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Плагины/FlectonePulse
Все версииFlectonePulse 1.10.0

FlectonePulse 1.10.0

Release1 нед. назад

Список изменений

Version 1.10.0

✨ Features

  • Added serverlink module (serverlink)
  • Added whitelist command
  • Added support for formatting books, anvil names, and sign events with components for Paper (book, anvil, sign)
  • Added reasons field for unban, unmute, and unwarn (moderation)
  • Added server UUID configuration and server-side filtering for bans, mutes, and warns (ban, mute, warn)
  • Added subcommand configuration (command)
  • Added extended maintenance command capabilities: start/stop, support for time and reason (maintenance)
  • Added asynchronous texture loading with MineSkin integration (texture)
  • Added integration with MiniPlaceholders API for Fabric (miniplaceholders)
  • Added console name formatting (names)
  • Added radius parsing for clearchat and emit commands (clearchat, emit)
  • Added always_send_silent_packet option
  • Added detection of Bedrock players via UUID version check
  • Added additional integration placeholders (COMMAND_MAINTENANCE_FALSE/TRUE, MESSAGE_AFK_FALSE/TRUE, etc.)
  • Added Type enum with INIT and READY values in EnableEvent (api)
  • Added controls for fake join/leave messages (supervanish)
  • Added option to cancel default death screen (vanilla)
  • Added death messages for magma cube (minecraft)
  • Added radius configuration for playerlistname (playerlistname)
  • Added Mojang skins loading option (skinsrestorer)
  • Added avatar and body skin support for Hytale (hytale)
  • Added player indexing system for fast lookup by UUID, name, and IP (player)
  • Added violation tracking system with caps, flood, and profanity limits (moderation)
  • Added mode selection support for newbie message triggers (newbie)

🔧 Refactors

  • Simplified task scheduling API, runRegion used only when necessary (scheduler)
  • Enabled server-side filtering by default (moderation)
  • Updated moderation system to properly handle unmoderation events
  • Replaced Collections with immutable collection factory methods
  • Replaced deprecated Optional-based formatting with Paper component serialization
  • MessageContext migrated to builder pattern
  • Split PreLoginEvent listeners for Bukkit and Paper compatibility (bukkit)
  • Replaced direct component serialization methods with unified ComponentSerializer
  • Optimized bubble message splitting logic (bubble)
  • Added ComponentDecorator for consistent text formatting (platform)
  • Set default has_shadow: true and see_through: false for bubble messages (bubble)
  • Moved scoreboard module to correct package (scoreboard)
  • Moved DAO implementations to database-specific interfaces (database)
  • Replaced individual moderation command implementations with centralized ModerationListSender (moderation)
  • Extracted UUID parsing logic into dedicated parser class
  • Reworked message dispatcher with improved API and documentation (api)
  • Changed moderation field type from int to string (moderation)
  • Separated Twitch, Telegram, and Discord integration classes
  • Optimized bubble message queue management with minimum display time (bubble)
  • Animation time applied to all modern bubble messages (bubble)
  • Updated Discord client creation with presence handling (discord)
  • Performed general refactoring and code optimization

🐞 Bug Fixes

  • Fixed login session management and player collection operations in async tasks (minecraft)
  • Implemented persist method for integration modules (placeholderapi)
  • Updated equals and hashCode methods for FPlayer entity
  • Players are always kicked to the proxy via the server (maintenance)
  • Added check for empty full word before calling isIgnored (swear)
  • Fixed double command suggestions (hytale)
  • Player data always saved after login event
  • Use event player instead of original fPlayer when processing PreLoginEvent
  • Fixed webhook creator ID comparison (discord)
  • Optimized message sending with async execution (greeting)
  • Replaced StringUtils.chop with Strings.CS.removeEnd, fixes #341
  • Generate random UUID for unknown players in DAO methods (database)
  • Added console player handling and caching logic (player)
  • Prevented sidebar from being sent if player disabled the setting (sidebar)
  • Added boundary check to prevent array out of bounds error (bubble)
  • Added zero ID error messages for unban, unmute, and unwarn (moderation)
  • Fixed AFK delay condition during migration
  • Use different player instead of sender for proxy sending (proxy)
  • Handled chest atlas naming mismatch (sprite)
  • Fixed initial maxNumber value and default key skip (condition)
  • Resolved proxy player online status synchronization issue
  • Fixed simple message sending method in ProxySender (proxy)
  • Updated version compatibility warnings (minecraft)

📦 Dependencies

  • Updated SQLite JDBC to v3.53.2.0
  • Updated BuildConfig plugin to v6.0.10
  • Updated Hytale server version to 0.5.3
  • Updated PacketEvents Spigot to v2.12.2, transitioned to own Maven repository
  • Updated Netty Buffer to v4.2.15.Final
  • Updated Fabric Loader to v0.19.3 and Fabric Loom to v1.16.3
  • Updated TelegramBots to v10
  • Updated Vanish to v1.6.9+26.1.2
  • Updated MineSkin Java Client to v3.2.6
  • Updated Jackson YAML to v3.1.4
  • Updated Lettuce Core to v7.6.0.RELEASE
  • Updated Shadow plugin to v9.4.2
  • Updated Gradle to v9.5.1
  • Updated Log4j Core to v2.26.0
  • Updated PostgreSQL to v42.7.11
  • Updated Triton API to v4.0.1
  • Updated JDBI Core to v3.53.0

Documentation Full Changelog

Метаданные

Канал релиза

Release

Номер версии

1.10.0

Загрузчики

Bukkit
BungeeCord
Folia
Paper
Purpur
Spigot
Velocity
Waterfall

Версии игры

1.8.8–26.1.2

Загрузок

242

Дата публикации

1 нед. назад

Загрузил

ID версии

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