
PSX Shader NB
A non-bouncy fork of ckosmic's Minecraft PSX Shader
25.1K
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25.1K
43
PSX Shader NB
[1.2] - 24/03/2026
- Changed dynamic hand light falloff to linear, matching vanilla placed light distance
PSX Shader NB
[1.1] - 13/03/2026
- Added dynamic hand light support for held light sources (torches, lanterns, etc.)
- Light now updates continuously as you move, not just on block break/place
- Supports both main hand and off hand light sources
- Applied to terrain, entities, water, hand, and basic geometry shaders
PSX Shader NB
[1.0] - 11/04/2025
- initial release
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Опубликован:1 год назад
Обновлён:2 месяца назад
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