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Моды/Get Creative
  • Get Creative 1.21.1-2.7

    release7 июня 2026 г.

    Fix crash when hovering Handle item tooltips

    Fix crash when trying to use an Empty Breeze Whirler on a Breeze Spawner

    Tweaked config tooltips to only show base Create fan processing types as disabled, which avoids issues with mods whose fan processing type used a non-standard lang key format and hardcoded non-tag-based catalysts.

  • Get Creative 1.21.1-2.6

    release3 июня 2026 г.

    [!] Tweaked the dummy/showcase Precision Assembly recipe which provides an alternate recipe for crafting Precision Mechanisms, so that it won't clash with the normal recipe when Arms are allowed to perform Deploying steps

    Allowed Mechanical Arms to handle Deploying recipes

    • By default, they can perform Deploying sequenced assembly steps, but not standalone Deploying recipes
    • Can configure if Deploying sequenced assembly steps should show the Mech. Arm instead of the Deployer, or alternate. (off by default)

    Expanded config-documenting tooltips beyond just disabled contraption actors

    • Should now support a variety of Create and Get Creative config options, as an expandable tooltip section

    Added a config option for "deterministic" Mechanical Saw processing

    • When enabled, unfiltered Saws will always try to prioritise strip wood, cut planks, or make stairs; instead of cycling through every result

    Mechanical Arms can now fluidly swap between different input items depending on what its assembly target needs next (configurable)

    Added particles to Precision Assembly for parity with Deploying

    Fixed custom Mysterious Conversion recipe parsing, now allows stack size and item tags

    Fixed issue with Haunted Cogwheels randomizing after being deserialized, wrongly causing overstress

    Fixed issue with Capsules not being placed by Deployers at the correct position

    Fixed crash with Control Seats trying to calculate rotation/signal in an incorrect context

  • Get Creative 1.21.1-2.5

    release6 мая 2026 г.

    Added the Gramophone:

    • when added to a Turntable, turns it into a music player like a Jukebox
    • the playback speed (pitch) of the music disc is affected by the Turntable's rotation speed

    Added the Glue Cleaner:

    • when given a redstone signal, it removes any super glue entities in front of it

    The Glue Spreader and Glue Cleaner now highlight super glue entities in front of them, even when not holding Super Glue.

    Fixed crash with some unknown mod(s) when trying to get registries inside a lambda

    Fixed issue with Haunted Cogwheels randomly popping off in incorrect contexts

    Fixed some issues that didn't affect current content but were printing log warnings

    Minor tweak to how Capsule items are displayed in recipe viewers

    Added an optional tooltip to block items whose contraption actors have been disabled

  • Get Creative 1.21.1-2.4

    release29 апреля 2026 г.

    Tweaked balance of the Haunted Cogwheel (requires config regen)

    Fixed crash & duplication issue with the Lectern Controller when using Sable

    Improvements to the Industrial Fan

    • Correctly shows up as a recipe catalyst for fan processing categories in recipe viewers
    • Has a customized version of the Encased Fan's ponder
    • Provides a higher amount of thrust on Sable contraptions than the Encased Fan
    • Fixed issue with it not correctly scanning its full area of effect for processable blocks
  • Get Creative 1.21.1-2.3

    release27 апреля 2026 г.

    Added the Control Seat

    • when sitting in the Control Seat, looking around will emit analog redstone signals in each direction, corresponding to the pitch and yaw

    Hinge Bearing can now only be disassembled in the neutral state, to prevent misclicks

    Handles now play their door sounds when placed in-world, when clicked or powered by redstone

    Fixed Mysterious Recipe registry and made it data-driven

    Fixed serialization issue with multiple value panels

    Fixed Glue Spreader and Encapsulator missing data files (loot tables and mineable tags)

  • Get Creative 1.21.1-2.2

    release24 апреля 2026 г.

    Added translation for the in-game config editor

    Fixed Industrial Fan crashing due to bypassing an important Sable mixin

    Fixed Mechanical Arm being able to select invalid blocks as assembly targets

    Fixed issue with Mechanical Arm overriding the Funnel's take-only behaviour to assembly-only

  • Get Creative 1.21.1-2.1

    release23 апреля 2026 г.

    Fixed crash when run without JEI or a mod that simulates JEI such as TMRV

    Fixed crash when a couple addons tried to register actors before Get Creative's startup config was loaded. It should now fail gracefully with a log warning, and those specific addons are set to load after Get Creative, pending a better solution.

  • Get Creative 1.21.1-2.0

    release22 апреля 2026 г.

    Construction Destruction

    Added the Glue Spreader

    • when powered by redstone, blocks in front of adjacent Glue Spreaders are glued together. Inspired by the Welder from Infinifactory

    Added the Encapsulator

    • when powered by redstone, connected blocks in front of the Encapsulator are stored into a placeable Capsule item. (as if assembling a contraption)

    Updates to Precision Assembly

    • recipes can now require the arm uses its held item in the recipe. If "keep_held_item" is set to true, the item is not consumed
    • replaced the previous placeholder recipes
    • the player can now manually right-click an item into its hand

    Updates to the Clockwork Motor

    • significantly improved its efficiency (how much wind-down time you get per wind-up time) and made it configurable
    • improved UX (placement rotation, overstress handling)

    Updates to the Hinge Bearing

    • added a value panel for configuring the opening angle
    • added a value panel for configuring if the hinge should only be allowed to open in one direction
    • the value panel which is displayed can be cycled with a switch on the bottom of the block

    Added ponders for Precision Assembly, the Glue Spreader, and the Encapsulator

    Added a new config option for contraption actors which are only allowed to function while moving down

    Give the haunted cogwheel a special item model to make it clearly visible what it is

    Plus various fixes

  • Get Creative 1.21.1-1.2

    release12 апреля 2026 г.

    Updated to target Create 6.0.9, fixing some issues Improved Precision Assembly visuals for recipe viewer categories Fixed Precision Assembly to support Depots in addition to Belts

  • Get Creative 1.21.1-1.1

    release12 апреля 2026 г.

    Fixed Haunted Cogwheel model

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