Unofficial site, not affiliated with modrinth.com.What is this?
Моды/NiceWurst
NiceWurst

NiceWurst

NiceWurst is a non-cheating, utility-focused version of Wurst 7 CevAPI for Minecraft 1.21.11 & 26.1.x. It keeps the customization and utility tools of Wurst, removes all cheating behavior but adds all the new features of the CevAPI fork.

18.0K
17
Все версииNiceWurst 7.54-CevAPI-MC26.1.2 v0.55

NiceWurst 7.54-CevAPI-MC26.1.2 v0.55

Release1 нед. назад

Список изменений

New Hacks

AntiProjectile Added

  • Punches back incoming Fireball and ShulkerBullet entities before they hit you.
  • Predicts whether a projectile is actually travelling toward you before attacking it.
  • Includes optional silent aim, swing, range, cooldown, and inventory-ignore controls.

AttributeSwap Added

  • Upstream-added combat utility for automatically swapping attributes/equipment around selected mechanics.
  • Includes new gametest coverage for attribute-swap behaviour.

EntityControl Added

  • Lets you control rideable entities without needing the usual saddle/control requirements.
  • Exposes separate controls for saddle enforcement, jump-strength enforcement, and mounted-control enforcement.

MobOwners Added

  • Appends ownership information to tamed mobs, horses, and optionally projectiles.
  • Resolves player names when possible.
  • Can fall back to shortened UUIDs when the owner cannot be resolved.

InstantCommand Added

  • Runs a configured command immediately after joining a server.
  • Supports configurable commands-per-tick.
  • Strips optional leading slashes so the command can be pasted naturally.

JoinDrop Added

  • Drops selected item types shortly after joining a server.
  • Can target shulkers, bundles, book-and-quills, or everything with all-mode enabled.
  • Can automatically disable itself after finishing.

StasisDetector Added

  • Searches for likely ender-pearl stasis chambers by scanning for soul sand or soul soil with bubble columns above them.
  • Supports Overworld and End scanning.
  • Includes ESP/tracers and optional chat or sound alerts.

PotESP Added

  • Finds suspicious decorated pots and highlights them with ESP and tracers.
  • Reads full container data so hacked or malformed decorated pots can still be detected.
  • Supports optional chat and sound alerts.

SuperInstaMine Added

  • Attempts to instantly mine blocks with packet spam and optional multi-block patterns.
  • Supports whitelist/blacklist block lists, direction modes, tool checking, and render overlays.

FunCreepers Added

  • Turns creeper explosions into a colorful fireworks-style effect.
  • Can spawn fireworks, confetti-like particles, and sparkle effects.
  • Can optionally replace the normal explosion sound.

NbtFilter Added

  • Filters dangerous NBT, item-stack, entity-metadata, block-entity, bundle, and chunk packets.
  • Can quarantine bad chunks and bad entities so follow-up packets keep getting blocked instead of re-triggering the same trap.
  • Added raw packet decode protection so oversized/dangerous clientbound packets can be dropped earlier in the network path.
  • Added Escape Mode and hard quarantine controls for severe chunkban situations.
  • Can sanitize embedded chunk block-entity records, strip dangerous records while preserving terrain, and optionally allow safe terrain/light/block updates for bad chunks.
  • Includes configurable limits for chunk size, block entity NBT, item stack NBT/components, suspicious packet size, bundle inspection, item-stack carrier packets, entity metadata, and fail-closed exception handling.

NoGoZone Added

  • Creates areas that you can leave but cannot re-enter.
  • Renders each no-go area as a marked box or octahedron.
  • Pushes you back out if you cross into a protected zone again.

SkyBuildESP Added

  • Scans high-altitude builds in supported dimensions.
  • Highlights suspicious blocks above a configurable Y limit.
  • Supports Overworld/End filtering and optional alerts.

SourceFill Added

  • Finds nearby water and lava source blocks and highlights them with separate configurable water/lava colors.
  • Can automatically fill source blocks using whitelisted blocks from your hotbar or inventory.
  • Supports through-wall placement logic for reachable source blocks.
  • Can optionally auto-break the placed fill block after filling the source.
  • Includes range, liquid type, block whitelist, ESP style, fill/outline opacity, tracer flash, and swing-hand settings.
  • Can disable highlighting altogether

ProjectileOwner Added

  • Adds a ownership label to thrown entities

Modified Hacks

Friends Update

  • Completely revamped the friends system from a simple name list into a coordination/tracking feature.
  • Added friend join alerts when friends join your current server or are already online when you connect.
  • Added encrypted friend pings that whisper compact coordinate payloads to online friends.
  • Supports manual .friends ping to all online friends or .friends ping <name> for a specific friend.
  • Added Auto ping, which periodically shares your encrypted coordinates with online friends on the same server.
  • Added a shared ping password setting used to encrypt/decrypt friend location pings.
  • Added two-way communication so a manual ping can automatically receive one reply ping without chaining forever.
  • Received pings are hidden from normal chat routing so the raw transport messages do not clutter chat.
  • Displays decrypted ping summaries with friend name, coordinates, dimension, and distance.
  • Adds clickable [Add waypoint] actions to friend ping messages.
  • Added .friends waypoint <friend> <x> <y> <z> <dim> so ping locations can be converted into Waypoints.
  • PlayerESP can now render remote friend ping markers even when the friend is not physically loaded nearby.
  • Friend ping markers support configurable ESP timeout, box color, tracer color, tracer thickness, label scale, and distance labels.
  • Added a Friend List setting/editor UI for managing friends from ClickGUI/AltGUI-style settings screens.
  • Friend name checks are now case-insensitive and can reload from disk if the in-memory list is empty.
  • The friend file loader is more tolerant of older/plain text-ish friend list data.

PlayerESP Update

  • Expanded alert details for player enter/exit detection.
  • Enter/exit chat alerts now include shared detection details instead of just rough coordinates.
  • Detection details can describe whether a player was above/below or horizontally away, include distance, and include the detected position.
  • Friend ping markers from the Friends system now render as remote boxes, tracers, and optional labels.
  • Remote friend pings are skipped when the real player is already rendered nearby, preventing duplicate markers.
  • Player enter range webhook payloads now include richer detection context and detailed target equipment.

Antisocial Update

  • Auto-leave messages now use shared player-detection formatting.
  • Disconnect details include the detected player, your position context, relative direction/distance, and detected coordinates.
  • Command-mode disconnects now mark expected disconnect context so webhook/unexpected-disconnect handling can distinguish deliberate leaves from real problems.

WebhookAlert Update

  • Player-enter-range webhooks now use the shared detection-details formatter.
  • Discord webhook messages include better position context rather than only a raw coordinate/distance pair.
  • Expected disconnects from AutoLeave/Antisocial are filtered so deliberate safety leaves do not look like unexpected disconnects.

AutoFly Update

  • Crosshair status can now show ETA for planned routes.
  • ETA is calculated from remaining path distance and current travel speed.
  • ETA display supports seconds, minutes/seconds, and hours/minutes formatting.

Waypoints Update

  • Added a crosshair line-distance readout for waypoint lines.
  • When you look near a visible waypoint line, the distance can be displayed under the crosshair.
  • The readout uses the waypoint color and respects waypoint fade behaviour.
  • Waypoint line targeting now uses an angle-to-waypoint calculation instead of a simple boolean check.
  • Added command-side support so Friends can create persistent waypoints from received friend pings.

SpectatorMonitor Update

  • Expanded beyond pure spectator-mode tracking.
  • Can monitor visible player entities that are missing from the tab list.
  • Supports staff alerts loaded from local staff lists.
  • Better distinguishes actual tab/spectator changes from noisy entity state.

MobHealth Update & HealthTags Update

  • Added a scale slider for the health overlay.
  • Health rendering now scales through the shared EntityHealthRenderer.
  • Can optionally scale with name tag
  • HealthTags no longer tries to tag the local player.

AutoBuild Update

  • Added helper methods to enumerate available template names.
  • Added template selection by name, making scripted or UI-driven template switching easier.
  • Added command plumbing through AutoBuildCmd.

ClientChatOverlay Update

  • Added support for clickable component actions inside overlay-rendered chat.
  • Clickable [Add waypoint] friend ping actions can run Wurst commands from the overlay.
  • Friend ping transport messages are detected and suppressed from user-facing chat noise.
  • Overlay wrapping now keeps enough text/style information to support click targets.

CoordLogger Update

  • Updated alongside the newer friend/waypoint and inventory/search workflows.
  • Better fits the current command/settings plumbing.

ChestSearch Update

  • Refined chest database/search behaviour and GUI integration.
  • Slot highlighting path works with newer inventory/search tooling.

EnchantmentHandler Update

  • Can highlight slots in the inventory.
  • Can illustrate entries by icon.

ItemESP Update

  • Can show optional item tags above dropped items.
  • Tags can include item icons and stack counts.
  • Faraway item piles can be aggregated by distance to reduce visual noise.

ItemHandler Update

  • Expanded crafted-entity detection to include boats, rafts, paintings, glow item frames, and selected minecarts.
  • Can now show owned entities and projectiles.

MobESP Update

  • Added special tracers for the mob that last damaged you.
  • Added special tracers for charging creepers.

NbtSizeCounter Update

  • Expanded from a container NBT/payload counter into broader item/chunk visibility tooling.
  • Can cover dropped-item labels, per-chunk floor-item totals, and packet-size estimates.

OppStats Update

  • Records recent observed equipment changes.
  • Shows equipment-change history in the detailed player view instead of only keeping the current snapshot.

PearlESP Update

  • Can now show who owns the pearl which applies a fixed tag on stasis chambers and a following tag on thrown pearls.
  • Better information on where the Pearl was detected in chat, including the owner.

RoofESP Update

  • Fixed sticky-area mode so it re-anchors correctly when you move outside the selected scan radius.

Other

Upstream Merge

  • Includes Gradle/build configuration updates and dependency metadata changes.
  • Added upstream AttributeSwap hack and associated gametest coverage.
  • Added WurstMixinPlugin and BadOptimizations lightmap compatibility support for Fullbright.
  • Added BBEMod compatibility utility code.
  • Updated translation files and mod metadata.

Disconnect Context Update

  • Added shared disconnect/detection context formatting used by Antisocial, PlayerESP, and WebhookAlert.
  • Expected disconnects can now carry pending details and be consumed by later disconnect handling.
  • Auto-leave style disconnects can include mode, self position, detected player details, and timestamp.

Command And Suggestion Plumbing

  • Server search and command auto-complete plumbing were expanded for newer commands and hacks.
  • .friends is categorized cleanly as Friends in command presentation.
  • .friends ping, .friends waypoint, and AutoBuild command helpers are now part of the newer command flow.

Chat Routing Infrastructure

  • Client chat overlay now preserves wrapped formatted text well enough to support clickable command/url regions.
  • Overlay click handling can run Wurst commands or confirm URL opens.
  • Friend ping transport suppression prevents encrypted ping payloads from polluting the visible overlay.

Packet And Mixin Infrastructure

  • Added PacketDecoderMixin so NBTFilter can inspect/drop dangerous raw clientbound packet buffers earlier.
  • Mixins and access widened paths were updated through the upstream merge.
  • Additional mixin support landed for packet filtering, GUI overlays, rendering compatibility, entity tracking, and hand/item rendering changes.

Recommended Defaults

  • Recommended default settings were updated for the newer NBTFilter and related safety defaults.
  • Friend settings and other updated hacks now have more complete saved-setting support.

NiceWurst Update

  • AntiProjectile
  • AttributeSwap
  • EntityControl
  • MobOwners
  • InstantCommand
  • JoinDrop
  • StasisDetector
  • PotESP
  • SuperInstaMine
  • NBTFilter
  • NoGoZone
  • SkyBuildESP
  • SourceFill
  • FunCreepers
  • ProjectileOwner

Documentation/Wiki

Метаданные

Канал релиза

Release

Номер версии

0.55

Загрузчики

Fabric

Версии игры

26.1–26.1.2

Загрузок

489

Дата публикации

1 нед. назад

Загрузил

ID версии

Главная