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Ресурспаки/Non-obstructive Armor (With Mod Support)
Non-obstructive Armor (With Mod Support)

Non-obstructive Armor (With Mod Support)

Makes armor texture minimal in a way that doesn't obstruct player's skin. Has mods and trims support!

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Non-obstructive Armor

This resourcepack minifies armor in a way that keeps player's skin visible. It tries to balance between armor readability and skin visibility. It supports armor from mods and armor trims!

Non-obstructive vanilla armor

Mod support

Currently, this resourcepack support these mods:

Support for The Aether Support for Create and Create: Aeronautics More screenshots in The Gallery

Notes

Tinkers' Construct Tinkers' Construct has a lot of materials that only used if some mod adds it in some way. In example if some mod adds electrum ingots, Tinkers' Construct will make it usable in gear tinkering.

But if you playing a mod or modpack that particularly adds its own material to Tinkers' Construct, you could need to generate armor textures for it.

/tconstruct generate part_textures all

Use this command to generate a resourcepack that features un-obstructive armor for such materials. Note that it could not work for textures that use custom generation settings or were created manually.

Mekanism Only hazmat suit was made to be un-obstructive due to technical limitations

Сведения

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Опубликован:1 месяц назад
Обновлён:1 неделю назад
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