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Плагины/Fake Player Plugin (FPP)

FakePlayerPlugin

Version MC Platform Java License: MIT GitHub Modrinth Discord Wiki GitHub Sponsors Patreon

Advanced Fake Player Spoofer for Paper/Purpur/Folia 1.21+ Create realistic fake players — full tab-list entries, physical in-world bodies, skins, combat, pathfinding, automation, and multi-server proxy support with proxy-merged shared database.


✨ Features

Core (Ships with fpp.jar)

  • 🎭 Realistic Fake Players — Full tab-list integration, join/leave messages, server count spoofing
  • 🏃 Physical Bodies — NMS ServerPlayer entities with hitboxes, collision, damage, death & respawn
  • 🎨 Skins — Auto-resolve from Mojang, per-bot skin commands, custom pool support
  • 🧭 Pathfinding & Automation — A* navigation, follow, roam, find-and-mine, sleep, auto-eat, auto-place-bed
  • ⛏️ Area Mining & Block Placing — Cuboid region mining (/fpp mine) and placement (/fpp place) with supply-container restocking
  • ⚔️ PvE Combat — Per-bot attack settings, hunt mode, melee cooldowns
  • ⚙️ Per-Bot Settings GUI — Shift+right-click any bot for inventories, pathfinding toggles, PvE settings, and automation overrides
  • 💾 Persistence — Bot positions, tasks, and inventories survive restarts (YAML or database)
  • 🗄️ Database — SQLite (local) or MySQL (network / multi-server with proxy-merged shared tables)
  • 🌐 Proxy Support — Velocity & BungeeCord with companion plugins; proxy-merged database shares live bot registry and player counts across all backends
  • 🔄 Config Sync — Push/pull config across backend servers via shared MySQL
  • 📦 Extension API — Drop .jar files into plugins/FakePlayerPlugin/extensions/ to load third-party addons
  • 🔤 Random Name Generatorbot-name.mode: random generates realistic Minecraft-style usernames on the fly
  • 🚫 Badword Filter — Leet-speak normalization, auto-rename, remote word list
  • 📊 PlaceholderAPI80+ placeholders for scoreboards, tab headers, cross-server counts, and more
  • 🧱 WorldEdit & WorldGuard--wesel selection flag for mine/place; region-aware PvP protection
  • 📶 Simulated Ping — Tab-list latency display per bot
  • 🌀 Folia Support — Full compatibility with Folia's region-threaded architecture

Extension (fpp-spoof.jar)

Some advanced subsystems require the fpp-spoof.jar extension:

  • 🤖 AI conversations (/msg replies with personalities)
  • 💬 Fake chat / broadcast messaging
  • 🔄 Swap system / peak-hours scheduler
  • 👥 Bot groups
  • 📶 Ping command (/fpp ping)
  • 💻 Stored right-click commands (/fpp cmd)

📥 Installation

  1. Download fpp.jar from Modrinth or build from source.
  2. Drop the JAR into your server's plugins/ folder.
  3. Restart the server. The plugin will create plugins/FakePlayerPlugin/ with configs and data folders.
  4. Configure permissions and plugins/FakePlayerPlugin/config.yml as needed.
  5. Run /fpp reload to apply most config changes without restarting.

Optional Dependencies

  • PlaceholderAPI — enables placeholder expansion (%fpp_count%, %fpp_total%, etc.)
  • LuckPerms — prefix/suffix support and bot group assignment
  • WorldGuard — bot PvP region protection
  • WorldEdit--wesel flag for area mining/placing

🚀 Quick Start

# Grant yourself admin access
/lp user <you> permission set fpp.admin true

# Spawn your first bot
/fpp spawn

# Open its settings
shift+right-click the bot entity

# Teleport it to you
/fpp tph <bot>

# Make it follow you
/fpp follow <bot> <player>

⌨️ Commands

All commands are prefixed with /fpp (aliases: fakeplayer, fp).

CommandUsageDescriptionPermission
spawn[amount] [world [x y z]] [--name <name>] [--random-name] [--notp] [<bottype>]Spawn fake player botsfpp.spawn (admin) / fpp.spawn.user (user)
despawn<name> | all | --count <n> | --random [--count <n>]Remove bot(s)fpp.despawn
list[page]List active botsfpp.list
tph[botname|all]Teleport bot(s) to youfpp.tph
tp[botname]Teleport to a botfpp.tp
xp<bot>Collect XP from a botfpp.xp
move<bot|all> --to <player> | --coords <x> <y> <z> | --roam [x,y,z] [radius | infinite | forever | unbounded] | --stopNavigate botfpp.move
mine<bot> [--once|--stop|--pos1|--pos2|--start|--wesel] | --stopMine blocksfpp.mine
place<bot> [--once|--stop|--wesel] | --stopPlace blocksfpp.place
use<bot> [--once|--stop] | --stopRight-click automationfpp.use.cmd
attack<bot|all> [--mob [type]] [--range <n>] [--type <mob>] [--priority nearest|lowest-health] [--move] [--stop] | --hunt [<mob>] [--range <n>] [--priority <mode>] [--stop]PvE attack / huntfpp.attack
follow<bot|all> <player|--start> | <bot|all> --stopFollow a playerfpp.follow
find<bot> <block> [-r <n> | --radius <n>] [-c <n> | --count <n>] [--prefer-visible] | <bot> --stop | --stopFind and mine blocksfpp.find
sleep<bot|all> <x y z> <radius> | <bot|all> --stopAuto-sleep at nightfpp.sleep
stop[<bot>|all]Cancel active tasksfpp.stop
freeze<bot|all> [on|off]Freeze/unfreezefpp.freeze
inventory<bot> (alias: inv)Open bot inventoryfpp.inventory
storage<bot> [storage_name|--list|--remove <name>|--clear]Manage supply containersfpp.storage
extension(bare) | --listOpen marketplace link or list extensions(implied admin)
saveForce-save all botsfpp.save
setowner<bot> <player>Transfer ownershipfpp.setowner
rename<oldname> <newname>Rename a botfpp.rename
info[bot|spawner] <name>Bot info / session historyfpp.info
statsPlugin statisticsfpp.stats
badword<check|update|status>Manage badword filterfpp.badword
migrate<backup|status|config|lang|names|db>Backup / migrate datafpp.migrate
reload[all|config|lang|extensions]Hot-reload configfpp.reload
settings[bot]Open settings GUIfpp.settings
help[page]Show help menufpp.help

Quick Examples

/fpp spawn 5                          # Spawn 5 bots
/fpp spawn --name Steve               # Spawn a bot named "Steve"
/fpp spawn --notp                     # Spawn at last known location (if persisted)
/fpp spawn world_nether 100 64 -200   # Spawn in another world
/fpp spawn 3 afk                      # Spawn 3 bots with "afk" bot-type preset
/fpp despawn all                      # Remove all bots
/fpp despawn --random --count 3       # Remove 3 random bots
/fpp move bot1 --to Notch             # Navigate to player
/fpp move bot1 --roam 500,64,200 25   # Roam in 25-block radius
/fpp mine bot1 diamond_ore --wesel    # Mine using WorldEdit selection
/fpp place bot1 --once                # Place one block
/fpp attack bot1 --hunt --range 16    # Hunt mobs
/fpp follow bot1 Notch                # Follow a player
/fpp find bot1 diamond_ore --radius 64 --count 20
/fpp sleep bot1 100 64 200 50         # Set sleep origin
/fpp stop bot1                        # Stop all tasks
/fpp freeze bot1 on                   # Freeze bot
/fpp inv bot1                         # Open inventory
/fpp storage bot1 chest1              # Register container
/fpp rename bot1 builder_01           # Rename bot
/fpp info bot1                        # Show session history

🔐 Permissions

FPP uses a two-tier permission system.

Wildcards

NodeDefaultDescription
fpp.adminopFull admin access (same as fpp.op)
fpp.opopFull access to all commands
fpp.usetrueUser-tier: spawn (1 bot), tph, xp, info (own bots)

Key Nodes

  • Spawn: fpp.spawn, fpp.spawn.user, fpp.spawn.limit.1 through fpp.spawn.limit.100
  • Despawn: fpp.despawn, fpp.despawn.bulk, fpp.despawn.own
  • Movement: fpp.move, fpp.move.to, fpp.move.stop
  • Automation: fpp.mine, fpp.place, fpp.use.cmd, fpp.attack, fpp.attack.hunt, fpp.find, fpp.follow, fpp.sleep, fpp.stop
    • fpp.mine.wesel — WorldEdit selection for mining area
    • fpp.place.wesel — WorldEdit selection for placement area
  • Management: fpp.freeze, fpp.rename, fpp.rename.own, fpp.inventory, fpp.storage, fpp.setowner, fpp.save, fpp.settings
  • System: fpp.reload, fpp.migrate, fpp.badword
  • Bypass: fpp.bypass.max, fpp.bypass.cooldown
  • Notify: fpp.notify — update notifications on join

Quick Setup

# Admin
/lp group admin permission set fpp.admin true

# User
/lp group member permission set fpp.use true

# Custom bot limit (5)
/lp user Alice permission set fpp.spawn.limit.5 true

# Bypass cooldown for VIPs
/lp group vip permission set fpp.bypass.cooldown true

# Hide /fpp from guests
/lp group guest permission set fpp.command false

📊 Placeholders

Requires PlaceholderAPI. 80+ placeholders — all prefixed with %fpp_.

Server-Wide (16 placeholders)

PlaceholderDescription
%fpp_count%Total bots (local + remote)
%fpp_local_count%Bots on this server
%fpp_network_count%Bots on other proxy servers
%fpp_max%Global bot cap ( if unlimited)
%fpp_real%Real players online
%fpp_total% / %fpp_online%Total players (real + bots) on this server
%fpp_network_total%Total players + bots across ALL backends (NETWORK mode)
%fpp_network_real%Total real players across ALL backends (NETWORK mode)
%fpp_network_bots%Total bots across ALL backends (NETWORK mode)
%fpp_frozen%Frozen bot count
%fpp_names%Comma-separated bot names (includes remote in NETWORK mode)
%fpp_network_names%Remote bot names
%fpp_version%Plugin version
%fpp_config_version%Config version number
%fpp_uptime%Plugin uptime (e.g. 4h 12m)

Server Performance (2 placeholders)

PlaceholderDescription
%fpp_server_tps%Server TPS
%fpp_server_uptime%Server uptime

Extensions (2 placeholders)

PlaceholderDescription
%fpp_extensions%Number of loaded extensions
%fpp_extensions_names%Comma-separated extension names

Settings / Toggles (28 placeholders)

PlaceholderReturns
%fpp_chat%on / off
%fpp_skin%Skin mode
%fpp_body%Always on
%fpp_pushable% / %fpp_damageable% / %fpp_tab% / %fpp_ping%on / off
%fpp_max_health%Max HP
%fpp_network% / %fpp_network_mode%on / off (NETWORK mode)
%fpp_server_id%Server ID
%fpp_persistence%on / off
%fpp_spawn_cooldown%Cooldown seconds
%fpp_chunk_loading% / %fpp_chunk_loading_radius%on / off or radius value
%fpp_head_ai% / %fpp_swim_ai%on / off
%fpp_auto_eat% / %fpp_auto_place_bed% / %fpp_auto_milk%on / off
%fpp_prevent_bad_omen% / %fpp_fall_damage% / %fpp_respawn_on_death%on / off
%fpp_hurt_sound% / %fpp_join_message% / %fpp_leave_message% / %fpp_death_message%on / off
%fpp_peak_hours% / %fpp_swap% / %fpp_metrics% / %fpp_update_checker%on / off
%fpp_badword_filter% / %fpp_database%on / off
%fpp_database_mode%Database mode

Per-World

PlaceholderDescription
%fpp_count_<world>%Bots in world
%fpp_real_<world>%Real players in world
%fpp_total_<world>%Total in world

Player-Relative (13 placeholders)

PlaceholderDescription
%fpp_user_count%Player's bot count
%fpp_user_max%Player's bot limit (respects permission overrides)
%fpp_user_names%Player's bot names
%fpp_user_ping%First bot's ping
%fpp_user_ping_avg%Average ping of player's bots
%fpp_user_frozen%Number of player's frozen bots
%fpp_user_oldest% / %fpp_user_newest%Name of oldest/newest bot
%fpp_user_uptime% / %fpp_user_total_uptime%Combined uptime of player's bots
%fpp_user_total_damage%Total damage taken by player's bots
%fpp_user_deaths%Total deaths of player's bots
%fpp_user_count_<world>%Player's bot count in specific world

Per-Bot (22 placeholders)

PlaceholderDescription
%fpp_ping_<bot_name>%Specific bot's ping
%fpp_health_<bot_name>%Bot's current health
%fpp_health_max_<bot_name>%Bot's max health
%fpp_world_<bot_name>%Bot's current world
%fpp_loc_x_<bot_name>% / %fpp_loc_y_<bot_name>% / %fpp_loc_z_<bot_name>%Bot's coordinates
%fpp_frozen_<bot_name>% / %fpp_sleeping_<bot_name>%yes / no
%fpp_owner_<bot_name>% / %fpp_spawned_by_<bot_name>%Who spawned the bot
%fpp_pve_<bot_name>%yes / no
%fpp_displayname_<bot_name>%Bot's display name
%fpp_uuid_<bot_name>%Bot's UUID
%fpp_spawn_time_<bot_name>%When bot was spawned (ISO format)
%fpp_task_<bot_name>%Current active task (mining, moving, etc.) or idle
%fpp_following_<bot_name>%Who the bot is following (if any)
%fpp_damage_<bot_name>%Total damage taken by bot
%fpp_deaths_<bot_name>%Bot's death count
%fpp_type_<bot_name>%Bot's type (AFK, MINER, BUILDER, etc.)
%fpp_chat_<bot_name>%yes / no (bot chat enabled)
%fpp_skin_<bot_name>%Bot's skin name

Ping

PlaceholderDescription
%fpp_ping_all%Bot ping if sender is bot, else real player ping
%fpp_avg_ping%Average across all local bots
%fpp_player_ping%Sender's real ping

🗂️ Configuration

Main file: plugins/FakePlayerPlugin/config.yml

Key sections:

  • limits — max bots, user limits, spawn cooldowns
  • persistence — save/restore bots on restart
  • bot-name — name sources and formatting
  • badword-filter — profanity filtering
  • body — entity settings (pushable, damageable, item pickup)
  • combat — health, fall damage, hurt sounds
  • death — respawn behavior
  • chunk-loading — keep chunks loaded around bots
  • automation — auto-eat, auto-place-bed, auto-milk, bad-omen prevention
  • head-ai — smooth head rotation
  • swim-ai — automatic upward swimming
  • collision — push radius, strength, separation
  • database — SQLite / MySQL settings
  • config-sync — cross-server config push/pull
  • performance — position-sync distance tuning
  • heartbeat — network liveness publishing
  • attack-mob — default targeting range and priority
  • logging.debug — per-subsystem debug flags
  • metrics — FastStats usage statistics
  • pathfinding — A* tuning (gap walking, block break/place, node limits, stuck thresholds)
  • skin — mode, pool, overrides, mineskin integration
  • ping — random fake ping (requires fpp-spoof.jar)

The plugin includes an automatic config migrator (current version: 73). Do not edit config-version manually.


📚 Documentation


💬 Support


⚖️ License

MIT License. See LICENSE.


Made with ❤️ by Bill_Hub

Совместимость

Minecraft: Java Edition

Авторы

Сведения

Лицензия:FPP License
Опубликован:3 месяца назад
Обновлён:1 день назад
ID проекта:
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