
The Vanilla Experience | TVE
🌳 A light custom-coded 26.1.1 vanilla+ modpack which is interchangeable with an unmodded save.
The Vanilla Experience is a light custom-coded modpack which is interchangeable with the vanilla game. Existing save files can be used and will continue to work when all mods have been removed. Containing mostly minor and some major tweaks, while staying true to the vanilla game experience.
A server can be created by just copying all mods into the server mods folder. Client-side-only mods will be disabled on launch without errors. There are also server files and steps inside how-to-install-server.txt available. Alternatively use the BisectHosting banner at the top for an automatic install.
The modpack contains 148 of Serilum's mods and the library Collective. The entire list can be found at the bottom of the page, feel free to pick and choose to supplement your current packs.
Since TVE stays true to vanilla Minecraft, it's fairly light on memory. In Singleplayer, 3GB of allocated RAM is generally more than enough for smooth performance. If you're hosting or playing with several players, the maximum 8GB should comfortably cover it.













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![]() | Advancement Screenshot | Takes a screenshot every time an advancement is achieved. Document your progress! |
![]() | All Loot Drops | Living entities drop all their possible loot in a configurable amount, looting enchant supported. |
![]() | Alternative World Save Location | Allows changing the default save file path of Minecraft worlds to outside instance scopes. |
![]() | Always a Wither Skull | Makes wither skeletons always drop their skull on death. |
![]() | Anvil Restoration | Repair placed anvils with iron ingots and damage them with obsidian. |
![]() | April Fools | Enables various silly and funny configurable features on April Fools' day! |
![]() | Areas | Create custom named regions/towns/zones with a radius using signs, with join/leave messages via GUI. |
![]() | Automatic Doors | Automatically opens doors around the player and closes them with a configurable delay. |
![]() | Bareback Horse Riding | Allows riding horses without a saddle with tweaked game mechanics. |
![]() | Beautified Chat [Client] | A highly configurable mod to change the chat style and colour on the client. |
| Better Beacon Placement | Easily place beacon bases by right-clicking the beacons with mineral blocks. | |
![]() | Better Conduit Placement | Place conduits in front, makes placing conduit prismarine blocks easier and other tweaks. |
![]() | Better Spawner Control | Disables mob spawners whenever they are surrounded by 5 torches. |
![]() | Bigger Sponge Absorption Radius | Each extra sponge block placed next to one another increases the water absorption radius. |
![]() | Bogged Spawn | Adds a chance for bogged to spawn naturally everywhere in place of a skeleton. |
![]() | Bottle Your Xp | Allows the creation of experience bottles (bottles o' enchanting) from your own gathered xp. |
![]() | Bottled Air | Allows players to breathe in empty glass bottles under water for more oxygen. |
![]() | Bouncier Beds | Makes players bounce configurably higher on beds and prevents fall damage on them. |
![]() | Breedable Killer Rabbit | Makes the killer rabbit/bunny tamable and available by breeding. |
![]() | Breeze Spawn | Adds a chance for breezes to spawn naturally everywhere in place of a blaze. |
![]() | Campfire Spawn and Tweaks | Respawn interdimensionally with short fire resistance inside a preferred campfire with altered block mechanics. Place unlit, lighting it will create a home camp spawn point. Remove waterlogging. |
![]() | Cave Spider Spawn | Adds a chance for cave spiders to spawn naturally underground instead of a spider. |
![]() | Chorus Fruit Drops Nearby | When breaking chorus plants, all chorus fruit will drop at the base position. |
![]() | Collective | Collective is a shared library with common code for all of Serilum's mods. |
![]() | Compact Help Command | Modifies the /help command to show all information, be colourful and have multiple pages. |
![]() | Conduits Prevent Drowned | Disables drowned zombie spawns around the player when the conduit effect is active. |
![]() | Configurable Despawn Timer | Allows items and experience orbs to remain longer, shorter or infinitely on the ground. |
![]() | Crying Ghasts | Ghasts drop their tears periodically when a player is close, allowing sustainable farming. |
![]() | Crying Portals | Allows the creation of nether portals with crying obsidian blocks. |
![]() | Current Game Music Track | Temporarily show the song title of what's currently playing via the GUI. |
![]() | Cycle Paintings | Easily cycle through placed paintings by right-clicking them with another painting in hand. |
![]() | Death Backup | Creates back-ups of player inventories before death, which can be loaded via commands. |
![]() | Despawning Eggs Hatch | Chicken eggs on hay blocks hatch safely into chicks just before they despawn. |
![]() | Dismount Entity | Allows players to dismount/remove/exit entities/mobs from mounted entities without breaking them. |
![]() | Double Doors | Multiple identical double doors, trapdoors and fence gates can be opened simultaneously. |
![]() | Dragon Drops Elytra | A minimalistic mod that makes the Ender Dragon drop an elytra on death. |
![]() | Easy Elevators | Easily go up and down fast via multiblock elevators! Highly configurable, using existing resources. |
![]() | Easy Elytra Takeoff | Allows easy takeoff by elytra/colytra with a firework from the ground without jumping. |
![]() | Edibles | Makes lots of ingredients edible, after which the player receives a short status effect. Allows eating blaze powder, glowstone dust, magma cream, sugar, ghast tear, phantom membrane and rabbit's foot. |
![]() | Enchanting Commands | Easy creation of (modded) enchanted items via commands with levels above the default limit. |
![]() | Enchantment Level Cap Indicator | Displays a symbol next to enchanted item tooltips when they reach their max level. |
![]() | End Portal Recipe | Makes the end portal craftable, movable and available in survival plus other tweaks. |
![]() | Eroding Stone Entities | Stone-type block entities left in flowing water turn into clay and sand. |
![]() | Extended Bone Meal | Extends bonemeal behaviour. Instant grow with sneak, grow netherwart+cacti+sugarcane and other tweaks. |
![]() | Extract Poison | Extract poison from cave spiders, pufferfish and bees with an empty glass bottle. |
![]() | Fall Through Slime | Slime blocks no longer support your weight when idle, and you'll slowly fall through. |
![]() | Faster Crouching | Sprint and walk while crouching/sneaking at the speed of as if you weren't. |
![]() | Fire Spread Tweaks | Disables the default firespread and makes fire go out after a configurable delay. |
![]() | First Join Message | Sends players who join a world for the first time a configurable message. |
![]() | Fish On The Line | Rings a bell held in the offhand when something's on the line while fishing. |
![]() | Fixed Anvil Repair Cost | Patches the anvil to set the default level cost, material cost and percentage repaired. |
![]() | Flower Mimics | SpookyJam 2023: Be careful around flowers at night.. they might transform into monsters! |
![]() | Followers Teleport Too | Whenever a player is teleported via a command, pets will be teleported alongside them. |
![]() | Furnace Recycle | All metal-containing items are recyclable in a furnace and return raw materials. |
![]() | Giant Spawn | Allows giants to spawn naturally with custom AI (based on zombies) and other tweaks. |
![]() | Global Narration Toggle | Makes the narrator setting global automatically, across instances. Turns the screen off and on. |
![]() | Grabby Mobs | Allows all mobs which can carry equipment to pick up items from the floor. |
![]() | Grass Seeds | Allows players to use normal seeds to transform dirt into (tall) grass. |
![]() | Grindstone Sharper Tools | The grindstone (wet stone) can temporarily increase the damage of tools used on it. |
![]() | GUI Clock | Shows the time/days played in the GUI/HUD with a clock in the inventory. |
![]() | GUI Compass | Shows direction and coordinates in the GUI/HUD with a compass in the inventory. |
![]() | GUI Effect Timer | Displays time remaining text inside the mob effect badge on the screen. |
![]() | GUI Followers | Shows a list in the GUI/HUD of all tamed non-sitting followers around. |
![]() | Hand Over Your Items | Adds to ability for in-game players to give each other itemstacks without dropping/tossing them. |
![]() | Healing Campfire | Creates an area around the (soul) campfire where players and passive mobs receive regeneration. |
![]() | Hide Hands | Hide your offhand and/or main hand in first person, optionally while holding specific items like a torch, totem of undying or a shield. |
![]() | Hoe Tweaks | Faster crop block breaking, increased hoe radius and the ability to un-till soil. |
![]() | Husk Spawn | Adds a chance for husks to spawn naturally everywhere in place of a zombie. |
![]() | Ice Prevents Crop Growth | Crops growing with ice underneath will remain in the same stage, for design purposes. |
![]() | Improved Sign Editing | Better sign editing functionality. Shift to the next and previous line during typing. |
![]() | Infinite Trading | Prevents villager trades from locking up, making them always available. Trade away! |
![]() | Inventory Mending | Allows mending items inside the inventory to be repaired without being equipped. |
![]() | Inventory Totem | Makes the totem of undying effect work when it's anywhere in the inventory. |
![]() | Just Mob Heads | Adds a configurable chance for mobs to drop their head, using vanilla resources only. |
![]() | Just Player Heads | Allows the collection of player heads via command or death event. |
![]() | Keep My Soil Tilled | Keeps farmland soil tilled below a stem block (melon/pumpkin) after harvesting. |
![]() | Kelp Fertilizer | Kelp seaweed naturally filters sea water for rich nutrients. Kelp works like bone meal. |
![]() | Milk All The Mobs | Allows sheep, llamas, pigs, donkeys, horses and mules to produce a bucket of milk. |
![]() | Mineral Chance | Players can find minerals inside stone-type blocks when mining in the overworld and nether. |
![]() | Mooshroom Spawn | Adds a chance for mooshrooms to spawn naturally everywhere in place of a cow. |
![]() | Mooshroom Tweaks | Allows both red and brown mooshrooms to spawn naturally in their biome. |
![]() | More Zombie Villagers | Allows changing the default chance a zombie spawns as the villager variant. |
![]() | Move Boats | Allows players to easily move boats without breaking them. |
![]() | Move Minecarts | Easily pick up and move minecarts without breaking them. |
![]() | Name Tag Tweaks | Adds nametag crafting recipe, command, and named entities drop their tag on death. |
![]() | Natural Charcoal | Burned out logs have a chance to generate charcoal, which are immune to fire. |
![]() | Naturally Charged Creepers | Allows creepers to spawn charged in order to increase the game's difficulty. |
![]() | Nether Portal Spread | Spreads (nether) blocks to the overworld around nether portals in a configurable radius. |
![]() | No Animal Tempt Delay | Removes the cooldown in between trying to attract animals with their desired food. |
![]() | No Feather Trample | Prevents farmland blocks from being trampled while having Feather/Slow Falling. |
![]() | No Hostiles Around Campfire | Prevents hostile mob spawns and burns them around the campfire in a configurable radius. |
![]() | Nutritious Milk | Adds nutritious value to milk, filling up the food bar and saturation when consumed. |
![]() | Omega Mute | The only mod you'll need to have full control over individual in-game sound. |
![]() | Ore Harvester | Harvest entire ore veins instantly and drop ore items at the initial block position. An updated alternative to the vein miner / veinminer mods. |
![]() | Overworld Piglins | Makes Piglins and Hoglins be able to survive in the overworld, unless they're weakened. |
![]() | Paper Books | Allows the creation of books with 9 paper. |
![]() | Passive Endermen | Prevent an enderman from teleporting, placing/picking up blocks (griefing) and attacking when looked at. |
![]() | Passive Shield | The shield is hidden and provides protection passively when held idle in the offhand. |
![]() | Persistent Inventory Search | Makes search queries remain inside the creative inventory during tab switching and closing. |
![]() | Pet Names | Gives tamable baby animals a pre-defined name. |
![]() | Piglin Names | Gives all piglins a default or custom name to liven up the world. |
![]() | Pumpkillager's Quest | SpookyJam 2022: Help out the Pumpkillager! With custom encounters, rewards and a boss fight you'll get immersed in the story. Spawn him by breaking a pumpkin in this spooky scary Halloween style mod! |
![]() | Quick Paths | Create long paths instantly by setting a start and end point. |
![]() | Quick Right-Click | Adds a portable functionality to certain items, which allows for quick access without placement. Works with beds, crafting tables, ender chests and shulker boxes among others. |
![]() | Rain Be Gone Ritual | Adds the ability to stop the rain via a multi-block structure ritual in survival. |
![]() | Random Bone Meal Flowers | Randomizes the flowers spawned by bonemeal, allowing all (modded) types to spawn everywhere. |
![]() | Random Sheep Colours | Gives new sheep spawns a random wool/fleece color based on a configurable list. |
![]() | Random Shulker Colours | Gives new shulker spawns a random shell color based on a configurable list. |
![]() | Random Village Names | All villages receive a randomized name, shown in the GUI via the Areas mod. |
![]() | Realistic Bees | Tiny bees, or big! Bigger group spawns and increased hive space. |
![]() | Recast | Automatically re-casts the fishing rod line for a player when an item is caught. |
![]() | Recipe Commands | Receive the pattern and ingredients of any item recipe via chat commands. |
![]() | Replanting Crops | Automatically replants/replaces/reseeds crops harvested with a hoe by using the drops. Works with modded drops, carrots, potatoes, beetroots, netherwart, cocoa beans and wheat. |
![]() | Respawning Shulkers | Shulkers will respawn at their death location after a configurable delay, farm shells sustainably. |
![]() | Scaffolding Drops Nearby | When breaking a scaffolding block, all chained blocks will drop at the block's position. |
![]() | Set World Spawn Point | Allows setting an exact custom spawn point for (newly) created worlds and spawn tweaks. |
![]() | Shulker Drops Two | Allows Shulkers to drop two or more shells and ignore their default drop chance. |
![]() | Silkier Touch | Extends Silk Touch functionality! Dragon eggs, spawners, cake, farmland and more! |
![]() | Simple Menu | Adds some basic functionality to edit the style and buttons of Minecraft's main menu, change the window title and set a new icon. A less fancy FancyMenu alternative. |
![]() | Skeleton Horse Spawn | Allows skeleton horses to spawn naturally with a skeleton riding it and other tweaks. |
![]() | Sleep Sooner | Also Sleep Later! Make players go to bed at a different time. |
![]() | Smaller Nether Portals | Allows the creation of smaller nether portals, specifically 1x2, 1x3 and 2x2. |
![]() | Snowballs Freeze Mobs | Hitting mobs with a snowball will freeze them for a configurable amount of time. |
![]() | Softer Hay Bales | Makes hay bales negate fall damage entirely, Assassin's Creed style. |
![]() | Spiders Produce Webs | Spiders and cave spiders can periodically produce a cobweb/spiderweb when a player is close. |
![]() | Stack Refill | Automatically refills the player's hand when using the final item if a replacement exists. |
![]() | Starter Kit | Give all new players joining the world configurable starter gear, items and/or potion effects. It can overwrite the initial inventory, or add the items after. Compatible with FTB Team Islands. |
![]() | Sticky Enchanting Lapis | Allows lapis lazuli to remain in the enchanting table and be shared among players. |
![]() | Stray Spawn | Adds a chance for strays to spawn naturally everywhere in place of a skeleton. |
![]() | Superflat World No Slimes | Removes those pesky slimes when you're trying to be creative in a superflat world. |
![]() | Surface Mushrooms | Mushrooms can be placed on the surface in daylight and in any brightness. |
![]() | Thorny Bush Protection | Players walking through berry bushes won't receive damage while wearing leggings. |
![]() | TNT Breaks Bedrock | Allows TNT to break bedrock, easy access to the nether roof! |
![]() | Transcending Trident | Improves the trident. Hold a water bucket to use a more powerful riptide anywhere. |
![]() | Tree Harvester | Harvest full trees and huge mushrooms instantly with an axe. Includes fast leaf decay and sapling placement. Also works for warped (nether) trees. Become a master tree chopper quick in no time. |
| Underground Beacons | Allows beacons to function underground, no matter how many solid blocks are above it. | |
![]() | Vanilla Zoom | Adds an on-the-go zoom functionality hotkey using the spyglass item. |
![]() | Village Bell Recipe | Makes the village bell item craftable via a recipe. |
![]() | Village Spawn Point | Sets the spawn point in a new world to the center of a village. |
![]() | Villager Death Messages | Broadcasts an informational death message whenever a villager passes away. |
![]() | Villager Names | Gives all villager entities a default or custom name to liven up the world. |
![]() | Wandering Trader May Leave | Adds a button to the Wandering Trader's screen which makes it disappear without violence. |
![]() | Weaker Spiderwebs | Breaks spider webs/cobwebs with a configurable delay when walking through. |
![]() | Where Did I Die? | Shows and screenshots the player's coordinates in the chat after death, fully client-side! |
![]() | Wool Tweaks | Makes various changes to wool-type block recipes, string conversion and the dyeing process. |
![]() | Your Items Are Safe | Spawns a chest and armor stand with player items on death, a gravestone alternative. |
![]() | Zombie Horse Spawn | Allows zombie horses to spawn with a zombie riding it and other tweaks. |
![]() | Zombie Proof Doors | Prevents zombies from targeting and breaking down doors. |
![]() | Zombie Villagers From Spawner | Returns the ability for zombie spawners to spawn the villager variant, removed in 1.11. |
All of Serilum's mods in this project may be freely used in any other modpack, as long as the download remains hosted within the CurseForge or Modrinth ecosystem.
Serilum.com contains an overview and more information on all mods available.
For issues, ideas, suggestions or anything else there is the Github repo. Thanks!




















































































































































