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Моды/Apocalypse Rebooted
  • Apocalypse Rebooted 1.20.1-3.10.9-r

    release16 мая 2026 г.

    1.20.1-3.10.9

    • Updated min required Crust and Forge version.
    • Fixed Call of The Shadows event sometimes triggering when players are in vehicles.
    • Fixed missing sound event subtitle for Grump rage.
    • Removed redundant API annotation "MethodsReturnNonnullByDefault".

    1.20.1-3.9.8

    • Updated min required Crust version.
    • Added new block, Wet Torch
      • Added config option for fizzling out vanilla torches when it rains
    • Added new sub-feature for acid rain, "world degradation"
    • Configurable list of blocks that transform when exposed to acid rain
      • Added block Dead Grass
      • Added block Dead Plant
      • Added misc config options related to acid rain
    • Added some compat for RyoamicLights.
    • Added config option for denying sleep during full moon nights.
    • Added environment list config option for better control over where lunar siege mobs can and can't spawn.
    • Added config options for enchanting living entities' equipment when they spawn
    • Some internal cleanup
  • Apocalypse Rebooted 1.20.1-2.8.8-r

    release5 мая 2025 г.
    • Difficulty HUD is now hidden when debug info is displayed (F3 mode)

    • Usage of vanilla sound events by Apocalypse have now been replaced with custom sound events and subtitles to allow for better datapack customization (with a few exceptions)

    • Fixed a server-side crash when server is stopping (issue #18)

  • Apocalypse Rebooted 1.20.1-2.7.8-r

    release14 апреля 2025 г.

    Fixed NPE crash on server startup (issue #15)

  • Apocalypse Rebooted 1.20.1-2.6.8-r

    release28 марта 2025 г.
    • Fixed some crashes related to missing target null-checks in the AI of some full moob mobs
  • Apocalypse Rebooted 1.20.1-2.5.8-r

    release27 февраля 2025 г.
    • All the mod's configs (except server/world config) have been completely rewritten using Crust's config API
    • Added a bunch of new config settings
    • Fixed difficulty hud renderer offsets breaking and not making any sense
    • Added optional boss-bar Y render offset for difficulty hud renderer
    • Fixed player difficulty not being copied over and updated properly when the player dies or comes back from The End when in creative mode
    • Made some changes to Dynamic Trap (now omni-directional, which affects the AoE)
    • Increased sound volume for Seeker and Destroyer
    • Reworked internal event system; players can now have multiple Apocalypse events running at once
    • Fixed explosion calculators for Seeker and Destroyer being wonky
    • Breecher explode-block targets are now in a config block list rather than a block tag
    • Tweaked some default values in the mob buffing config
    • Fixed keybind for descending when riding a Grump not updating correctly
    • Fully implemented "Midnight Steel Armor", a new armor set that changes stats periodically during full moon nights
    • Added new Apocalypse event "Call of The Shadows"
    • Added new mob "Shadefiend"
    • Fearwolf now applies slowness effect on attack instead of blindness
    • Added config options for reducing or resetting player difficulty upon death
    • Reworked acid rain rendering to be more compatible with other mods, such as Serene Seasons
    • Added config option for "Acid Snow" (basically makes the acid rain affect cold biomes as well)
    • Added config option for disabling Apocalypse event start messages
    • Fully implemented "Grump Interact" keybinding (lets the player launch a hook when riding a Grump)
    • Tamed grumps now display a death message in chat when killed, like other tamed creatures
    • Fixed players getting kicked on dedicated servers for flying when riding a Grump
    • Acid Rain event now only triggers in the overworld
    • Some translation changes to US english
    • Added config option to allow all living beings to be damaged from acid rain, not just players
    • And probably more things I may have forgotten about; be sure to browse the configs!
  • Apocalypse Rebooted 1.20.1-1.4.7-r

    release26 августа 2024 г.
    • TrapRecipe now return ItemStack.EMPTY as result stack rather than null

    • Removed TheOneProbe compatibility

    • Reworked "mob starting difficulty" config section to be more intuitive

    • Lowered Fearwolf movement speed modifiers for idle walking and melee attack

    • Fearwolves can now spawn on any ground block that is in the minecraft:animal_spawnable_on tag

    • Added small smoke effect to Dynamic Trap to better indicate when it is assembling a trap

  • Apocalypse Rebooted 1.20.1-1.4.6-r

    release21 июня 2024 г.
    • Fixed game crashing if it starts raining before the server has properly finished starting up
  • Apocalypse Rebooted 1.20.1-1.4.5-r

    release15 июня 2024 г.
    • Fixed TrapRecipe.Serializer.toNetwork() wrongly using NonNullList, resulting in players getting disconnected from dedicated servers when trying to join.

    • Nerfed Grump rage speed modifier

    • Tweaked some client default config values

  • Apocalypse Rebooted 1.20.1-1.3.5-r

    release25 мая 2024 г.
    • Added new contraption "Dynamic Trap"

    • JEI compat for Dynamic Trap

    • Fixed Destroyer not always looking the right way when attacking

    • Fixed Grump using LookAtOwnerGoal when not supposed to

    • Fixed midnight steel block and lunar sensor not being in the intended minecraft:blocks/mineable tags

    ------------------ API ------------------

    • Some refactoring

    • Accessibility to the BaseTrapAction class and the BaseTrapAction Forge registry

  • Apocalypse Rebooted 1.20.1-1.2.4-r

    release18 мая 2024 г.
    • Fixed Seeker not getting one-shot killed by reflected seeker fireballs

    • Fixed Destroyer not taking damage from reflected fireballs

  • Apocalypse Rebooted 1.19.2-1.1.4-r

    release18 мая 2024 г.
    • Fixed Grump targeting logic when tamed

    • Fixed Fearwolves not spawning

  • Apocalypse Rebooted 1.20.1-1.1.4-r

    release18 мая 2024 г.
    • Ported to 1.20.1

    • Fixed Grump target logic when tamed

    • Fixed Fearwolves not spawning

  • Apocalypse Rebooted 1.19.2-1.0.4-r

    release10 июня 2023 г.
    • Fixed difficulty increasing even if max is reached

    • Fixed being able to block Grump hooks regardless of where the player looks while blocking

    • Made the Breecher's AI a bit more interesting

    • Tweaked a few default config settings

    • Added new rage mode for Grumps

  • Apocalypse Rebooted 1.16.5-1.0.0-r

    release10 июня 2023 г.

    FIRST STABLE RELEASE

    • Added config option for previously undocumented feature that pauses the day-night cycle when no players are online

    • Added config option for various armor mobs can spawn with depending on difficulty

    • Fixed acid rain event and thunderstorm event fighting over priority

    • Made the Apocalypse debug command less terrible

    • Added new config option for mobs that should only start spawning when the nearest player is at X difficulty level.

    • Lunarium Ingot and Soul Fragment have been renamed and retextured (now called Midnight Steel Ingot and Fragmented Soul)

    • Added "midnight steel block"

    • Added new advancements

    • Added optional logic for Destroyers to try and destroy their target player's respawn point

    • Fixed full moon ghasts' NBT not always being read properly

    • Fixed rain damage bug in multiplayer

    • Acid rain has been remade into an event rather than something that happens whenever it rains

    • Improved Grump's fishhook precision

    • Fixed Grump target logic

    • Finished implementing the Fearwolf

    • Finished mob armor handler

    • Grumps can be tamed with Fatherly Toast

    • Fatherly Toast can now be obtained more easily, in the form of dungeon loot

    • Full moon mobs now properly despawns if their target player dies, if enabled

    • Full moon ghasts now try spawning in the air in dimensions with no ceiling to avoid getting stuck

    • Creepers spawning with potion buffs from Apocalypse will no longer create lingering clouds granting "infinite" buffs

    • Made the Ghost and Grump's movement a bit more sluggish

    • Made the difficulty text in the HUD translatable

    • WIP Ghost freezing - Not implemented in any meaningful way

    • And maybe more fixes I have forgotten about

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Minecraft: Java Edition

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Опубликован:3 года назад
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