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Ресурспаки/Ponderer - 思索者
Ponderer - 思索者

Ponderer - 思索者

Ponderer is an in-game Ponder authoring tool for players and modpack creators. You can build, edit, and iterate tutorial scenes directly in Minecraft without leaving the game or writing scripts first.

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  • 新增功能 / New Features

    • 结构列表、预览与子结构步骤:新增结构选择器与实时预览组件,show_structure / show_extra_structure 可直接浏览本地结构文件,并将额外结构作为子结构插入场景。 Added a structure picker with live previews, and expanded show_structure workflows with show_extra_structure so local structure files can be browsed and inserted as sub-structures in scenes.

    • NBT 扩展编辑器:新增可展开的大型 NBT 文本编辑器,支持路径 / 坐标识别、多行输入增强,以及方块实体、实体、掉落物等步骤的 NBT 编辑与选取流程。 Added an expanded NBT editor with path/coordinate detection, improved multi-line editing, and better NBT edit/pick flows for block entities, entities, and item entities.

    • 文本轨道与进度条:新增场景文本列表与文本标记指令,支持在 Ponder 播放过程中展示进度条、同步文本步骤,并改进共享文本的悬浮定位。 Added a scene text list and marker instructions for progress bars and synchronized text playback, while also improving floating shared-text positioning.

    • 高级动画与界面回放:扩展 show_interface 的客户端截图 / 回放能力,并为区段、实体、掉落物等步骤补充外部动画与更细致的移动动画配置。 Expanded show_interface with client-side screen capture/replay, and added richer movement/external animation controls for sections, entities, and item entities.

    改进 / Improvements

    • 导出与脚本生成优化:重构 Java 导出模板与运行时支持代码,改进结构引用、导出结果反馈与清单生成,为复杂场景导出提供更稳定的产物。 Reworked Java export templates and runtime support generation, improving structure references, export feedback, and manifest output for more reliable complex-scene exports.

    • 编辑器交互与缩放适配:新增 UI 缩放支持,优化长文本输入框、结构预览、旋转相机和多处步骤表单细节,提升大场景编辑体验。 Added dedicated UI scaling support and refined long text inputs, structure previews, rotate-camera controls, and multiple step forms for better large-scene editing.

    修复 / Fixes

    • 场景运行兼容性修复:修复合并区段后 hide_section 清理错误、Ponder 原生界面层级 / 文本索引问题,以及若干 NBT 选取与边界框相关回归。 Fixed merged-section hide_section cleanup, vanilla Ponder UI layering/text-index issues, and several regressions around NBT picking and scene bounds.

  • 新增功能 / New Features

    • 结构列表、预览与子结构步骤:新增结构选择器与实时预览组件,show_structure / show_extra_structure 可直接浏览本地结构文件,并将额外结构作为子结构插入场景。 Added a structure picker with live previews, and expanded show_structure workflows with show_extra_structure so local structure files can be browsed and inserted as sub-structures in scenes.

    • NBT 扩展编辑器:新增可展开的大型 NBT 文本编辑器,支持路径 / 坐标识别、多行输入增强,以及方块实体、实体、掉落物等步骤的 NBT 编辑与选取流程。 Added an expanded NBT editor with path/coordinate detection, improved multi-line editing, and better NBT edit/pick flows for block entities, entities, and item entities.

    • 文本轨道与进度条:新增场景文本列表与文本标记指令,支持在 Ponder 播放过程中展示进度条、同步文本步骤,并改进共享文本的悬浮定位。 Added a scene text list and marker instructions for progress bars and synchronized text playback, while also improving floating shared-text positioning.

    • 高级动画与界面回放:扩展 show_interface 的客户端截图 / 回放能力,并为区段、实体、掉落物等步骤补充外部动画与更细致的移动动画配置。 Expanded show_interface with client-side screen capture/replay, and added richer movement/external animation controls for sections, entities, and item entities.

    改进 / Improvements

    • 导出与脚本生成优化:重构 Java 导出模板与运行时支持代码,改进结构引用、导出结果反馈与清单生成,为复杂场景导出提供更稳定的产物。 Reworked Java export templates and runtime support generation, improving structure references, export feedback, and manifest output for more reliable complex-scene exports.

    • 编辑器交互与缩放适配:新增 UI 缩放支持,优化长文本输入框、结构预览、旋转相机和多处步骤表单细节,提升大场景编辑体验。 Added dedicated UI scaling support and refined long text inputs, structure previews, rotate-camera controls, and multiple step forms for better large-scene editing.

    修复 / Fixes

    • 场景运行兼容性修复:修复合并区段后 hide_section 清理错误、Ponder 原生界面层级 / 文本索引问题,以及若干 NBT 选取与边界框相关回归。 Fixed merged-section hide_section cleanup, vanilla Ponder UI layering/text-index issues, and several regressions around NBT picking and scene bounds.

  • 修复fabric崩溃

  • 修复fabric崩溃

  • 新增功能 / New Features

    • 结构列表、预览与子结构步骤:新增结构选择器与实时预览组件,show_structure / show_extra_structure 可直接浏览本地结构文件,并将额外结构作为子结构插入场景。 Added a structure picker with live previews, and expanded show_structure workflows with show_extra_structure so local structure files can be browsed and inserted as sub-structures in scenes.

    • NBT 扩展编辑器:新增可展开的大型 NBT 文本编辑器,支持路径 / 坐标识别、多行输入增强,以及方块实体、实体、掉落物等步骤的 NBT 编辑与选取流程。 Added an expanded NBT editor with path/coordinate detection, improved multi-line editing, and better NBT edit/pick flows for block entities, entities, and item entities.

    • 文本轨道与进度条:新增场景文本列表与文本标记指令,支持在 Ponder 播放过程中展示进度条、同步文本步骤,并改进共享文本的悬浮定位。 Added a scene text list and marker instructions for progress bars and synchronized text playback, while also improving floating shared-text positioning.

    • 高级动画与界面回放:扩展 show_interface 的客户端截图 / 回放能力,并为区段、实体、掉落物等步骤补充外部动画与更细致的移动动画配置。 Expanded show_interface with client-side screen capture/replay, and added richer movement/external animation controls for sections, entities, and item entities.

    改进 / Improvements

    • 导出与脚本生成优化:重构 Java 导出模板与运行时支持代码,改进结构引用、导出结果反馈与清单生成,为复杂场景导出提供更稳定的产物。 Reworked Java export templates and runtime support generation, improving structure references, export feedback, and manifest output for more reliable complex-scene exports.

    • 编辑器交互与缩放适配:新增 UI 缩放支持,优化长文本输入框、结构预览、旋转相机和多处步骤表单细节,提升大场景编辑体验。 Added dedicated UI scaling support and refined long text inputs, structure previews, rotate-camera controls, and multiple step forms for better large-scene editing.

    修复 / Fixes

    • 场景运行兼容性修复:修复合并区段后 hide_section 清理错误、Ponder 原生界面层级 / 文本索引问题,以及若干 NBT 选取与边界框相关回归。 Fixed merged-section hide_section cleanup, vanilla Ponder UI layering/text-index issues, and several regressions around NBT picking and scene bounds.

  • 新增功能 / New Features

    • 结构列表、预览与子结构步骤:新增结构选择器与实时预览组件,show_structure / show_extra_structure 可直接浏览本地结构文件,并将额外结构作为子结构插入场景。 Added a structure picker with live previews, and expanded show_structure workflows with show_extra_structure so local structure files can be browsed and inserted as sub-structures in scenes.

    • NBT 扩展编辑器:新增可展开的大型 NBT 文本编辑器,支持路径 / 坐标识别、多行输入增强,以及方块实体、实体、掉落物等步骤的 NBT 编辑与选取流程。 Added an expanded NBT editor with path/coordinate detection, improved multi-line editing, and better NBT edit/pick flows for block entities, entities, and item entities.

    • 文本轨道与进度条:新增场景文本列表与文本标记指令,支持在 Ponder 播放过程中展示进度条、同步文本步骤,并改进共享文本的悬浮定位。 Added a scene text list and marker instructions for progress bars and synchronized text playback, while also improving floating shared-text positioning.

    • 高级动画与界面回放:扩展 show_interface 的客户端截图 / 回放能力,并为区段、实体、掉落物等步骤补充外部动画与更细致的移动动画配置。 Expanded show_interface with client-side screen capture/replay, and added richer movement/external animation controls for sections, entities, and item entities.

    改进 / Improvements

    • 导出与脚本生成优化:重构 Java 导出模板与运行时支持代码,改进结构引用、导出结果反馈与清单生成,为复杂场景导出提供更稳定的产物。 Reworked Java export templates and runtime support generation, improving structure references, export feedback, and manifest output for more reliable complex-scene exports.

    • 编辑器交互与缩放适配:新增 UI 缩放支持,优化长文本输入框、结构预览、旋转相机和多处步骤表单细节,提升大场景编辑体验。 Added dedicated UI scaling support and refined long text inputs, structure previews, rotate-camera controls, and multiple step forms for better large-scene editing.

    修复 / Fixes

    • 场景运行兼容性修复:修复合并区段后 hide_section 清理错误、Ponder 原生界面层级 / 文本索引问题,以及若干 NBT 选取与边界框相关回归。 Fixed merged-section hide_section cleanup, vanilla Ponder UI layering/text-index issues, and several regressions around NBT picking and scene bounds.

  • 输出为java(beta版)

  • 输出为java(beta版)

  • Нет описания изменений

  • Нет описания изменений

  • Ponderer - 思索者 [Fabric] 1.20.1 - 1.8.2

    release26 апреля 2026 г.

    新增功能 / New Features

    • 开发者模式与可编辑场景:新增默认可编辑与开发者模式配置;场景可显式标记 editable,只读场景在尝试编辑时会提示并可直达模组配置。 Added default editable and developer mode config options. Scenes can now declare editable, and readonly scenes show a guided prompt that links directly to mod config before editing.

    • 权限管理界面:新增服务端权限管理页面,支持按管理员 / 上传 / 拉取三类权限查看和调整白名单,并处理 OP 权限同步与只读视图。 Added a server-side permission management screen for admin/upload/pull roles, with operator synchronization and readonly viewer states.

    • 服务端蓝图物品配置:新增蓝图物品配置页面,支持同步内置蓝图物品开关与载体物品设置。 Added a blueprint item config screen with synchronized server-side builtin blueprint toggles and carrier item settings.

    改进 / Improvements

    • 通用对话框与导航重构:引入统一的对话框、返回状态与折叠分组列表组件,改进功能页面与权限页面的交互体验。 Introduced reusable dialog, navigation-state, and collapsible list components to improve Function Page and permission workflows.

  • Ponderer - 思索者 [Forge] 1.20.1 - 1.8.2

    release26 апреля 2026 г.

    新增功能 / New Features

    • 开发者模式与可编辑场景:新增默认可编辑与开发者模式配置;场景可显式标记 editable,只读场景在尝试编辑时会提示并可直达模组配置。 Added default editable and developer mode config options. Scenes can now declare editable, and readonly scenes show a guided prompt that links directly to mod config before editing.

    • 权限管理界面:新增服务端权限管理页面,支持按管理员 / 上传 / 拉取三类权限查看和调整白名单,并处理 OP 权限同步与只读视图。 Added a server-side permission management screen for admin/upload/pull roles, with operator synchronization and readonly viewer states.

    • 服务端蓝图物品配置:新增蓝图物品配置页面,支持同步内置蓝图物品开关与载体物品设置。 Added a blueprint item config screen with synchronized server-side builtin blueprint toggles and carrier item settings.

    改进 / Improvements

    • 通用对话框与导航重构:引入统一的对话框、返回状态与折叠分组列表组件,改进功能页面与权限页面的交互体验。 Introduced reusable dialog, navigation-state, and collapsible list components to improve Function Page and permission workflows.

  • Ponderer - 思索者 [Fabric] 1.20.1 - 1.8.0

    release6 апреля 2026 г.

    1.重构ui;2.添加“显示界面”步骤;3.修复bug

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Minecraft: Java Edition

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Опубликован:4 месяца назад
Обновлён:1 неделю назад
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