Added support for newer versions
Version 1.1.0 focuses on a critical stability fix to address the rendering engine failure that previously caused all world geometry to become invisible. This update restores full block visibility across all supported hardware by correcting a major conflict in the shader's draw distance and depth buffer logic. Beyond this essential fix, the lighting pipeline has been streamlined to ensure a smoother, more consistent visual experience. If you’re upgrading from a previous version, please remember to reset your shader settings to ensure these changes take effect immediately.
This is the frist realese of the shaderpack.
- VHS looks
- VHS sacling
Авторы
Сведения
Лицензия:
Опубликован:3 месяца назад
Обновлён:1 месяц назад
ID проекта:


