![TacZ Mesh Loader [TML]](https://cdn.modrinth.com/data/SnuAzTh0/6a9215a1a79ad4a4d3aa2387ec997b1c83fccd45_96.webp)
TacZ Mesh Loader [TML]
This mod allows you to load mesh geo models created with the Meshy plugin into TacZ.
48
1
- Fixed an issue where mesh model guns were subjected to more stress than expected
- Fixed an issue where a mesh model of a gun continued to be displayed in the scope's crosshairs
- Fixed an issue where _illuminated did not work properly with mesh models.
- Fixed an issue where mesh attachments were no longer displayed when looking through the sights.
- Fixed an issue where mesh models were not rendered in the Workbench model preview
- Added support for mesh models in Block, ammo, ammo_entity, and lod.
- Fixed an issue where mesh model guns were subjected to more stress than expected
- Fixed an issue where a mesh model of a gun continued to be displayed in the scope's crosshairs
- Fixed an issue where _illuminated did not work properly with mesh models.
- Fixed an issue where mesh attachments were no longer displayed when looking through the sights.
- Fixed an issue where mesh models were not rendered in the Workbench model preview
- Added support for mesh models in Block, ammo, ammo_entity, and lod.
- Fixed an issue where mesh model guns were subjected to more stress than expected
- Fixed an issue where a mesh model of a gun continued to be displayed in the scope's crosshairs
- Fixed an issue where _illuminated did not work properly with mesh models.
- Fixed an issue where mesh attachments were no longer displayed when looking through the sights.
- Fixed an issue where mesh models were not rendered in the Workbench model preview
- Added support for mesh models in Block, ammo, ammo_entity, and lod.
- Fixed an issue where mesh model guns were subjected to more stress than expected
- Fixed an issue where a mesh model of a gun continued to be displayed in the scope's crosshairs
- Fixed an issue where _illuminated did not work properly with mesh models.
- Fixed an issue where mesh attachments were no longer displayed when looking through the sights.
- Fixed an issue where mesh models were not rendered in the Workbench model preview
- Added support for mesh models in Block, ammo, ammo_entity, and lod.
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Опубликован:1 неделю назад
Обновлён:1 неделю назад
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