
Cartoony
A shader that makes 3D look like old-school cartoons on caffeine.
14.4K
12
Version Log — v1.0
Initial Release
Added smooth stepped block and skylight reconstruction. Added cartoon-style color quantization and banding. Added depth-based screen-space outlines. Added saturation enhancement pass. Added underwater depth fog with color tinting. Added vignette post-processing effect. Added final tonemapping pass. Added multi-target lightmap and albedo rendering pipeline.
Version 0.2 - "Initial Release"
✨ Initial Features
-
Cel-shaded rendering system
- 8-level color quantization
- Smooth color banding with interpolation
- Cartoon aesthetic foundation
-
Outline detection
- Depth-based edge detection
- 4-directional depth sampling
- Configurable outline thickness
-
Basic lighting
- Simple texture sampling
- Vertex color application
- Alpha transparency support
-
Post-processing effects
- Vignette darkening
- Basic contrast adjustment
- Color enhancement
-
Hand item rendering
- Separate shader for held items
- Basic lighting for first-person view
- Normal-based shading
-
Tonemapping
- Reinhard tone mapping
- Gamma correction
- HDR to LDR conversion
🎯 Design Goals
- Create accessible cartoon aesthetic
- Maintain good performance
- Work with vanilla textures
- Easy to customize
⚙️ Technical Foundation
- GLSL 120 compatibility
- OptiFine/Iris support
- Basic gbuffer setup
- Simple composite pipeline
🔮 Planned Features
Version 0.4 (Future)
- Customizable outline colors
- Adjustable color banding levels via settings
- Water shader with cartoon ripples
- Sky rendering with stylized clouds
- Optional shadow support
- Screen-space reflections with cartoon filter
Community Requests
- Configurable lighting intensity
- Support for more texture pack styles
- Weather effects (rain/snow particles)
- Nether/End dimension styling
Stay tuned for updates! 🎨✨
-
Совместимость
Minecraft: Java Edition
Авторы
Сведения
Лицензия:
Опубликован:7 месяцев назад
Обновлён:6 дней назад
ID проекта:

