
NiceWurst
NiceWurst is a non-cheating, utility-focused version of Wurst 7 CevAPI for Minecraft 1.21.11 & 26.1.x. It keeps the customization and utility tools of Wurst, removes all cheating behavior but adds all the new features of the CevAPI fork.
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NiceWurst 7.54-CevAPI-MC26.1.2 v0.55
Release1 нед. назад
Список изменений
New Hacks
AntiProjectile Added
- Punches back incoming
FireballandShulkerBulletentities before they hit you. - Predicts whether a projectile is actually travelling toward you before attacking it.
- Includes optional silent aim, swing, range, cooldown, and inventory-ignore controls.
AttributeSwap Added
- Upstream-added combat utility for automatically swapping attributes/equipment around selected mechanics.
- Includes new gametest coverage for attribute-swap behaviour.
EntityControl Added
- Lets you control rideable entities without needing the usual saddle/control requirements.
- Exposes separate controls for saddle enforcement, jump-strength enforcement, and mounted-control enforcement.
MobOwners Added
- Appends ownership information to tamed mobs, horses, and optionally projectiles.
- Resolves player names when possible.
- Can fall back to shortened UUIDs when the owner cannot be resolved.
InstantCommand Added
- Runs a configured command immediately after joining a server.
- Supports configurable commands-per-tick.
- Strips optional leading slashes so the command can be pasted naturally.
JoinDrop Added
- Drops selected item types shortly after joining a server.
- Can target shulkers, bundles, book-and-quills, or everything with all-mode enabled.
- Can automatically disable itself after finishing.
StasisDetector Added
- Searches for likely ender-pearl stasis chambers by scanning for soul sand or soul soil with bubble columns above them.
- Supports Overworld and End scanning.
- Includes ESP/tracers and optional chat or sound alerts.
PotESP Added
- Finds suspicious decorated pots and highlights them with ESP and tracers.
- Reads full container data so hacked or malformed decorated pots can still be detected.
- Supports optional chat and sound alerts.
SuperInstaMine Added
- Attempts to instantly mine blocks with packet spam and optional multi-block patterns.
- Supports whitelist/blacklist block lists, direction modes, tool checking, and render overlays.
FunCreepers Added
- Turns creeper explosions into a colorful fireworks-style effect.
- Can spawn fireworks, confetti-like particles, and sparkle effects.
- Can optionally replace the normal explosion sound.
NbtFilter Added
- Filters dangerous NBT, item-stack, entity-metadata, block-entity, bundle, and chunk packets.
- Can quarantine bad chunks and bad entities so follow-up packets keep getting blocked instead of re-triggering the same trap.
- Added raw packet decode protection so oversized/dangerous clientbound packets can be dropped earlier in the network path.
- Added Escape Mode and hard quarantine controls for severe chunkban situations.
- Can sanitize embedded chunk block-entity records, strip dangerous records while preserving terrain, and optionally allow safe terrain/light/block updates for bad chunks.
- Includes configurable limits for chunk size, block entity NBT, item stack NBT/components, suspicious packet size, bundle inspection, item-stack carrier packets, entity metadata, and fail-closed exception handling.
NoGoZone Added
- Creates areas that you can leave but cannot re-enter.
- Renders each no-go area as a marked box or octahedron.
- Pushes you back out if you cross into a protected zone again.
SkyBuildESP Added
- Scans high-altitude builds in supported dimensions.
- Highlights suspicious blocks above a configurable Y limit.
- Supports Overworld/End filtering and optional alerts.
SourceFill Added
- Finds nearby water and lava source blocks and highlights them with separate configurable water/lava colors.
- Can automatically fill source blocks using whitelisted blocks from your hotbar or inventory.
- Supports through-wall placement logic for reachable source blocks.
- Can optionally auto-break the placed fill block after filling the source.
- Includes range, liquid type, block whitelist, ESP style, fill/outline opacity, tracer flash, and swing-hand settings.
- Can disable highlighting altogether
ProjectileOwner Added
- Adds a ownership label to thrown entities
Modified Hacks
Friends Update
- Completely revamped the friends system from a simple name list into a coordination/tracking feature.
- Added friend join alerts when friends join your current server or are already online when you connect.
- Added encrypted friend pings that whisper compact coordinate payloads to online friends.
- Supports manual
.friends pingto all online friends or.friends ping <name>for a specific friend. - Added Auto ping, which periodically shares your encrypted coordinates with online friends on the same server.
- Added a shared ping password setting used to encrypt/decrypt friend location pings.
- Added two-way communication so a manual ping can automatically receive one reply ping without chaining forever.
- Received pings are hidden from normal chat routing so the raw transport messages do not clutter chat.
- Displays decrypted ping summaries with friend name, coordinates, dimension, and distance.
- Adds clickable
[Add waypoint]actions to friend ping messages. - Added
.friends waypoint <friend> <x> <y> <z> <dim>so ping locations can be converted into Waypoints. - PlayerESP can now render remote friend ping markers even when the friend is not physically loaded nearby.
- Friend ping markers support configurable ESP timeout, box color, tracer color, tracer thickness, label scale, and distance labels.
- Added a Friend List setting/editor UI for managing friends from ClickGUI/AltGUI-style settings screens.
- Friend name checks are now case-insensitive and can reload from disk if the in-memory list is empty.
- The friend file loader is more tolerant of older/plain text-ish friend list data.
PlayerESP Update
- Expanded alert details for player enter/exit detection.
- Enter/exit chat alerts now include shared detection details instead of just rough coordinates.
- Detection details can describe whether a player was above/below or horizontally away, include distance, and include the detected position.
- Friend ping markers from the Friends system now render as remote boxes, tracers, and optional labels.
- Remote friend pings are skipped when the real player is already rendered nearby, preventing duplicate markers.
- Player enter range webhook payloads now include richer detection context and detailed target equipment.
Antisocial Update
- Auto-leave messages now use shared player-detection formatting.
- Disconnect details include the detected player, your position context, relative direction/distance, and detected coordinates.
- Command-mode disconnects now mark expected disconnect context so webhook/unexpected-disconnect handling can distinguish deliberate leaves from real problems.
WebhookAlert Update
- Player-enter-range webhooks now use the shared detection-details formatter.
- Discord webhook messages include better position context rather than only a raw coordinate/distance pair.
- Expected disconnects from AutoLeave/Antisocial are filtered so deliberate safety leaves do not look like unexpected disconnects.
AutoFly Update
- Crosshair status can now show ETA for planned routes.
- ETA is calculated from remaining path distance and current travel speed.
- ETA display supports seconds, minutes/seconds, and hours/minutes formatting.
Waypoints Update
- Added a crosshair line-distance readout for waypoint lines.
- When you look near a visible waypoint line, the distance can be displayed under the crosshair.
- The readout uses the waypoint color and respects waypoint fade behaviour.
- Waypoint line targeting now uses an angle-to-waypoint calculation instead of a simple boolean check.
- Added command-side support so Friends can create persistent waypoints from received friend pings.
SpectatorMonitor Update
- Expanded beyond pure spectator-mode tracking.
- Can monitor visible player entities that are missing from the tab list.
- Supports staff alerts loaded from local staff lists.
- Better distinguishes actual tab/spectator changes from noisy entity state.
MobHealth Update & HealthTags Update
- Added a scale slider for the health overlay.
- Health rendering now scales through the shared
EntityHealthRenderer. - Can optionally scale with name tag
- HealthTags no longer tries to tag the local player.
AutoBuild Update
- Added helper methods to enumerate available template names.
- Added template selection by name, making scripted or UI-driven template switching easier.
- Added command plumbing through
AutoBuildCmd.
ClientChatOverlay Update
- Added support for clickable component actions inside overlay-rendered chat.
- Clickable
[Add waypoint]friend ping actions can run Wurst commands from the overlay. - Friend ping transport messages are detected and suppressed from user-facing chat noise.
- Overlay wrapping now keeps enough text/style information to support click targets.
CoordLogger Update
- Updated alongside the newer friend/waypoint and inventory/search workflows.
- Better fits the current command/settings plumbing.
ChestSearch Update
- Refined chest database/search behaviour and GUI integration.
- Slot highlighting path works with newer inventory/search tooling.
EnchantmentHandler Update
- Can highlight slots in the inventory.
- Can illustrate entries by icon.
ItemESP Update
- Can show optional item tags above dropped items.
- Tags can include item icons and stack counts.
- Faraway item piles can be aggregated by distance to reduce visual noise.
ItemHandler Update
- Expanded crafted-entity detection to include boats, rafts, paintings, glow item frames, and selected minecarts.
- Can now show owned entities and projectiles.
MobESP Update
- Added special tracers for the mob that last damaged you.
- Added special tracers for charging creepers.
NbtSizeCounter Update
- Expanded from a container NBT/payload counter into broader item/chunk visibility tooling.
- Can cover dropped-item labels, per-chunk floor-item totals, and packet-size estimates.
OppStats Update
- Records recent observed equipment changes.
- Shows equipment-change history in the detailed player view instead of only keeping the current snapshot.
PearlESP Update
- Can now show who owns the pearl which applies a fixed tag on stasis chambers and a following tag on thrown pearls.
- Better information on where the Pearl was detected in chat, including the owner.
RoofESP Update
- Fixed sticky-area mode so it re-anchors correctly when you move outside the selected scan radius.
Other
Upstream Merge
- Includes Gradle/build configuration updates and dependency metadata changes.
- Added upstream
AttributeSwaphack and associated gametest coverage. - Added
WurstMixinPluginand BadOptimizations lightmap compatibility support for Fullbright. - Added BBEMod compatibility utility code.
- Updated translation files and mod metadata.
Disconnect Context Update
- Added shared disconnect/detection context formatting used by Antisocial, PlayerESP, and WebhookAlert.
- Expected disconnects can now carry pending details and be consumed by later disconnect handling.
- Auto-leave style disconnects can include mode, self position, detected player details, and timestamp.
Command And Suggestion Plumbing
- Server search and command auto-complete plumbing were expanded for newer commands and hacks.
.friendsis categorized cleanly as Friends in command presentation..friends ping,.friends waypoint, and AutoBuild command helpers are now part of the newer command flow.
Chat Routing Infrastructure
- Client chat overlay now preserves wrapped formatted text well enough to support clickable command/url regions.
- Overlay click handling can run Wurst commands or confirm URL opens.
- Friend ping transport suppression prevents encrypted ping payloads from polluting the visible overlay.
Packet And Mixin Infrastructure
- Added
PacketDecoderMixinso NBTFilter can inspect/drop dangerous raw clientbound packet buffers earlier. - Mixins and access widened paths were updated through the upstream merge.
- Additional mixin support landed for packet filtering, GUI overlays, rendering compatibility, entity tracking, and hand/item rendering changes.
Recommended Defaults
- Recommended default settings were updated for the newer NBTFilter and related safety defaults.
- Friend settings and other updated hacks now have more complete saved-setting support.
NiceWurst Update
- AntiProjectile
- AttributeSwap
- EntityControl
- MobOwners
- InstantCommand
- JoinDrop
- StasisDetector
- PotESP
- SuperInstaMine
- NBTFilter
- NoGoZone
- SkyBuildESP
- SourceFill
- FunCreepers
- ProjectileOwner
Documentation/Wiki
- Updated wiki/documentation remains available here: https://github.com/cev-api/Wurst7-CevAPI/wiki
Метаданные
Канал релиза
Release
Номер версии
0.55
Загрузчики
Fabric
Версии игры
26.1–26.1.2
Загрузок
489
Дата публикации
1 нед. назад

