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Шейдеры/Noble Shaders
Noble Shaders

Noble Shaders

Using clever lighting techniques and powerful customization to create clean, immersive, and enjoyable visuals.

1.7M
646
  • Noble v1.9.2

    release22 мая 2026 г.
    • Added Underwater Bloom
    • Re-added Fog filter
    • Fixed Clouds seams
    • Fixed specular lighting on translucents
    • Improved Reflections and Refractions handling
    • Small optimizations
  • Noble v1.9.1

    release1 мая 2026 г.
    • Fixed Voxy compile errors
    • Fixed entities rendering on 26.x versions
    • Improved plants shading
  • Noble v1.9

    release29 апреля 2026 г.
    • Considerable performance improvements
    • Fixed Optifine lighting flickering issues
    • Fixed Mesa Linux incompatibility issues
    • Fixed Clouds rendering order
    • Fixed Voxy/DH depth ordering issues
    • Fixed SSS and Contact Shadows issues with Voxy/DH
    • Improved Ambient Occlusion performance and filtering
    • Improved Global Illumination
    • Improved Depth of Field
    • Improved sky light evaluation
    • Improved Shadows sampling
  • Noble v1.8.9

    release1 января 2026 г.
    • Performance improvements
    • Fixed DH translucent shadows
    • Fixed Voxy downscaled rendering
    • Fixed Fog overwriting translucents
    • Fixed GI denoising
    • Cleaned code
  • Noble v1.8.8

    release31 декабря 2025 г.
    • Fixed Contact Shadows
    • Updated copyright year
    • Cleaned code
  • Noble v1.8.7

    release30 декабря 2025 г.
    • Improved GI
    • Improved Depth of Field quality (!)
    • Tweaked Exposure levels
    • Tweaked Water waves
    • Fixed broken GI from v1.8.5
    • Fixed sky light integrations (darker shadows)
    • Fixed Depth of Field
    • Fixed Reflections accumulation
  • Noble v1.8.6

    release29 декабря 2025 г.
    • Added Voxy support
    • Added Contact Shadows
    • Added 1.20+ blocks to hardcoded SSS
    • Tweaked default color grading
    • Fixed and improved DH support
    • Massively cleaned code
  • Noble v1.8.5

    release21 декабря 2025 г.
    • Improved performance (lower fog quality)
    • Improved Sun / Moon rendering (less blinding)
    • Improved weather (rain, snow) lighting
    • Increased exposure
    • Set sky illuminance to monochrome (no blue tint)
    • Fixed Distant Horizons fog
    • Fixed AO temporal lag
    • Fixed enchantment glint showing through player hand
    • Fixed weather bug (introduced in v1.8.4)
  • Noble v1.8.4

    release31 октября 2025 г.
    • Added Depth Of Field chromatic aberration setting
    • Improved Water Fog and sky Refractions
    • Tweaked High profile
    • Fixed color clipping around sun
    • Fixed sky not being refracted
    • Cleaned code
  • Noble v1.8.3

    release16 июля 2025 г.
    • Added quality profiles (Potato, Light, Medium, High, Ultra, Render)
    • Fixed issues on Mesa drivers (GI not working, broken POM, night lighting)
    • Cleaned code
  • Noble v1.8.2

    release7 июля 2025 г.
    • Added Lens Flares
    • Added Glare (star-shaped)
    • Added Raytraced and Approximation Refractions
    • Improved performance
    • Improved Refractions
    • Improved settings menu
    • Cleaned code
  • Noble v1.8.1

    release6 июля 2025 г.
    • General performance improvements
    • Set default rendering scale to 1.0x
    • Tweaked settings menu look
    • Removed Refractions Steps option
    • Improved raytracer accuracy
    • Improved Fog visuals and performance
    • Improved Reflections filtering to minimize ghosting
    • Improved Clouds filtering to minimize ghosting
    • Improved Exposure to be more stable
    • Improved folder structure
    • Decreased default TAA strength
    • Increased default Aerial Perspective density
    • Fixed GI denoising
    • Fixed Aerial Perspective and Fog filtering on DH fragments
    • Fixed skylight leak indoors
    • Fixed bent normals on AO
    • Cleaned code
  • Noble v1.8

    release9 июня 2025 г.
    • Fixed Clouds cutoff issue
    • Fixed issues with À-Trous filter
    • Added setting to display entities in Render mode
    • Removed forced color grading LUT from Cel Shading option
    • Cleaned folder structure and removed unused textures
    • Cleaned code
  • Noble v1.7.9

    release12 марта 2025 г.
    • Removed Global Illumination scale option
    • Fixed Histogram debug view
    • Fixed color precision issues
    • Fixed crashes on Mesa Linux
    • Improved Bloom
    • Improved Global Illumination
    • Improved Clouds performance
    • Improved Color Grading and Exposure
  • Noble v1.7.8

    release16 февраля 2025 г.
    • Fixed Clouds jittering
    • Fixed crash with GI on Mesa Linux
    • Added temporal filtering to Reflections (less noise)
    • Improved Bloom
    • Improved Exposure (more stable)
    • Improved performance (using compute shaders)
    • Changed default TAA strength (0.8 -> 0.7)
    • Cleaned code
    • Updated copyright
  • Noble v1.7.7

    release11 февраля 2025 г.

    - Added support for Mesa Linux

  • Noble v1.7.6

    release30 ноября 2024 г.
    • Added flickering to fire-powered light sources
    • Added a height falloff to Aerial Perspective
    • Improved Clouds shape (replaced second layer cirrostratus clouds by cirrocumulus)
    • Improved Water Waves and Caustics
    • Improved Clouds temporal filter
    • Cleaned code
  • Noble v1.7.5

    release24 ноября 2024 г.
    • Added biome-specific weather (sandstorms, better snow, etc...)
    • Added rain ripples
    • Added parallax mapping to Water settings for it
    • Added clouds map fallback to reflections
    • Added end crystal and end crystal beam emission
    • Improved Water Caustics and enabled them by default
    • Improved Weather Tilt and added a setting for it
    • Improved Aerial Perspective and added a density setting for it
    • Improved Nether and End dimensions fog greatly
    • Improved the overall atmospherics (Clouds, Atmosphere, Fog)
    • Improved Shadows filtering
    • Increased Bloom strength
    • Decreased default TAA strength
    • Fixed Hammon diffuse
    • Fixed Specular highlights being occluded by shadows on water
    • Fixed Ambient Occlusion filtering
    • Cleaned code
  • Noble v1.7.4

    release21 октября 2024 г.
    • Improved Exposure (fixed overblown look)
    • Improved lower Atmosphere
    • Improved performance
    • Fixed Reflections scaling
    • Cleaned code
  • Noble v1.7.3

    release1 сентября 2024 г.
    • Added Dynamic Handlight to Iris
    • Improved Refractions
    • Improved Water Caustics performance and visuals
    • Improved TAA with tonemapping and yCoCg clipping
    • Improved Rain's appearance
    • Improved Stars (better visual quality)
    • Added "Stars Scale" settings in Atmospherics menu
    • Fixed Clouds ghosting and jittering
    • Small performance improvements
    • Cleaned code
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Опубликован:3 года назад
Обновлён:3 недели назад
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