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Oct-Path

Oct-Path

Minecraft shaderpack with Octree-like acceleration structure for its raytracing

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  • Oct-Path v1.21

    release7 декабря 2025 г.
    • Completely fixed the issue where noise, flickering, and unnatural brightness were noticeable when viewed through translucent blocks such as water and stained glass
    • Copper bulbs and furnaces are now supported emission with custom emission colors
    • Fixed an issue where the setting for adjusting the intensity of transmitted light tinting through translucent blocks such as stained glass was not set to the appropriate intensity
  • Oct-Path v1.20

    release3 сентября 2025 г.
    • Added the moon to the night sky, along with moonlight as light source (including a moon phase system)
    • Nether portal is now supported emission, and has geometry definition for raytracing
    • Stairs now have accurate geometry definition for raytracing
    • Adjusted raindrop color to be a bit more subdued
    • The change of sky color when rainy is now correctly applied in reflections
    • Fixed an issue where some textures used by ray tracing did not apply as intended when using resource packs with resolutions other than 16x
    • When the weather is raining, the brightness of the sun, moon, and stars will be darker
    • Comprehensively revised underwater visibility
      • Fixed an issue where water colors were not being applied properly at depths where lightmap became 0 in water
      • Adjusted the contrast looking up from underwater through the water surface
      • Adjusted the brightness of player's hands or held items in water to match the surrounding scene
  • Oct-Path v1.11

    release27 июня 2025 г.
    • The accumulation of ray tracing by temporal filter is now capped
      • This not only improves the responsiveness of the ray tracing rendering to changes in brightness, but also significantly reduces the noise caused by ray tracing
    • Sun's orbit has been corrected from rising in the south and setting in the north to rising in the east and setting in the west
    • Fixed the stars that were fairly visible even during the day to only appear during the night
    • By correcting the calculation of voxelization coordinates, completely prevented the defect that things drawn by ray tracing (such as shadows) become doubled or disappear under certain conditions
  • Oct-Path v1.10

    release6 июня 2025 г.
    • Added translucent shadows and transmitted light tinting to translucent blocks such as stained glass
    • Added support for alpha-testing for texture in raytracing
    • Added support for doors and trapdoors with geometry
    • Added support for entity colors, such as when they are injured
    • Color of objects on land when viewed from underwater have been adjusted to the correct intensity by calculating underwater depth more accurately
    • Adjusted rain particle color to be more consistent between terrain and sky
    • Fixed incorrect geometry mapping of wall button
    • Fixed horizontal band-like noise that appeared on parts of the screen when the water surface took up most of the screen
    • Fixed sky color change in overworld when weather is rainy also affecting the sky in the Nether and End
    • When the weather is raining, the outdoor brightness will be slightly darker
  • Oct-Path v1.03

    release11 апреля 2025 г.
    • Fixed an issue where ray tracing did not work in some areas at the bottom of the screen when the bottom of the screen was the water surface
    • Added support for many missing cube and slab blocks
  • Oct-Path v1.02

    release2 апреля 2025 г.
    • Added support for some emissive blocks (not all are complete yet)
    • Stained glass now properly displays its texture instead of just displaying a single color
    • Fixed issue where water wavering would incorrectly affect other translucent blocks at the border between water and other translucent blocks
    • Fixed flickering of water surface at long distances
    • Fixed issue where extraneous texture atlases would flicker when particles overlapped water
  • Oct-Path v1.01

    release19 марта 2025 г.
    • Improved water
      • Water depth can now be calculated correctly
      • Brightness now matches the surroundings properly
      • The reflection of the sky was too subtle, so made it a bit stronger
    • Fixed one of the button mappings was ineffective
    • Fixed player's hands burying into surrounding objects
  • Oct-Path v1.00

    release6 марта 2025 г.

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Лицензия:Custom
Опубликован:1 год назад
Обновлён:6 месяцев назад
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