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Моды/Way too many Maces
  • 1.23 | Attribute Swapping is Back!

    release27 мая 2026 г.
    • Changed how we remove the technical custom enchantments used by the maces
    • Added Attribute Swapping back
    • Added #wtm_maces:enchanting_block block tag. (If you are a datapack, plugin or mod developer and has added a block to enchant items consider putting it in this tag.)

    Technical Documentation:

    This is for people curious on how i did such a feature

    Click to Open!

    Basically, if your in a 5 block radius of any blcok with the #wtm_maces:enchanting_block block tag the mace will have its custom enchantment removed so it can be enchanted like normal.

  • 1.23 | Attribute Swapping is Back!

    release27 мая 2026 г.
    • Changed how we remove the technical custom enchantments used by the maces
    • Added Attribute Swapping back
    • Added #wtm_maces:enchanting_block block tag. (If you are a datapack, plugin or mod developer and has added a block to enchant items consider putting it in this tag.)

    Technical Documentation:

    This is for people curious on how i did such a feature

    Click to Open!

    Basically, if your in a 5 block radius of any blcok with the #wtm_maces:enchanting_block block tag the mace will have its custom enchantment removed so it can be enchanted like normal.

  • 1.22 | Enchantment Glint Update!

    release15 мая 2026 г.
    • Fixed Maces not having an Enchantment Glint when enchanted.

    Developer Change Logs:

    • Added Wtm_Maces+Redstone_Mace custom data to both modes of the Redstone Mace
    • Moved from component to predicated for detecting
  • 1.22 | Enchantment Glint Update!

    release15 мая 2026 г.
    • Fixed Maces not having an Enchantment Glint when enchanted.

    Developer Change Logs:

    • Added Wtm_Maces+Redstone_Mace custom data to both modes of the Redstone Mace
    • Moved from component to predicated for detecting
  • 1.21 | Breeze Mace Fix

    release18 апреля 2026 г.
    • Fixed Breeze Mace's small wind burst passive being set to: 105% instead of 5%
  • 1.21 | Breeze Mace Fix

    release12 апреля 2026 г.
    • Fixed Breeze Mace's small wind burst passive being set to: 105% instead of 5%
  • 1.20 | Mace Barrage - Part III

    release11 апреля 2026 г.

    ⚠️ Disclaimer:

    Dont forget to run: /scoreboard objectives remove Wtm_Maces+Tags-Cooldown to make sure the pack runs!

    Change Logs:

    • Changed the Advancement color for the Storm Bringer advancement: Gray -> Yellow
    • Changed some Mace Powers ticking paths.
    • Fixed some function files being ticked twice
    • Added even more new maces:
      • Earth Mace
      • Vex Mace
      • Echo Mace
      • Blaze Mace
      • Enchanted Trophy Mace
      • Steampunk Mace
      • Brewery Mace
      • Wind Burst Mace
    • Updated Trophy Mace’s count
    • Updated Void Mace’s code layout.
    • Changed Sculk -> Ward Armor Trim Smithing Template in the Warden Mace recipe
    • Optimized the Pack once again.
    • Added more advancements when the mace’s powers
    • Added a hidden advancement only grantable when every advancement in wtm maces has been obtained.
    • Changed Trophy Mace’s advancement requirements: Obtain -> Craft
    • Changed the Breeze mace’s wind charge recovery passive to also work when held in the offhand or present in the hotbar.
    • Added a 5% chance for the breeze mace to do a small wind burst effect.
    • Made the ticking functions work constantly like the private tick function
    • Change Echo Mace’s Effected Count display from: 20-> 35

    Bug Fixes:

    • Fixed Trickster Mace’s advancement only grantable when obtaining the Winter Mace.
    • Fixed Void mace’s description: "wil" -> "will"
    • Fixed Copper Mace’s recipe using the Coal mace one instead
    • Fixed Sculk Mace’s recipe
    • Fixed Winter mace using the Icy mace recipe instead
    • Fixed a lot more wording mistakes
    • Fixed withering mace not being counted in the Trophy Mace advancement
    • Fixed completing the Clout advancement not giving the specified rewards (for both trophy and enchanted trophy maces)
    • Fixed the breeze mace’s extra damage to breeze mob perk not working.
    • Fixed a random extra Earth Mace duration display
  • 1.19 | Mace Barrage - Part II

    beta24 марта 2026 г.

    ⚠️ Disclaimer:

    Dont forget to run: /scoreboard objectives remove Wtm_Maces+Tags-Cooldown to make sure the pack runs!

    Change Logs:

    • Added extra checks to the dash mace
    • Added new maces:
      • Kruatiq Mace - In Active Development
      • Icy Mace - Finally Finished
      • Frost Mace
      • Winter Mace
      • Snowy Mace
      • Gambling Mace - In Progress
      • Nether Mace
      • Spider Mace
      • Swift Mace
      • Blindness Mace
      • Sculk Mace
      • Warden Mace
      • Wooden Mace
      • Coal Mace
      • Stone Mace
      • Copper Mace
      • Golden Mace
      • Quartz Mace
      • Iron Mace
      • Diamond Mace
      • Netherite Mace
      • Trophy Mace
    • Added Recipes and Advancements for the new maces. (And some hidden advancements like always.)
    • Added an exclamation mark to the "Extinction" advancement
    • Changed the "Extinction!" advancement icon from: Mace -> Magma Block
    • Added a sub advancement for switching the Redstone Mace’s mode or when turning it on.
    • Updated the following maces description:
      • Breeze Mace
      • Gravity Mace
      • Dash Mace
    • Changed Kruatiq Mace again.
    • Moved Heavy Mace’s advancement to the end of the tiered folder.

    Bug Fixes:

    • Fixed redstone mace not being able to switch modes.
    • Fixed trickster mace able to lag any world.
    • Fixed dash mace activating on its own when it is activated once. (Weird Bug, only happened twice and never again added extra security checks to prevent this in the future.)
    • Fixed Redstone Mace having the wrong custom model tag in the advancement tab.
    • Fixed breeze mace able to take fall damage when attribute swapping really fast.
    • Fixed many errors in the many maces description.
    • Fixed Chorus Mace.

    Dev Notes:

    Sorry it took so long, Part III will come soon, just gotta find the time first.

  • 1.18 | Even More Optimization Changes

    beta14 февраля 2026 г.
    • Fixed Dash Mace not being ticked
    • Further optimized pack
  • 1.17 | Hotfixes and More Optimization

    beta14 февраля 2026 г.
    • Further Optimized Pack
    • Changed Toxic Particle summon protocol
    • Changed some ticking functions using advancement ticking instead of schedule ticking
    • Optimized more item detection
    • Made Poison and Toxic have poison immunity when held
    • Fixed Dash Mace not working cause the library to make it work wasn't available
    • Fixed Toxic mace giving the poison effect to the user or attacker
    • Fixed the Player Motion library not being imported

    Speculations:

    • There is somesort of multiplayer incompatibility bug i know it exist but i cant reproduce it.
  • 1.16 | Mace Barrage - Part I

    alpha13 февраля 2026 г.

    ⚠️ Disclaimer:

    Dont forget to run: /scoreboard objectives remove Wtm_Maces+Tags-Cooldown to make sure the pack runs!

    Change Logs:

    • Changed Bulwark and Enchanted Bulwark Mace's Recipe
    • Added Vampire Mace
    • Added Heart Mace
    • Added Tricker Mace
    • Added Armadillo Mace
    • Added Icy Mace - Unfinished
    • Increased the Chorus Mace's Repositioned teleportation distance
    • Added some display and some effects to the Shockwave Mace
    • Added some un-hidden some extra perks:
      • Breeze Mace: "Fall Damage Immunity"
      • Gravity Mace: "-0.07 Gravity and +2.5 Safe Fall Distance When Held"
    • Finally Added an advancement for Dragon Mace and Ender Mace
    • Fixed the wither mace advancement having the mace color be "gray" instead of "dark_gray"
    • Fixed Ender Mace not being Ticked
    • Optimized Datapack.
    • Added support to my PI

    1.16 is not the full release of the new Mace Barrage update. this is only part 1. part 2 will come soon.

    sorry for the inconvenience, if you have found a bug please join the Discord Server and post it in the bug report channel your support means a lot!

    Happy macing/smashing!

  • 1.15 | JE V: 1.21 - 1.21.1

    release30 декабря 2025 г.

    Нет описания изменений

  • 1.15 | JE V: 1.21.2 - 1.21.3

    release30 декабря 2025 г.

    Нет описания изменений

  • 1.15 | JE V: 1.21.4

    release30 декабря 2025 г.

    Нет описания изменений

  • 1.15 | JE V: 1.21.5 - 1.21.8

    release30 декабря 2025 г.

    Нет описания изменений

  • 1.15 | JE V: 1.21.9 - 1.21.11

    release30 декабря 2025 г.
    • Fixed Server Log's Spamming stuff about these maces
  • 1.14 | PI Edition

    release27 декабря 2025 г.
    • Fixed Books being bugged out | Reported by: Itz_Me on discord
    • Added a new project info tab
  • 1.13

    release27 декабря 2025 г.
    • Fixed Meteor Mace chance set to 1030%.
    • Fixed the person activating the Meteor Smash and Boom passive not getting the resistance effect
    • Added Mace Advancements (Except for Ender and Dragon Mace)
    • Fixed a lot of naming issues
    • Changed the New Mace color from "gray" to "dark_gray"
  • 1.12

    release18 декабря 2025 г.
    • Optimized the Datapack for a smoother experience
    • Fixed redstone mace ecnhanting
    • Fixed 1.21.2 creative inventory not working
  • 1.11

    release13 декабря 2025 г.
    • Fixed 1.21.2 compatibility | reported by: vpr_voltzz on discord
    • Changed give command
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Опубликован:8 месяцев назад
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