
NiceWurst
NiceWurst is a non-cheating, utility-focused version of Wurst 7 CevAPI for Minecraft 1.21.11 & 26.1.x. It keeps the customization and utility tools of Wurst, removes all cheating behavior but adds all the new features of the CevAPI fork.
New Hacks
AntiProjectile Added
- Punches back incoming
FireballandShulkerBulletentities before they hit you. - Predicts whether a projectile is actually travelling toward you before attacking it.
- Includes optional silent aim, swing, range, cooldown, and inventory-ignore controls.
AttributeSwap Added
- Upstream-added combat utility for automatically swapping attributes/equipment around selected mechanics.
- Includes new gametest coverage for attribute-swap behaviour.
EntityControl Added
- Lets you control rideable entities without needing the usual saddle/control requirements.
- Exposes separate controls for saddle enforcement, jump-strength enforcement, and mounted-control enforcement.
MobOwners Added
- Appends ownership information to tamed mobs, horses, and optionally projectiles.
- Resolves player names when possible.
- Can fall back to shortened UUIDs when the owner cannot be resolved.
InstantCommand Added
- Runs a configured command immediately after joining a server.
- Supports configurable commands-per-tick.
- Strips optional leading slashes so the command can be pasted naturally.
JoinDrop Added
- Drops selected item types shortly after joining a server.
- Can target shulkers, bundles, book-and-quills, or everything with all-mode enabled.
- Can automatically disable itself after finishing.
StasisDetector Added
- Searches for likely ender-pearl stasis chambers by scanning for soul sand or soul soil with bubble columns above them.
- Supports Overworld and End scanning.
- Includes ESP/tracers and optional chat or sound alerts.
PotESP Added
- Finds suspicious decorated pots and highlights them with ESP and tracers.
- Reads full container data so hacked or malformed decorated pots can still be detected.
- Supports optional chat and sound alerts.
SuperInstaMine Added
- Attempts to instantly mine blocks with packet spam and optional multi-block patterns.
- Supports whitelist/blacklist block lists, direction modes, tool checking, and render overlays.
FunCreepers Added
- Turns creeper explosions into a colorful fireworks-style effect.
- Can spawn fireworks, confetti-like particles, and sparkle effects.
- Can optionally replace the normal explosion sound.
NbtFilter Added
- Filters dangerous NBT, item-stack, entity-metadata, block-entity, bundle, and chunk packets.
- Can quarantine bad chunks and bad entities so follow-up packets keep getting blocked instead of re-triggering the same trap.
- Added raw packet decode protection so oversized/dangerous clientbound packets can be dropped earlier in the network path.
- Added Escape Mode and hard quarantine controls for severe chunkban situations.
- Can sanitize embedded chunk block-entity records, strip dangerous records while preserving terrain, and optionally allow safe terrain/light/block updates for bad chunks.
- Includes configurable limits for chunk size, block entity NBT, item stack NBT/components, suspicious packet size, bundle inspection, item-stack carrier packets, entity metadata, and fail-closed exception handling.
NoGoZone Added
- Creates areas that you can leave but cannot re-enter.
- Renders each no-go area as a marked box or octahedron.
- Pushes you back out if you cross into a protected zone again.
SkyBuildESP Added
- Scans high-altitude builds in supported dimensions.
- Highlights suspicious blocks above a configurable Y limit.
- Supports Overworld/End filtering and optional alerts.
SourceFill Added
- Finds nearby water and lava source blocks and highlights them with separate configurable water/lava colors.
- Can automatically fill source blocks using whitelisted blocks from your hotbar or inventory.
- Supports through-wall placement logic for reachable source blocks.
- Can optionally auto-break the placed fill block after filling the source.
- Includes range, liquid type, block whitelist, ESP style, fill/outline opacity, tracer flash, and swing-hand settings.
- Can disable highlighting altogether
ProjectileOwner Added
- Adds a ownership label to thrown entities
Modified Hacks
Friends Update
- Completely revamped the friends system from a simple name list into a coordination/tracking feature.
- Added friend join alerts when friends join your current server or are already online when you connect.
- Added encrypted friend pings that whisper compact coordinate payloads to online friends.
- Supports manual
.friends pingto all online friends or.friends ping <name>for a specific friend. - Added Auto ping, which periodically shares your encrypted coordinates with online friends on the same server.
- Added a shared ping password setting used to encrypt/decrypt friend location pings.
- Added two-way communication so a manual ping can automatically receive one reply ping without chaining forever.
- Received pings are hidden from normal chat routing so the raw transport messages do not clutter chat.
- Displays decrypted ping summaries with friend name, coordinates, dimension, and distance.
- Adds clickable
[Add waypoint]actions to friend ping messages. - Added
.friends waypoint <friend> <x> <y> <z> <dim>so ping locations can be converted into Waypoints. - PlayerESP can now render remote friend ping markers even when the friend is not physically loaded nearby.
- Friend ping markers support configurable ESP timeout, box color, tracer color, tracer thickness, label scale, and distance labels.
- Added a Friend List setting/editor UI for managing friends from ClickGUI/AltGUI-style settings screens.
- Friend name checks are now case-insensitive and can reload from disk if the in-memory list is empty.
- The friend file loader is more tolerant of older/plain text-ish friend list data.
PlayerESP Update
- Expanded alert details for player enter/exit detection.
- Enter/exit chat alerts now include shared detection details instead of just rough coordinates.
- Detection details can describe whether a player was above/below or horizontally away, include distance, and include the detected position.
- Friend ping markers from the Friends system now render as remote boxes, tracers, and optional labels.
- Remote friend pings are skipped when the real player is already rendered nearby, preventing duplicate markers.
- Player enter range webhook payloads now include richer detection context and detailed target equipment.
Antisocial Update
- Auto-leave messages now use shared player-detection formatting.
- Disconnect details include the detected player, your position context, relative direction/distance, and detected coordinates.
- Command-mode disconnects now mark expected disconnect context so webhook/unexpected-disconnect handling can distinguish deliberate leaves from real problems.
WebhookAlert Update
- Player-enter-range webhooks now use the shared detection-details formatter.
- Discord webhook messages include better position context rather than only a raw coordinate/distance pair.
- Expected disconnects from AutoLeave/Antisocial are filtered so deliberate safety leaves do not look like unexpected disconnects.
AutoFly Update
- Crosshair status can now show ETA for planned routes.
- ETA is calculated from remaining path distance and current travel speed.
- ETA display supports seconds, minutes/seconds, and hours/minutes formatting.
Waypoints Update
- Added a crosshair line-distance readout for waypoint lines.
- When you look near a visible waypoint line, the distance can be displayed under the crosshair.
- The readout uses the waypoint color and respects waypoint fade behaviour.
- Waypoint line targeting now uses an angle-to-waypoint calculation instead of a simple boolean check.
- Added command-side support so Friends can create persistent waypoints from received friend pings.
SpectatorMonitor Update
- Expanded beyond pure spectator-mode tracking.
- Can monitor visible player entities that are missing from the tab list.
- Supports staff alerts loaded from local staff lists.
- Better distinguishes actual tab/spectator changes from noisy entity state.
MobHealth Update & HealthTags Update
- Added a scale slider for the health overlay.
- Health rendering now scales through the shared
EntityHealthRenderer. - Can optionally scale with name tag
- HealthTags no longer tries to tag the local player.
AutoBuild Update
- Added helper methods to enumerate available template names.
- Added template selection by name, making scripted or UI-driven template switching easier.
- Added command plumbing through
AutoBuildCmd.
ClientChatOverlay Update
- Added support for clickable component actions inside overlay-rendered chat.
- Clickable
[Add waypoint]friend ping actions can run Wurst commands from the overlay. - Friend ping transport messages are detected and suppressed from user-facing chat noise.
- Overlay wrapping now keeps enough text/style information to support click targets.
CoordLogger Update
- Updated alongside the newer friend/waypoint and inventory/search workflows.
- Better fits the current command/settings plumbing.
ChestSearch Update
- Refined chest database/search behaviour and GUI integration.
- Slot highlighting path works with newer inventory/search tooling.
EnchantmentHandler Update
- Can highlight slots in the inventory.
- Can illustrate entries by icon.
ItemESP Update
- Can show optional item tags above dropped items.
- Tags can include item icons and stack counts.
- Faraway item piles can be aggregated by distance to reduce visual noise.
ItemHandler Update
- Expanded crafted-entity detection to include boats, rafts, paintings, glow item frames, and selected minecarts.
- Can now show owned entities and projectiles.
MobESP Update
- Added special tracers for the mob that last damaged you.
- Added special tracers for charging creepers.
NbtSizeCounter Update
- Expanded from a container NBT/payload counter into broader item/chunk visibility tooling.
- Can cover dropped-item labels, per-chunk floor-item totals, and packet-size estimates.
OppStats Update
- Records recent observed equipment changes.
- Shows equipment-change history in the detailed player view instead of only keeping the current snapshot.
PearlESP Update
- Can now show who owns the pearl which applies a fixed tag on stasis chambers and a following tag on thrown pearls.
- Better information on where the Pearl was detected in chat, including the owner.
RoofESP Update
- Fixed sticky-area mode so it re-anchors correctly when you move outside the selected scan radius.
Other
Upstream Merge
- Includes Gradle/build configuration updates and dependency metadata changes.
- Added upstream
AttributeSwaphack and associated gametest coverage. - Added
WurstMixinPluginand BadOptimizations lightmap compatibility support for Fullbright. - Added BBEMod compatibility utility code.
- Updated translation files and mod metadata.
Disconnect Context Update
- Added shared disconnect/detection context formatting used by Antisocial, PlayerESP, and WebhookAlert.
- Expected disconnects can now carry pending details and be consumed by later disconnect handling.
- Auto-leave style disconnects can include mode, self position, detected player details, and timestamp.
Command And Suggestion Plumbing
- Server search and command auto-complete plumbing were expanded for newer commands and hacks.
.friendsis categorized cleanly as Friends in command presentation..friends ping,.friends waypoint, and AutoBuild command helpers are now part of the newer command flow.
Chat Routing Infrastructure
- Client chat overlay now preserves wrapped formatted text well enough to support clickable command/url regions.
- Overlay click handling can run Wurst commands or confirm URL opens.
- Friend ping transport suppression prevents encrypted ping payloads from polluting the visible overlay.
Packet And Mixin Infrastructure
- Added
PacketDecoderMixinso NBTFilter can inspect/drop dangerous raw clientbound packet buffers earlier. - Mixins and access widened paths were updated through the upstream merge.
- Additional mixin support landed for packet filtering, GUI overlays, rendering compatibility, entity tracking, and hand/item rendering changes.
Recommended Defaults
- Recommended default settings were updated for the newer NBTFilter and related safety defaults.
- Friend settings and other updated hacks now have more complete saved-setting support.
NiceWurst Update
- AntiProjectile
- AttributeSwap
- EntityControl
- MobOwners
- InstantCommand
- JoinDrop
- StasisDetector
- PotESP
- SuperInstaMine
- NBTFilter
- NoGoZone
- SkyBuildESP
- SourceFill
- FunCreepers
- ProjectileOwner
Documentation/Wiki
- Updated wiki/documentation remains available here: https://github.com/cev-api/Wurst7-CevAPI/wiki
- Punches back incoming
New Hacks
AntiProjectile Added
- Punches back incoming
FireballandShulkerBulletentities before they hit you. - Predicts whether a projectile is actually travelling toward you before attacking it.
- Includes optional silent aim, swing, range, cooldown, and inventory-ignore controls.
AttributeSwap Added
- Upstream-added combat utility for automatically swapping attributes/equipment around selected mechanics.
- Includes new gametest coverage for attribute-swap behaviour.
EntityControl Added
- Lets you control rideable entities without needing the usual saddle/control requirements.
- Exposes separate controls for saddle enforcement, jump-strength enforcement, and mounted-control enforcement.
MobOwners Added
- Appends ownership information to tamed mobs, horses, and optionally projectiles.
- Resolves player names when possible.
- Can fall back to shortened UUIDs when the owner cannot be resolved.
InstantCommand Added
- Runs a configured command immediately after joining a server.
- Supports configurable commands-per-tick.
- Strips optional leading slashes so the command can be pasted naturally.
JoinDrop Added
- Drops selected item types shortly after joining a server.
- Can target shulkers, bundles, book-and-quills, or everything with all-mode enabled.
- Can automatically disable itself after finishing.
StasisDetector Added
- Searches for likely ender-pearl stasis chambers by scanning for soul sand or soul soil with bubble columns above them.
- Supports Overworld and End scanning.
- Includes ESP/tracers and optional chat or sound alerts.
PotESP Added
- Finds suspicious decorated pots and highlights them with ESP and tracers.
- Reads full container data so hacked or malformed decorated pots can still be detected.
- Supports optional chat and sound alerts.
SuperInstaMine Added
- Attempts to instantly mine blocks with packet spam and optional multi-block patterns.
- Supports whitelist/blacklist block lists, direction modes, tool checking, and render overlays.
FunCreepers Added
- Turns creeper explosions into a colorful fireworks-style effect.
- Can spawn fireworks, confetti-like particles, and sparkle effects.
- Can optionally replace the normal explosion sound.
NbtFilter Added
- Filters dangerous NBT, item-stack, entity-metadata, block-entity, bundle, and chunk packets.
- Can quarantine bad chunks and bad entities so follow-up packets keep getting blocked instead of re-triggering the same trap.
- Added raw packet decode protection so oversized/dangerous clientbound packets can be dropped earlier in the network path.
- Added Escape Mode and hard quarantine controls for severe chunkban situations.
- Can sanitize embedded chunk block-entity records, strip dangerous records while preserving terrain, and optionally allow safe terrain/light/block updates for bad chunks.
- Includes configurable limits for chunk size, block entity NBT, item stack NBT/components, suspicious packet size, bundle inspection, item-stack carrier packets, entity metadata, and fail-closed exception handling.
NoGoZone Added
- Creates areas that you can leave but cannot re-enter.
- Renders each no-go area as a marked box or octahedron.
- Pushes you back out if you cross into a protected zone again.
SkyBuildESP Added
- Scans high-altitude builds in supported dimensions.
- Highlights suspicious blocks above a configurable Y limit.
- Supports Overworld/End filtering and optional alerts.
SourceFill Added
- Finds nearby water and lava source blocks and highlights them with separate configurable water/lava colors.
- Can automatically fill source blocks using whitelisted blocks from your hotbar or inventory.
- Supports through-wall placement logic for reachable source blocks.
- Can optionally auto-break the placed fill block after filling the source.
- Includes range, liquid type, block whitelist, ESP style, fill/outline opacity, tracer flash, and swing-hand settings.
- Can disable highlighting altogether
ProjectileOwner Added
- Adds a ownership label to thrown entities
Modified Hacks
Friends Update
- Completely revamped the friends system from a simple name list into a coordination/tracking feature.
- Added friend join alerts when friends join your current server or are already online when you connect.
- Added encrypted friend pings that whisper compact coordinate payloads to online friends.
- Supports manual
.friends pingto all online friends or.friends ping <name>for a specific friend. - Added Auto ping, which periodically shares your encrypted coordinates with online friends on the same server.
- Added a shared ping password setting used to encrypt/decrypt friend location pings.
- Added two-way communication so a manual ping can automatically receive one reply ping without chaining forever.
- Received pings are hidden from normal chat routing so the raw transport messages do not clutter chat.
- Displays decrypted ping summaries with friend name, coordinates, dimension, and distance.
- Adds clickable
[Add waypoint]actions to friend ping messages. - Added
.friends waypoint <friend> <x> <y> <z> <dim>so ping locations can be converted into Waypoints. - PlayerESP can now render remote friend ping markers even when the friend is not physically loaded nearby.
- Friend ping markers support configurable ESP timeout, box color, tracer color, tracer thickness, label scale, and distance labels.
- Added a Friend List setting/editor UI for managing friends from ClickGUI/AltGUI-style settings screens.
- Friend name checks are now case-insensitive and can reload from disk if the in-memory list is empty.
- The friend file loader is more tolerant of older/plain text-ish friend list data.
PlayerESP Update
- Expanded alert details for player enter/exit detection.
- Enter/exit chat alerts now include shared detection details instead of just rough coordinates.
- Detection details can describe whether a player was above/below or horizontally away, include distance, and include the detected position.
- Friend ping markers from the Friends system now render as remote boxes, tracers, and optional labels.
- Remote friend pings are skipped when the real player is already rendered nearby, preventing duplicate markers.
- Player enter range webhook payloads now include richer detection context and detailed target equipment.
Antisocial Update
- Auto-leave messages now use shared player-detection formatting.
- Disconnect details include the detected player, your position context, relative direction/distance, and detected coordinates.
- Command-mode disconnects now mark expected disconnect context so webhook/unexpected-disconnect handling can distinguish deliberate leaves from real problems.
WebhookAlert Update
- Player-enter-range webhooks now use the shared detection-details formatter.
- Discord webhook messages include better position context rather than only a raw coordinate/distance pair.
- Expected disconnects from AutoLeave/Antisocial are filtered so deliberate safety leaves do not look like unexpected disconnects.
AutoFly Update
- Crosshair status can now show ETA for planned routes.
- ETA is calculated from remaining path distance and current travel speed.
- ETA display supports seconds, minutes/seconds, and hours/minutes formatting.
Waypoints Update
- Added a crosshair line-distance readout for waypoint lines.
- When you look near a visible waypoint line, the distance can be displayed under the crosshair.
- The readout uses the waypoint color and respects waypoint fade behaviour.
- Waypoint line targeting now uses an angle-to-waypoint calculation instead of a simple boolean check.
- Added command-side support so Friends can create persistent waypoints from received friend pings.
SpectatorMonitor Update
- Expanded beyond pure spectator-mode tracking.
- Can monitor visible player entities that are missing from the tab list.
- Supports staff alerts loaded from local staff lists.
- Better distinguishes actual tab/spectator changes from noisy entity state.
MobHealth Update & HealthTags Update
- Added a scale slider for the health overlay.
- Health rendering now scales through the shared
EntityHealthRenderer. - Can optionally scale with name tag
- HealthTags no longer tries to tag the local player.
AutoBuild Update
- Added helper methods to enumerate available template names.
- Added template selection by name, making scripted or UI-driven template switching easier.
- Added command plumbing through
AutoBuildCmd.
ClientChatOverlay Update
- Added support for clickable component actions inside overlay-rendered chat.
- Clickable
[Add waypoint]friend ping actions can run Wurst commands from the overlay. - Friend ping transport messages are detected and suppressed from user-facing chat noise.
- Overlay wrapping now keeps enough text/style information to support click targets.
CoordLogger Update
- Updated alongside the newer friend/waypoint and inventory/search workflows.
- Better fits the current command/settings plumbing.
ChestSearch Update
- Refined chest database/search behaviour and GUI integration.
- Slot highlighting path works with newer inventory/search tooling.
EnchantmentHandler Update
- Can highlight slots in the inventory.
- Can illustrate entries by icon.
ItemESP Update
- Can show optional item tags above dropped items.
- Tags can include item icons and stack counts.
- Faraway item piles can be aggregated by distance to reduce visual noise.
ItemHandler Update
- Expanded crafted-entity detection to include boats, rafts, paintings, glow item frames, and selected minecarts.
- Can now show owned entities and projectiles.
MobESP Update
- Added special tracers for the mob that last damaged you.
- Added special tracers for charging creepers.
NbtSizeCounter Update
- Expanded from a container NBT/payload counter into broader item/chunk visibility tooling.
- Can cover dropped-item labels, per-chunk floor-item totals, and packet-size estimates.
OppStats Update
- Records recent observed equipment changes.
- Shows equipment-change history in the detailed player view instead of only keeping the current snapshot.
PearlESP Update
- Can now show who owns the pearl which applies a fixed tag on stasis chambers and a following tag on thrown pearls.
- Better information on where the Pearl was detected in chat, including the owner.
RoofESP Update
- Fixed sticky-area mode so it re-anchors correctly when you move outside the selected scan radius.
Other
Upstream Merge
- Includes Gradle/build configuration updates and dependency metadata changes.
- Added upstream
AttributeSwaphack and associated gametest coverage. - Added
WurstMixinPluginand BadOptimizations lightmap compatibility support for Fullbright. - Added BBEMod compatibility utility code.
- Updated translation files and mod metadata.
Disconnect Context Update
- Added shared disconnect/detection context formatting used by Antisocial, PlayerESP, and WebhookAlert.
- Expected disconnects can now carry pending details and be consumed by later disconnect handling.
- Auto-leave style disconnects can include mode, self position, detected player details, and timestamp.
Command And Suggestion Plumbing
- Server search and command auto-complete plumbing were expanded for newer commands and hacks.
.friendsis categorized cleanly as Friends in command presentation..friends ping,.friends waypoint, and AutoBuild command helpers are now part of the newer command flow.
Chat Routing Infrastructure
- Client chat overlay now preserves wrapped formatted text well enough to support clickable command/url regions.
- Overlay click handling can run Wurst commands or confirm URL opens.
- Friend ping transport suppression prevents encrypted ping payloads from polluting the visible overlay.
Packet And Mixin Infrastructure
- Added
PacketDecoderMixinso NBTFilter can inspect/drop dangerous raw clientbound packet buffers earlier. - Mixins and access widened paths were updated through the upstream merge.
- Additional mixin support landed for packet filtering, GUI overlays, rendering compatibility, entity tracking, and hand/item rendering changes.
Recommended Defaults
- Recommended default settings were updated for the newer NBTFilter and related safety defaults.
- Friend settings and other updated hacks now have more complete saved-setting support.
NiceWurst Update
- AntiProjectile
- AttributeSwap
- EntityControl
- MobOwners
- InstantCommand
- JoinDrop
- StasisDetector
- PotESP
- SuperInstaMine
- NBTFilter
- NoGoZone
- SkyBuildESP
- SourceFill
- FunCreepers
- ProjectileOwner
Documentation/Wiki
- Updated wiki/documentation remains available here: https://github.com/cev-api/Wurst7-CevAPI/wiki
- Punches back incoming
UI Fix
- Low resolution fixes for Wurst Options
Mention Update
- Toast pop-ups on mention
- Color highlight your name in chats
- Pop-up and highlight for private messages
ClientChatOverlay Update
- Fixes for Mention
- Can now split into 3 (Wurst, Server, Chat)
- Can change the color of chat text
AutoChat Update
- Better understanding of whats Discord messages
- Ignores more prompt injection attacks
NewerNewChunks Update
- Able to suppress rendering in AutoFly
NoWeather Update
- Will say in HackList what the weather is
GameStats Update
- Displays accurate travel speed
PlayerESP Update
- Supports pop-up alerts for player detection
- Supports held items/armor detail for player detection
- Supports Totem Pop alerts in chat
AutoBuild Update
- Auto disable when finished toggle
RenderAdjust Added
- Recolor, fade, or remove fog and sky rendering passes via in-hack color and opacity controls.
- Optionally hide common server-side decorative renders: scoreboards, boss bars, holograms, text/block/item displays, marker/named armor stands, item frames, paintings, and XP orbs.
Before

After

ViewModel Added
- Customize hand/item position and rotation for left and right hands with per-axis X/Y/Z and pitch/yaw/roll controls.
- Per-hand opacity, hide toggle, overlay tint color and overlay opacity, plus optional artificial glint (forced enchant glint).
NewerNewChunks & Mapa FPS Fix
- Only renders within a visible radius around the player
- Better handling of memory
- Settings available to adjust radius etc
HideWurst Fix
- Restores the original Title Screen logo
- Auto-enables HideWurst in-game if activated before game start
ClickGUI Fix
- Better handling of popout windows from sub menus
Upstream Merge
- Gradle wrapper update
Added New Categories
- Added Intel & Tools
Changed Disconnect Mixins
- Removed Useless Overlay
- Added information about whether the disconnect/quit was from AutoLeave or AntiSocial
Added WebhookAlert
- Sends selected client-side alerts to a Discord webhook, including:
- Mentions
- Player Enter Range
- Portal Detection
- Player Damage
- Player Starving
- New/Old Chunk Detection
- Player Stopped Moving
- Autofly Stopped
- Unexpected Disconnect
- Supports mention aliases, NPC filtering, travel-distance throttling for chunk alerts, and optional chat feedback when webhook delivery fails.
- Designed for automation players who are legitimately AFK or are running MC externally in a niche configuration and need game updates.
Added OppStats
- Tracks players per server and builds a progressive dossier with join/leave history, ping, gamemode, distance, health, absorption, armor, and held/equipped items.
- Includes a dedicated UI, server-specific save data, and optional NPC filtering.

Added RoofESP
- Tracks blocks and items that are not supposed to be on the nether roof
- Bonus detection of ladders up to nether roof
Update GlobalToggle
- Allow for priority of PortalESP + ChestESP over all other ESP's
- Added AUTO mode for Chunk Scan Mode, allows full scan setting when you are travelling below a specified speed
Added NecoMode
- All living entities become Neco-Arc
- Adjustable settings to set what type of mob or if players are included or not

Updated MobHealth & HealthTags
- Can now toggle an armor bar
- Can now toggle a held items and potion effect status
- Will show a colored potion bottle representing the color of the other players status effect
- Will show the durability of main and offhand weapons as either a % or a bar

Update WardenESP
- Fixed text size
Fix Multiplayer/Server Mixin
- Fixed rare bug where the page wouldn't open
UI Fix
- Low resolution fixes for Wurst Options
Mention Update
- Toast pop-ups on mention
- Color highlight your name in chats
- Pop-up and highlight for private messages
ClientChatOverlay Update
- Fixes for Mention
- Can now split into 3 (Wurst, Server, Chat)
- Can change the color of chat text
AutoChat Update
- Better understanding of whats Discord messages
- Ignores more prompt injection attacks
NewerNewChunks Update
- Able to suppress rendering in AutoFly
NoWeather Update
- Will say in HackList what the weather is
GameStats Update
- Displays accurate travel speed
PlayerESP Update
- Supports pop-up alerts for player detection
- Supports held items/armor detail for player detection
- Supports Totem Pop alerts in chat
AutoBuild Update
- Auto disable when finished toggle
RenderAdjust Added
- Recolor, fade, or remove fog and sky rendering passes via in-hack color and opacity controls.
- Optionally hide common server-side decorative renders: scoreboards, boss bars, holograms, text/block/item displays, marker/named armor stands, item frames, paintings, and XP orbs.
Before

After

ViewModel Added
- Customize hand/item position and rotation for left and right hands with per-axis X/Y/Z and pitch/yaw/roll controls.
- Per-hand opacity, hide toggle, overlay tint color and overlay opacity, plus optional artificial glint (forced enchant glint).
NewerNewChunks & Mapa FPS Fix
- Only renders within a visible radius around the player
- Better handling of memory
- Settings available to adjust radius etc
HideWurst Fix
- Restores the original Title Screen logo
- Auto-enables HideWurst in-game if activated before game start
ClickGUI Fix
- Better handling of popout windows from sub menus
Upstream Merge
- Gradle wrapper update
Added New Categories
- Added Intel & Tools
Changed Disconnect Mixins
- Removed Useless Overlay
- Added information about whether the disconnect/quit was from AutoLeave or AntiSocial
Added WebhookAlert
- Sends selected client-side alerts to a Discord webhook, including:
- Mentions
- Player Enter Range
- Portal Detection
- Player Damage
- Player Starving
- New/Old Chunk Detection
- Player Stopped Moving
- Autofly Stopped
- Unexpected Disconnect
- Supports mention aliases, NPC filtering, travel-distance throttling for chunk alerts, and optional chat feedback when webhook delivery fails.
- Designed for automation players who are legitimately AFK or are running MC externally in a niche configuration and need game updates.
Added OppStats
- Tracks players per server and builds a progressive dossier with join/leave history, ping, gamemode, distance, health, absorption, armor, and held/equipped items.
- Includes a dedicated UI, server-specific save data, and optional NPC filtering.

Added RoofESP
- Tracks blocks and items that are not supposed to be on the nether roof
- Bonus detection of ladders up to nether roof
Update GlobalToggle
- Allow for priority of PortalESP + ChestESP over all other ESP's
- Added AUTO mode for Chunk Scan Mode, allows full scan setting when you are travelling below a specified speed
Added NecoMode
- All living entities become Neco-Arc
- Adjustable settings to set what type of mob or if players are included or not

Updated MobHealth & HealthTags
- Can now toggle an armor bar
- Can now toggle a held items and potion effect status
- Will show a colored potion bottle representing the color of the other players status effect
- Will show the durability of main and offhand weapons as either a % or a bar

Update WardenESP
- Fixed text size
Fix Multiplayer/Server Mixin
- Fixed rare bug where the page wouldn't open
Update NiceWurst
- Added ShieldSwing
- Added NoShieldOverlay
- Added BedrockEscape
- Added HandNoClip
- Fixed Mapa
Added BypassResourcePack & Force Deny
- Now visible in the Multiplayer menu
- Toggle-able from Wurst Options
Updated AutoChat
- Force 256 character limit
- Allow reading Discord messages
- Adjustable context max age/lines
- Better handling overall of context
- OpenAI price guide min/max
- New persona rules
Mixin Updates
- New title screen logo
- Fixed dimming on disconnection pages

New Default Preset
- Suits the new hacks and better for noobs
Fix PacketFirewall Crash
- Now handles bad packets better
Updated Server Finder
- Old one removed entirely
- Replaced with one capable of scanning based on subnet, IP range or ASN
- Can filter by version or software (Eg. "1.21.11" or "Paper")
- Can filter out whitelisted servers
- Able to discover/determine which servers are offline-mode or not
- Can change the server prefix
- Results are shown in a live log and valid results are shown in another separate log
- Results are color coded

Fixed AntiFingerprint
- Downloads only one resource pack per server based on hash
- Will only download more if hash changes
Multiplayer Screen Improved
- Can now multi select servers by SHIFT or CTRL clicking
- Use this to move them or bulk delete them
- Can drag servers (single or multiple) up and down the list
- Can create up to 3 server panels
- Do this by clicking the + icon to create and - to remove
- Removed panels store and hide servers from view
- Can drag servers across each panel and name the panels
- Do this by clicking the + icon to create and - to remove
- Can sort servers by name, version and player count
- Can import and export a JSON list of your server collection
- Can support saving the panel locations, if panels are removed/renamed they will go into the main middle panel

Fixed Wurst Options
- Better handling of smaller resolutions
- Will auto merge into a single row
Fix DiscordRPC
- Now appears in Navigator GUI
Last Minute Hotfix
- Fixed the Wurst Options menu Back button being unreachable at low resolutions.
Update NiceWurst
- Added ShieldSwing
- Added NoShieldOverlay
- Added BedrockEscape
- Added HandNoClip
- Fixed Mapa
Added BypassResourcePack & Force Deny
- Now visible in the Multiplayer menu
- Toggle-able from Wurst Options
Updated AutoChat
- Force 256 character limit
- Allow reading Discord messages
- Adjustable context max age/lines
- Better handling overall of context
- OpenAI price guide min/max
- New persona rules
Mixin Updates
- New title screen logo
- Fixed dimming on disconnection pages

New Default Preset
- Suits the new hacks and better for noobs
Fix PacketFirewall Crash
- Now handles bad packets better
Updated Server Finder
- Old one removed entirely
- Replaced with one capable of scanning based on subnet, IP range or ASN
- Can filter by version or software (Eg. "1.21.11" or "Paper")
- Can filter out whitelisted servers
- Able to discover/determine which servers are offline-mode or not
- Can change the server prefix
- Results are shown in a live log and valid results are shown in another separate log
- Results are color coded

Fixed AntiFingerprint
- Downloads only one resource pack per server based on hash
- Will only download more if hash changes
Multiplayer Screen Improved
- Can now multi select servers by SHIFT or CTRL clicking
- Use this to move them or bulk delete them
- Can drag servers (single or multiple) up and down the list
- Can create up to 3 server panels
- Do this by clicking the + icon to create and - to remove
- Removed panels store and hide servers from view
- Can drag servers across each panel and name the panels
- Do this by clicking the + icon to create and - to remove
- Can sort servers by name, version and player count
- Can import and export a JSON list of your server collection
- Can support saving the panel locations, if panels are removed/renamed they will go into the main middle panel

Fixed Wurst Options
- Better handling of smaller resolutions
- Will auto merge into a single row
Fix DiscordRPC
- Now appears in Navigator GUI
Last Minute Hotfix
- Fixed the Wurst Options menu Back button being unreachable at low resolutions.
Added BedBreakAura
- Finds all bed types and breaks them.
- Basically Nuker, but works through walls, has extended reach and has a spam cut off to prevent being stuck on unreachable beds.
- Great for some game types and or simply preventing people from respawning properly.
- Works passively in the background.
Added ShieldSwing
- Lets you attack entities while actively blocking with a shield.
- Optional auto-hold mode keeps your shield raised while the hack is enabled.
- Optional auto-equip mode moves a shield from inventory to offhand when needed.
- Includes an in-hack toggle to apply NoShieldOverlay behavior.
- Works with AutoTotem conflict handling and can restore AutoTotem when shield use is no longer possible.
Updated NiceWurst
- Added BedBreakAura, ShieldSwing, NoShieldOverlay, BedrockEscape
Updated Wurst Options
- Reworked from the old minimal 3-column options page into a full control center with grouped sections (
Core,Presence & Privacy,Tools & Recovery,Links) and richer tooltips. - Added new toggles and controls not present in original Wurst Options, including:
Options Location,Hack Toggle Chat,Hide Enable Button,HideWurst,Command Prefix,Custom Capes,Force Allow Chats- Discord presence controls (
on/off, status preset, show server IP, show username) - Privacy controls (
Disable Telemetry,Disable Signatures,Unsafe Chat Toast) plusConnection Log+Connection Font
- Added recovery/utility actions directly in the menu:
Presets,KeybindsReconnect Last ServerAdvanced Packet Tools,Hack Debugger,Blocked Hacks EditorPanic Disable/Restore,Reload Wurst,Open Wurst Folder
- Added fork navigation links (CevAPI/NiceWurst GitHub, CevAPI Discord) while keeping core Wurst links and changelog access.

Updated BedrockEscape
- Safer liquid checks by verifying nearby chunks are loaded before trusting their fluid states
Updated NewerNewChunks
- Added live chunk-view helpers and suppression hook for AutoFly and future hacks
Added BedBreakAura
- Finds all bed types and breaks them.
- Basically Nuker, but works through walls, has extended reach and has a spam cut off to prevent being stuck on unreachable beds.
- Great for some game types and or simply preventing people from respawning properly.
- Works passively in the background.
Added ShieldSwing
- Lets you attack entities while actively blocking with a shield.
- Optional auto-hold mode keeps your shield raised while the hack is enabled.
- Optional auto-equip mode moves a shield from inventory to offhand when needed.
- Includes an in-hack toggle to apply NoShieldOverlay behavior.
- Works with AutoTotem conflict handling and can restore AutoTotem when shield use is no longer possible.
Updated NiceWurst
- Added BedBreakAura, ShieldSwing, NoShieldOverlay, BedrockEscape
Updated Wurst Options
- Reworked from the old minimal 3-column options page into a full control center with grouped sections (
Core,Presence & Privacy,Tools & Recovery,Links) and richer tooltips. - Added new toggles and controls not present in original Wurst Options, including:
Options Location,Hack Toggle Chat,Hide Enable Button,HideWurst,Command Prefix,Custom Capes,Force Allow Chats- Discord presence controls (
on/off, status preset, show server IP, show username) - Privacy controls (
Disable Telemetry,Disable Signatures,Unsafe Chat Toast) plusConnection Log+Connection Font
- Added recovery/utility actions directly in the menu:
Presets,KeybindsReconnect Last ServerAdvanced Packet Tools,Hack Debugger,Blocked Hacks EditorPanic Disable/Restore,Reload Wurst,Open Wurst Folder
- Added fork navigation links (CevAPI/NiceWurst GitHub, CevAPI Discord) while keeping core Wurst links and changelog access.

Updated BedrockEscape
- Safer liquid checks by verifying nearby chunks are loaded before trusting their fluid states
Updated NewerNewChunks
- Added live chunk-view helpers and suppression hook for AutoFly and future hacks
Readme Changes
- There is no huge jumbo readme anymore, it has been replaced by the wiki
- I will also make more verbose and pretty release notes that will match new wiki entries for those too lazy to read the wiki
Updated to 26.1.2
- Thrilling! Still works with 26.1.1 etc.
Merged with upstream
- Nothing thrilling, mostly Fabric updates etc.
Added SpectatorMonitor
- Actively checks if and when another player enters Spectator Mode.
- Alerts via chat and/or sounds.
Added BedrockStash
- Highlights cavities within bedrock that are air or contain breakable blocks, completely surrounded by bedrock.
- In combination with HandNoClip, you can place and open chests in these spaces.
- May help hide items from people not using this client or who do not have HandNoClip, including vanilla users.

Added New GUI (XPGUI)
- Added a Windows XP-style taskbar and Start menu GUI that can be opened from the Navigator and bound to a key.
- Separate UI flow from ClickGUI and Navigator, focused on "desktop" usability.
- XP-style taskbar with Start button, window buttons, clock, and settings button.
- Start menu shows Favorites with quick toggle boxes and an All Programs view with per-category hack lists.
- Built-in Search window with XP "Search Companion" styling and a 3-column Navigator-style results grid.
- Click the name to open the hack/settings window.
- Click the small square to toggle hacks on or off.
- Hack windows behave like XP windows with title bar, minimize/close buttons, drag support, and scrollable settings.
- XPGUI Settings window includes:
- Desktop background mode (Image / Gradient / None) with opacity control.
- Wallpaper URL apply and "Use XP Default".
- Start icon block selector.
- Hack list size slider that controls All Programs list height.
- XP / Win2000 theme toggle that auto-sets wallpaper.

Updated Mapa
- Added NewerNewChunk support.
- Added chunk breadcrumbs.
Updated BedrockEscape
- Now renders tiles where you can travel through without taking damage.

Updated HandNoClip
- Added bedrock passthrough.
Updated All (Most) ESP
- Added tracer flashing option.
Fixed NewerNewChunks
- My own interpretation failed, so it was reverted to the functionality of the original.
Added Discord Rich Presence
- Displays one of 10 messages.
- Can optionally show your username and server IP.

Added Friend/Donator Capes
- If you're a friend or donator to this project, you can get a custom cape that only you and other Wurst7-CevAPI users can see.
Updated NiceWurst
- Added XPGUI, HandNoClip, BedrockStash, and SpectatorMonitor.
- Fix ClickGUI & Navigator
- Text Input Issues
- ConnectionLogOverlay Font Scaler
- Multiple Merge Upstream
- Fixed ESP Filtering
- Thread-Safety Bug
- Added FPS & TPS Graph
- Updated Waypoints
- Fixed DurabilityHUD
- Added Mapa (ESP Minimap)
- Updated to 26.1.1
- Updated NiceWurst
- Updated NoChatReports Default Settings
- Other Small Fixes
- Discontinued 1.21.11
- Fix ClickGUI & Navigator
- Updated to 7.53.1 (Merged With Upstream)
- Fixed ESP BufferBuilder Cap
- Fixed Y Limit Global Toggle
- Fixed Portal Detection (More Explicit)
- Fixed 26.1 FreeCam Hack
- Updated to 7.53.1 (Merged With Upstream)
- Fixed ESP BufferBuilder Cap
- Fixed Y Limit Global Toggle
- Fixed Portal Detection (More Explicit)
- Fixed 26.1 FreeCam Hack
- Sodium Crash Fix
- Fixed PlayerESP
- False alerts on NPCs
- Fixed HealthTags on NPCs
- Fixed FreeCam
- Can now remotely place waypoints again
- Added Tracer Toggle to Global Toggles
- Added Keybind Support for Global Toggles
- Added Active Redstone Detection
- Updated AutoSign
- No longer edits the same signs twice
- Fixed PearlESP
- Tracer line thickness
- Updated AltGUI
- Tab mode style toggle
- Updated to 7.53 Pursuant to Upstream
- Fixed PlayerSonar
- Fixed ItemESP
- Sodium Crash Fix
- Fixed PlayerESP
- False alerts on NPCs
- Fixed HealthTags on NPCs
- Fixed FreeCam
- Can now remotely place waypoints again
- Added Tracer Toggle to Global Toggles
- Added Keybind Support for Global Toggles
- Added Active Redstone Detection
- Updated AutoSign
- No longer edits the same signs twice
- Fixed PearlESP
- Tracer line thickness
- Updated AltGUI
- Tab mode style toggle
- Updated to 7.53 Pursuant to Upstream
- Fixed UI-Utils
- Get plugins failed to work
- Added literal 'Plugin Scan' button into menu
- Updated ItemHandler
- Can now detect named entities
- Fixed Mention
- Updated NiceWurst Allow List
- Fixed ClientChatOverlay
- Updated ClientChatOverlay
- Adjustable font size
- Added Force Allow Chats
- Modifies Mojang account properties
- Updated GlobalToggle
- Added global render limiter which is based on nearest first
- Updated & Fixed AutoChat
- Added MusicAura
- Merged with upstream
- Added WeatherAlerts to NoWeatherHack
- Added ElytraInfo
- Shows under crosshair info about yaw, pitch, altitude, speed, direction and durability
- Customisable
- Updated PacketFirewall
- Uses Grim style detection on hacks
- Auto disables ones affected by anti-cheats
- Added NoPlayerChat
- Disable or filter game chats
- Updated HealthTags
- Updated BedrockEscape
- Holding shift now auto-xrays the bedrock surface
- Being under bedrock also toggles x-ray
- Fixed AutoBuild
- Chest interaction blocked
- Added CommandScanner
- Enumerate commands that are typically unavailable to the player
- Uses packets instead of chats
- Updated PearlESP
- Better highlights stasis chambers
- Added tracer lines and chat alerts
- Added Anti-ESP Detector
- Advanced packet based detector notifies you of blocks or chests suddenly appearing around you
- Also detects anti-xray traffic
- Updated ItemHandler
- Optionally detect and display info on armor stands and their enchantments
- Updated Search
- Added explicit anti-ESP detection
- Added Performance Overlay (Per-Hack Performance Profiler)
- Shows per-hack timing in a hud with a graph
- Used to identify which hacks are causing you lag
- Added Global ESP Render Modes
- Allows for centralized global collector/renderer for batched rendering
- May help improve performance on large rendering tasks
- Added new AltGUI
- Added HSV Color Picker globally
- Added PearlIntercept
- Auto throws a pearl in the same location as one thrown by somebody else
- Updated PlayerESP
- Tracer line now has ✨ color option and higher thickness
- Sodium crash fix
- Added Wurst Addon Support
- Just like Meteor!
- Fixed UI-Utils
- Updated SeedMapperHelper (Partially)
- Updated UI-Utils
- Added extra tools from FrannnnDev's fork
- Fixed MobHealth
- Was detecting armor stands
- Updated GameStats
- Added MC world time
- Updated AutoLibrarian
- Shows failure reasons in chat
- Will auto-break lecturn if they refuse the job
- Added AdvancedPacketTool
- Added NewerNewChunks
- Added ClientChatOverlay
- Added AutoChat
- Added Mention
- Updated ItemHandler
- Now identifies named entities
- Updated LootSearch
- Better search handling and file handling
- Updated ChestSearch
- Better search handling
- Added Slider Override
- Optionally allow sliders to exceed limits if sent as a command
- Updated NiceWurst allow list
- Updated AntiSocial
- Now accepts a command instead of simply quitting
- Updated ItemHandler
- Can SHIFT select and trace multiple items
- Can view contents of item frames
- Can read signs
- Can read enchantments
- Can now pin important items from ItemESP list to the top of the popup HUD
- Can now move the popup HUD with your mouse when in inventory or chest
- Adjustable tracer line thickness
- Updated DurabilityHud
- Moves out of the way when action bar messages are shown
- Can show item enchantments when scrolling in hot bar
- Adjustable spacing between icons
- Optional vertical orientation
- Upgraded DamageDetect to ClickGUI
- Added SilkOnly
- Allows you to setup a whitelist of blocks that can only be broken by Silk Touch
- Updated TrialChamberESP
- Added sound alert for Ominous Key dispensing
- Updated AutoBuild
- Prevention of interaction with chests
- Performance Improvements
- Added new chunk scan modes, priority slider and more to the GlobalSettings
- Added MobHealth
- Adds vanilla style heart bar to Mobs and optionally players via updated HealthTag hack
- Has same coloring and effects as well as textures as vanilla heart bar
- Ignored invalid mobs
- Updated HealthTags
- Added vanilla style heart bar
- Added GameStats
- Show FPS, TPS, Ping, Play Tme, Time, Packet Rate, Distance Walked, Mob Kills, Player Kills and XP Gained
- Fully adjustable and positionable
- Remembers its position
- Added ESP Commands
- Can now run query and on/off commands for Search & MobSearch via chat
- Auto enables query mode and the hack itself when run
- Updated NiceWurst Allow List
- Updated AntiSocial
- Added Durability Hud
- Compact overlay showing armor and held/offhand durability with icons and optional % or bar
- Added DamageDetect
- Shows who or what caused you damage and from where in chat
- Added HideModMenu
- Input keywords of mods you wish to hide from the Mod Menu, will even alter the total count
- Added HideWurst
- Hide all Wurst visualisations including mixin buttons and any renders
- Added PacketFirewall
- Block suspicious packets which anti-cheats don't like
- Added Sign Aura
- Automatically edit signs all around you, even through walls
- Fixed issue with EnabledHacksFile
- You could sometimes lose all enabled hacks if triggering auto reconnect after being disconnected
- Updated AutoBuild to show block count on crosshair
- Updated ClickGUI to allow memory of scroll position
- Updated FreeCam to allow legacy world interaction after upstream removed the feature
- Updated FreeCam to optionally tie horizontal and vertical speeds together as well as adjustable step
- Updated PlayerESP to have all of the note block sounds as well as custom options for enter alerts
- Updated Waypoints to have distance based label scaling
- Updated to 7.52 pursuant to upstream
- Added Durability Hud
-
Added ChorusFruit Hack
- Automatically consumes chorus fruit based on combat or damage triggers, with silent switching and packet optimizations for fast teleports.
-
Added Connection Log Overlay
- Displays the live connection log directly on the joining screen so you can see exactly what happens during server connect.
-
Added MeasurementESP
- Draws a precise 1×1 ESP box at a fixed distance along your look direction to verify collision, fit, or teleport validity.
-
Added SusNoMore
- Instantly reveals suspicious sand and gravel loot on the first brush and auto-breaks blocks to save durability and time.
-
Added Towny Hack
- Automatically toggles Towny PVP while attacking, with configurable commands and tick delays for seamless combat.
-
Added UI-Utils
- Integrated packet-fabrication and container debugging tools with overlays, logs, and safe vanilla-compatible simulations.
-
Added WardenESP
- Advanced Warden tracking with state labels, attack warnings, danger pulses, and configurable ESP visuals.
-
ChestSearch Fix
- Better handling of double chests.
-
Improved AutoBuild
- Enhanced air-start support, placement validation, stuck recovery, and live template previews for more reliable builds.
-
Updated NiceWurst Allow List
- Added some of the new hacks.
-
Updated Search
- Improved ESP.
-
Updated TrialSpawnerESP
- Option to filter only vaults.
-
Updated Default Preset
-
-
Added CevAPI Release Version Checker
- Will tell you on the home screen if your version is out of date or not
-
Keybind Manager Improved
- Fixed bug where typing new key bind added that character to the command input instead
-
Updated Presets
- Includes my default recommended preset if no other preset exists
-
TooManyHax Bug Fixes
-
Added Shader-Safe Mode
- Ensures higher risk hacks don't crash or lag when shaders are enabled
-
MobESP Hack Improved
- Added Wither projectile ESP
-
Fixed setLineWidth Bug
-
Waypoints Improved
- Added commands to readme finally, also added radius command which allows changes to waypoints around the player
- Added sorting by Date, Nearest, Furthest and Name
- Added stroke to waypoints in-game for better visibility
-
ClickGUI Improved
- Pinned items bug fixes
- Fixed bug where settings opened were not persisting on close
- New feature: pinned windows and settings can now be accessed when a container screen (chest, inventory etc) is open
-
QuickShulker Improved
- Can now optionally block the entire hotbar from being transferred
-
Added Hack Toggle Feedback
- Will print into the chat when a hack is enabled or disabled, toggle this in the UI settings
-
Added Packet Rate (Limiter)
- Monitors outgoing packets per second and shows it in the hack list
- Tries to limit your packets based on your chosen limit
-
Wurst Options Menu Improved
- Added reload settings button to Wurst Options
- Moved Alt Manager to the Multiplayer Menu
- Added Wurst Options to Home Menu in lieu of Alt Manager
-
TrialSpawnerESP Improved
- Removed debug logs
- Added alert in chat and via ESP when an Ominous Key is dispensed
-
Updated ItemHandler
- Optionally detects items held or worn by mobs
- Optionally filter default mob items
- Button to ignore selected item/s in ItemHandler GUI
-
PlayerESP Improved
- Added sound alerts for player enter range events with 7 different user selectable sounds. Also has a cooldown slider to avoid spam.
-
WurstLogo Improved
- Will now show when outdated when this fork is outdated, not just upstream.
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