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TAA69

TAA69

Temporal Anti-Aliasing without smearing

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This shader runs TAA 4x. This allows it to achieve quality comparable to SSAA 4x while fully refreshing frame data over just 4 frames.

This shader uses multi-layer history buffer for TAA, allowing it to blend in previous frame data without smearing it over time.

Blah blah blah you know Porsche? This shader works exactly as the clutch in that supercar.

TAA vs NO AA

Distant Horizons supported!11

DH Support

As always, you can come cry to my Discord server if something doesnt work.

Совместимость

Minecraft: Java Edition

Платформы

Сведения

Лицензия:
Опубликован:2 месяца назад
Обновлён:1 месяц назад
ID проекта:
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