Fixed playerlistname player settings loading
    • Fixed nickname module placeholder when disabled
    • Fixed scoreboard team removal before creating new team
    • Fixed quit message sending for empty receivers
    • Fixed texture processing for filenames without extensions
    • Fixed object receiver tag checking with version compatibility
    • Fixed Bukkit datapack compatibility for older server versions
    • Fixed Vault permission check null pointer exception
    • Fixed library download failures with better error messaging
    • Fixed resource saving when resource does not exist
    • Fixed player persistence logic with API disabling check
    • Fixed URL pattern to allow colon character
    • Fixed chatsetting to use localized chat type names
    • Fixed bubble waiting queue clearing when max count reached
    • Fixed Fabric reload method renamed to onDisable

    📦 Dependencies

    • Updated Adventure API to v5
    • Updated PacketEvents to v2.12.1
    • Updated Fabric Loader to v0.19.2
    • Updated PlasmoVoice API to v2.1.9
    • Updated MineSkin Java Client to v3.2.5
    • Updated Maintenance API to v5
    • Updated SkinsRestorer API to v15.12.0
    • Updated Jackson YAML to v3.1.2
    • Updated SQLite JDBC to v3.53.0.0
    • Updated JDBI to v3.52.1
    • Updated DeepL Java to v1.16.0
    • Updated Triton API to v4
    • Updated Placeholder API to v3.0.0+26.1
    • Updated CMI API to v9.8.6.4

    Full Changelog

  • FlectonePulse 1.9.1

    release20 апреля 2026 г.

    ✨ Features

    • Added ICU library integration for advanced text processing
    • Added BlazeandCave integration support
    • Added proxy support for Discord, Telegram and Twitch integrations
    • Added IP lookup support for geolocation module
    • Added coordinate distance checking for AFK detection
    • Added default nickname fallback when no custom nickname is set
    • Added proxy integration support for join/quit modules

    🔧 Refactors

    • Renamed ReloadEvent to EndReloadEvent and added StartReloadEvent
    • Replaced org.incendo group id for cloud libraries
    • Replaced direct disabled field access with isDisabled method
    • Extracted database player retrieval method
    • Enhanced proxy data validation and consumer support
    • Simplified Discord gateway client configuration
    • Restructured module controller with improved hierarchy management
    • Updated task scheduler implementation
    • Added 1.9.1 migration

    🐞 Bug Fixes

    • Fixed duplicate player join/quit events
    • Fixed playerlist cache logic with online status check
    • Fixed playerlistname player settings loading
    • Fixed nickname module placeholder when disabled
    • Fixed scoreboard team removal before creating new team
    • Fixed quit message sending for empty receivers
    • Fixed texture processing for filenames without extensions
    • Fixed object receiver tag checking with version compatibility
    • Fixed Bukkit datapack compatibility for older server versions
    • Fixed Vault permission check null pointer exception
    • Fixed library download failures with better error messaging
    • Fixed resource saving when resource does not exist
    • Fixed player persistence logic with API disabling check
    • Fixed URL pattern to allow colon character
    • Fixed chatsetting to use localized chat type names
    • Fixed bubble waiting queue clearing when max count reached
    • Fixed Fabric reload method renamed to onDisable

    📦 Dependencies

    • Updated Adventure API to v5
    • Updated PacketEvents to v2.12.1
    • Updated Fabric Loader to v0.19.2
    • Updated PlasmoVoice API to v2.1.9
    • Updated MineSkin Java Client to v3.2.5
    • Updated Maintenance API to v5
    • Updated SkinsRestorer API to v15.12.0
    • Updated Jackson YAML to v3.1.2
    • Updated SQLite JDBC to v3.53.0.0
    • Updated JDBI to v3.52.1
    • Updated DeepL Java to v1.16.0
    • Updated Triton API to v4
    • Updated Placeholder API to v3.0.0+26.1
    • Updated CMI API to v9.8.6.4

    Full Changelog

  • FlectonePulse 1.9.0 Fabric

    release8 апреля 2026 г.

    ✨ Features

    • Added support for Minecraft 26.1, 26.1.1 and last Hytale version server
    • Added condition format module
    • Added animation format module
    • Added nickname command
    • Added dump subcommand for diagnostics
    • Added base64 player_head support and texture tag with MineSkin integration (object)
    • Added player playtime tracking system with AFK duration placeholders (#76, #261)
    • Added Discord embed, poll, forward message and webhook filtering support
    • Added LuckPerms alwaysHaveTrue permission option
    • Added MiniPlaceholders advanced placeholder expansion system
    • Added spectator list order and hide name when sneaking options (playerlistname, scoreboard)
    • Added Telegram option to ignore all bots
    • Added configurable length parameter (clearchat)
    • Added bukkit pre login listener option (#242)
    • Added -Dload.asm.jar=value and -Dflectonepulse.debug=true Java flags

    🔧 Refactors

    • Replaced getClientVersion with getPacketVersion (fix ViaVersion #278)
    • Replaced ImmutableList with ImmutableSet
    • Replaced individual setting placeholders with single 'setting' placeholder (placeholderapi)
    • Replaced direct command registration, module state checks and sendMessage calls with controllers and dispatcher
    • Replaced MessageType with ModuleName
    • Replaced generic map implementations with FastUtil specialized maps
    • Migrated to immutable FPlayer entity pattern
    • Migrated translate flag to translation flag
    • Removed deprecated spoiler and image permissions
    • Renamed RandomUtil, IconUtil, message flags, base module names and ModuleCommandController
    • Changed animation configuration structure from list to map
    • Changed mute message rendering and integration channel naming convention (integration)
    • Updated permission checker to use isConsole instead of isUnknown
    • Updated FLogger to record with improved ANSI support (logging)
    • Updated dependency injection patterns with Guice Stage.PRODUCTION
    • Updated message formatting logic, flag handling and MessageFlag enum documentation
    • Optimized file saving logic, color processing, spy module logic and mention replacement
    • Simplified player login processing, receiver tag checking, env var substitution and AFK suffix processing
    • Separated metrics creation from sending logic and platform configurations
    • Moved quit message handling to platform-specific modules and target tag resolvers to pipeline
    • Converted event listener classes and AbstractModuleListLocalization to interfaces
    • Converted EventMetadata from abstract class to interface with record implementation
    • Replaced flat objects with nested tag records (playerheadTag, spriteTag) (object)
    • Replaced reflection resolver with direct library loading (object)
    • Replaced GsonComponentSerializer with injected Gson instance (pipeline)
    • Injected HttpClient as singleton
    • Standardized logging format and integration interface
    • Added composite unique constraint to fp_player table (#249)
    • Added TagResolver support for moderator tag
    • Replaced unused lambda parameters with underscore notation

    🐞 Bug Fixes

    • Fixed MiniMessage tag deserialization issue (#243)
    • Fixed Discord privileged intents (#294)
    • Fixed toponline player time calculation
    • Fixed reply message handling and localization context in integrations
    • Fixed legacy color code handling in message deserialization
    • Fixed chat color name overflow (chatcolor)
    • Fixed MySQL 8 support and fcolor table column type (database)
    • Fixed ItemsAdder font image formatting
    • Fixed Gson deserialization on proxy with concrete implementation classes
    • Fixed server icon initialization and non-existent icon file handling (fabric)
    • Fixed Hytale permission checking logic, PlaceholderAPI async thread issues and enabled online/toponline commands by default
    • Fixed quit task scheduler execution methods (#270) and quit message sending with delayed dispatch
    • Fixed condition base permission and object client version handling
    • Fixed sprite tag config reference and flectonepulse message placeholder (object)
    • Fixed SimpleVoice event handler with Object parameter and instanceof checks
    • Fixed player disconnect event handling
    • Fixed empty symbol handling in Minecraft object module
    • Fixed file path resolution in editor controller
    • Fixed port availability check timing in flectonepulse command
    • Fixed user message flag addition to bubble rendering and message pipeline
    • Fixed player UUID serialization and FPlayer instance checking in proxy module
    • Fixed hasFPlayerPermission to check module enable state before permission checks
    • Fixed conditional build logic for Paper, Fabric and Velocity
    • Fixed forward slash usage instead of File.separator
    • Fixed Gson library relocation to avoid conflicts
    • Fixed getPlatformFPlayers usage instead of getOnlineFPlayers
    • Fixed database player object reference in loop
    • Fixed chomp to chop for proper trailing character removal
    • Fixed Minecraft localization file existence check
    • Fixed player list order support and scoreboard team update logic for name changes (playerlist, scoreboard)
    • Fixed MOTD client version check
    • Fixed database trailing commas
    • Fixed receiver tag handling for newer versions
    • Fixed null user handling (object)
    • Fixed AFK timestamp when setting suffix
    • Fixed command prompt retrieval logic (#259) (command)
    • Fixed predicate logic in module controller
    • Fixed IllegalPluginAccessException in Bukkit (scheduler)
    • Fixed Hytale Level.parse with explicit log level mapping (#240)
    • Fixed integration URL processing (#266)
    • Fixed player synchronization issue and nickname placeholder (afk, nickname)
    • Fixed duplicate ignore entries with unique constraint
    • Fixed database method name in ColorsDAO
    • Fixed Hytale message pipeline with locale translation support
    • Fixed tell createFilter to exclude receiver players from spy notifications
    • Fixed database SQL integrity constraint violations and LIMIT 1 in queries
    • Fixed PlaceholderAPI boolean value conversion
    • Fixed Fabric permission registry
    • Fixed build packetevents dependency to common version

    📦 Dependencies

    • Updated Fabric Loader to v0.19.0
    • Updated Fabric Loom to v1.16.1
    • Updated MariaDB JDBC to v3.5.8
    • Updated Yandex Cloud SDK to v2.14.0
    • Updated SkinsRestorer API to v15.11.1
    • Updated Log4j Core to v2.25.4
    • Updated Jackson YAML to v3.1.1
    • Updated VoiceChat API to v2.6.13
    • Updated MiniPlaceholders API to v3.2.0
    • Updated PlaceholderAPI-Hytale to v1.0.8
    • Updated DeepL Java to v1.15.0
    • Updated Shadow plugin to v9.4.1
    • Updated Gradle to v9.4.1
    • Updated JDBI to v3.52.0
    • Updated Gradle Actions to v6
    • Updated Lettuce Core to v7.5.1.RELEASE
    • Updated Discord4J to v3.3.2
    • Updated Vanish to v1.6.8+26.1
    • Updated PostgreSQL to v42.7.10
    • Updated Velocity to v3.5.0-SNAPSHOT
    • Updated TelegramBots to v9.5.0
    • Updated SQLite JDBC to v3.51.3.0
    • Updated MineSkin client to v3.2.2

    Full Changelog

  • FlectonePulse 1.9.0

    release8 апреля 2026 г.

    ✨ Features

    • Added support for Minecraft 26.1, 26.1.1 and last Hytale version server
    • Added condition format module
    • Added animation format module
    • Added nickname command
    • Added dump subcommand for diagnostics
    • Added base64 player_head support and texture tag with MineSkin integration (object)
    • Added player playtime tracking system with AFK duration placeholders (#76, #261)
    • Added Discord embed, poll, forward message and webhook filtering support
    • Added LuckPerms alwaysHaveTrue permission option
    • Added MiniPlaceholders advanced placeholder expansion system
    • Added spectator list order and hide name when sneaking options (playerlistname, scoreboard)
    • Added Telegram option to ignore all bots
    • Added configurable length parameter (clearchat)
    • Added bukkit pre login listener option (#242)
    • Added -Dload.asm.jar=value and -Dflectonepulse.debug=true Java flags

    🔧 Refactors

    • Replaced getClientVersion with getPacketVersion (fix ViaVersion #278)
    • Replaced ImmutableList with ImmutableSet
    • Replaced individual setting placeholders with single 'setting' placeholder (placeholderapi)
    • Replaced direct command registration, module state checks and sendMessage calls with controllers and dispatcher
    • Replaced MessageType with ModuleName
    • Replaced generic map implementations with FastUtil specialized maps
    • Migrated to immutable FPlayer entity pattern
    • Migrated translate flag to translation flag
    • Removed deprecated spoiler and image permissions
    • Renamed RandomUtil, IconUtil, message flags, base module names and ModuleCommandController
    • Changed animation configuration structure from list to map
    • Changed mute message rendering and integration channel naming convention (integration)
    • Updated permission checker to use isConsole instead of isUnknown
    • Updated FLogger to record with improved ANSI support (logging)
    • Updated dependency injection patterns with Guice Stage.PRODUCTION
    • Updated message formatting logic, flag handling and MessageFlag enum documentation
    • Optimized file saving logic, color processing, spy module logic and mention replacement
    • Simplified player login processing, receiver tag checking, env var substitution and AFK suffix processing
    • Separated metrics creation from sending logic and platform configurations
    • Moved quit message handling to platform-specific modules and target tag resolvers to pipeline
    • Converted event listener classes and AbstractModuleListLocalization to interfaces
    • Converted EventMetadata from abstract class to interface with record implementation
    • Replaced flat objects with nested tag records (playerheadTag, spriteTag) (object)
    • Replaced reflection resolver with direct library loading (object)
    • Replaced GsonComponentSerializer with injected Gson instance (pipeline)
    • Injected HttpClient as singleton
    • Standardized logging format and integration interface
    • Added composite unique constraint to fp_player table (#249)
    • Added TagResolver support for moderator tag
    • Replaced unused lambda parameters with underscore notation

    🐞 Bug Fixes

    • Fixed MiniMessage tag deserialization issue (#243)
    • Fixed Discord privileged intents (#294)
    • Fixed toponline player time calculation
    • Fixed reply message handling and localization context in integrations
    • Fixed legacy color code handling in message deserialization
    • Fixed chat color name overflow (chatcolor)
    • Fixed MySQL 8 support and fcolor table column type (database)
    • Fixed ItemsAdder font image formatting
    • Fixed Gson deserialization on proxy with concrete implementation classes
    • Fixed server icon initialization and non-existent icon file handling (fabric)
    • Fixed Hytale permission checking logic, PlaceholderAPI async thread issues and enabled online/toponline commands by default
    • Fixed quit task scheduler execution methods (#270) and quit message sending with delayed dispatch
    • Fixed condition base permission and object client version handling
    • Fixed sprite tag config reference and flectonepulse message placeholder (object)
    • Fixed SimpleVoice event handler with Object parameter and instanceof checks
    • Fixed player disconnect event handling
    • Fixed empty symbol handling in Minecraft object module
    • Fixed file path resolution in editor controller
    • Fixed port availability check timing in flectonepulse command
    • Fixed user message flag addition to bubble rendering and message pipeline
    • Fixed player UUID serialization and FPlayer instance checking in proxy module
    • Fixed hasFPlayerPermission to check module enable state before permission checks
    • Fixed conditional build logic for Paper, Fabric and Velocity
    • Fixed forward slash usage instead of File.separator
    • Fixed Gson library relocation to avoid conflicts
    • Fixed getPlatformFPlayers usage instead of getOnlineFPlayers
    • Fixed database player object reference in loop
    • Fixed chomp to chop for proper trailing character removal
    • Fixed Minecraft localization file existence check
    • Fixed player list order support and scoreboard team update logic for name changes (playerlist, scoreboard)
    • Fixed MOTD client version check
    • Fixed database trailing commas
    • Fixed receiver tag handling for newer versions
    • Fixed null user handling (object)
    • Fixed AFK timestamp when setting suffix
    • Fixed command prompt retrieval logic (#259) (command)
    • Fixed predicate logic in module controller
    • Fixed IllegalPluginAccessException in Bukkit (scheduler)
    • Fixed Hytale Level.parse with explicit log level mapping (#240)
    • Fixed integration URL processing (#266)
    • Fixed player synchronization issue and nickname placeholder (afk, nickname)
    • Fixed duplicate ignore entries with unique constraint
    • Fixed database method name in ColorsDAO
    • Fixed Hytale message pipeline with locale translation support
    • Fixed tell createFilter to exclude receiver players from spy notifications
    • Fixed database SQL integrity constraint violations and LIMIT 1 in queries
    • Fixed PlaceholderAPI boolean value conversion
    • Fixed Fabric permission registry
    • Fixed build packetevents dependency to common version

    📦 Dependencies

    • Updated Fabric Loader to v0.19.0
    • Updated Fabric Loom to v1.16.1
    • Updated MariaDB JDBC to v3.5.8
    • Updated Yandex Cloud SDK to v2.14.0
    • Updated SkinsRestorer API to v15.11.1
    • Updated Log4j Core to v2.25.4
    • Updated Jackson YAML to v3.1.1
    • Updated VoiceChat API to v2.6.13
    • Updated MiniPlaceholders API to v3.2.0
    • Updated PlaceholderAPI-Hytale to v1.0.8
    • Updated DeepL Java to v1.15.0
    • Updated Shadow plugin to v9.4.1
    • Updated Gradle to v9.4.1
    • Updated JDBI to v3.52.0
    • Updated Gradle Actions to v6
    • Updated Lettuce Core to v7.5.1.RELEASE
    • Updated Discord4J to v3.3.2
    • Updated Vanish to v1.6.8+26.1
    • Updated PostgreSQL to v42.7.10
    • Updated Velocity to v3.5.0-SNAPSHOT
    • Updated TelegramBots to v9.5.0
    • Updated SQLite JDBC to v3.51.3.0
    • Updated MineSkin client to v3.2.2

    Full Changelog

  • FlectonePulse 1.8.1 Fabric

    release7 февраля 2026 г.

    ✨ Features

    • Added vanished player visibility check in vanilla message filtering
    • Added PlaceholderAPI integration for Hytale server

    🔧 Refactors

    • Enhanced plugin identifier parsing in Hytale server adapter
    • Updated Hytale server initialization to server-only environment
    • Migrated Gson component serializer binding to platform-specific modules
    • Updated Russian localization for better accuracy
    • Refactored Fabric initialization process

    🐞 Bug Fixes

    • Prevented duplicate command manager initialization in Fabric
    • Improved null safety in Fabric modules
    • Fixed potential null reference in scoreboard module
    • Prevented sending data when no enabled proxy exists
    • Formatted FlectonePulse placeholders (afk_suffix, stream_prefix, mute_suffix, world_prefix) correctly

    📦 Dependencies

    • Updated Lettuce Core to v7.4.0
    • Updated PlaceholderAPI to v2.12.1
    • Updated Hytale UI version

    Full Changelog

  • FlectonePulse 1.8.1

    release7 февраля 2026 г.

    ✨ Features

    • Added vanished player visibility check in vanilla message filtering
    • Added PlaceholderAPI integration for Hytale server

    🔧 Refactors

    • Enhanced plugin identifier parsing in Hytale server adapter
    • Updated Hytale server initialization to server-only environment
    • Migrated Gson component serializer binding to platform-specific modules
    • Updated Russian localization for better accuracy
    • Refactored Fabric initialization process

    🐞 Bug Fixes

    • Prevented duplicate command manager initialization in Fabric
    • Improved null safety in Fabric modules
    • Fixed potential null reference in scoreboard module
    • Prevented sending data when no enabled proxy exists
    • Formatted FlectonePulse placeholders (afk_suffix, stream_prefix, mute_suffix, world_prefix) correctly

    📦 Dependencies

    • Updated Lettuce Core to v7.4.0
    • Updated PlaceholderAPI to v2.12.1
    • Updated Hytale UI version

    Full Changelog

  • FlectonePulse 1.8.0 Fabric

    release2 февраля 2026 г.

    ✨ Features

    • Added full Hytale platform support with dedicated modules and configurations
    • Added CMI integration support for enhanced compatibility
    • Added geolocation enhancement with current time display (#226)
    • Added configurable swear word display formatting
    • Added option to hide invisible player heads in object module
    • Added support for multiple display names with index selection in names module
    • Added toast notification subtext support
    • Added sender name configuration for integrations with custom Discord webhook support
    • Added distributed cooldown system with proxy synchronization and cache management
    • Added cache invalidation on reload configuration
    • Added export/import operations to flectonepulse command
    • Added escaped ampersand handling in legacy color conversion

    🔧 Refactors

    • Updated dependency injection patterns with Guice Stage.PRODUCTION
    • Replaced static date format with injected dependency
    • Updated MessageSender interface to use string-based console output
    • Optimized message processing in MessagePipeline
    • Removed core PacketEvents dependency and updated module architecture
    • Separated platform configurations for better organization
    • Migrated EventMetadata from abstract class to interface with record implementation
    • Improved potion effect handling with extracted invisibility constant
    • Replaced manual containsChild/isEnable checks with containsEnabledChild calls
    • Moved LogFilter to separate package and made it injectable
    • Removed objective mode enum and updated score handling
    • Changed constant field from single string to list of components
    • Replaced <display_name> placeholders with in target modules

    🐞 Bug Fixes

    • Fixed player disconnect event handling
    • Fixed empty symbol handling in Minecraft object module
    • Fixed file path resolution in editor controller
    • Fixed port availability check timing in flectonepulse command
    • Fixed user message flag addition to bubble rendering and message pipeline
    • Fixed player UUID serialization in proxy module
    • Fixed FPlayer instance checking in proxy module
    • Fixed hasFPlayerPermission to check module enable state before permission checks
    • Fixed conditional build logic for Paper, Fabric and Velocity
    • Fixed forward slash usage instead of File.separator
    • Fixed Gson library relocation to avoid conflicts
    • Fixed client version usage instead of packet version in object module
    • Fixed metrics documentation link and Russian README paths
    • Fixed getPlatformFPlayers usage instead of getOnlineFPlayers

    📦 Dependencies

    • Updated HyUI library dependency with version variable
    • Updated PlaceholderAPI to v2.8.2+1.21.10
    • Updated SkinsRestorer API to v15.10.0
    • Updated Gradle to v9.3.1
    • Updated Fabric Loom to v1.15.3
    • Updated JDowngrader plugin to v1.3.6
    • Updated Jackson YAML to v3.0.4
    • Updated PacketEvents to v2.11.2
    • Updated Maven Publish plugin to v0.36.0
    • Updated Lombok plugin to v9.2.0
    • Updated PostgreSQL to v42.7.9
    • Updated Vanish to v1.6.6+1.21.11
    • Updated GitHub Actions: setup-java digest

    📖 Documentation

    • Updated year to 2026 in files
    • Added Hytale README files with documentation

    Full Changelog

  • FlectonePulse 1.8.0

    release2 февраля 2026 г.

    ✨ Features

    • Added full Hytale platform support with dedicated modules and configurations
    • Added CMI integration support for enhanced compatibility
    • Added geolocation enhancement with current time display (#226)
    • Added configurable swear word display formatting
    • Added option to hide invisible player heads in object module
    • Added support for multiple display names with index selection in names module
    • Added toast notification subtext support
    • Added sender name configuration for integrations with custom Discord webhook support
    • Added distributed cooldown system with proxy synchronization and cache management
    • Added cache invalidation on reload configuration
    • Added export/import operations to flectonepulse command
    • Added escaped ampersand handling in legacy color conversion

    🔧 Refactors

    • Updated dependency injection patterns with Guice Stage.PRODUCTION
    • Replaced static date format with injected dependency
    • Updated MessageSender interface to use string-based console output
    • Optimized message processing in MessagePipeline
    • Removed core PacketEvents dependency and updated module architecture
    • Separated platform configurations for better organization
    • Migrated EventMetadata from abstract class to interface with record implementation
    • Improved potion effect handling with extracted invisibility constant
    • Replaced manual containsChild/isEnable checks with containsEnabledChild calls
    • Moved LogFilter to separate package and made it injectable
    • Removed objective mode enum and updated score handling
    • Changed constant field from single string to list of components
    • Replaced <display_name> placeholders with in target modules

    🐞 Bug Fixes

    • Fixed player disconnect event handling
    • Fixed empty symbol handling in Minecraft object module
    • Fixed file path resolution in editor controller
    • Fixed port availability check timing in flectonepulse command
    • Fixed user message flag addition to bubble rendering and message pipeline
    • Fixed player UUID serialization in proxy module
    • Fixed FPlayer instance checking in proxy module
    • Fixed hasFPlayerPermission to check module enable state before permission checks
    • Fixed conditional build logic for Paper, Fabric and Velocity
    • Fixed forward slash usage instead of File.separator
    • Fixed Gson library relocation to avoid conflicts
    • Fixed client version usage instead of packet version in object module
    • Fixed metrics documentation link and Russian README paths
    • Fixed getPlatformFPlayers usage instead of getOnlineFPlayers

    📦 Dependencies

    • Updated HyUI library dependency with version variable
    • Updated PlaceholderAPI to v2.8.2+1.21.10
    • Updated SkinsRestorer API to v15.10.0
    • Updated Gradle to v9.3.1
    • Updated Fabric Loom to v1.15.3
    • Updated JDowngrader plugin to v1.3.6
    • Updated Jackson YAML to v3.0.4
    • Updated PacketEvents to v2.11.2
    • Updated Maven Publish plugin to v0.36.0
    • Updated Lombok plugin to v9.2.0
    • Updated PostgreSQL to v42.7.9
    • Updated Vanish to v1.6.6+1.21.11
    • Updated GitHub Actions: setup-java digest

    📖 Documentation

    • Updated year to 2026 in files
    • Added Hytale README files with documentation

    Full Changelog

  • FlectonePulse 1.7.4 Fabric

    release11 января 2026 г.

    ✨ Features

    • Added bot filtering configuration for Discord integration
    • Added visibility and ticker configuration for bubble chat
    • Added group weight check for kick command
    • Added async playerlist update for SkinsRestorer integration
    • Added NOT_VALID_BED packet listener for vanilla messages

    🔧 Refactors

    • Renamed display and format fields to displayFormat and scoreFormat in objective module
    • Replaced single messageName with specific message names for all name variants support in integrations
    • Replaced withFlag with addFlag methods in message pipeline
    • Updated console sender detection logic
    • Moved MiniMOTD module registration to core
    • Optimized skin profile property retrieval order
    • Removed trailing slashes from documentation URLs
    • Removed tag presence checks in message processing modules
    • Skipped building empty messages in message pipeline
    • Implemented equals method for bubble comparison
    • Improved Discord embed validation
    • Updated Ender Dragon sprite icon in bossbar module
    • Renamed tick parameter to delay in scheduler

    🐞 Bug Fixes

    • Fixed localization fallback logic
    • Fixed passenger updates to prevent bubble persistence issues
    • Resolved Folia compatibility issue for quit messages
    • Fixed message flag configuration in bubble module
    • Fixed chat color configuration with null color values handling
    • Fixed Discord and Telegram timer scheduling and async operations
    • Fixed Discord message content handling with attachments
    • Fixed swear module permission check placement in message processing
    • Fixed chat color saving to store only non-empty fcolors
    • Fixed playerlist module to check its own enable status
    • Fixed bubble removal logic with text screen integration
    • Fixed SkinsRestorer integration by removing specific DataRequestException for legacy API
    • Fixed replacement regex patterns for image and URL matching
    • Relocated io.lettuce dependencies to avoid conflicts
    • Ensured all context creation methods properly inherit message context flags
    • Skipped unknown players in tab list processing
    • Fixed permission documentation link
    • Removed unused message placeholders in integrations
    • Fixed message flag default value in integrations

    📦 Dependencies

    • Updated TelegramBots to v9.2.1
    • Updated SkinsRestorer API to v15.9.2
    • Updated Fabric Yarn to v1.21.11+build.4
    • Updated Shadow plugin to v9.3.1
    • Updated JDowngrader plugin to v1.3.5

    Full Changelog: https://github.com/Flectone/FlectonePulse/compare/v1.7.3...v1.7.4

  • FlectonePulse 1.7.4

    release11 января 2026 г.

    ✨ Features

    • Added bot filtering configuration for Discord integration
    • Added visibility and ticker configuration for bubble chat
    • Added group weight check for kick command
    • Added async playerlist update for SkinsRestorer integration
    • Added NOT_VALID_BED packet listener for vanilla messages

    🔧 Refactors

    • Renamed display and format fields to displayFormat and scoreFormat in objective module
    • Replaced single messageName with specific message names for all name variants support in integrations
    • Replaced withFlag with addFlag methods in message pipeline
    • Updated console sender detection logic
    • Moved MiniMOTD module registration to core
    • Optimized skin profile property retrieval order
    • Removed trailing slashes from documentation URLs
    • Removed tag presence checks in message processing modules
    • Skipped building empty messages in message pipeline
    • Implemented equals method for bubble comparison
    • Improved Discord embed validation
    • Updated Ender Dragon sprite icon in bossbar module
    • Renamed tick parameter to delay in scheduler

    🐞 Bug Fixes

    • Fixed localization fallback logic
    • Fixed passenger updates to prevent bubble persistence issues
    • Resolved Folia compatibility issue for quit messages
    • Fixed message flag configuration in bubble module
    • Fixed chat color configuration with null color values handling
    • Fixed Discord and Telegram timer scheduling and async operations
    • Fixed Discord message content handling with attachments
    • Fixed swear module permission check placement in message processing
    • Fixed chat color saving to store only non-empty fcolors
    • Fixed playerlist module to check its own enable status
    • Fixed bubble removal logic with text screen integration
    • Fixed SkinsRestorer integration by removing specific DataRequestException for legacy API
    • Fixed replacement regex patterns for image and URL matching
    • Relocated io.lettuce dependencies to avoid conflicts
    • Ensured all context creation methods properly inherit message context flags
    • Skipped unknown players in tab list processing
    • Fixed permission documentation link
    • Removed unused message placeholders in integrations
    • Fixed message flag default value in integrations

    📦 Dependencies

    • Updated TelegramBots to v9.2.1
    • Updated SkinsRestorer API to v15.9.2
    • Updated Fabric Yarn to v1.21.11+build.4
    • Updated Shadow plugin to v9.3.1
    • Updated JDowngrader plugin to v1.3.5

    Full Changelog: https://github.com/Flectone/FlectonePulse/compare/v1.7.3...v1.7.4

  • FlectonePulse 1.7.3 Fabric

    release31 декабря 2025 г.

    ✨ Features

    • Added scoreformat support in tabname module
    • Added sync option to runRegion method in scheduler (replacing async and sync annotations)
    • Added Javadocs for API

    🔧 Refactors

    • Converted CommandRegistry from abstract class to interface
    • Moved brigadier setup to abstract registry
    • Replaced lombok and jetbrains annotations with jspecify
    • Replaced Random with ThreadLocalRandom in RandomUtil
    • Updated platform adapter interfaces and implementations
    • Updated player adapter interface and implementations
    • Moved command removal logic to main mod class (Fabric)
    • Removed deprecated chatType and chatName fields from ChatMetadata

    🐞 Bug Fixes

    • Fixed brigadier setup in Fabric
    • Fixed player localization in tabname module
    • Fixed player invalidation on login rejection
    • Fixed proxy chat sound (#202)
    • Fixed exception handling in PlaceholderAPI processing

    Full Changelog: https://github.com/Flectone/FlectonePulse/compare/v1.7.2...v1.7.3

  • FlectonePulse 1.7.3

    release31 декабря 2025 г.

    ✨ Features

    • Added scoreformat support in tabname module
    • Added sync option to runRegion method in scheduler (replacing async and sync annotations)
    • Added Javadocs for API

    🔧 Refactors

    • Converted CommandRegistry from abstract class to interface
    • Moved brigadier setup to abstract registry
    • Replaced lombok and jetbrains annotations with jspecify
    • Replaced Random with ThreadLocalRandom in RandomUtil
    • Updated platform adapter interfaces and implementations
    • Updated player adapter interface and implementations
    • Moved command removal logic to main mod class (Fabric)
    • Removed deprecated chatType and chatName fields from ChatMetadata

    🐞 Bug Fixes

    • Fixed brigadier setup in Fabric
    • Fixed player localization in tabname module
    • Fixed player invalidation on login rejection
    • Fixed proxy chat sound (#202)
    • Fixed exception handling in PlaceholderAPI processing

    Full Changelog: https://github.com/Flectone/FlectonePulse/compare/v1.7.2...v1.7.3

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Сведения

Лицензия:GPL-3.0-only
Опубликован:1 год назад
Обновлён:6 дней назад
ID проекта:
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