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Шейдеры/Simply Upscaled
Simply Upscaled

Simply Upscaled

A very Vanilla high performance shader with live Texture Upscaling/Filtering and optional shadows. Configurable subtly enhanced vanilla feel.

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  • Simply Upscaled (v0.4.5)

    release20 сентября 2025 г.

    removed Distant Horizons Shadow programs, to fix the buggy mess they make on recent iris/dh versions

    -reupload due to wring version being uploaded

  • Simply Upscaled (v0.4.4)

    beta12 сентября 2025 г.

    -Fixed flickering in Pom

    -Fixed flickering in the CTM/POM-Fix 3D Material Transitions (this effect -shown in another shader - https://youtu.be/JHsItRXDM7k?si=AUHF-1dYAov6QD4_)

    -Fixed mobs lighting in Nether

  • Simply Upscaled (v0.4.3)

    beta15 августа 2025 г.

    -POM (3D Textures) with the CTM/POM-Fix

    -This version is Iris Only until I figure out why Optifine doesn't like it, there's no good reason for it not to be able to work on Optifine

  • Simply Upscaled (v0.4.2)

    beta11 июня 2025 г.

    -pixel locked shadows option in 'testing' menu

    -nether: front page has a page for Dimensions, and all the nether stuff is adjustable.

    -pulsing lights in the nether are now defaulted off

    -over 500 missing option labels added to be more readable

  • Simply Upscaled (v0.4.1)

    beta2 мая 2025 г.

    -shadow culling options to increase fps by disabling shadows by entity type

    -sun angle adjustments

    -fixed non-directional lighting being bright underground

    -minor bug fixes

  • Simply Upscaled (v0.4.0)

    beta22 апреля 2025 г.

    -flashlight option can now use resource packs to choose the texture you want. Make your own! (i'll link a template when it passes review) /resourcepacks/flashlight-template-for-simply-upscaled/versions

    -pixel-locked shadows are in the 'Testing' menu, if you want to try them out & give feedback

    -Menu Clean-Up: a lot of tool-tips etc added. Sice this shader has been pretty steady for a while i want to finish this off incrementallly

  • Simply Upscaled v0.3.6

    beta5 февраля 2025 г.

    horror flashllght option. see video here: https://youtu.be/qyR7as91wcI?si=4x7vCxDUgZfGCYsF

  • Simply Upscaled v_0.3.5

    beta1 августа 2024 г.

    Minecraft 1.12.2 support, the only thing missing in 1.12.2 is upscaling on mobs, it works on terrain.

    added 'Potato Shadows' preset to try to do the fastest shadows I can for low end PCs, will try to do even faster later

    bug fixes, including SSS out of shadow map range that was messed up and when shadows off was messed up

  • Simply Upscaled v_0.3.2

    beta15 июля 2024 г.

    better performing shadow options for Low Computers, like shadow distance of 20 with shadow distort off and shadow fade on

    many more shadow distance numbers

    shadow distance slider actually saves fps now

    added more minimum ambient light to nether but it pulses for a spooky effect. i'll make this optional later

    in Testing menu: some volumetric clouds that i probably need to have run at lower resolution to run faster

  • Simply Upscaled v_0.2.7

    alpha10 июля 2024 г.

    fixed that hole in the world that can happen if flying through Distant Horizons too fast

  • Simply Upscaled v_0.2.6

    alpha4 июля 2024 г.

    godrays standard in Cartoon & Fancy presets

    god ray options and options menu

    borders are more adjustable

  • Simply Upscaled v_0.2.4

    beta28 июня 2024 г.

    Distant Horizons support

    (better dh shadows to come)

    Testing Godrays

  • Simply Upscaled v_0.1.8

    beta22 июня 2024 г.

    better upscaling on players, entites, and dropped items, no more black edges or holes

    cartoon profile

  • Simply Upscaled v0.1.6

    alpha21 июня 2024 г.

    hopefully working on intel and AMD again.. let me know

    -hand held Torch light, with 3D texture lighting Option

  • Simply Upscaled v_0.1.5

    alpha20 июня 2024 г.

    crashes on Intel, will fix soon added:

    much fuller and better pbr support that takes advantage of every labpbr texture channel. (except no pom yet) including rain wetness support

    integrated soft lighting on leaves

    fixed holes in Upscaled hand held items and dropped items, but Upscaled vanilla swords still look ugly, that's for later. will reenable alpha blending on entities later.

    lots of shadow filtering options

    should still work on everything, if not please let me know and I'll fix it

    more to come soon

  • Simply Upscaled v_0.1.0

    beta18 июня 2024 г.

    optional borders, improvements to Pbr lighting

  • Simply Upscaled v_0.0.8

    alpha18 июня 2024 г.

    added:

    -optional shadow filtering: blurry edges or crisp

    -mob damage color indication

  • Simply Upscales v_0.0.7

    beta17 июня 2024 г.

    PBR support, sunsets, more customizations!

  • Simply Upscaled v_0.0.5

    beta16 июня 2024 г.

    -fixed sunlight through the back of grass being too bright, now it's also adjustable!

    -added slight overexposure control for things like snow/sand in bright light

  • Simply Upscaled v_0.0.4

    beta15 июня 2024 г.

    hopefully intel and AMD support

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Minecraft: Java Edition

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Опубликован:2 года назад
Обновлён:8 месяцев назад
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