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New Default+

New Default+

A vanilla-style pack using OptiFine to add thousands of new features!

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  • New Default+ v1.82 [MC1.20-26.1.2]

    release4 мая 2026 г.

    Ver. 1.82 - 3/16/2026 - "Spears & Steeds"

    ======================

    Additions:

    • Added heroic horse (horse) {OptiFine Required}

    • Added silver dapple horse (horse) {OptiFine Required}

    • Added blue roan horse (horse) {OptiFine Required}

    • Added akhal-teke horse (horse) {OptiFine Required}

    • Added andalusian horse (horse) {OptiFine Required}

    • Added shire horse (horse) {OptiFine Required}

    • Added garrano horse (horse) {OptiFine Required}

    • Added perlino horse (horse) {OptiFine Required}

    • Added buttermilk buckskin horse (horse) {OptiFine Required}

    • Added chocolate flaxen horse (horse) {OptiFine Required}

    • Added liver flaxen horse (horse) {OptiFine Required}

    • Added mustang horse (horse) {OptiFine Required}

    • Added camargue horse (horse) {OptiFine Required}

    • Added sorrel horse (horse) {OptiFine Required}

    • Added autumn horse (horse) {OptiFine Required}

    • Added classic champagne horse (horse) {OptiFine Required}

    • Added cream champagne horse (horse) {OptiFine Required}

    • Added zebra (horse) {OptiFine Required}

    • Added maned skeleton horse (skeleton horse/zombie horse) {OptiFine Required}

    • Added maned wither skeleton horse (skeleton horse/zombie horse) {OptiFine Required}

    • Added stray horse (skeleton horse/zombie horse) {OptiFine Required}

    • Added maned stray horse (skeleton horse/zombie horse) {OptiFine Required}

    • Added bogged horse (skeleton horse/zombie horse) {OptiFine Required}

    • Added maned bogged horse (skeleton horse/zombie horse) {OptiFine Required}

    • Added parched horse (skeleton horse/zombie horse) {OptiFine Required}

    • Added maned parched horse (skeleton horse/zombie horse) {OptiFine Required}

    • Added mossy skeleton horse (skeleton horse/zombie horse) {OptiFine Required}

    • Added maned mossy skeleton horse (skeleton horse/zombie horse) {OptiFine Required}

    • Added sunken skeleton horse (skeleton horse/zombie horse) {OptiFine Required}

    • Added maned sunken horse (skeleton horse/zombie horse) {OptiFine Required}

    • Added husk horse (skeleton horse/zombie horse) {OptiFine Required}

    • Added drowned horse (skeleton horse/zombie horse) {OptiFine Required}

    • Added soul drowned horse (skeleton horse/zombie horse) {OptiFine Required}

    • Added eternal drowned horse (skeleton horse/zombie horse) {OptiFine Required}

    • Added drowned necromancer horse (skeleton horse/zombie horse) {OptiFine Required}

    • Added prismarine soldier horse (skeleton horse/zombie horse) {OptiFine Required}

    • Added jungle zombie horse (skeleton horse/zombie horse) {OptiFine Required}

    • Added frozen zombie horse (skeleton horse/zombie horse) {OptiFine Required}

    • Added bouldering zombie horse (skeleton horse/zombie horse) {OptiFine Required}

    • Added lobber zombie horse (skeleton horse/zombie horse) {OptiFine Required}

    • Added prison zombie horse (skeleton horse/zombie horse) {OptiFine Required}

    • Added snowshoe siamese cat (cat) {Optifine Required} {Java 1.20-26.1, Java 1.19.4, & Java 1.19-1.19.2 packs only}

    • Added unique panorama when playing in 1.21.11

    • Added unique title logo when playing in 1.21.11

    • Added dungeons diamond spear (sword/spear/trident)

    • Added sinopia tethers (sword/spear/trident)

    • Added dungeons golden spear (sword/spear/trident)

    • Added emerald partisan (sword/spear/trident)

    • Added sundown spear (sword/spear/trident)

    • Added incandescent impaler (sword/spear/trident)

    • Added prism piercer (sword/spear/trident)

    • Added botanical harpoon (sword/spear/trident)

    • Added retina ranseur (sword/spear/trident)

    • Added veiled spear (sword/spear/trident)

    • Added quartz cluster (sword/spear/trident)

    • Added vitreous crystal (sword/spear/trident)

    • Added updraft spear (sword/spear/trident)

    • Added ice fire (sword/spear/trident)

    • Added cerise stabber (sword/spear/trident)

    • Added candelabra (sword/spear/trident)

    • Added intergalaxia (sword/spear/trident)

    • Added sprawling greens (sword/spear/trident)

    • Added magical glaive (sword/spear/trident)

    • Added combining crucible (sword/spear/trident)

    • Added winter airglow (sword/spear/trident)

    • Added draconis wing (sword/spear/trident)

    • Added raging volcano storm (axe/spear/trident)

    • Added frozen voices (axe/spear/trident)

    • Added blitzing thunder (axe/spear/trident)

    • Added couched lance (sword/spear)

    • Added burnished skewer (sword/spear)

    • Added regal reach (sword/spear)

    • Added searing spike (sword/spear)

    • Added ahlspiess (sword/spear)

    • Added nameless lance (sword/spear)

    • Added gravity lance (sword/spear)

    • Added snowscape (sword/spear)

    • Added earspoon (sword/spear/trident)

    • Added dungeons netherite spear (sword/spear/trident)

    • Added gnarled gloam (sword/spear/trident)

    • Added frost piercer (sword/spear/trident)

    • Added javelin (sword/spear/trident)

    • Added dark javelin (sword/spear/trident)

    • Added diving falcon (sword/spear/trident)

    • Added flying bastion (sword/spear/trident)

    • Added heavy spear (sword/spear/trident)

    • Added mana spear (sword/spear/trident)

    • Added shroomlight thruster (sword/spear/trident)

    • Added valiant spear (sword/spear/trident)

    • Added langdebeve (sword/spear/trident)

    • Added supreme (sword/spear/trident)

    • Added rubedo cuspid (sword/spear/trident)

    • Added warp twister (sword/spear/trident)

    • Added sarissa (sword/spear/trident)

    • Added lunging lapis (sword/spear/trident)

    • Added drowned sarissa (sword/spear/trident)

    • Added forsaken stake (sword/spear/trident)

    • Added swordstaff (sword/spear/trident)

    • Added swordstaff of the lord (sword/spear/trident)

    • Added sacrament swordstaff (sword/spear/trident)

    • Added diaphysis destroyer (sword/spear/trident)

    • Added naginata (sword/spear/trident)

    • Added nanocurrent naginata (sword/spear/trident)

    • Added windcutter (sword/spear/trident)

    • Added polished fracture (sword/spear/trident)

    • Added ngao (sword/spear/trident)

    • Added creation glaive (sword/spear/trident)

    • Added ruby faceter (sword/spear/trident)

    • Added wyvern (sword/spear/trident)

    • Added extinguishing torch (sword/spear/trident)

    • Added voided barbs (sword/spear/trident)

    • Added double halberd (axe/spear/trident)

    • Added giant battle axe (sword/spear/trident)

    • Added spirit hearth (sword/spear/trident)

    • Added goal axe (sword/spear/trident)

    • Added castle axe (sword/spear/trident)

    • Added bridge axe (sword/spear/trident)

    • Added bec de corbin (axe/pickaxe/spear/trident/mace)

    • Added world forger (axe/pickaxe/spear/trident/mace)

    • Added corrupted combat (axe/pickaxe/spear/trident/mace)

    • Added elucidate (axe/pickaxe/spear/trident/mace)

    • Added dane axe (axe/spear/trident)

    • Added worthy regain (axe/spear/trident)

    • Added brimstone rend (axe/spear/trident)

    • Added stone cold (axe/spear/trident)

    • Added tabar (axe/spear/trident)

    • Added beta ray breaker (axe/spear/trident)

    • Added arcane crystal (axe/spear/trident)

    • Added wrath of shadow fire (axe/spear/trident)

    • Added war axe (axe/spear/trident)

    • Added fimbulwinter (axe/spear/trident)

    • Added nameless axe (axe/spear/trident)

    • Added glow cutter (axe/spear/trident)

    • Added war hammer (axe/pickaxe/spear/trident/mace)

    • Added might of the warrior (axe/pickaxe/spear/trident/mace)

    • Added gravity war hammer (axe/pickaxe/spear/trident/mace)

    • Added lifestealer (axe/pickaxe/spear/trident/mace)

    • Added new random texture variants for sand

    • Added new random texture variants for red sand

    • Added new sounds for rain

    • Added new sounds for lightning ground impacts

    • Added new sounds for thunder

    • Added new sounds for death smoke (nautilus, baby nautilus, zombie nautilus, parched, & camel husk)

    • Added bow of lost souls holding model for parched when they hold bows

    • Added dungeons spear holding model for zombies/zombie villagers when they hold iron spears

    • Added glaive holding model for husks when they hold iron spears

    • Added dungeons golden spear holding model for piglins/zombified piglins when they hold golden spears

    • Added variated textures for white concrete powder

    • Added variated textures for light gray concrete powder

    • Added variated textures for gray concrete powder

    • Added variated textures for black concrete powder

    • Added variated textures for brown concrete powder

    • Added variated textures for red concrete powder

    • Added variated textures for orange concrete powder

    • Added variated textures for yellow concrete powder

    • Added variated textures for lime concrete powder

    • Added variated textures for green concrete powder

    • Added variated textures for cyan concrete powder

    • Added variated textures for light blue concrete powder

    • Added variated textures for blue concrete powder

    • Added variated textures for purple concrete powder

    • Added variated textures for magenta concrete powder

    • Added variated textures for pink concrete powder

    • Added emissive textures for bogged

    • Added emissive textures for parched

    • Added unique enchanted book texture for Lunge

    • Added enchantment icon texture for Lunge

    Changes & Fixes:

    • Changed all skybox (day, day rain, sunset, sunset rain, & night) textures

    • Changed rain texture

    • Changed rain particle textures

    • Renamed spear to dungeons spear (sword/spear) {Optifine Required}

    • Retextured poleaxe (axe/spear/trident) {Optifine Required}

    • Retextured evil queen axe (axe/spear/trident) {Optifine Required}

    • Retextured dripstone pike (sword/spear/trident) {Optifine Required}

    • Renamed lance to jousting lance (sword/spear) {Optifine Required}

    • Retextured jousting lance (sword/spear) {Optifine Required}

    • Retextured lance of radiance (sword/spear) {Optifine Required}

    • Retextured red cobra (sword/spear) {Optifine Required}

    • Retextured sky warrior lance (sword/spear) {Optifine Required}

    • Renamed diamond jousting lance to diamond siege (sword/spear) {Optifine Required}

    • Retextured diamond siege (sword/spear) {Optifine Required}

    • Renamed golden jousting lance to golden spire (sword/spear) {Optifine Required}

    • Retextured golden spire (sword/spear) {Optifine Required}

    • Renamed iron jousting lance to iron charger (sword/spear) {Optifine Required}

    • Retextured iron charger (sword/spear) {Optifine Required}

    • Changed the volume of various music tracks to further balance them

    • Changed end flash texture

    • Fixed minor UV texture errors on bushy leaves

    • Fixed wolf renames not working on vanilla wolf variants {Optifine Required}

    • Changed wolf collar texture

    • Fixed camel renames showing broken saddle textures {Optifine Required}

    • Changed trident (inventory) texture

    • Rewrote biome chest files to hopefully fix issues with certain OptiFine-replicating mods {Optifine Required}

    • Changed wooden spear (in hand) texture

    • Changed golden spear (in hand) texture

    • Changed stone spear (in hand) texture

    • Changed copper spear (in hand) texture

    • Changed iron spear (in hand) texture

    • Changed diamond spear (in hand) texture

    • Changed netherite spear (in hand) texture

    • Fixed broken partisan (sword/trident/spear) vanilla CIT when applying to swords

    • Fixed sun & moon textures not applying in 26.1

    • Changed suspicious sand (0-3) textures

    • Changed suspicious gravel (0-3) textures

    • Changed world0 (normal, rain, & thunder) lightmaps {Optifine Required}

    • Changed world-1 lightmap {Optifine Required}

    • Changed world1 lightmap {Optifine Required}

    • Fixed spruce leaves rendering too dark {Java 1.9-1.12.2 & Java 1.6.1-1.8.9 packs only}

    • Fixed birch leaves rendering too dark {Java 1.9-1.12.2 & Java 1.6.1-1.8.9 packs only}

    • Fixed missing story mode icons for Fighting and Milo record

    • Fixed dated golden apple texture {Java 1.9-1.12.2 & Java 1.6.1-1.8.9 packs only}

    • Fixed dated golden carrot texture {Java 1.9-1.12.2 & Java 1.6.1-1.8.9 packs only}

    • Fixed off center crosshair texture {Java 1.9-1.12.2 & Java 1.6.1-1.8.9 packs only}

    • Fixed leaves-related incompatibilities with The Twilight Forest {Java 1.20-1.21.10 pack only}

    • Changed music track "Antimo and Welles - Map Room" to no longer play in the Nether or End

    • Changed music track "Antimo and Welles - Prisoner X" to no longer play in the End

    • Changed music track "Antimo and Welles - The Oasis" to no longer play in the End

    • Changed music track "Antimo and Welles - Old Friends" to no longer play in the End, and instead play in the Nether

    • Changed music track "Lena Raine - Ancestry" to no longer play in the End

    • Changed music track "Lena Raine - So Below" to no longer play in the End

    • Fixed nether music not working {Java 1.9-1.12.2 & Java 1.6.1-1.8.9 packs only}

    • Changed all Overworld music tracks (except Ancestry and Deeper) to no longer play in deep darks

    • Changed music track "Antimo and Welles - Cave" to play in deep darks

    • Changed music track "Antimo and Welles - Dark Sky" to play in deep darks

    • Changed music track "Antimo and Welles - Darkness" to play in deep darks

    • Changed music track "Antimo and Welles - Detective Jesse" to play in deep darks

    • Changed music track "C418 - Halloween 1" to play in deep darks

    • Changed music track "C418 - Halloween 2" to play in deep darks

    • Changed music track "C418 - Halloween 3" to play in deep darks

    • Changed music track "C418 - Halloween Nether 1" to play in deep darks

    • Changed music track "C418 - Halloween Nether 2" to play in deep darks

    • Changed music track "C418 - Halloween The End" to play in deep darks

    • Changed music track "Antimo and Welles - Heist" to play in deep darks

    • Changed music track "Antimo and Welles - Library Atmosphere" to play in deep darks

    • Changed music track "Antimo and Welles - Oak" to play in deep darks

    • Changed ender pearl texture

    • Changed eye of ender texture

    • Changed dungeons spear (sword/spear/trident) and its uniques to be applicable to spears {Optifine Required}

    • Changed pike (sword/spear/trident) and its uniques to be applicable to spears {Optifine Required}

    • Changed partisan (sword/spear/trident) and its uniques to be applicable to spears {Optifine Required}

    • Changed harpoon (sword/spear/trident) and its uniques to be applicable to spears {Optifine Required}

    • Changed ranseur (sword/spear/trident) and its uniques to be applicable to spears {Optifine Required}

    • Changed curved spear (sword/spear/trident) and its uniques to be applicable to spears {Optifine Required}

    • Changed spetum (sword/spear/trident) and its uniques to be applicable to spears {Optifine Required}

    • Changed tower polearm (sword/spear/trident) and its uniques to be applicable to spears {Optifine Required}

    • Changed glaive (sword/spear/trident) and its uniques to be applicable to spears {Optifine Required}

    • Changed pudao (sword/spear/trident) and its uniques to be applicable to spears {Optifine Required}

    • Changed staff (sword/spear/trident) and its uniques to be applicable to spears {Optifine Required}

    • Changed scepter (sword/spear/trident) and its uniques to be applicable to spears {Optifine Required}

    • Changed dungeons trident (sword/spear/trident) and its uniques to be applicable to spears {Optifine Required}

    • Changed gold trident (sword/spear/trident) and its uniques to be applicable to spears {Optifine Required}

    • Changed casting trident (sword/spear/trident) and its uniques to be applicable to spears {Optifine Required}

    • Changed bone trident (sword/spear/trident) and its uniques to be applicable to spears {Optifine Required}

    • Changed wretched trident (sword/spear/trident) and its uniques to be applicable to spears {Optifine Required}

    • Changed steel trident (sword/spear/trident) and its uniques to be applicable to spears {Optifine Required}

    • Changed broad trident (sword/spear/trident) and its uniques to be applicable to spears {Optifine Required}

    • Changed crystal trident (sword/spear/trident) and its uniques to be applicable to spears {Optifine Required}

    • Changed combat trident (sword/spear/trident) and its uniques to be applicable to spears {Optifine Required}

    • Changed barbed trident (sword/spear/trident) and its uniques to be applicable to spears {Optifine Required}

    • Changed dangpa (sword/spear/trident) and its uniques to be applicable to spears {Optifine Required}

    • Changed royal trident (sword/spear/trident) and its uniques to be applicable to spears {Optifine Required}

    • Changed soul trident (sword/spear/trident) and its uniques to be applicable to spears {Optifine Required}

    • Changed quindent (sword/spear/trident) and its uniques to be applicable to spears {Optifine Required}

    • Changed pitchfork (sword/spear/trident) and its uniques to be applicable to spears {Optifine Required}

    • Changed bident (sword/spear/trident) and its uniques to be applicable to spears {Optifine Required}

    • Changed poleaxe (axe/spear/trident) and its uniques to be applicable to spears {Optifine Required}

    • Changed halberd (axe/spear/trident) and its uniques to be applicable to spears {Optifine Required}

    • Changed voulge (axe/spear/trident) and its uniques to be applicable to spears {Optifine Required}

    • Changed jousting lance (sword/spear) and its uniques to be applicable to spears {Optifine Required}

    • Changed rapier (sword/spear) and its uniques to be applicable to spears {Optifine Required}

    • Changed soul knife (sword/spear) and its uniques to be applicable to spears {Optifine Required}

    • Changed longblade (sword/spear) and its uniques to be applicable to spears {Optifine Required}

    • Changed talwar (sword/spear) and its uniques to be applicable to spears {Optifine Required}

    • Changed makhaira (sword/spear) and its uniques to be applicable to spears {Optifine Required}

    • Changed obsidian claymore (sword/spear) and its uniques to be applicable to spears {Optifine Required}

    • Changed curtana (sword/spear) and its uniques to be applicable to spears {Optifine Required}

    • Changed stripped oak log (top & side) textures

    • Changed stripped spruce log (top & side) textures

    • Changed stripped birch log (top & side) textures

    • Changed stripped jungle log (top & side) textures

    • Changed stripped acacia log (top & side) textures

    • Changed stripped dark oak log (top) texture

    • Changed stripped crimson stem (top & side) textures

    • Changed stripped warped stem (top & side) textures

    • Changed stripped mangrove log (top & side) textures

    • Changed stripped cherry log (top & side) textures

    • Changed stripped pale oak log (top) texture

    • Changed oak hanging sign (block & gui) textures

    • Changed spruce hanging sign (block & gui) textures

    • Changed birch hanging sign (block & gui) textures

    • Changed jungle hanging sign (block & gui) textures

    • Changed acacia hanging sign (block & gui) textures

    • Changed crimson hanging sign (block & gui) textures

    • Changed warped hanging sign (block & gui) textures

    • Changed mangrove hanging sign (block & gui) textures

    • Changed cherry hanging sign (block & gui) textures

    • Changed campfire (log & log_lit) textures

    • Changed soul campfire (log & log_lit) textures

    • Changed white concrete powder texture

    • Changed light gray concrete powder texture

    • Changed gray concrete powder texture

    • Changed black concrete powder texture

    • Changed brown concrete powder texture

    • Changed red concrete powder texture

    • Changed orange concrete powder texture

    • Changed yellow concrete powder texture

    • Changed lime concrete powder texture

    • Changed green concrete powder texture

    • Changed cyan concrete powder texture

    • Changed light blue concrete powder texture

    • Changed blue concrete powder texture

    • Changed purple concrete powder texture

    • Changed magenta concrete powder texture

    • Changed pink concrete powder texture

    • Changed enus lang file {Java 1.20-26.1 pack only}

    • Changed white bed (item) texture {Java 1.13-26.1 only}

    • Changed light gray bed (item) texture {Java 1.13-26.1 only}

    • Changed gray bed (item) texture {Java 1.13-26.1 only}

    • Changed black bed (item) texture {Java 1.13-26.1 only}

    • Changed brown bed (item) texture {Java 1.13-26.1 only}

    • Changed red bed (item) texture {Java 1.13-26.1 only}

    • Changed orange bed (item) texture {Java 1.13-26.1 only}

    • Changed yellow bed (item) texture {Java 1.13-26.1 only}

    • Changed lime bed (item) texture {Java 1.13-26.1 only}

    • Changed green bed (item) texture {Java 1.13-26.1 only}

    • Changed cyan bed (item) texture {Java 1.13-26.1 only}

    • Changed light blue bed (item) texture {Java 1.13-26.1 only}

    • Changed blue bed (item) texture {Java 1.13-26.1 only}

    • Changed purple bed (item) texture {Java 1.13-26.1 only}

    • Changed magenta bed (item) texture {Java 1.13-26.1 only}

    • Changed pink bed (item) texture {Java 1.13-26.1 only}

    • Changed sun's grace (axe/mace) animation {Optifine Required}

    • Changed acacia log (side & top) textures

    • Changed birch log (top) texture

    • Changed cherry log (top) texture

    • Changed crimson stem (top) texture

    • Changed dark oak log (top) texture

    • Changed jungle log (top) texture

    • Changed mangrove log (top) texture

    • Changed oak log (top) texture

    • Changed pale oak log (top) texture

    • Changed spruce log (top & side) textures

    • Changed warped stem (top) texture

    • Changed the attenuation distance of crossbow firing sounds to make them audible from farther away

    • Changed fire charge texture

    • Changed fireball (ghast & blaze) model and texture

    • Changed dragon fireball texture

    • Changed parched spawn egg texture

    • Changed camel husk spawn egg texture

    • Changed nautilus spawn egg texture

    • Changed zombie nautilus spawn egg texture

    • Changed nautilus shell texture

    • Changed copper nautilus armor (item & model) textures

    • Changed iron nautilus armor (item & model) textures

    • Changed golden nautilus armor (item & model) textures

    • Changed diamond nautilus armor (item & model) textures

    • Changed netherite nautilus armor (item & model) textures

    • Fixed biome sheep wool not changing in 1.21.5 and later

    • Fixed polytone sky and water fog colors not working in 26.1

    • Fixed broken camel husk when using OptiFine or Fabulously Optimized {Optifine Required}

    • Fixed missing CIT bow/crossbow charging stages when using OptiFine {Optifine Required}

    • Fixed missing CIT shield blocking state when using OptiFine {Optifine Required}

    • Fixed missing CIT trident throwing state when using OptiFine {Optifine Required}

    • Fixed various entity textures not working in 26.1

    • Changed leather horse armor (item & model) textures

    • Changed copper horse armor (item & model) textures

    • Changed iron horse armor (item & model) textures

    • Changed golden horse armor (item & model) textures

    • Changed diamond horse armor (item & model) textures

    • Changed netherite horse armor (item & model) textures

    • Fixed drowned missing unique equipment textures

    • Fixed dungeons sword (sword) rendering broken when applied to diamond/netherite swords

    • Fixed tidal storm (hoe) rendering broken when applied to netherite hoes

    • Changed sand texture

    • Changed red sand texture

    • Changed sandstone textures

    • Changed red sandstone textures

    • Changed cut sandstone textures

    • Changed cut red sandstone textures

    • Changed smooth sandstone textures

    • Changed smooth red sandstone textures

    • Changed chiseled sandstone textures

    • Changed chiseled red sandstone textures

    • Changed suspicious sand (0-3) textures

    • Changed double slab sandstone textures

    • Changed double slab red sandstone textures

    • Changed double slab cut sandstone textures

    • Changed double slab cut red sandstone textures

    • Changed double slab smooth sandstone textures

    • Changed double slab smooth red sandstone textures

    • Changed mossy sand (ocean biomes) texture {OptiFine Required}

    • Changed nautilus shell sand (ocean biomes) texture {OptiFine Required}

    • Changed starfish sand (ocean biomes) texture {OptiFine Required}

    • Fixed cow variants not rendering correctly in certain biomes {Java 1.21.5-26.1 only}

    • Fixed pig variants not rendering correctly in certain biomes {Java 1.21.5-26.1 only}

    • Fixed missing nostrol on dragon horses when using Fabulously Optimized

    • Fixed armor trim overlays not displaying in the inventory

    • Changed pack icon {Java 1.20-1.21.11 pack only}

    • Changed apple texture

    • Changed golden apple texture

    • Changed enchanted golden apple texture

    • Changed carrot texture

    • Changed golden carrot texture

    • Changed raw beef texture

    • Changed steak texture

    • Changed raw porkchop texture

    • Changed porkchop texture

  • New Default+ v1.82 [MC1.20-26.1]

    beta8 апреля 2026 г.

    Ver. 1.82 - 3/16/2026 - "Spears & Steeds"

    ======================

    Additions:

    • Added heroic horse (horse) {OptiFine Required}

    • Added silver dapple horse (horse) {OptiFine Required}

    • Added blue roan horse (horse) {OptiFine Required}

    • Added akhal-teke horse (horse) {OptiFine Required}

    • Added andalusian horse (horse) {OptiFine Required}

    • Added shire horse (horse) {OptiFine Required}

    • Added garrano horse (horse) {OptiFine Required}

    • Added perlino horse (horse) {OptiFine Required}

    • Added buttermilk buckskin horse (horse) {OptiFine Required}

    • Added chocolate flaxen horse (horse) {OptiFine Required}

    • Added liver flaxen horse (horse) {OptiFine Required}

    • Added mustang horse (horse) {OptiFine Required}

    • Added camargue horse (horse) {OptiFine Required}

    • Added sorrel horse (horse) {OptiFine Required}

    • Added autumn horse (horse) {OptiFine Required}

    • Added classic champagne horse (horse) {OptiFine Required}

    • Added cream champagne horse (horse) {OptiFine Required}

    • Added zebra (horse) {OptiFine Required}

    • Added maned skeleton horse (skeleton horse/zombie horse) {OptiFine Required}

    • Added maned wither skeleton horse (skeleton horse/zombie horse) {OptiFine Required}

    • Added stray horse (skeleton horse/zombie horse) {OptiFine Required}

    • Added maned stray horse (skeleton horse/zombie horse) {OptiFine Required}

    • Added bogged horse (skeleton horse/zombie horse) {OptiFine Required}

    • Added maned bogged horse (skeleton horse/zombie horse) {OptiFine Required}

    • Added parched horse (skeleton horse/zombie horse) {OptiFine Required}

    • Added maned parched horse (skeleton horse/zombie horse) {OptiFine Required}

    • Added mossy skeleton horse (skeleton horse/zombie horse) {OptiFine Required}

    • Added maned mossy skeleton horse (skeleton horse/zombie horse) {OptiFine Required}

    • Added sunken skeleton horse (skeleton horse/zombie horse) {OptiFine Required}

    • Added maned sunken horse (skeleton horse/zombie horse) {OptiFine Required}

    • Added husk horse (skeleton horse/zombie horse) {OptiFine Required}

    • Added drowned horse (skeleton horse/zombie horse) {OptiFine Required}

    • Added soul drowned horse (skeleton horse/zombie horse) {OptiFine Required}

    • Added eternal drowned horse (skeleton horse/zombie horse) {OptiFine Required}

    • Added drowned necromancer horse (skeleton horse/zombie horse) {OptiFine Required}

    • Added prismarine soldier horse (skeleton horse/zombie horse) {OptiFine Required}

    • Added jungle zombie horse (skeleton horse/zombie horse) {OptiFine Required}

    • Added frozen zombie horse (skeleton horse/zombie horse) {OptiFine Required}

    • Added bouldering zombie horse (skeleton horse/zombie horse) {OptiFine Required}

    • Added lobber zombie horse (skeleton horse/zombie horse) {OptiFine Required}

    • Added prison zombie horse (skeleton horse/zombie horse) {OptiFine Required}

    • Added snowshoe siamese cat (cat) {Optifine Required} {Java 1.20-26.1, Java 1.19.4, & Java 1.19-1.19.2 packs only}

    • Added unique panorama when playing in 1.21.11

    • Added unique title logo when playing in 1.21.11

    • Added dungeons diamond spear (sword/spear/trident)

    • Added sinopia tethers (sword/spear/trident)

    • Added dungeons golden spear (sword/spear/trident)

    • Added emerald partisan (sword/spear/trident)

    • Added sundown spear (sword/spear/trident)

    • Added incandescent impaler (sword/spear/trident)

    • Added prism piercer (sword/spear/trident)

    • Added botanical harpoon (sword/spear/trident)

    • Added retina ranseur (sword/spear/trident)

    • Added veiled spear (sword/spear/trident)

    • Added quartz cluster (sword/spear/trident)

    • Added vitreous crystal (sword/spear/trident)

    • Added updraft spear (sword/spear/trident)

    • Added ice fire (sword/spear/trident)

    • Added cerise stabber (sword/spear/trident)

    • Added candelabra (sword/spear/trident)

    • Added intergalaxia (sword/spear/trident)

    • Added sprawling greens (sword/spear/trident)

    • Added magical glaive (sword/spear/trident)

    • Added combining crucible (sword/spear/trident)

    • Added winter airglow (sword/spear/trident)

    • Added draconis wing (sword/spear/trident)

    • Added raging volcano storm (axe/spear/trident)

    • Added frozen voices (axe/spear/trident)

    • Added blitzing thunder (axe/spear/trident)

    • Added couched lance (sword/spear)

    • Added burnished skewer (sword/spear)

    • Added regal reach (sword/spear)

    • Added searing spike (sword/spear)

    • Added ahlspiess (sword/spear)

    • Added nameless lance (sword/spear)

    • Added gravity lance (sword/spear)

    • Added snowscape (sword/spear)

    • Added earspoon (sword/spear/trident)

    • Added dungeons netherite spear (sword/spear/trident)

    • Added gnarled gloam (sword/spear/trident)

    • Added frost piercer (sword/spear/trident)

    • Added javelin (sword/spear/trident)

    • Added dark javelin (sword/spear/trident)

    • Added diving falcon (sword/spear/trident)

    • Added flying bastion (sword/spear/trident)

    • Added heavy spear (sword/spear/trident)

    • Added mana spear (sword/spear/trident)

    • Added shroomlight thruster (sword/spear/trident)

    • Added valiant spear (sword/spear/trident)

    • Added langdebeve (sword/spear/trident)

    • Added supreme (sword/spear/trident)

    • Added rubedo cuspid (sword/spear/trident)

    • Added warp twister (sword/spear/trident)

    • Added sarissa (sword/spear/trident)

    • Added lunging lapis (sword/spear/trident)

    • Added drowned sarissa (sword/spear/trident)

    • Added forsaken stake (sword/spear/trident)

    • Added swordstaff (sword/spear/trident)

    • Added swordstaff of the lord (sword/spear/trident)

    • Added sacrament swordstaff (sword/spear/trident)

    • Added diaphysis destroyer (sword/spear/trident)

    • Added naginata (sword/spear/trident)

    • Added nanocurrent naginata (sword/spear/trident)

    • Added windcutter (sword/spear/trident)

    • Added polished fracture (sword/spear/trident)

    • Added ngao (sword/spear/trident)

    • Added creation glaive (sword/spear/trident)

    • Added ruby faceter (sword/spear/trident)

    • Added wyvern (sword/spear/trident)

    • Added extinguishing torch (sword/spear/trident)

    • Added voided barbs (sword/spear/trident)

    • Added double halberd (axe/spear/trident)

    • Added giant battle axe (sword/spear/trident)

    • Added spirit hearth (sword/spear/trident)

    • Added goal axe (sword/spear/trident)

    • Added castle axe (sword/spear/trident)

    • Added bridge axe (sword/spear/trident)

    • Added bec de corbin (axe/pickaxe/spear/trident/mace)

    • Added world forger (axe/pickaxe/spear/trident/mace)

    • Added corrupted combat (axe/pickaxe/spear/trident/mace)

    • Added elucidate (axe/pickaxe/spear/trident/mace)

    • Added dane axe (axe/spear/trident)

    • Added worthy regain (axe/spear/trident)

    • Added brimstone rend (axe/spear/trident)

    • Added stone cold (axe/spear/trident)

    • Added tabar (axe/spear/trident)

    • Added beta ray breaker (axe/spear/trident)

    • Added arcane crystal (axe/spear/trident)

    • Added wrath of shadow fire (axe/spear/trident)

    • Added war axe (axe/spear/trident)

    • Added fimbulwinter (axe/spear/trident)

    • Added nameless axe (axe/spear/trident)

    • Added glow cutter (axe/spear/trident)

    • Added war hammer (axe/pickaxe/spear/trident/mace)

    • Added might of the warrior (axe/pickaxe/spear/trident/mace)

    • Added gravity war hammer (axe/pickaxe/spear/trident/mace)

    • Added lifestealer (axe/pickaxe/spear/trident/mace)

    • Added new random texture variants for sand

    • Added new random texture variants for red sand

    • Added new sounds for rain

    • Added new sounds for lightning ground impacts

    • Added new sounds for thunder

    • Added new sounds for death smoke (nautilus, baby nautilus, zombie nautilus, parched, & camel husk)

    • Added bow of lost souls holding model for parched when they hold bows

    • Added dungeons spear holding model for zombies/zombie villagers when they hold iron spears

    • Added glaive holding model for husks when they hold iron spears

    • Added dungeons golden spear holding model for piglins/zombified piglins when they hold golden spears

    • Added variated textures for white concrete powder

    • Added variated textures for light gray concrete powder

    • Added variated textures for gray concrete powder

    • Added variated textures for black concrete powder

    • Added variated textures for brown concrete powder

    • Added variated textures for red concrete powder

    • Added variated textures for orange concrete powder

    • Added variated textures for yellow concrete powder

    • Added variated textures for lime concrete powder

    • Added variated textures for green concrete powder

    • Added variated textures for cyan concrete powder

    • Added variated textures for light blue concrete powder

    • Added variated textures for blue concrete powder

    • Added variated textures for purple concrete powder

    • Added variated textures for magenta concrete powder

    • Added variated textures for pink concrete powder

    • Added emissive textures for bogged

    • Added emissive textures for parched

    • Added unique enchanted book texture for Lunge

    • Added enchantment icon texture for Lunge

    Changes & Fixes:

    • Changed all skybox (day, day rain, sunset, sunset rain, & night) textures

    • Changed rain texture

    • Changed rain particle textures

    • Renamed spear to dungeons spear (sword/spear) {Optifine Required}

    • Retextured poleaxe (axe/spear/trident) {Optifine Required}

    • Retextured evil queen axe (axe/spear/trident) {Optifine Required}

    • Retextured dripstone pike (sword/spear/trident) {Optifine Required}

    • Renamed lance to jousting lance (sword/spear) {Optifine Required}

    • Retextured jousting lance (sword/spear) {Optifine Required}

    • Retextured lance of radiance (sword/spear) {Optifine Required}

    • Retextured red cobra (sword/spear) {Optifine Required}

    • Retextured sky warrior lance (sword/spear) {Optifine Required}

    • Renamed diamond jousting lance to diamond siege (sword/spear) {Optifine Required}

    • Retextured diamond siege (sword/spear) {Optifine Required}

    • Renamed golden jousting lance to golden spire (sword/spear) {Optifine Required}

    • Retextured golden spire (sword/spear) {Optifine Required}

    • Renamed iron jousting lance to iron charger (sword/spear) {Optifine Required}

    • Retextured iron charger (sword/spear) {Optifine Required}

    • Changed the volume of various music tracks to further balance them

    • Changed end flash texture

    • Fixed minor UV texture errors on bushy leaves

    • Fixed wolf renames not working on vanilla wolf variants {Optifine Required}

    • Changed wolf collar texture

    • Fixed camel renames showing broken saddle textures {Optifine Required}

    • Changed trident (inventory) texture

    • Rewrote biome chest files to hopefully fix issues with certain OptiFine-replicating mods {Optifine Required}

    • Changed wooden spear (in hand) texture

    • Changed golden spear (in hand) texture

    • Changed stone spear (in hand) texture

    • Changed copper spear (in hand) texture

    • Changed iron spear (in hand) texture

    • Changed diamond spear (in hand) texture

    • Changed netherite spear (in hand) texture

    • Fixed broken partisan (sword/trident/spear) vanilla CIT when applying to swords

    • Fixed sun & moon textures not applying in 26.1

    • Changed suspicious sand (0-3) textures

    • Changed suspicious gravel (0-3) textures

    • Changed world0 (normal, rain, & thunder) lightmaps {Optifine Required}

    • Changed world-1 lightmap {Optifine Required}

    • Changed world1 lightmap {Optifine Required}

    • Fixed spruce leaves rendering too dark {Java 1.9-1.12.2 & Java 1.6.1-1.8.9 packs only}

    • Fixed birch leaves rendering too dark {Java 1.9-1.12.2 & Java 1.6.1-1.8.9 packs only}

    • Fixed missing story mode icons for Fighting and Milo record

    • Fixed dated golden apple texture {Java 1.9-1.12.2 & Java 1.6.1-1.8.9 packs only}

    • Fixed dated golden carrot texture {Java 1.9-1.12.2 & Java 1.6.1-1.8.9 packs only}

    • Fixed off center crosshair texture {Java 1.9-1.12.2 & Java 1.6.1-1.8.9 packs only}

    • Fixed leaves-related incompatibilities with The Twilight Forest {Java 1.20-1.21.10 pack only}

    • Changed music track "Antimo and Welles - Map Room" to no longer play in the Nether or End

    • Changed music track "Antimo and Welles - Prisoner X" to no longer play in the End

    • Changed music track "Antimo and Welles - The Oasis" to no longer play in the End

    • Changed music track "Antimo and Welles - Old Friends" to no longer play in the End, and instead play in the Nether

    • Changed music track "Lena Raine - Ancestry" to no longer play in the End

    • Changed music track "Lena Raine - So Below" to no longer play in the End

    • Fixed nether music not working {Java 1.9-1.12.2 & Java 1.6.1-1.8.9 packs only}

    • Changed all Overworld music tracks (except Ancestry and Deeper) to no longer play in deep darks

    • Changed music track "Antimo and Welles - Cave" to play in deep darks

    • Changed music track "Antimo and Welles - Dark Sky" to play in deep darks

    • Changed music track "Antimo and Welles - Darkness" to play in deep darks

    • Changed music track "Antimo and Welles - Detective Jesse" to play in deep darks

    • Changed music track "C418 - Halloween 1" to play in deep darks

    • Changed music track "C418 - Halloween 2" to play in deep darks

    • Changed music track "C418 - Halloween 3" to play in deep darks

    • Changed music track "C418 - Halloween Nether 1" to play in deep darks

    • Changed music track "C418 - Halloween Nether 2" to play in deep darks

    • Changed music track "C418 - Halloween The End" to play in deep darks

    • Changed music track "Antimo and Welles - Heist" to play in deep darks

    • Changed music track "Antimo and Welles - Library Atmosphere" to play in deep darks

    • Changed music track "Antimo and Welles - Oak" to play in deep darks

    • Changed ender pearl texture

    • Changed eye of ender texture

    • Changed dungeons spear (sword/spear/trident) and its uniques to be applicable to spears {Optifine Required}

    • Changed pike (sword/spear/trident) and its uniques to be applicable to spears {Optifine Required}

    • Changed partisan (sword/spear/trident) and its uniques to be applicable to spears {Optifine Required}

    • Changed harpoon (sword/spear/trident) and its uniques to be applicable to spears {Optifine Required}

    • Changed ranseur (sword/spear/trident) and its uniques to be applicable to spears {Optifine Required}

    • Changed curved spear (sword/spear/trident) and its uniques to be applicable to spears {Optifine Required}

    • Changed spetum (sword/spear/trident) and its uniques to be applicable to spears {Optifine Required}

    • Changed tower polearm (sword/spear/trident) and its uniques to be applicable to spears {Optifine Required}

    • Changed glaive (sword/spear/trident) and its uniques to be applicable to spears {Optifine Required}

    • Changed pudao (sword/spear/trident) and its uniques to be applicable to spears {Optifine Required}

    • Changed staff (sword/spear/trident) and its uniques to be applicable to spears {Optifine Required}

    • Changed scepter (sword/spear/trident) and its uniques to be applicable to spears {Optifine Required}

    • Changed dungeons trident (sword/spear/trident) and its uniques to be applicable to spears {Optifine Required}

    • Changed gold trident (sword/spear/trident) and its uniques to be applicable to spears {Optifine Required}

    • Changed casting trident (sword/spear/trident) and its uniques to be applicable to spears {Optifine Required}

    • Changed bone trident (sword/spear/trident) and its uniques to be applicable to spears {Optifine Required}

    • Changed wretched trident (sword/spear/trident) and its uniques to be applicable to spears {Optifine Required}

    • Changed steel trident (sword/spear/trident) and its uniques to be applicable to spears {Optifine Required}

    • Changed broad trident (sword/spear/trident) and its uniques to be applicable to spears {Optifine Required}

    • Changed crystal trident (sword/spear/trident) and its uniques to be applicable to spears {Optifine Required}

    • Changed combat trident (sword/spear/trident) and its uniques to be applicable to spears {Optifine Required}

    • Changed barbed trident (sword/spear/trident) and its uniques to be applicable to spears {Optifine Required}

    • Changed dangpa (sword/spear/trident) and its uniques to be applicable to spears {Optifine Required}

    • Changed royal trident (sword/spear/trident) and its uniques to be applicable to spears {Optifine Required}

    • Changed soul trident (sword/spear/trident) and its uniques to be applicable to spears {Optifine Required}

    • Changed quindent (sword/spear/trident) and its uniques to be applicable to spears {Optifine Required}

    • Changed pitchfork (sword/spear/trident) and its uniques to be applicable to spears {Optifine Required}

    • Changed bident (sword/spear/trident) and its uniques to be applicable to spears {Optifine Required}

    • Changed poleaxe (axe/spear/trident) and its uniques to be applicable to spears {Optifine Required}

    • Changed halberd (axe/spear/trident) and its uniques to be applicable to spears {Optifine Required}

    • Changed voulge (axe/spear/trident) and its uniques to be applicable to spears {Optifine Required}

    • Changed jousting lance (sword/spear) and its uniques to be applicable to spears {Optifine Required}

    • Changed rapier (sword/spear) and its uniques to be applicable to spears {Optifine Required}

    • Changed soul knife (sword/spear) and its uniques to be applicable to spears {Optifine Required}

    • Changed longblade (sword/spear) and its uniques to be applicable to spears {Optifine Required}

    • Changed talwar (sword/spear) and its uniques to be applicable to spears {Optifine Required}

    • Changed makhaira (sword/spear) and its uniques to be applicable to spears {Optifine Required}

    • Changed obsidian claymore (sword/spear) and its uniques to be applicable to spears {Optifine Required}

    • Changed curtana (sword/spear) and its uniques to be applicable to spears {Optifine Required}

    • Changed stripped oak log (top & side) textures

    • Changed stripped spruce log (top & side) textures

    • Changed stripped birch log (top & side) textures

    • Changed stripped jungle log (top & side) textures

    • Changed stripped acacia log (top & side) textures

    • Changed stripped dark oak log (top) texture

    • Changed stripped crimson stem (top & side) textures

    • Changed stripped warped stem (top & side) textures

    • Changed stripped mangrove log (top & side) textures

    • Changed stripped cherry log (top & side) textures

    • Changed stripped pale oak log (top) texture

    • Changed oak hanging sign (block & gui) textures

    • Changed spruce hanging sign (block & gui) textures

    • Changed birch hanging sign (block & gui) textures

    • Changed jungle hanging sign (block & gui) textures

    • Changed acacia hanging sign (block & gui) textures

    • Changed crimson hanging sign (block & gui) textures

    • Changed warped hanging sign (block & gui) textures

    • Changed mangrove hanging sign (block & gui) textures

    • Changed cherry hanging sign (block & gui) textures

    • Changed campfire (log & log_lit) textures

    • Changed soul campfire (log & log_lit) textures

    • Changed white concrete powder texture

    • Changed light gray concrete powder texture

    • Changed gray concrete powder texture

    • Changed black concrete powder texture

    • Changed brown concrete powder texture

    • Changed red concrete powder texture

    • Changed orange concrete powder texture

    • Changed yellow concrete powder texture

    • Changed lime concrete powder texture

    • Changed green concrete powder texture

    • Changed cyan concrete powder texture

    • Changed light blue concrete powder texture

    • Changed blue concrete powder texture

    • Changed purple concrete powder texture

    • Changed magenta concrete powder texture

    • Changed pink concrete powder texture

    • Changed enus lang file {Java 1.20-26.1 pack only}

    • Changed white bed (item) texture {Java 1.13-26.1 only}

    • Changed light gray bed (item) texture {Java 1.13-26.1 only}

    • Changed gray bed (item) texture {Java 1.13-26.1 only}

    • Changed black bed (item) texture {Java 1.13-26.1 only}

    • Changed brown bed (item) texture {Java 1.13-26.1 only}

    • Changed red bed (item) texture {Java 1.13-26.1 only}

    • Changed orange bed (item) texture {Java 1.13-26.1 only}

    • Changed yellow bed (item) texture {Java 1.13-26.1 only}

    • Changed lime bed (item) texture {Java 1.13-26.1 only}

    • Changed green bed (item) texture {Java 1.13-26.1 only}

    • Changed cyan bed (item) texture {Java 1.13-26.1 only}

    • Changed light blue bed (item) texture {Java 1.13-26.1 only}

    • Changed blue bed (item) texture {Java 1.13-26.1 only}

    • Changed purple bed (item) texture {Java 1.13-26.1 only}

    • Changed magenta bed (item) texture {Java 1.13-26.1 only}

    • Changed pink bed (item) texture {Java 1.13-26.1 only}

    • Changed sun's grace (axe/mace) animation {Optifine Required}

    • Changed acacia log (side & top) textures

    • Changed birch log (top) texture

    • Changed cherry log (top) texture

    • Changed crimson stem (top) texture

    • Changed dark oak log (top) texture

    • Changed jungle log (top) texture

    • Changed mangrove log (top) texture

    • Changed oak log (top) texture

    • Changed pale oak log (top) texture

    • Changed spruce log (top & side) textures

    • Changed warped stem (top) texture

    • Changed the attenuation distance of crossbow firing sounds to make them audible from farther away

    • Changed fire charge texture

    • Changed fireball (ghast & blaze) model and texture

    • Changed dragon fireball texture

    • Changed parched spawn egg texture

    • Changed camel husk spawn egg texture

    • Changed nautilus spawn egg texture

    • Changed zombie nautilus spawn egg texture

    • Changed nautilus shell texture

    • Changed copper nautilus armor (item & model) textures

    • Changed iron nautilus armor (item & model) textures

    • Changed golden nautilus armor (item & model) textures

    • Changed diamond nautilus armor (item & model) textures

    • Changed netherite nautilus armor (item & model) textures

    • Fixed biome sheep wool not changing in 1.21.5 and later

    • Fixed polytone sky and water fog colors not working in 26.1

    • Fixed broken camel husk when using OptiFine or Fabulously Optimized {Optifine Required}

    • Fixed missing CIT bow/crossbow charging stages when using OptiFine {Optifine Required}

    • Fixed missing CIT shield blocking state when using OptiFine {Optifine Required}

    • Fixed missing CIT trident throwing state when using OptiFine {Optifine Required}

    • Fixed various entity textures not working in 26.1

    • Changed leather horse armor (item & model) textures

    • Changed copper horse armor (item & model) textures

    • Changed iron horse armor (item & model) textures

    • Changed golden horse armor (item & model) textures

    • Changed diamond horse armor (item & model) textures

    • Changed netherite horse armor (item & model) textures

    • Fixed drowned missing unique equipment textures

    • Fixed dungeons sword (sword) rendering broken when applied to diamond/netherite swords

    • Fixed tidal storm (hoe) rendering broken when applied to netherite hoes

    • Changed sand texture

    • Changed red sand texture

    • Changed sandstone textures

    • Changed red sandstone textures

    • Changed cut sandstone textures

    • Changed cut red sandstone textures

    • Changed smooth sandstone textures

    • Changed smooth red sandstone textures

    • Changed chiseled sandstone textures

    • Changed chiseled red sandstone textures

    • Changed suspicious sand (0-3) textures

    • Changed double slab sandstone textures

    • Changed double slab red sandstone textures

    • Changed double slab cut sandstone textures

    • Changed double slab cut red sandstone textures

    • Changed double slab smooth sandstone textures

    • Changed double slab smooth red sandstone textures

    • Changed mossy sand (ocean biomes) texture {OptiFine Required}

    • Changed nautilus shell sand (ocean biomes) texture {OptiFine Required}

    • Changed starfish sand (ocean biomes) texture {OptiFine Required}

    • Fixed cow variants not rendering correctly in certain biomes {Java 1.21.5-26.1 only}

    • Fixed pig variants not rendering correctly in certain biomes {Java 1.21.5-26.1 only}

    • Fixed missing nostrol on dragon horses when using Fabulously Optimized

    • Fixed armor trim overlays not displaying in the inventory

    • Changed pack icon {Java 1.20-1.21.11 pack only}

    • Changed apple texture

    • Changed golden apple texture

    • Changed enchanted golden apple texture

    • Changed carrot texture

    • Changed golden carrot texture

    • Changed raw beef texture

    • Changed steak texture

    • Changed raw porkchop texture

    • Changed porkchop texture

  • New Default+ v1.82 [MC1.20-1.21.11]

    beta17 марта 2026 г.

    Ver. 1.82 - 3/16/2026 - "Spears & Steeds"

    ======================

    Additions:

    • Added heroic horse (horse) {OptiFine Required}

    • Added silver dapple horse (horse) {OptiFine Required}

    • Added blue roan horse (horse) {OptiFine Required}

    • Added akhal-teke horse (horse) {OptiFine Required}

    • Added andalusian horse (horse) {OptiFine Required}

    • Added shire horse (horse) {OptiFine Required}

    • Added garrano horse (horse) {OptiFine Required}

    • Added perlino horse (horse) {OptiFine Required}

    • Added buttermilk buckskin horse (horse) {OptiFine Required}

    • Added chocolate flaxen horse (horse) {OptiFine Required}

    • Added liver flaxen horse (horse) {OptiFine Required}

    • Added mustang horse (horse) {OptiFine Required}

    • Added camargue horse (horse) {OptiFine Required}

    • Added sorrel horse (horse) {OptiFine Required}

    • Added autumn horse (horse) {OptiFine Required}

    • Added classic champagne horse (horse) {OptiFine Required}

    • Added cream champagne horse (horse) {OptiFine Required}

    • Added zebra (horse) {OptiFine Required}

    • Added maned skeleton horse (skeleton horse/zombie horse) {OptiFine Required}

    • Added maned wither skeleton horse (skeleton horse/zombie horse) {OptiFine Required}

    • Added stray horse (skeleton horse/zombie horse) {OptiFine Required}

    • Added maned stray horse (skeleton horse/zombie horse) {OptiFine Required}

    • Added bogged horse (skeleton horse/zombie horse) {OptiFine Required}

    • Added maned bogged horse (skeleton horse/zombie horse) {OptiFine Required}

    • Added parched horse (skeleton horse/zombie horse) {OptiFine Required}

    • Added maned parched horse (skeleton horse/zombie horse) {OptiFine Required}

    • Added mossy skeleton horse (skeleton horse/zombie horse) {OptiFine Required}

    • Added maned mossy skeleton horse (skeleton horse/zombie horse) {OptiFine Required}

    • Added sunken skeleton horse (skeleton horse/zombie horse) {OptiFine Required}

    • Added maned sunken horse (skeleton horse/zombie horse) {OptiFine Required}

    • Added husk horse (skeleton horse/zombie horse) {OptiFine Required}

    • Added drowned horse (skeleton horse/zombie horse) {OptiFine Required}

    • Added soul drowned horse (skeleton horse/zombie horse) {OptiFine Required}

    • Added eternal drowned horse (skeleton horse/zombie horse) {OptiFine Required}

    • Added drowned necromancer horse (skeleton horse/zombie horse) {OptiFine Required}

    • Added prismarine soldier horse (skeleton horse/zombie horse) {OptiFine Required}

    • Added jungle zombie horse (skeleton horse/zombie horse) {OptiFine Required}

    • Added frozen zombie horse (skeleton horse/zombie horse) {OptiFine Required}

    • Added bouldering zombie horse (skeleton horse/zombie horse) {OptiFine Required}

    • Added lobber zombie horse (skeleton horse/zombie horse) {OptiFine Required}

    • Added prison zombie horse (skeleton horse/zombie horse) {OptiFine Required}

    • Added snowshoe siamese cat (cat) {Optifine Required} {Java 1.20-26.1, Java 1.19.4, & Java 1.19-1.19.2 packs only}

    • Added unique panorama when playing in 1.21.11

    • Added unique title logo when playing in 1.21.11

    • Added dungeons diamond spear (sword/spear/trident)

    • Added sinopia tethers (sword/spear/trident)

    • Added dungeons golden spear (sword/spear/trident)

    • Added emerald partisan (sword/spear/trident)

    • Added sundown spear (sword/spear/trident)

    • Added incandescent impaler (sword/spear/trident)

    • Added prism piercer (sword/spear/trident)

    • Added botanical harpoon (sword/spear/trident)

    • Added retina ranseur (sword/spear/trident)

    • Added veiled spear (sword/spear/trident)

    • Added quartz cluster (sword/spear/trident)

    • Added vitreous crystal (sword/spear/trident)

    • Added updraft spear (sword/spear/trident)

    • Added ice fire (sword/spear/trident)

    • Added cerise stabber (sword/spear/trident)

    • Added candelabra (sword/spear/trident)

    • Added intergalaxia (sword/spear/trident)

    • Added sprawling greens (sword/spear/trident)

    • Added magical glaive (sword/spear/trident)

    • Added combining crucible (sword/spear/trident)

    • Added winter airglow (sword/spear/trident)

    • Added draconis wing (sword/spear/trident)

    • Added raging volcano storm (axe/spear/trident)

    • Added frozen voices (axe/spear/trident)

    • Added blitzing thunder (axe/spear/trident)

    • Added couched lance (sword/spear)

    • Added burnished skewer (sword/spear)

    • Added regal reach (sword/spear)

    • Added searing spike (sword/spear)

    • Added ahlspiess (sword/spear)

    • Added nameless lance (sword/spear)

    • Added gravity lance (sword/spear)

    • Added snowscape (sword/spear)

    • Added earspoon (sword/spear/trident)

    • Added dungeons netherite spear (sword/spear/trident)

    • Added gnarled gloam (sword/spear/trident)

    • Added frost piercer (sword/spear/trident)

    • Added javelin (sword/spear/trident)

    • Added dark javelin (sword/spear/trident)

    • Added diving falcon (sword/spear/trident)

    • Added flying bastion (sword/spear/trident)

    • Added heavy spear (sword/spear/trident)

    • Added mana spear (sword/spear/trident)

    • Added shroomlight thruster (sword/spear/trident)

    • Added valiant spear (sword/spear/trident)

    • Added langdebeve (sword/spear/trident)

    • Added supreme (sword/spear/trident)

    • Added rubedo cuspid (sword/spear/trident)

    • Added warp twister (sword/spear/trident)

    • Added sarissa (sword/spear/trident)

    • Added lunging lapis (sword/spear/trident)

    • Added drowned sarissa (sword/spear/trident)

    • Added forsaken stake (sword/spear/trident)

    • Added swordstaff (sword/spear/trident)

    • Added swordstaff of the lord (sword/spear/trident)

    • Added sacrament swordstaff (sword/spear/trident)

    • Added diaphysis destroyer (sword/spear/trident)

    • Added naginata (sword/spear/trident)

    • Added nanocurrent naginata (sword/spear/trident)

    • Added windcutter (sword/spear/trident)

    • Added polished fracture (sword/spear/trident)

    • Added ngao (sword/spear/trident)

    • Added creation glaive (sword/spear/trident)

    • Added ruby faceter (sword/spear/trident)

    • Added wyvern (sword/spear/trident)

    • Added extinguishing torch (sword/spear/trident)

    • Added voided barbs (sword/spear/trident)

    • Added double halberd (axe/spear/trident)

    • Added giant battle axe (sword/spear/trident)

    • Added spirit hearth (sword/spear/trident)

    • Added goal axe (sword/spear/trident)

    • Added castle axe (sword/spear/trident)

    • Added bridge axe (sword/spear/trident)

    • Added bec de corbin (axe/pickaxe/spear/trident/mace)

    • Added world forger (axe/pickaxe/spear/trident/mace)

    • Added corrupted combat (axe/pickaxe/spear/trident/mace)

    • Added elucidate (axe/pickaxe/spear/trident/mace)

    • Added dane axe (axe/spear/trident)

    • Added worthy regain (axe/spear/trident)

    • Added brimstone rend (axe/spear/trident)

    • Added stone cold (axe/spear/trident)

    • Added tabar (axe/spear/trident)

    • Added beta ray breaker (axe/spear/trident)

    • Added arcane crystal (axe/spear/trident)

    • Added wrath of shadow fire (axe/spear/trident)

    • Added war axe (axe/spear/trident)

    • Added fimbulwinter (axe/spear/trident)

    • Added nameless axe (axe/spear/trident)

    • Added glow cutter (axe/spear/trident)

    • Added war hammer (axe/pickaxe/spear/trident/mace)

    • Added might of the warrior (axe/pickaxe/spear/trident/mace)

    • Added gravity war hammer (axe/pickaxe/spear/trident/mace)

    • Added lifestealer (axe/pickaxe/spear/trident/mace)

    • Added new random texture variants for sand

    • Added new random texture variants for red sand

    • Added new sounds for rain

    • Added new sounds for lightning ground impacts

    • Added new sounds for thunder

    • Added new sounds for death smoke (nautilus, baby nautilus, zombie nautilus, parched, & camel husk)

    • Added bow of lost souls holding model for parched when they hold bows

    • Added dungeons spear holding model for zombies/zombie villagers when they hold iron spears

    • Added glaive holding model for husks when they hold iron spears

    • Added dungeons golden spear holding model for piglins/zombified piglins when they hold golden spears

    • Added variated textures for white concrete powder

    • Added variated textures for light gray concrete powder

    • Added variated textures for gray concrete powder

    • Added variated textures for black concrete powder

    • Added variated textures for brown concrete powder

    • Added variated textures for red concrete powder

    • Added variated textures for orange concrete powder

    • Added variated textures for yellow concrete powder

    • Added variated textures for lime concrete powder

    • Added variated textures for green concrete powder

    • Added variated textures for cyan concrete powder

    • Added variated textures for light blue concrete powder

    • Added variated textures for blue concrete powder

    • Added variated textures for purple concrete powder

    • Added variated textures for magenta concrete powder

    • Added variated textures for pink concrete powder

    • Added emissive textures for bogged

    • Added emissive textures for parched

    • Added unique enchanted book texture for Lunge

    • Added enchantment icon texture for Lunge

    Changes & Fixes:

    • Changed all skybox (day, day rain, sunset, sunset rain, & night) textures

    • Changed rain texture

    • Changed rain particle textures

    • Renamed spear to dungeons spear (sword/spear) {Optifine Required}

    • Retextured poleaxe (axe/spear/trident) {Optifine Required}

    • Retextured evil queen axe (axe/spear/trident) {Optifine Required}

    • Retextured dripstone pike (sword/spear/trident) {Optifine Required}

    • Renamed lance to jousting lance (sword/spear) {Optifine Required}

    • Retextured jousting lance (sword/spear) {Optifine Required}

    • Retextured lance of radiance (sword/spear) {Optifine Required}

    • Retextured red cobra (sword/spear) {Optifine Required}

    • Retextured sky warrior lance (sword/spear) {Optifine Required}

    • Renamed diamond jousting lance to diamond siege (sword/spear) {Optifine Required}

    • Retextured diamond siege (sword/spear) {Optifine Required}

    • Renamed golden jousting lance to golden spire (sword/spear) {Optifine Required}

    • Retextured golden spire (sword/spear) {Optifine Required}

    • Renamed iron jousting lance to iron charger (sword/spear) {Optifine Required}

    • Retextured iron charger (sword/spear) {Optifine Required}

    • Changed the volume of various music tracks to further balance them

    • Changed end flash texture

    • Fixed minor UV texture errors on bushy leaves

    • Fixed wolf renames not working on vanilla wolf variants {Optifine Required}

    • Changed wolf collar texture

    • Fixed camel renames showing broken saddle textures {Optifine Required}

    • Changed trident (inventory) texture

    • Rewrote biome chest files to hopefully fix issues with certain OptiFine-replicating mods {Optifine Required}

    • Changed wooden spear (in hand) texture

    • Changed golden spear (in hand) texture

    • Changed stone spear (in hand) texture

    • Changed copper spear (in hand) texture

    • Changed iron spear (in hand) texture

    • Changed diamond spear (in hand) texture

    • Changed netherite spear (in hand) texture

    • Fixed broken partisan (sword/trident/spear) vanilla CIT when applying to swords

    • Fixed sun & moon textures not applying in 26.1

    • Changed suspicious sand (0-3) textures

    • Changed suspicious gravel (0-3) textures

    • Changed world0 (normal, rain, & thunder) lightmaps {Optifine Required}

    • Changed world-1 lightmap {Optifine Required}

    • Changed world1 lightmap {Optifine Required}

    • Fixed spruce leaves rendering too dark {Java 1.9-1.12.2 & Java 1.6.1-1.8.9 packs only}

    • Fixed birch leaves rendering too dark {Java 1.9-1.12.2 & Java 1.6.1-1.8.9 packs only}

    • Fixed missing story mode icons for Fighting and Milo record

    • Fixed dated golden apple texture {Java 1.9-1.12.2 & Java 1.6.1-1.8.9 packs only}

    • Fixed dated golden carrot texture {Java 1.9-1.12.2 & Java 1.6.1-1.8.9 packs only}

    • Fixed off center crosshair texture {Java 1.9-1.12.2 & Java 1.6.1-1.8.9 packs only}

    • Fixed leaves-related incompatibilities with The Twilight Forest {Java 1.20-1.21.10 pack only}

    • Changed music track "Antimo and Welles - Map Room" to no longer play in the Nether or End

    • Changed music track "Antimo and Welles - Prisoner X" to no longer play in the End

    • Changed music track "Antimo and Welles - The Oasis" to no longer play in the End

    • Changed music track "Antimo and Welles - Old Friends" to no longer play in the End, and instead play in the Nether

    • Changed music track "Lena Raine - Ancestry" to no longer play in the End

    • Changed music track "Lena Raine - So Below" to no longer play in the End

    • Fixed nether music not working {Java 1.9-1.12.2 & Java 1.6.1-1.8.9 packs only}

    • Changed all Overworld music tracks (except Ancestry and Deeper) to no longer play in deep darks

    • Changed music track "Antimo and Welles - Cave" to play in deep darks

    • Changed music track "Antimo and Welles - Dark Sky" to play in deep darks

    • Changed music track "Antimo and Welles - Darkness" to play in deep darks

    • Changed music track "Antimo and Welles - Detective Jesse" to play in deep darks

    • Changed music track "C418 - Halloween 1" to play in deep darks

    • Changed music track "C418 - Halloween 2" to play in deep darks

    • Changed music track "C418 - Halloween 3" to play in deep darks

    • Changed music track "C418 - Halloween Nether 1" to play in deep darks

    • Changed music track "C418 - Halloween Nether 2" to play in deep darks

    • Changed music track "C418 - Halloween The End" to play in deep darks

    • Changed music track "Antimo and Welles - Heist" to play in deep darks

    • Changed music track "Antimo and Welles - Library Atmosphere" to play in deep darks

    • Changed music track "Antimo and Welles - Oak" to play in deep darks

    • Changed ender pearl texture

    • Changed eye of ender texture

    • Changed dungeons spear (sword/spear/trident) and its uniques to be applicable to spears {Optifine Required}

    • Changed pike (sword/spear/trident) and its uniques to be applicable to spears {Optifine Required}

    • Changed partisan (sword/spear/trident) and its uniques to be applicable to spears {Optifine Required}

    • Changed harpoon (sword/spear/trident) and its uniques to be applicable to spears {Optifine Required}

    • Changed ranseur (sword/spear/trident) and its uniques to be applicable to spears {Optifine Required}

    • Changed curved spear (sword/spear/trident) and its uniques to be applicable to spears {Optifine Required}

    • Changed spetum (sword/spear/trident) and its uniques to be applicable to spears {Optifine Required}

    • Changed tower polearm (sword/spear/trident) and its uniques to be applicable to spears {Optifine Required}

    • Changed glaive (sword/spear/trident) and its uniques to be applicable to spears {Optifine Required}

    • Changed pudao (sword/spear/trident) and its uniques to be applicable to spears {Optifine Required}

    • Changed staff (sword/spear/trident) and its uniques to be applicable to spears {Optifine Required}

    • Changed scepter (sword/spear/trident) and its uniques to be applicable to spears {Optifine Required}

    • Changed dungeons trident (sword/spear/trident) and its uniques to be applicable to spears {Optifine Required}

    • Changed gold trident (sword/spear/trident) and its uniques to be applicable to spears {Optifine Required}

    • Changed casting trident (sword/spear/trident) and its uniques to be applicable to spears {Optifine Required}

    • Changed bone trident (sword/spear/trident) and its uniques to be applicable to spears {Optifine Required}

    • Changed wretched trident (sword/spear/trident) and its uniques to be applicable to spears {Optifine Required}

    • Changed steel trident (sword/spear/trident) and its uniques to be applicable to spears {Optifine Required}

    • Changed broad trident (sword/spear/trident) and its uniques to be applicable to spears {Optifine Required}

    • Changed crystal trident (sword/spear/trident) and its uniques to be applicable to spears {Optifine Required}

    • Changed combat trident (sword/spear/trident) and its uniques to be applicable to spears {Optifine Required}

    • Changed barbed trident (sword/spear/trident) and its uniques to be applicable to spears {Optifine Required}

    • Changed dangpa (sword/spear/trident) and its uniques to be applicable to spears {Optifine Required}

    • Changed royal trident (sword/spear/trident) and its uniques to be applicable to spears {Optifine Required}

    • Changed soul trident (sword/spear/trident) and its uniques to be applicable to spears {Optifine Required}

    • Changed quindent (sword/spear/trident) and its uniques to be applicable to spears {Optifine Required}

    • Changed pitchfork (sword/spear/trident) and its uniques to be applicable to spears {Optifine Required}

    • Changed bident (sword/spear/trident) and its uniques to be applicable to spears {Optifine Required}

    • Changed poleaxe (axe/spear/trident) and its uniques to be applicable to spears {Optifine Required}

    • Changed halberd (axe/spear/trident) and its uniques to be applicable to spears {Optifine Required}

    • Changed voulge (axe/spear/trident) and its uniques to be applicable to spears {Optifine Required}

    • Changed jousting lance (sword/spear) and its uniques to be applicable to spears {Optifine Required}

    • Changed rapier (sword/spear) and its uniques to be applicable to spears {Optifine Required}

    • Changed soul knife (sword/spear) and its uniques to be applicable to spears {Optifine Required}

    • Changed longblade (sword/spear) and its uniques to be applicable to spears {Optifine Required}

    • Changed talwar (sword/spear) and its uniques to be applicable to spears {Optifine Required}

    • Changed makhaira (sword/spear) and its uniques to be applicable to spears {Optifine Required}

    • Changed obsidian claymore (sword/spear) and its uniques to be applicable to spears {Optifine Required}

    • Changed curtana (sword/spear) and its uniques to be applicable to spears {Optifine Required}

    • Changed stripped oak log (top & side) textures

    • Changed stripped spruce log (top & side) textures

    • Changed stripped birch log (top & side) textures

    • Changed stripped jungle log (top & side) textures

    • Changed stripped acacia log (top & side) textures

    • Changed stripped dark oak log (top) texture

    • Changed stripped crimson stem (top & side) textures

    • Changed stripped warped stem (top & side) textures

    • Changed stripped mangrove log (top & side) textures

    • Changed stripped cherry log (top & side) textures

    • Changed stripped pale oak log (top) texture

    • Changed oak hanging sign (block & gui) textures

    • Changed spruce hanging sign (block & gui) textures

    • Changed birch hanging sign (block & gui) textures

    • Changed jungle hanging sign (block & gui) textures

    • Changed acacia hanging sign (block & gui) textures

    • Changed crimson hanging sign (block & gui) textures

    • Changed warped hanging sign (block & gui) textures

    • Changed mangrove hanging sign (block & gui) textures

    • Changed cherry hanging sign (block & gui) textures

    • Changed campfire (log & log_lit) textures

    • Changed soul campfire (log & log_lit) textures

    • Changed white concrete powder texture

    • Changed light gray concrete powder texture

    • Changed gray concrete powder texture

    • Changed black concrete powder texture

    • Changed brown concrete powder texture

    • Changed red concrete powder texture

    • Changed orange concrete powder texture

    • Changed yellow concrete powder texture

    • Changed lime concrete powder texture

    • Changed green concrete powder texture

    • Changed cyan concrete powder texture

    • Changed light blue concrete powder texture

    • Changed blue concrete powder texture

    • Changed purple concrete powder texture

    • Changed magenta concrete powder texture

    • Changed pink concrete powder texture

    • Changed enus lang file {Java 1.20-26.1 pack only}

    • Changed white bed (item) texture {Java 1.13-26.1 only}

    • Changed light gray bed (item) texture {Java 1.13-26.1 only}

    • Changed gray bed (item) texture {Java 1.13-26.1 only}

    • Changed black bed (item) texture {Java 1.13-26.1 only}

    • Changed brown bed (item) texture {Java 1.13-26.1 only}

    • Changed red bed (item) texture {Java 1.13-26.1 only}

    • Changed orange bed (item) texture {Java 1.13-26.1 only}

    • Changed yellow bed (item) texture {Java 1.13-26.1 only}

    • Changed lime bed (item) texture {Java 1.13-26.1 only}

    • Changed green bed (item) texture {Java 1.13-26.1 only}

    • Changed cyan bed (item) texture {Java 1.13-26.1 only}

    • Changed light blue bed (item) texture {Java 1.13-26.1 only}

    • Changed blue bed (item) texture {Java 1.13-26.1 only}

    • Changed purple bed (item) texture {Java 1.13-26.1 only}

    • Changed magenta bed (item) texture {Java 1.13-26.1 only}

    • Changed pink bed (item) texture {Java 1.13-26.1 only}

    • Changed sun's grace (axe/mace) animation {Optifine Required}

    • Changed acacia log (side & top) textures

    • Changed birch log (top) texture

    • Changed cherry log (top) texture

    • Changed crimson stem (top) texture

    • Changed dark oak log (top) texture

    • Changed jungle log (top) texture

    • Changed mangrove log (top) texture

    • Changed oak log (top) texture

    • Changed pale oak log (top) texture

    • Changed spruce log (top & side) textures

    • Changed warped stem (top) texture

    • Changed the attenuation distance of crossbow firing sounds to make them audible from farther away

    • Changed fire charge texture

    • Changed fireball (ghast & blaze) model and texture

    • Changed dragon fireball texture

    • Changed parched spawn egg texture

    • Changed camel husk spawn egg texture

    • Changed nautilus spawn egg texture

    • Changed zombie nautilus spawn egg texture

    • Changed nautilus shell texture

    • Changed copper nautilus armor (item & model) textures

    • Changed iron nautilus armor (item & model) textures

    • Changed golden nautilus armor (item & model) textures

    • Changed diamond nautilus armor (item & model) textures

    • Changed netherite nautilus armor (item & model) textures

    • Fixed biome sheep wool not changing in 1.21.5 and later

    • Fixed polytone sky and water fog colors not working in 26.1

    • Fixed broken camel husk when using OptiFine or Fabulously Optimized {Optifine Required}

    • Fixed missing CIT bow/crossbow charging stages when using OptiFine {Optifine Required}

    • Fixed missing CIT shield blocking state when using OptiFine {Optifine Required}

    • Fixed missing CIT trident throwing state when using OptiFine {Optifine Required}

    • Fixed various entity textures not working in 26.1

    • Changed leather horse armor (item & model) textures

    • Changed copper horse armor (item & model) textures

    • Changed iron horse armor (item & model) textures

    • Changed golden horse armor (item & model) textures

    • Changed diamond horse armor (item & model) textures

    • Changed netherite horse armor (item & model) textures

    • Fixed drowned missing unique equipment textures

    • Fixed dungeons sword (sword) rendering broken when applied to diamond/netherite swords

    • Fixed tidal storm (hoe) rendering broken when applied to netherite hoes

    • Changed sand texture

    • Changed red sand texture

    • Changed sandstone textures

    • Changed red sandstone textures

    • Changed cut sandstone textures

    • Changed cut red sandstone textures

    • Changed smooth sandstone textures

    • Changed smooth red sandstone textures

    • Changed chiseled sandstone textures

    • Changed chiseled red sandstone textures

    • Changed suspicious sand (0-3) textures

    • Changed double slab sandstone textures

    • Changed double slab red sandstone textures

    • Changed double slab cut sandstone textures

    • Changed double slab cut red sandstone textures

    • Changed double slab smooth sandstone textures

    • Changed double slab smooth red sandstone textures

    • Changed mossy sand (ocean biomes) texture {OptiFine Required}

    • Changed nautilus shell sand (ocean biomes) texture {OptiFine Required}

    • Changed starfish sand (ocean biomes) texture {OptiFine Required}

    • Fixed cow variants not rendering correctly in certain biomes {Java 1.21.5-26.1 only}

    • Fixed pig variants not rendering correctly in certain biomes {Java 1.21.5-26.1 only}

    • Fixed missing nostrol on dragon horses when using Fabulously Optimized

    • Fixed armor trim overlays not displaying in the inventory

    • Changed pack icon {Java 1.20-1.21.11 pack only}

    • Changed apple texture

    • Changed golden apple texture

    • Changed enchanted golden apple texture

    • Changed carrot texture

    • Changed golden carrot texture

    • Changed raw beef texture

    • Changed steak texture

    • Changed raw porkchop texture

    • Changed porkchop texture

  • New Default+ v1.82 [MC1.19.4]

    release17 марта 2026 г.

    Ver. 1.82 - 3/16/2026 - "Spears & Steeds"

    ======================

    Additions:

    • Added heroic horse (horse) {OptiFine Required}

    • Added silver dapple horse (horse) {OptiFine Required}

    • Added blue roan horse (horse) {OptiFine Required}

    • Added akhal-teke horse (horse) {OptiFine Required}

    • Added andalusian horse (horse) {OptiFine Required}

    • Added shire horse (horse) {OptiFine Required}

    • Added garrano horse (horse) {OptiFine Required}

    • Added perlino horse (horse) {OptiFine Required}

    • Added buttermilk buckskin horse (horse) {OptiFine Required}

    • Added chocolate flaxen horse (horse) {OptiFine Required}

    • Added liver flaxen horse (horse) {OptiFine Required}

    • Added mustang horse (horse) {OptiFine Required}

    • Added camargue horse (horse) {OptiFine Required}

    • Added sorrel horse (horse) {OptiFine Required}

    • Added autumn horse (horse) {OptiFine Required}

    • Added classic champagne horse (horse) {OptiFine Required}

    • Added cream champagne horse (horse) {OptiFine Required}

    • Added zebra (horse) {OptiFine Required}

    • Added maned skeleton horse (skeleton horse/zombie horse) {OptiFine Required}

    • Added maned wither skeleton horse (skeleton horse/zombie horse) {OptiFine Required}

    • Added stray horse (skeleton horse/zombie horse) {OptiFine Required}

    • Added maned stray horse (skeleton horse/zombie horse) {OptiFine Required}

    • Added bogged horse (skeleton horse/zombie horse) {OptiFine Required}

    • Added maned bogged horse (skeleton horse/zombie horse) {OptiFine Required}

    • Added parched horse (skeleton horse/zombie horse) {OptiFine Required}

    • Added maned parched horse (skeleton horse/zombie horse) {OptiFine Required}

    • Added mossy skeleton horse (skeleton horse/zombie horse) {OptiFine Required}

    • Added maned mossy skeleton horse (skeleton horse/zombie horse) {OptiFine Required}

    • Added sunken skeleton horse (skeleton horse/zombie horse) {OptiFine Required}

    • Added maned sunken horse (skeleton horse/zombie horse) {OptiFine Required}

    • Added husk horse (skeleton horse/zombie horse) {OptiFine Required}

    • Added drowned horse (skeleton horse/zombie horse) {OptiFine Required}

    • Added soul drowned horse (skeleton horse/zombie horse) {OptiFine Required}

    • Added eternal drowned horse (skeleton horse/zombie horse) {OptiFine Required}

    • Added drowned necromancer horse (skeleton horse/zombie horse) {OptiFine Required}

    • Added prismarine soldier horse (skeleton horse/zombie horse) {OptiFine Required}

    • Added jungle zombie horse (skeleton horse/zombie horse) {OptiFine Required}

    • Added frozen zombie horse (skeleton horse/zombie horse) {OptiFine Required}

    • Added bouldering zombie horse (skeleton horse/zombie horse) {OptiFine Required}

    • Added lobber zombie horse (skeleton horse/zombie horse) {OptiFine Required}

    • Added prison zombie horse (skeleton horse/zombie horse) {OptiFine Required}

    • Added snowshoe siamese cat (cat) {Optifine Required} {Java 1.20-26.1, Java 1.19.4, & Java 1.19-1.19.2 packs only}

    • Added unique panorama when playing in 1.21.11

    • Added unique title logo when playing in 1.21.11

    • Added dungeons diamond spear (sword/spear/trident)

    • Added sinopia tethers (sword/spear/trident)

    • Added dungeons golden spear (sword/spear/trident)

    • Added emerald partisan (sword/spear/trident)

    • Added sundown spear (sword/spear/trident)

    • Added incandescent impaler (sword/spear/trident)

    • Added prism piercer (sword/spear/trident)

    • Added botanical harpoon (sword/spear/trident)

    • Added retina ranseur (sword/spear/trident)

    • Added veiled spear (sword/spear/trident)

    • Added quartz cluster (sword/spear/trident)

    • Added vitreous crystal (sword/spear/trident)

    • Added updraft spear (sword/spear/trident)

    • Added ice fire (sword/spear/trident)

    • Added cerise stabber (sword/spear/trident)

    • Added candelabra (sword/spear/trident)

    • Added intergalaxia (sword/spear/trident)

    • Added sprawling greens (sword/spear/trident)

    • Added magical glaive (sword/spear/trident)

    • Added combining crucible (sword/spear/trident)

    • Added winter airglow (sword/spear/trident)

    • Added draconis wing (sword/spear/trident)

    • Added raging volcano storm (axe/spear/trident)

    • Added frozen voices (axe/spear/trident)

    • Added blitzing thunder (axe/spear/trident)

    • Added couched lance (sword/spear)

    • Added burnished skewer (sword/spear)

    • Added regal reach (sword/spear)

    • Added searing spike (sword/spear)

    • Added ahlspiess (sword/spear)

    • Added nameless lance (sword/spear)

    • Added gravity lance (sword/spear)

    • Added snowscape (sword/spear)

    • Added earspoon (sword/spear/trident)

    • Added dungeons netherite spear (sword/spear/trident)

    • Added gnarled gloam (sword/spear/trident)

    • Added frost piercer (sword/spear/trident)

    • Added javelin (sword/spear/trident)

    • Added dark javelin (sword/spear/trident)

    • Added diving falcon (sword/spear/trident)

    • Added flying bastion (sword/spear/trident)

    • Added heavy spear (sword/spear/trident)

    • Added mana spear (sword/spear/trident)

    • Added shroomlight thruster (sword/spear/trident)

    • Added valiant spear (sword/spear/trident)

    • Added langdebeve (sword/spear/trident)

    • Added supreme (sword/spear/trident)

    • Added rubedo cuspid (sword/spear/trident)

    • Added warp twister (sword/spear/trident)

    • Added sarissa (sword/spear/trident)

    • Added lunging lapis (sword/spear/trident)

    • Added drowned sarissa (sword/spear/trident)

    • Added forsaken stake (sword/spear/trident)

    • Added swordstaff (sword/spear/trident)

    • Added swordstaff of the lord (sword/spear/trident)

    • Added sacrament swordstaff (sword/spear/trident)

    • Added diaphysis destroyer (sword/spear/trident)

    • Added naginata (sword/spear/trident)

    • Added nanocurrent naginata (sword/spear/trident)

    • Added windcutter (sword/spear/trident)

    • Added polished fracture (sword/spear/trident)

    • Added ngao (sword/spear/trident)

    • Added creation glaive (sword/spear/trident)

    • Added ruby faceter (sword/spear/trident)

    • Added wyvern (sword/spear/trident)

    • Added extinguishing torch (sword/spear/trident)

    • Added voided barbs (sword/spear/trident)

    • Added double halberd (axe/spear/trident)

    • Added giant battle axe (sword/spear/trident)

    • Added spirit hearth (sword/spear/trident)

    • Added goal axe (sword/spear/trident)

    • Added castle axe (sword/spear/trident)

    • Added bridge axe (sword/spear/trident)

    • Added bec de corbin (axe/pickaxe/spear/trident/mace)

    • Added world forger (axe/pickaxe/spear/trident/mace)

    • Added corrupted combat (axe/pickaxe/spear/trident/mace)

    • Added elucidate (axe/pickaxe/spear/trident/mace)

    • Added dane axe (axe/spear/trident)

    • Added worthy regain (axe/spear/trident)

    • Added brimstone rend (axe/spear/trident)

    • Added stone cold (axe/spear/trident)

    • Added tabar (axe/spear/trident)

    • Added beta ray breaker (axe/spear/trident)

    • Added arcane crystal (axe/spear/trident)

    • Added wrath of shadow fire (axe/spear/trident)

    • Added war axe (axe/spear/trident)

    • Added fimbulwinter (axe/spear/trident)

    • Added nameless axe (axe/spear/trident)

    • Added glow cutter (axe/spear/trident)

    • Added war hammer (axe/pickaxe/spear/trident/mace)

    • Added might of the warrior (axe/pickaxe/spear/trident/mace)

    • Added gravity war hammer (axe/pickaxe/spear/trident/mace)

    • Added lifestealer (axe/pickaxe/spear/trident/mace)

    • Added new random texture variants for sand

    • Added new random texture variants for red sand

    • Added new sounds for rain

    • Added new sounds for lightning ground impacts

    • Added new sounds for thunder

    • Added new sounds for death smoke (nautilus, baby nautilus, zombie nautilus, parched, & camel husk)

    • Added bow of lost souls holding model for parched when they hold bows

    • Added dungeons spear holding model for zombies/zombie villagers when they hold iron spears

    • Added glaive holding model for husks when they hold iron spears

    • Added dungeons golden spear holding model for piglins/zombified piglins when they hold golden spears

    • Added variated textures for white concrete powder

    • Added variated textures for light gray concrete powder

    • Added variated textures for gray concrete powder

    • Added variated textures for black concrete powder

    • Added variated textures for brown concrete powder

    • Added variated textures for red concrete powder

    • Added variated textures for orange concrete powder

    • Added variated textures for yellow concrete powder

    • Added variated textures for lime concrete powder

    • Added variated textures for green concrete powder

    • Added variated textures for cyan concrete powder

    • Added variated textures for light blue concrete powder

    • Added variated textures for blue concrete powder

    • Added variated textures for purple concrete powder

    • Added variated textures for magenta concrete powder

    • Added variated textures for pink concrete powder

    • Added emissive textures for bogged

    • Added emissive textures for parched

    • Added unique enchanted book texture for Lunge

    • Added enchantment icon texture for Lunge

    Changes & Fixes:

    • Changed all skybox (day, day rain, sunset, sunset rain, & night) textures

    • Changed rain texture

    • Changed rain particle textures

    • Renamed spear to dungeons spear (sword/spear) {Optifine Required}

    • Retextured poleaxe (axe/spear/trident) {Optifine Required}

    • Retextured evil queen axe (axe/spear/trident) {Optifine Required}

    • Retextured dripstone pike (sword/spear/trident) {Optifine Required}

    • Renamed lance to jousting lance (sword/spear) {Optifine Required}

    • Retextured jousting lance (sword/spear) {Optifine Required}

    • Retextured lance of radiance (sword/spear) {Optifine Required}

    • Retextured red cobra (sword/spear) {Optifine Required}

    • Retextured sky warrior lance (sword/spear) {Optifine Required}

    • Renamed diamond jousting lance to diamond siege (sword/spear) {Optifine Required}

    • Retextured diamond siege (sword/spear) {Optifine Required}

    • Renamed golden jousting lance to golden spire (sword/spear) {Optifine Required}

    • Retextured golden spire (sword/spear) {Optifine Required}

    • Renamed iron jousting lance to iron charger (sword/spear) {Optifine Required}

    • Retextured iron charger (sword/spear) {Optifine Required}

    • Changed the volume of various music tracks to further balance them

    • Changed end flash texture

    • Fixed minor UV texture errors on bushy leaves

    • Fixed wolf renames not working on vanilla wolf variants {Optifine Required}

    • Changed wolf collar texture

    • Fixed camel renames showing broken saddle textures {Optifine Required}

    • Changed trident (inventory) texture

    • Rewrote biome chest files to hopefully fix issues with certain OptiFine-replicating mods {Optifine Required}

    • Changed wooden spear (in hand) texture

    • Changed golden spear (in hand) texture

    • Changed stone spear (in hand) texture

    • Changed copper spear (in hand) texture

    • Changed iron spear (in hand) texture

    • Changed diamond spear (in hand) texture

    • Changed netherite spear (in hand) texture

    • Fixed broken partisan (sword/trident/spear) vanilla CIT when applying to swords

    • Fixed sun & moon textures not applying in 26.1

    • Changed suspicious sand (0-3) textures

    • Changed suspicious gravel (0-3) textures

    • Changed world0 (normal, rain, & thunder) lightmaps {Optifine Required}

    • Changed world-1 lightmap {Optifine Required}

    • Changed world1 lightmap {Optifine Required}

    • Fixed spruce leaves rendering too dark {Java 1.9-1.12.2 & Java 1.6.1-1.8.9 packs only}

    • Fixed birch leaves rendering too dark {Java 1.9-1.12.2 & Java 1.6.1-1.8.9 packs only}

    • Fixed missing story mode icons for Fighting and Milo record

    • Fixed dated golden apple texture {Java 1.9-1.12.2 & Java 1.6.1-1.8.9 packs only}

    • Fixed dated golden carrot texture {Java 1.9-1.12.2 & Java 1.6.1-1.8.9 packs only}

    • Fixed off center crosshair texture {Java 1.9-1.12.2 & Java 1.6.1-1.8.9 packs only}

    • Fixed leaves-related incompatibilities with The Twilight Forest {Java 1.20-1.21.10 pack only}

    • Changed music track "Antimo and Welles - Map Room" to no longer play in the Nether or End

    • Changed music track "Antimo and Welles - Prisoner X" to no longer play in the End

    • Changed music track "Antimo and Welles - The Oasis" to no longer play in the End

    • Changed music track "Antimo and Welles - Old Friends" to no longer play in the End, and instead play in the Nether

    • Changed music track "Lena Raine - Ancestry" to no longer play in the End

    • Changed music track "Lena Raine - So Below" to no longer play in the End

    • Fixed nether music not working {Java 1.9-1.12.2 & Java 1.6.1-1.8.9 packs only}

    • Changed all Overworld music tracks (except Ancestry and Deeper) to no longer play in deep darks

    • Changed music track "Antimo and Welles - Cave" to play in deep darks

    • Changed music track "Antimo and Welles - Dark Sky" to play in deep darks

    • Changed music track "Antimo and Welles - Darkness" to play in deep darks

    • Changed music track "Antimo and Welles - Detective Jesse" to play in deep darks

    • Changed music track "C418 - Halloween 1" to play in deep darks

    • Changed music track "C418 - Halloween 2" to play in deep darks

    • Changed music track "C418 - Halloween 3" to play in deep darks

    • Changed music track "C418 - Halloween Nether 1" to play in deep darks

    • Changed music track "C418 - Halloween Nether 2" to play in deep darks

    • Changed music track "C418 - Halloween The End" to play in deep darks

    • Changed music track "Antimo and Welles - Heist" to play in deep darks

    • Changed music track "Antimo and Welles - Library Atmosphere" to play in deep darks

    • Changed music track "Antimo and Welles - Oak" to play in deep darks

    • Changed ender pearl texture

    • Changed eye of ender texture

    • Changed dungeons spear (sword/spear/trident) and its uniques to be applicable to spears {Optifine Required}

    • Changed pike (sword/spear/trident) and its uniques to be applicable to spears {Optifine Required}

    • Changed partisan (sword/spear/trident) and its uniques to be applicable to spears {Optifine Required}

    • Changed harpoon (sword/spear/trident) and its uniques to be applicable to spears {Optifine Required}

    • Changed ranseur (sword/spear/trident) and its uniques to be applicable to spears {Optifine Required}

    • Changed curved spear (sword/spear/trident) and its uniques to be applicable to spears {Optifine Required}

    • Changed spetum (sword/spear/trident) and its uniques to be applicable to spears {Optifine Required}

    • Changed tower polearm (sword/spear/trident) and its uniques to be applicable to spears {Optifine Required}

    • Changed glaive (sword/spear/trident) and its uniques to be applicable to spears {Optifine Required}

    • Changed pudao (sword/spear/trident) and its uniques to be applicable to spears {Optifine Required}

    • Changed staff (sword/spear/trident) and its uniques to be applicable to spears {Optifine Required}

    • Changed scepter (sword/spear/trident) and its uniques to be applicable to spears {Optifine Required}

    • Changed dungeons trident (sword/spear/trident) and its uniques to be applicable to spears {Optifine Required}

    • Changed gold trident (sword/spear/trident) and its uniques to be applicable to spears {Optifine Required}

    • Changed casting trident (sword/spear/trident) and its uniques to be applicable to spears {Optifine Required}

    • Changed bone trident (sword/spear/trident) and its uniques to be applicable to spears {Optifine Required}

    • Changed wretched trident (sword/spear/trident) and its uniques to be applicable to spears {Optifine Required}

    • Changed steel trident (sword/spear/trident) and its uniques to be applicable to spears {Optifine Required}

    • Changed broad trident (sword/spear/trident) and its uniques to be applicable to spears {Optifine Required}

    • Changed crystal trident (sword/spear/trident) and its uniques to be applicable to spears {Optifine Required}

    • Changed combat trident (sword/spear/trident) and its uniques to be applicable to spears {Optifine Required}

    • Changed barbed trident (sword/spear/trident) and its uniques to be applicable to spears {Optifine Required}

    • Changed dangpa (sword/spear/trident) and its uniques to be applicable to spears {Optifine Required}

    • Changed royal trident (sword/spear/trident) and its uniques to be applicable to spears {Optifine Required}

    • Changed soul trident (sword/spear/trident) and its uniques to be applicable to spears {Optifine Required}

    • Changed quindent (sword/spear/trident) and its uniques to be applicable to spears {Optifine Required}

    • Changed pitchfork (sword/spear/trident) and its uniques to be applicable to spears {Optifine Required}

    • Changed bident (sword/spear/trident) and its uniques to be applicable to spears {Optifine Required}

    • Changed poleaxe (axe/spear/trident) and its uniques to be applicable to spears {Optifine Required}

    • Changed halberd (axe/spear/trident) and its uniques to be applicable to spears {Optifine Required}

    • Changed voulge (axe/spear/trident) and its uniques to be applicable to spears {Optifine Required}

    • Changed jousting lance (sword/spear) and its uniques to be applicable to spears {Optifine Required}

    • Changed rapier (sword/spear) and its uniques to be applicable to spears {Optifine Required}

    • Changed soul knife (sword/spear) and its uniques to be applicable to spears {Optifine Required}

    • Changed longblade (sword/spear) and its uniques to be applicable to spears {Optifine Required}

    • Changed talwar (sword/spear) and its uniques to be applicable to spears {Optifine Required}

    • Changed makhaira (sword/spear) and its uniques to be applicable to spears {Optifine Required}

    • Changed obsidian claymore (sword/spear) and its uniques to be applicable to spears {Optifine Required}

    • Changed curtana (sword/spear) and its uniques to be applicable to spears {Optifine Required}

    • Changed stripped oak log (top & side) textures

    • Changed stripped spruce log (top & side) textures

    • Changed stripped birch log (top & side) textures

    • Changed stripped jungle log (top & side) textures

    • Changed stripped acacia log (top & side) textures

    • Changed stripped dark oak log (top) texture

    • Changed stripped crimson stem (top & side) textures

    • Changed stripped warped stem (top & side) textures

    • Changed stripped mangrove log (top & side) textures

    • Changed stripped cherry log (top & side) textures

    • Changed stripped pale oak log (top) texture

    • Changed oak hanging sign (block & gui) textures

    • Changed spruce hanging sign (block & gui) textures

    • Changed birch hanging sign (block & gui) textures

    • Changed jungle hanging sign (block & gui) textures

    • Changed acacia hanging sign (block & gui) textures

    • Changed crimson hanging sign (block & gui) textures

    • Changed warped hanging sign (block & gui) textures

    • Changed mangrove hanging sign (block & gui) textures

    • Changed cherry hanging sign (block & gui) textures

    • Changed campfire (log & log_lit) textures

    • Changed soul campfire (log & log_lit) textures

    • Changed white concrete powder texture

    • Changed light gray concrete powder texture

    • Changed gray concrete powder texture

    • Changed black concrete powder texture

    • Changed brown concrete powder texture

    • Changed red concrete powder texture

    • Changed orange concrete powder texture

    • Changed yellow concrete powder texture

    • Changed lime concrete powder texture

    • Changed green concrete powder texture

    • Changed cyan concrete powder texture

    • Changed light blue concrete powder texture

    • Changed blue concrete powder texture

    • Changed purple concrete powder texture

    • Changed magenta concrete powder texture

    • Changed pink concrete powder texture

    • Changed enus lang file {Java 1.20-26.1 pack only}

    • Changed white bed (item) texture {Java 1.13-26.1 only}

    • Changed light gray bed (item) texture {Java 1.13-26.1 only}

    • Changed gray bed (item) texture {Java 1.13-26.1 only}

    • Changed black bed (item) texture {Java 1.13-26.1 only}

    • Changed brown bed (item) texture {Java 1.13-26.1 only}

    • Changed red bed (item) texture {Java 1.13-26.1 only}

    • Changed orange bed (item) texture {Java 1.13-26.1 only}

    • Changed yellow bed (item) texture {Java 1.13-26.1 only}

    • Changed lime bed (item) texture {Java 1.13-26.1 only}

    • Changed green bed (item) texture {Java 1.13-26.1 only}

    • Changed cyan bed (item) texture {Java 1.13-26.1 only}

    • Changed light blue bed (item) texture {Java 1.13-26.1 only}

    • Changed blue bed (item) texture {Java 1.13-26.1 only}

    • Changed purple bed (item) texture {Java 1.13-26.1 only}

    • Changed magenta bed (item) texture {Java 1.13-26.1 only}

    • Changed pink bed (item) texture {Java 1.13-26.1 only}

    • Changed sun's grace (axe/mace) animation {Optifine Required}

    • Changed acacia log (side & top) textures

    • Changed birch log (top) texture

    • Changed cherry log (top) texture

    • Changed crimson stem (top) texture

    • Changed dark oak log (top) texture

    • Changed jungle log (top) texture

    • Changed mangrove log (top) texture

    • Changed oak log (top) texture

    • Changed pale oak log (top) texture

    • Changed spruce log (top & side) textures

    • Changed warped stem (top) texture

    • Changed the attenuation distance of crossbow firing sounds to make them audible from farther away

    • Changed fire charge texture

    • Changed fireball (ghast & blaze) model and texture

    • Changed dragon fireball texture

    • Changed parched spawn egg texture

    • Changed camel husk spawn egg texture

    • Changed nautilus spawn egg texture

    • Changed zombie nautilus spawn egg texture

    • Changed nautilus shell texture

    • Changed copper nautilus armor (item & model) textures

    • Changed iron nautilus armor (item & model) textures

    • Changed golden nautilus armor (item & model) textures

    • Changed diamond nautilus armor (item & model) textures

    • Changed netherite nautilus armor (item & model) textures

    • Fixed biome sheep wool not changing in 1.21.5 and later

    • Fixed polytone sky and water fog colors not working in 26.1

    • Fixed broken camel husk when using OptiFine or Fabulously Optimized {Optifine Required}

    • Fixed missing CIT bow/crossbow charging stages when using OptiFine {Optifine Required}

    • Fixed missing CIT shield blocking state when using OptiFine {Optifine Required}

    • Fixed missing CIT trident throwing state when using OptiFine {Optifine Required}

    • Fixed various entity textures not working in 26.1

    • Changed leather horse armor (item & model) textures

    • Changed copper horse armor (item & model) textures

    • Changed iron horse armor (item & model) textures

    • Changed golden horse armor (item & model) textures

    • Changed diamond horse armor (item & model) textures

    • Changed netherite horse armor (item & model) textures

    • Fixed drowned missing unique equipment textures

    • Fixed dungeons sword (sword) rendering broken when applied to diamond/netherite swords

    • Fixed tidal storm (hoe) rendering broken when applied to netherite hoes

    • Changed sand texture

    • Changed red sand texture

    • Changed sandstone textures

    • Changed red sandstone textures

    • Changed cut sandstone textures

    • Changed cut red sandstone textures

    • Changed smooth sandstone textures

    • Changed smooth red sandstone textures

    • Changed chiseled sandstone textures

    • Changed chiseled red sandstone textures

    • Changed suspicious sand (0-3) textures

    • Changed double slab sandstone textures

    • Changed double slab red sandstone textures

    • Changed double slab cut sandstone textures

    • Changed double slab cut red sandstone textures

    • Changed double slab smooth sandstone textures

    • Changed double slab smooth red sandstone textures

    • Changed mossy sand (ocean biomes) texture {OptiFine Required}

    • Changed nautilus shell sand (ocean biomes) texture {OptiFine Required}

    • Changed starfish sand (ocean biomes) texture {OptiFine Required}

    • Fixed cow variants not rendering correctly in certain biomes {Java 1.21.5-26.1 only}

    • Fixed pig variants not rendering correctly in certain biomes {Java 1.21.5-26.1 only}

    • Fixed missing nostrol on dragon horses when using Fabulously Optimized

    • Fixed armor trim overlays not displaying in the inventory

    • Changed pack icon {Java 1.20-1.21.11 pack only}

    • Changed apple texture

    • Changed golden apple texture

    • Changed enchanted golden apple texture

    • Changed carrot texture

    • Changed golden carrot texture

    • Changed raw beef texture

    • Changed steak texture

    • Changed raw porkchop texture

    • Changed porkchop texture

  • New Default+ v1.82 [MC1.19-1.19.2]

    release17 марта 2026 г.

    Ver. 1.82 - 3/16/2026 - "Spears & Steeds"

    ======================

    Additions:

    • Added heroic horse (horse) {OptiFine Required}

    • Added silver dapple horse (horse) {OptiFine Required}

    • Added blue roan horse (horse) {OptiFine Required}

    • Added akhal-teke horse (horse) {OptiFine Required}

    • Added andalusian horse (horse) {OptiFine Required}

    • Added shire horse (horse) {OptiFine Required}

    • Added garrano horse (horse) {OptiFine Required}

    • Added perlino horse (horse) {OptiFine Required}

    • Added buttermilk buckskin horse (horse) {OptiFine Required}

    • Added chocolate flaxen horse (horse) {OptiFine Required}

    • Added liver flaxen horse (horse) {OptiFine Required}

    • Added mustang horse (horse) {OptiFine Required}

    • Added camargue horse (horse) {OptiFine Required}

    • Added sorrel horse (horse) {OptiFine Required}

    • Added autumn horse (horse) {OptiFine Required}

    • Added classic champagne horse (horse) {OptiFine Required}

    • Added cream champagne horse (horse) {OptiFine Required}

    • Added zebra (horse) {OptiFine Required}

    • Added maned skeleton horse (skeleton horse/zombie horse) {OptiFine Required}

    • Added maned wither skeleton horse (skeleton horse/zombie horse) {OptiFine Required}

    • Added stray horse (skeleton horse/zombie horse) {OptiFine Required}

    • Added maned stray horse (skeleton horse/zombie horse) {OptiFine Required}

    • Added bogged horse (skeleton horse/zombie horse) {OptiFine Required}

    • Added maned bogged horse (skeleton horse/zombie horse) {OptiFine Required}

    • Added parched horse (skeleton horse/zombie horse) {OptiFine Required}

    • Added maned parched horse (skeleton horse/zombie horse) {OptiFine Required}

    • Added mossy skeleton horse (skeleton horse/zombie horse) {OptiFine Required}

    • Added maned mossy skeleton horse (skeleton horse/zombie horse) {OptiFine Required}

    • Added sunken skeleton horse (skeleton horse/zombie horse) {OptiFine Required}

    • Added maned sunken horse (skeleton horse/zombie horse) {OptiFine Required}

    • Added husk horse (skeleton horse/zombie horse) {OptiFine Required}

    • Added drowned horse (skeleton horse/zombie horse) {OptiFine Required}

    • Added soul drowned horse (skeleton horse/zombie horse) {OptiFine Required}

    • Added eternal drowned horse (skeleton horse/zombie horse) {OptiFine Required}

    • Added drowned necromancer horse (skeleton horse/zombie horse) {OptiFine Required}

    • Added prismarine soldier horse (skeleton horse/zombie horse) {OptiFine Required}

    • Added jungle zombie horse (skeleton horse/zombie horse) {OptiFine Required}

    • Added frozen zombie horse (skeleton horse/zombie horse) {OptiFine Required}

    • Added bouldering zombie horse (skeleton horse/zombie horse) {OptiFine Required}

    • Added lobber zombie horse (skeleton horse/zombie horse) {OptiFine Required}

    • Added prison zombie horse (skeleton horse/zombie horse) {OptiFine Required}

    • Added snowshoe siamese cat (cat) {Optifine Required} {Java 1.20-26.1, Java 1.19.4, & Java 1.19-1.19.2 packs only}

    • Added unique panorama when playing in 1.21.11

    • Added unique title logo when playing in 1.21.11

    • Added dungeons diamond spear (sword/spear/trident)

    • Added sinopia tethers (sword/spear/trident)

    • Added dungeons golden spear (sword/spear/trident)

    • Added emerald partisan (sword/spear/trident)

    • Added sundown spear (sword/spear/trident)

    • Added incandescent impaler (sword/spear/trident)

    • Added prism piercer (sword/spear/trident)

    • Added botanical harpoon (sword/spear/trident)

    • Added retina ranseur (sword/spear/trident)

    • Added veiled spear (sword/spear/trident)

    • Added quartz cluster (sword/spear/trident)

    • Added vitreous crystal (sword/spear/trident)

    • Added updraft spear (sword/spear/trident)

    • Added ice fire (sword/spear/trident)

    • Added cerise stabber (sword/spear/trident)

    • Added candelabra (sword/spear/trident)

    • Added intergalaxia (sword/spear/trident)

    • Added sprawling greens (sword/spear/trident)

    • Added magical glaive (sword/spear/trident)

    • Added combining crucible (sword/spear/trident)

    • Added winter airglow (sword/spear/trident)

    • Added draconis wing (sword/spear/trident)

    • Added raging volcano storm (axe/spear/trident)

    • Added frozen voices (axe/spear/trident)

    • Added blitzing thunder (axe/spear/trident)

    • Added couched lance (sword/spear)

    • Added burnished skewer (sword/spear)

    • Added regal reach (sword/spear)

    • Added searing spike (sword/spear)

    • Added ahlspiess (sword/spear)

    • Added nameless lance (sword/spear)

    • Added gravity lance (sword/spear)

    • Added snowscape (sword/spear)

    • Added earspoon (sword/spear/trident)

    • Added dungeons netherite spear (sword/spear/trident)

    • Added gnarled gloam (sword/spear/trident)

    • Added frost piercer (sword/spear/trident)

    • Added javelin (sword/spear/trident)

    • Added dark javelin (sword/spear/trident)

    • Added diving falcon (sword/spear/trident)

    • Added flying bastion (sword/spear/trident)

    • Added heavy spear (sword/spear/trident)

    • Added mana spear (sword/spear/trident)

    • Added shroomlight thruster (sword/spear/trident)

    • Added valiant spear (sword/spear/trident)

    • Added langdebeve (sword/spear/trident)

    • Added supreme (sword/spear/trident)

    • Added rubedo cuspid (sword/spear/trident)

    • Added warp twister (sword/spear/trident)

    • Added sarissa (sword/spear/trident)

    • Added lunging lapis (sword/spear/trident)

    • Added drowned sarissa (sword/spear/trident)

    • Added forsaken stake (sword/spear/trident)

    • Added swordstaff (sword/spear/trident)

    • Added swordstaff of the lord (sword/spear/trident)

    • Added sacrament swordstaff (sword/spear/trident)

    • Added diaphysis destroyer (sword/spear/trident)

    • Added naginata (sword/spear/trident)

    • Added nanocurrent naginata (sword/spear/trident)

    • Added windcutter (sword/spear/trident)

    • Added polished fracture (sword/spear/trident)

    • Added ngao (sword/spear/trident)

    • Added creation glaive (sword/spear/trident)

    • Added ruby faceter (sword/spear/trident)

    • Added wyvern (sword/spear/trident)

    • Added extinguishing torch (sword/spear/trident)

    • Added voided barbs (sword/spear/trident)

    • Added double halberd (axe/spear/trident)

    • Added giant battle axe (sword/spear/trident)

    • Added spirit hearth (sword/spear/trident)

    • Added goal axe (sword/spear/trident)

    • Added castle axe (sword/spear/trident)

    • Added bridge axe (sword/spear/trident)

    • Added bec de corbin (axe/pickaxe/spear/trident/mace)

    • Added world forger (axe/pickaxe/spear/trident/mace)

    • Added corrupted combat (axe/pickaxe/spear/trident/mace)

    • Added elucidate (axe/pickaxe/spear/trident/mace)

    • Added dane axe (axe/spear/trident)

    • Added worthy regain (axe/spear/trident)

    • Added brimstone rend (axe/spear/trident)

    • Added stone cold (axe/spear/trident)

    • Added tabar (axe/spear/trident)

    • Added beta ray breaker (axe/spear/trident)

    • Added arcane crystal (axe/spear/trident)

    • Added wrath of shadow fire (axe/spear/trident)

    • Added war axe (axe/spear/trident)

    • Added fimbulwinter (axe/spear/trident)

    • Added nameless axe (axe/spear/trident)

    • Added glow cutter (axe/spear/trident)

    • Added war hammer (axe/pickaxe/spear/trident/mace)

    • Added might of the warrior (axe/pickaxe/spear/trident/mace)

    • Added gravity war hammer (axe/pickaxe/spear/trident/mace)

    • Added lifestealer (axe/pickaxe/spear/trident/mace)

    • Added new random texture variants for sand

    • Added new random texture variants for red sand

    • Added new sounds for rain

    • Added new sounds for lightning ground impacts

    • Added new sounds for thunder

    • Added new sounds for death smoke (nautilus, baby nautilus, zombie nautilus, parched, & camel husk)

    • Added bow of lost souls holding model for parched when they hold bows

    • Added dungeons spear holding model for zombies/zombie villagers when they hold iron spears

    • Added glaive holding model for husks when they hold iron spears

    • Added dungeons golden spear holding model for piglins/zombified piglins when they hold golden spears

    • Added variated textures for white concrete powder

    • Added variated textures for light gray concrete powder

    • Added variated textures for gray concrete powder

    • Added variated textures for black concrete powder

    • Added variated textures for brown concrete powder

    • Added variated textures for red concrete powder

    • Added variated textures for orange concrete powder

    • Added variated textures for yellow concrete powder

    • Added variated textures for lime concrete powder

    • Added variated textures for green concrete powder

    • Added variated textures for cyan concrete powder

    • Added variated textures for light blue concrete powder

    • Added variated textures for blue concrete powder

    • Added variated textures for purple concrete powder

    • Added variated textures for magenta concrete powder

    • Added variated textures for pink concrete powder

    • Added emissive textures for bogged

    • Added emissive textures for parched

    • Added unique enchanted book texture for Lunge

    • Added enchantment icon texture for Lunge

    Changes & Fixes:

    • Changed all skybox (day, day rain, sunset, sunset rain, & night) textures

    • Changed rain texture

    • Changed rain particle textures

    • Renamed spear to dungeons spear (sword/spear) {Optifine Required}

    • Retextured poleaxe (axe/spear/trident) {Optifine Required}

    • Retextured evil queen axe (axe/spear/trident) {Optifine Required}

    • Retextured dripstone pike (sword/spear/trident) {Optifine Required}

    • Renamed lance to jousting lance (sword/spear) {Optifine Required}

    • Retextured jousting lance (sword/spear) {Optifine Required}

    • Retextured lance of radiance (sword/spear) {Optifine Required}

    • Retextured red cobra (sword/spear) {Optifine Required}

    • Retextured sky warrior lance (sword/spear) {Optifine Required}

    • Renamed diamond jousting lance to diamond siege (sword/spear) {Optifine Required}

    • Retextured diamond siege (sword/spear) {Optifine Required}

    • Renamed golden jousting lance to golden spire (sword/spear) {Optifine Required}

    • Retextured golden spire (sword/spear) {Optifine Required}

    • Renamed iron jousting lance to iron charger (sword/spear) {Optifine Required}

    • Retextured iron charger (sword/spear) {Optifine Required}

    • Changed the volume of various music tracks to further balance them

    • Changed end flash texture

    • Fixed minor UV texture errors on bushy leaves

    • Fixed wolf renames not working on vanilla wolf variants {Optifine Required}

    • Changed wolf collar texture

    • Fixed camel renames showing broken saddle textures {Optifine Required}

    • Changed trident (inventory) texture

    • Rewrote biome chest files to hopefully fix issues with certain OptiFine-replicating mods {Optifine Required}

    • Changed wooden spear (in hand) texture

    • Changed golden spear (in hand) texture

    • Changed stone spear (in hand) texture

    • Changed copper spear (in hand) texture

    • Changed iron spear (in hand) texture

    • Changed diamond spear (in hand) texture

    • Changed netherite spear (in hand) texture

    • Fixed broken partisan (sword/trident/spear) vanilla CIT when applying to swords

    • Fixed sun & moon textures not applying in 26.1

    • Changed suspicious sand (0-3) textures

    • Changed suspicious gravel (0-3) textures

    • Changed world0 (normal, rain, & thunder) lightmaps {Optifine Required}

    • Changed world-1 lightmap {Optifine Required}

    • Changed world1 lightmap {Optifine Required}

    • Fixed spruce leaves rendering too dark {Java 1.9-1.12.2 & Java 1.6.1-1.8.9 packs only}

    • Fixed birch leaves rendering too dark {Java 1.9-1.12.2 & Java 1.6.1-1.8.9 packs only}

    • Fixed missing story mode icons for Fighting and Milo record

    • Fixed dated golden apple texture {Java 1.9-1.12.2 & Java 1.6.1-1.8.9 packs only}

    • Fixed dated golden carrot texture {Java 1.9-1.12.2 & Java 1.6.1-1.8.9 packs only}

    • Fixed off center crosshair texture {Java 1.9-1.12.2 & Java 1.6.1-1.8.9 packs only}

    • Fixed leaves-related incompatibilities with The Twilight Forest {Java 1.20-1.21.10 pack only}

    • Changed music track "Antimo and Welles - Map Room" to no longer play in the Nether or End

    • Changed music track "Antimo and Welles - Prisoner X" to no longer play in the End

    • Changed music track "Antimo and Welles - The Oasis" to no longer play in the End

    • Changed music track "Antimo and Welles - Old Friends" to no longer play in the End, and instead play in the Nether

    • Changed music track "Lena Raine - Ancestry" to no longer play in the End

    • Changed music track "Lena Raine - So Below" to no longer play in the End

    • Fixed nether music not working {Java 1.9-1.12.2 & Java 1.6.1-1.8.9 packs only}

    • Changed all Overworld music tracks (except Ancestry and Deeper) to no longer play in deep darks

    • Changed music track "Antimo and Welles - Cave" to play in deep darks

    • Changed music track "Antimo and Welles - Dark Sky" to play in deep darks

    • Changed music track "Antimo and Welles - Darkness" to play in deep darks

    • Changed music track "Antimo and Welles - Detective Jesse" to play in deep darks

    • Changed music track "C418 - Halloween 1" to play in deep darks

    • Changed music track "C418 - Halloween 2" to play in deep darks

    • Changed music track "C418 - Halloween 3" to play in deep darks

    • Changed music track "C418 - Halloween Nether 1" to play in deep darks

    • Changed music track "C418 - Halloween Nether 2" to play in deep darks

    • Changed music track "C418 - Halloween The End" to play in deep darks

    • Changed music track "Antimo and Welles - Heist" to play in deep darks

    • Changed music track "Antimo and Welles - Library Atmosphere" to play in deep darks

    • Changed music track "Antimo and Welles - Oak" to play in deep darks

    • Changed ender pearl texture

    • Changed eye of ender texture

    • Changed dungeons spear (sword/spear/trident) and its uniques to be applicable to spears {Optifine Required}

    • Changed pike (sword/spear/trident) and its uniques to be applicable to spears {Optifine Required}

    • Changed partisan (sword/spear/trident) and its uniques to be applicable to spears {Optifine Required}

    • Changed harpoon (sword/spear/trident) and its uniques to be applicable to spears {Optifine Required}

    • Changed ranseur (sword/spear/trident) and its uniques to be applicable to spears {Optifine Required}

    • Changed curved spear (sword/spear/trident) and its uniques to be applicable to spears {Optifine Required}

    • Changed spetum (sword/spear/trident) and its uniques to be applicable to spears {Optifine Required}

    • Changed tower polearm (sword/spear/trident) and its uniques to be applicable to spears {Optifine Required}

    • Changed glaive (sword/spear/trident) and its uniques to be applicable to spears {Optifine Required}

    • Changed pudao (sword/spear/trident) and its uniques to be applicable to spears {Optifine Required}

    • Changed staff (sword/spear/trident) and its uniques to be applicable to spears {Optifine Required}

    • Changed scepter (sword/spear/trident) and its uniques to be applicable to spears {Optifine Required}

    • Changed dungeons trident (sword/spear/trident) and its uniques to be applicable to spears {Optifine Required}

    • Changed gold trident (sword/spear/trident) and its uniques to be applicable to spears {Optifine Required}

    • Changed casting trident (sword/spear/trident) and its uniques to be applicable to spears {Optifine Required}

    • Changed bone trident (sword/spear/trident) and its uniques to be applicable to spears {Optifine Required}

    • Changed wretched trident (sword/spear/trident) and its uniques to be applicable to spears {Optifine Required}

    • Changed steel trident (sword/spear/trident) and its uniques to be applicable to spears {Optifine Required}

    • Changed broad trident (sword/spear/trident) and its uniques to be applicable to spears {Optifine Required}

    • Changed crystal trident (sword/spear/trident) and its uniques to be applicable to spears {Optifine Required}

    • Changed combat trident (sword/spear/trident) and its uniques to be applicable to spears {Optifine Required}

    • Changed barbed trident (sword/spear/trident) and its uniques to be applicable to spears {Optifine Required}

    • Changed dangpa (sword/spear/trident) and its uniques to be applicable to spears {Optifine Required}

    • Changed royal trident (sword/spear/trident) and its uniques to be applicable to spears {Optifine Required}

    • Changed soul trident (sword/spear/trident) and its uniques to be applicable to spears {Optifine Required}

    • Changed quindent (sword/spear/trident) and its uniques to be applicable to spears {Optifine Required}

    • Changed pitchfork (sword/spear/trident) and its uniques to be applicable to spears {Optifine Required}

    • Changed bident (sword/spear/trident) and its uniques to be applicable to spears {Optifine Required}

    • Changed poleaxe (axe/spear/trident) and its uniques to be applicable to spears {Optifine Required}

    • Changed halberd (axe/spear/trident) and its uniques to be applicable to spears {Optifine Required}

    • Changed voulge (axe/spear/trident) and its uniques to be applicable to spears {Optifine Required}

    • Changed jousting lance (sword/spear) and its uniques to be applicable to spears {Optifine Required}

    • Changed rapier (sword/spear) and its uniques to be applicable to spears {Optifine Required}

    • Changed soul knife (sword/spear) and its uniques to be applicable to spears {Optifine Required}

    • Changed longblade (sword/spear) and its uniques to be applicable to spears {Optifine Required}

    • Changed talwar (sword/spear) and its uniques to be applicable to spears {Optifine Required}

    • Changed makhaira (sword/spear) and its uniques to be applicable to spears {Optifine Required}

    • Changed obsidian claymore (sword/spear) and its uniques to be applicable to spears {Optifine Required}

    • Changed curtana (sword/spear) and its uniques to be applicable to spears {Optifine Required}

    • Changed stripped oak log (top & side) textures

    • Changed stripped spruce log (top & side) textures

    • Changed stripped birch log (top & side) textures

    • Changed stripped jungle log (top & side) textures

    • Changed stripped acacia log (top & side) textures

    • Changed stripped dark oak log (top) texture

    • Changed stripped crimson stem (top & side) textures

    • Changed stripped warped stem (top & side) textures

    • Changed stripped mangrove log (top & side) textures

    • Changed stripped cherry log (top & side) textures

    • Changed stripped pale oak log (top) texture

    • Changed oak hanging sign (block & gui) textures

    • Changed spruce hanging sign (block & gui) textures

    • Changed birch hanging sign (block & gui) textures

    • Changed jungle hanging sign (block & gui) textures

    • Changed acacia hanging sign (block & gui) textures

    • Changed crimson hanging sign (block & gui) textures

    • Changed warped hanging sign (block & gui) textures

    • Changed mangrove hanging sign (block & gui) textures

    • Changed cherry hanging sign (block & gui) textures

    • Changed campfire (log & log_lit) textures

    • Changed soul campfire (log & log_lit) textures

    • Changed white concrete powder texture

    • Changed light gray concrete powder texture

    • Changed gray concrete powder texture

    • Changed black concrete powder texture

    • Changed brown concrete powder texture

    • Changed red concrete powder texture

    • Changed orange concrete powder texture

    • Changed yellow concrete powder texture

    • Changed lime concrete powder texture

    • Changed green concrete powder texture

    • Changed cyan concrete powder texture

    • Changed light blue concrete powder texture

    • Changed blue concrete powder texture

    • Changed purple concrete powder texture

    • Changed magenta concrete powder texture

    • Changed pink concrete powder texture

    • Changed enus lang file {Java 1.20-26.1 pack only}

    • Changed white bed (item) texture {Java 1.13-26.1 only}

    • Changed light gray bed (item) texture {Java 1.13-26.1 only}

    • Changed gray bed (item) texture {Java 1.13-26.1 only}

    • Changed black bed (item) texture {Java 1.13-26.1 only}

    • Changed brown bed (item) texture {Java 1.13-26.1 only}

    • Changed red bed (item) texture {Java 1.13-26.1 only}

    • Changed orange bed (item) texture {Java 1.13-26.1 only}

    • Changed yellow bed (item) texture {Java 1.13-26.1 only}

    • Changed lime bed (item) texture {Java 1.13-26.1 only}

    • Changed green bed (item) texture {Java 1.13-26.1 only}

    • Changed cyan bed (item) texture {Java 1.13-26.1 only}

    • Changed light blue bed (item) texture {Java 1.13-26.1 only}

    • Changed blue bed (item) texture {Java 1.13-26.1 only}

    • Changed purple bed (item) texture {Java 1.13-26.1 only}

    • Changed magenta bed (item) texture {Java 1.13-26.1 only}

    • Changed pink bed (item) texture {Java 1.13-26.1 only}

    • Changed sun's grace (axe/mace) animation {Optifine Required}

    • Changed acacia log (side & top) textures

    • Changed birch log (top) texture

    • Changed cherry log (top) texture

    • Changed crimson stem (top) texture

    • Changed dark oak log (top) texture

    • Changed jungle log (top) texture

    • Changed mangrove log (top) texture

    • Changed oak log (top) texture

    • Changed pale oak log (top) texture

    • Changed spruce log (top & side) textures

    • Changed warped stem (top) texture

    • Changed the attenuation distance of crossbow firing sounds to make them audible from farther away

    • Changed fire charge texture

    • Changed fireball (ghast & blaze) model and texture

    • Changed dragon fireball texture

    • Changed parched spawn egg texture

    • Changed camel husk spawn egg texture

    • Changed nautilus spawn egg texture

    • Changed zombie nautilus spawn egg texture

    • Changed nautilus shell texture

    • Changed copper nautilus armor (item & model) textures

    • Changed iron nautilus armor (item & model) textures

    • Changed golden nautilus armor (item & model) textures

    • Changed diamond nautilus armor (item & model) textures

    • Changed netherite nautilus armor (item & model) textures

    • Fixed biome sheep wool not changing in 1.21.5 and later

    • Fixed polytone sky and water fog colors not working in 26.1

    • Fixed broken camel husk when using OptiFine or Fabulously Optimized {Optifine Required}

    • Fixed missing CIT bow/crossbow charging stages when using OptiFine {Optifine Required}

    • Fixed missing CIT shield blocking state when using OptiFine {Optifine Required}

    • Fixed missing CIT trident throwing state when using OptiFine {Optifine Required}

    • Fixed various entity textures not working in 26.1

    • Changed leather horse armor (item & model) textures

    • Changed copper horse armor (item & model) textures

    • Changed iron horse armor (item & model) textures

    • Changed golden horse armor (item & model) textures

    • Changed diamond horse armor (item & model) textures

    • Changed netherite horse armor (item & model) textures

    • Fixed drowned missing unique equipment textures

    • Fixed dungeons sword (sword) rendering broken when applied to diamond/netherite swords

    • Fixed tidal storm (hoe) rendering broken when applied to netherite hoes

    • Changed sand texture

    • Changed red sand texture

    • Changed sandstone textures

    • Changed red sandstone textures

    • Changed cut sandstone textures

    • Changed cut red sandstone textures

    • Changed smooth sandstone textures

    • Changed smooth red sandstone textures

    • Changed chiseled sandstone textures

    • Changed chiseled red sandstone textures

    • Changed suspicious sand (0-3) textures

    • Changed double slab sandstone textures

    • Changed double slab red sandstone textures

    • Changed double slab cut sandstone textures

    • Changed double slab cut red sandstone textures

    • Changed double slab smooth sandstone textures

    • Changed double slab smooth red sandstone textures

    • Changed mossy sand (ocean biomes) texture {OptiFine Required}

    • Changed nautilus shell sand (ocean biomes) texture {OptiFine Required}

    • Changed starfish sand (ocean biomes) texture {OptiFine Required}

    • Fixed cow variants not rendering correctly in certain biomes {Java 1.21.5-26.1 only}

    • Fixed pig variants not rendering correctly in certain biomes {Java 1.21.5-26.1 only}

    • Fixed missing nostrol on dragon horses when using Fabulously Optimized

    • Fixed armor trim overlays not displaying in the inventory

    • Changed pack icon {Java 1.20-1.21.11 pack only}

    • Changed apple texture

    • Changed golden apple texture

    • Changed enchanted golden apple texture

    • Changed carrot texture

    • Changed golden carrot texture

    • Changed raw beef texture

    • Changed steak texture

    • Changed raw porkchop texture

    • Changed porkchop texture

  • New Default+ v1.82 [MC1.18-1.18.2]

    release17 марта 2026 г.

    Ver. 1.82 - 3/16/2026 - "Spears & Steeds"

    ======================

    Additions:

    • Added heroic horse (horse) {OptiFine Required}

    • Added silver dapple horse (horse) {OptiFine Required}

    • Added blue roan horse (horse) {OptiFine Required}

    • Added akhal-teke horse (horse) {OptiFine Required}

    • Added andalusian horse (horse) {OptiFine Required}

    • Added shire horse (horse) {OptiFine Required}

    • Added garrano horse (horse) {OptiFine Required}

    • Added perlino horse (horse) {OptiFine Required}

    • Added buttermilk buckskin horse (horse) {OptiFine Required}

    • Added chocolate flaxen horse (horse) {OptiFine Required}

    • Added liver flaxen horse (horse) {OptiFine Required}

    • Added mustang horse (horse) {OptiFine Required}

    • Added camargue horse (horse) {OptiFine Required}

    • Added sorrel horse (horse) {OptiFine Required}

    • Added autumn horse (horse) {OptiFine Required}

    • Added classic champagne horse (horse) {OptiFine Required}

    • Added cream champagne horse (horse) {OptiFine Required}

    • Added zebra (horse) {OptiFine Required}

    • Added maned skeleton horse (skeleton horse/zombie horse) {OptiFine Required}

    • Added maned wither skeleton horse (skeleton horse/zombie horse) {OptiFine Required}

    • Added stray horse (skeleton horse/zombie horse) {OptiFine Required}

    • Added maned stray horse (skeleton horse/zombie horse) {OptiFine Required}

    • Added bogged horse (skeleton horse/zombie horse) {OptiFine Required}

    • Added maned bogged horse (skeleton horse/zombie horse) {OptiFine Required}

    • Added parched horse (skeleton horse/zombie horse) {OptiFine Required}

    • Added maned parched horse (skeleton horse/zombie horse) {OptiFine Required}

    • Added mossy skeleton horse (skeleton horse/zombie horse) {OptiFine Required}

    • Added maned mossy skeleton horse (skeleton horse/zombie horse) {OptiFine Required}

    • Added sunken skeleton horse (skeleton horse/zombie horse) {OptiFine Required}

    • Added maned sunken horse (skeleton horse/zombie horse) {OptiFine Required}

    • Added husk horse (skeleton horse/zombie horse) {OptiFine Required}

    • Added drowned horse (skeleton horse/zombie horse) {OptiFine Required}

    • Added soul drowned horse (skeleton horse/zombie horse) {OptiFine Required}

    • Added eternal drowned horse (skeleton horse/zombie horse) {OptiFine Required}

    • Added drowned necromancer horse (skeleton horse/zombie horse) {OptiFine Required}

    • Added prismarine soldier horse (skeleton horse/zombie horse) {OptiFine Required}

    • Added jungle zombie horse (skeleton horse/zombie horse) {OptiFine Required}

    • Added frozen zombie horse (skeleton horse/zombie horse) {OptiFine Required}

    • Added bouldering zombie horse (skeleton horse/zombie horse) {OptiFine Required}

    • Added lobber zombie horse (skeleton horse/zombie horse) {OptiFine Required}

    • Added prison zombie horse (skeleton horse/zombie horse) {OptiFine Required}

    • Added snowshoe siamese cat (cat) {Optifine Required} {Java 1.20-26.1, Java 1.19.4, & Java 1.19-1.19.2 packs only}

    • Added unique panorama when playing in 1.21.11

    • Added unique title logo when playing in 1.21.11

    • Added dungeons diamond spear (sword/spear/trident)

    • Added sinopia tethers (sword/spear/trident)

    • Added dungeons golden spear (sword/spear/trident)

    • Added emerald partisan (sword/spear/trident)

    • Added sundown spear (sword/spear/trident)

    • Added incandescent impaler (sword/spear/trident)

    • Added prism piercer (sword/spear/trident)

    • Added botanical harpoon (sword/spear/trident)

    • Added retina ranseur (sword/spear/trident)

    • Added veiled spear (sword/spear/trident)

    • Added quartz cluster (sword/spear/trident)

    • Added vitreous crystal (sword/spear/trident)

    • Added updraft spear (sword/spear/trident)

    • Added ice fire (sword/spear/trident)

    • Added cerise stabber (sword/spear/trident)

    • Added candelabra (sword/spear/trident)

    • Added intergalaxia (sword/spear/trident)

    • Added sprawling greens (sword/spear/trident)

    • Added magical glaive (sword/spear/trident)

    • Added combining crucible (sword/spear/trident)

    • Added winter airglow (sword/spear/trident)

    • Added draconis wing (sword/spear/trident)

    • Added raging volcano storm (axe/spear/trident)

    • Added frozen voices (axe/spear/trident)

    • Added blitzing thunder (axe/spear/trident)

    • Added couched lance (sword/spear)

    • Added burnished skewer (sword/spear)

    • Added regal reach (sword/spear)

    • Added searing spike (sword/spear)

    • Added ahlspiess (sword/spear)

    • Added nameless lance (sword/spear)

    • Added gravity lance (sword/spear)

    • Added snowscape (sword/spear)

    • Added earspoon (sword/spear/trident)

    • Added dungeons netherite spear (sword/spear/trident)

    • Added gnarled gloam (sword/spear/trident)

    • Added frost piercer (sword/spear/trident)

    • Added javelin (sword/spear/trident)

    • Added dark javelin (sword/spear/trident)

    • Added diving falcon (sword/spear/trident)

    • Added flying bastion (sword/spear/trident)

    • Added heavy spear (sword/spear/trident)

    • Added mana spear (sword/spear/trident)

    • Added shroomlight thruster (sword/spear/trident)

    • Added valiant spear (sword/spear/trident)

    • Added langdebeve (sword/spear/trident)

    • Added supreme (sword/spear/trident)

    • Added rubedo cuspid (sword/spear/trident)

    • Added warp twister (sword/spear/trident)

    • Added sarissa (sword/spear/trident)

    • Added lunging lapis (sword/spear/trident)

    • Added drowned sarissa (sword/spear/trident)

    • Added forsaken stake (sword/spear/trident)

    • Added swordstaff (sword/spear/trident)

    • Added swordstaff of the lord (sword/spear/trident)

    • Added sacrament swordstaff (sword/spear/trident)

    • Added diaphysis destroyer (sword/spear/trident)

    • Added naginata (sword/spear/trident)

    • Added nanocurrent naginata (sword/spear/trident)

    • Added windcutter (sword/spear/trident)

    • Added polished fracture (sword/spear/trident)

    • Added ngao (sword/spear/trident)

    • Added creation glaive (sword/spear/trident)

    • Added ruby faceter (sword/spear/trident)

    • Added wyvern (sword/spear/trident)

    • Added extinguishing torch (sword/spear/trident)

    • Added voided barbs (sword/spear/trident)

    • Added double halberd (axe/spear/trident)

    • Added giant battle axe (sword/spear/trident)

    • Added spirit hearth (sword/spear/trident)

    • Added goal axe (sword/spear/trident)

    • Added castle axe (sword/spear/trident)

    • Added bridge axe (sword/spear/trident)

    • Added bec de corbin (axe/pickaxe/spear/trident/mace)

    • Added world forger (axe/pickaxe/spear/trident/mace)

    • Added corrupted combat (axe/pickaxe/spear/trident/mace)

    • Added elucidate (axe/pickaxe/spear/trident/mace)

    • Added dane axe (axe/spear/trident)

    • Added worthy regain (axe/spear/trident)

    • Added brimstone rend (axe/spear/trident)

    • Added stone cold (axe/spear/trident)

    • Added tabar (axe/spear/trident)

    • Added beta ray breaker (axe/spear/trident)

    • Added arcane crystal (axe/spear/trident)

    • Added wrath of shadow fire (axe/spear/trident)

    • Added war axe (axe/spear/trident)

    • Added fimbulwinter (axe/spear/trident)

    • Added nameless axe (axe/spear/trident)

    • Added glow cutter (axe/spear/trident)

    • Added war hammer (axe/pickaxe/spear/trident/mace)

    • Added might of the warrior (axe/pickaxe/spear/trident/mace)

    • Added gravity war hammer (axe/pickaxe/spear/trident/mace)

    • Added lifestealer (axe/pickaxe/spear/trident/mace)

    • Added new random texture variants for sand

    • Added new random texture variants for red sand

    • Added new sounds for rain

    • Added new sounds for lightning ground impacts

    • Added new sounds for thunder

    • Added new sounds for death smoke (nautilus, baby nautilus, zombie nautilus, parched, & camel husk)

    • Added bow of lost souls holding model for parched when they hold bows

    • Added dungeons spear holding model for zombies/zombie villagers when they hold iron spears

    • Added glaive holding model for husks when they hold iron spears

    • Added dungeons golden spear holding model for piglins/zombified piglins when they hold golden spears

    • Added variated textures for white concrete powder

    • Added variated textures for light gray concrete powder

    • Added variated textures for gray concrete powder

    • Added variated textures for black concrete powder

    • Added variated textures for brown concrete powder

    • Added variated textures for red concrete powder

    • Added variated textures for orange concrete powder

    • Added variated textures for yellow concrete powder

    • Added variated textures for lime concrete powder

    • Added variated textures for green concrete powder

    • Added variated textures for cyan concrete powder

    • Added variated textures for light blue concrete powder

    • Added variated textures for blue concrete powder

    • Added variated textures for purple concrete powder

    • Added variated textures for magenta concrete powder

    • Added variated textures for pink concrete powder

    • Added emissive textures for bogged

    • Added emissive textures for parched

    • Added unique enchanted book texture for Lunge

    • Added enchantment icon texture for Lunge

    Changes & Fixes:

    • Changed all skybox (day, day rain, sunset, sunset rain, & night) textures

    • Changed rain texture

    • Changed rain particle textures

    • Renamed spear to dungeons spear (sword/spear) {Optifine Required}

    • Retextured poleaxe (axe/spear/trident) {Optifine Required}

    • Retextured evil queen axe (axe/spear/trident) {Optifine Required}

    • Retextured dripstone pike (sword/spear/trident) {Optifine Required}

    • Renamed lance to jousting lance (sword/spear) {Optifine Required}

    • Retextured jousting lance (sword/spear) {Optifine Required}

    • Retextured lance of radiance (sword/spear) {Optifine Required}

    • Retextured red cobra (sword/spear) {Optifine Required}

    • Retextured sky warrior lance (sword/spear) {Optifine Required}

    • Renamed diamond jousting lance to diamond siege (sword/spear) {Optifine Required}

    • Retextured diamond siege (sword/spear) {Optifine Required}

    • Renamed golden jousting lance to golden spire (sword/spear) {Optifine Required}

    • Retextured golden spire (sword/spear) {Optifine Required}

    • Renamed iron jousting lance to iron charger (sword/spear) {Optifine Required}

    • Retextured iron charger (sword/spear) {Optifine Required}

    • Changed the volume of various music tracks to further balance them

    • Changed end flash texture

    • Fixed minor UV texture errors on bushy leaves

    • Fixed wolf renames not working on vanilla wolf variants {Optifine Required}

    • Changed wolf collar texture

    • Fixed camel renames showing broken saddle textures {Optifine Required}

    • Changed trident (inventory) texture

    • Rewrote biome chest files to hopefully fix issues with certain OptiFine-replicating mods {Optifine Required}

    • Changed wooden spear (in hand) texture

    • Changed golden spear (in hand) texture

    • Changed stone spear (in hand) texture

    • Changed copper spear (in hand) texture

    • Changed iron spear (in hand) texture

    • Changed diamond spear (in hand) texture

    • Changed netherite spear (in hand) texture

    • Fixed broken partisan (sword/trident/spear) vanilla CIT when applying to swords

    • Fixed sun & moon textures not applying in 26.1

    • Changed suspicious sand (0-3) textures

    • Changed suspicious gravel (0-3) textures

    • Changed world0 (normal, rain, & thunder) lightmaps {Optifine Required}

    • Changed world-1 lightmap {Optifine Required}

    • Changed world1 lightmap {Optifine Required}

    • Fixed spruce leaves rendering too dark {Java 1.9-1.12.2 & Java 1.6.1-1.8.9 packs only}

    • Fixed birch leaves rendering too dark {Java 1.9-1.12.2 & Java 1.6.1-1.8.9 packs only}

    • Fixed missing story mode icons for Fighting and Milo record

    • Fixed dated golden apple texture {Java 1.9-1.12.2 & Java 1.6.1-1.8.9 packs only}

    • Fixed dated golden carrot texture {Java 1.9-1.12.2 & Java 1.6.1-1.8.9 packs only}

    • Fixed off center crosshair texture {Java 1.9-1.12.2 & Java 1.6.1-1.8.9 packs only}

    • Fixed leaves-related incompatibilities with The Twilight Forest {Java 1.20-1.21.10 pack only}

    • Changed music track "Antimo and Welles - Map Room" to no longer play in the Nether or End

    • Changed music track "Antimo and Welles - Prisoner X" to no longer play in the End

    • Changed music track "Antimo and Welles - The Oasis" to no longer play in the End

    • Changed music track "Antimo and Welles - Old Friends" to no longer play in the End, and instead play in the Nether

    • Changed music track "Lena Raine - Ancestry" to no longer play in the End

    • Changed music track "Lena Raine - So Below" to no longer play in the End

    • Fixed nether music not working {Java 1.9-1.12.2 & Java 1.6.1-1.8.9 packs only}

    • Changed all Overworld music tracks (except Ancestry and Deeper) to no longer play in deep darks

    • Changed music track "Antimo and Welles - Cave" to play in deep darks

    • Changed music track "Antimo and Welles - Dark Sky" to play in deep darks

    • Changed music track "Antimo and Welles - Darkness" to play in deep darks

    • Changed music track "Antimo and Welles - Detective Jesse" to play in deep darks

    • Changed music track "C418 - Halloween 1" to play in deep darks

    • Changed music track "C418 - Halloween 2" to play in deep darks

    • Changed music track "C418 - Halloween 3" to play in deep darks

    • Changed music track "C418 - Halloween Nether 1" to play in deep darks

    • Changed music track "C418 - Halloween Nether 2" to play in deep darks

    • Changed music track "C418 - Halloween The End" to play in deep darks

    • Changed music track "Antimo and Welles - Heist" to play in deep darks

    • Changed music track "Antimo and Welles - Library Atmosphere" to play in deep darks

    • Changed music track "Antimo and Welles - Oak" to play in deep darks

    • Changed ender pearl texture

    • Changed eye of ender texture

    • Changed dungeons spear (sword/spear/trident) and its uniques to be applicable to spears {Optifine Required}

    • Changed pike (sword/spear/trident) and its uniques to be applicable to spears {Optifine Required}

    • Changed partisan (sword/spear/trident) and its uniques to be applicable to spears {Optifine Required}

    • Changed harpoon (sword/spear/trident) and its uniques to be applicable to spears {Optifine Required}

    • Changed ranseur (sword/spear/trident) and its uniques to be applicable to spears {Optifine Required}

    • Changed curved spear (sword/spear/trident) and its uniques to be applicable to spears {Optifine Required}

    • Changed spetum (sword/spear/trident) and its uniques to be applicable to spears {Optifine Required}

    • Changed tower polearm (sword/spear/trident) and its uniques to be applicable to spears {Optifine Required}

    • Changed glaive (sword/spear/trident) and its uniques to be applicable to spears {Optifine Required}

    • Changed pudao (sword/spear/trident) and its uniques to be applicable to spears {Optifine Required}

    • Changed staff (sword/spear/trident) and its uniques to be applicable to spears {Optifine Required}

    • Changed scepter (sword/spear/trident) and its uniques to be applicable to spears {Optifine Required}

    • Changed dungeons trident (sword/spear/trident) and its uniques to be applicable to spears {Optifine Required}

    • Changed gold trident (sword/spear/trident) and its uniques to be applicable to spears {Optifine Required}

    • Changed casting trident (sword/spear/trident) and its uniques to be applicable to spears {Optifine Required}

    • Changed bone trident (sword/spear/trident) and its uniques to be applicable to spears {Optifine Required}

    • Changed wretched trident (sword/spear/trident) and its uniques to be applicable to spears {Optifine Required}

    • Changed steel trident (sword/spear/trident) and its uniques to be applicable to spears {Optifine Required}

    • Changed broad trident (sword/spear/trident) and its uniques to be applicable to spears {Optifine Required}

    • Changed crystal trident (sword/spear/trident) and its uniques to be applicable to spears {Optifine Required}

    • Changed combat trident (sword/spear/trident) and its uniques to be applicable to spears {Optifine Required}

    • Changed barbed trident (sword/spear/trident) and its uniques to be applicable to spears {Optifine Required}

    • Changed dangpa (sword/spear/trident) and its uniques to be applicable to spears {Optifine Required}

    • Changed royal trident (sword/spear/trident) and its uniques to be applicable to spears {Optifine Required}

    • Changed soul trident (sword/spear/trident) and its uniques to be applicable to spears {Optifine Required}

    • Changed quindent (sword/spear/trident) and its uniques to be applicable to spears {Optifine Required}

    • Changed pitchfork (sword/spear/trident) and its uniques to be applicable to spears {Optifine Required}

    • Changed bident (sword/spear/trident) and its uniques to be applicable to spears {Optifine Required}

    • Changed poleaxe (axe/spear/trident) and its uniques to be applicable to spears {Optifine Required}

    • Changed halberd (axe/spear/trident) and its uniques to be applicable to spears {Optifine Required}

    • Changed voulge (axe/spear/trident) and its uniques to be applicable to spears {Optifine Required}

    • Changed jousting lance (sword/spear) and its uniques to be applicable to spears {Optifine Required}

    • Changed rapier (sword/spear) and its uniques to be applicable to spears {Optifine Required}

    • Changed soul knife (sword/spear) and its uniques to be applicable to spears {Optifine Required}

    • Changed longblade (sword/spear) and its uniques to be applicable to spears {Optifine Required}

    • Changed talwar (sword/spear) and its uniques to be applicable to spears {Optifine Required}

    • Changed makhaira (sword/spear) and its uniques to be applicable to spears {Optifine Required}

    • Changed obsidian claymore (sword/spear) and its uniques to be applicable to spears {Optifine Required}

    • Changed curtana (sword/spear) and its uniques to be applicable to spears {Optifine Required}

    • Changed stripped oak log (top & side) textures

    • Changed stripped spruce log (top & side) textures

    • Changed stripped birch log (top & side) textures

    • Changed stripped jungle log (top & side) textures

    • Changed stripped acacia log (top & side) textures

    • Changed stripped dark oak log (top) texture

    • Changed stripped crimson stem (top & side) textures

    • Changed stripped warped stem (top & side) textures

    • Changed stripped mangrove log (top & side) textures

    • Changed stripped cherry log (top & side) textures

    • Changed stripped pale oak log (top) texture

    • Changed oak hanging sign (block & gui) textures

    • Changed spruce hanging sign (block & gui) textures

    • Changed birch hanging sign (block & gui) textures

    • Changed jungle hanging sign (block & gui) textures

    • Changed acacia hanging sign (block & gui) textures

    • Changed crimson hanging sign (block & gui) textures

    • Changed warped hanging sign (block & gui) textures

    • Changed mangrove hanging sign (block & gui) textures

    • Changed cherry hanging sign (block & gui) textures

    • Changed campfire (log & log_lit) textures

    • Changed soul campfire (log & log_lit) textures

    • Changed white concrete powder texture

    • Changed light gray concrete powder texture

    • Changed gray concrete powder texture

    • Changed black concrete powder texture

    • Changed brown concrete powder texture

    • Changed red concrete powder texture

    • Changed orange concrete powder texture

    • Changed yellow concrete powder texture

    • Changed lime concrete powder texture

    • Changed green concrete powder texture

    • Changed cyan concrete powder texture

    • Changed light blue concrete powder texture

    • Changed blue concrete powder texture

    • Changed purple concrete powder texture

    • Changed magenta concrete powder texture

    • Changed pink concrete powder texture

    • Changed enus lang file {Java 1.20-26.1 pack only}

    • Changed white bed (item) texture {Java 1.13-26.1 only}

    • Changed light gray bed (item) texture {Java 1.13-26.1 only}

    • Changed gray bed (item) texture {Java 1.13-26.1 only}

    • Changed black bed (item) texture {Java 1.13-26.1 only}

    • Changed brown bed (item) texture {Java 1.13-26.1 only}

    • Changed red bed (item) texture {Java 1.13-26.1 only}

    • Changed orange bed (item) texture {Java 1.13-26.1 only}

    • Changed yellow bed (item) texture {Java 1.13-26.1 only}

    • Changed lime bed (item) texture {Java 1.13-26.1 only}

    • Changed green bed (item) texture {Java 1.13-26.1 only}

    • Changed cyan bed (item) texture {Java 1.13-26.1 only}

    • Changed light blue bed (item) texture {Java 1.13-26.1 only}

    • Changed blue bed (item) texture {Java 1.13-26.1 only}

    • Changed purple bed (item) texture {Java 1.13-26.1 only}

    • Changed magenta bed (item) texture {Java 1.13-26.1 only}

    • Changed pink bed (item) texture {Java 1.13-26.1 only}

    • Changed sun's grace (axe/mace) animation {Optifine Required}

    • Changed acacia log (side & top) textures

    • Changed birch log (top) texture

    • Changed cherry log (top) texture

    • Changed crimson stem (top) texture

    • Changed dark oak log (top) texture

    • Changed jungle log (top) texture

    • Changed mangrove log (top) texture

    • Changed oak log (top) texture

    • Changed pale oak log (top) texture

    • Changed spruce log (top & side) textures

    • Changed warped stem (top) texture

    • Changed the attenuation distance of crossbow firing sounds to make them audible from farther away

    • Changed fire charge texture

    • Changed fireball (ghast & blaze) model and texture

    • Changed dragon fireball texture

    • Changed parched spawn egg texture

    • Changed camel husk spawn egg texture

    • Changed nautilus spawn egg texture

    • Changed zombie nautilus spawn egg texture

    • Changed nautilus shell texture

    • Changed copper nautilus armor (item & model) textures

    • Changed iron nautilus armor (item & model) textures

    • Changed golden nautilus armor (item & model) textures

    • Changed diamond nautilus armor (item & model) textures

    • Changed netherite nautilus armor (item & model) textures

    • Fixed biome sheep wool not changing in 1.21.5 and later

    • Fixed polytone sky and water fog colors not working in 26.1

    • Fixed broken camel husk when using OptiFine or Fabulously Optimized {Optifine Required}

    • Fixed missing CIT bow/crossbow charging stages when using OptiFine {Optifine Required}

    • Fixed missing CIT shield blocking state when using OptiFine {Optifine Required}

    • Fixed missing CIT trident throwing state when using OptiFine {Optifine Required}

    • Fixed various entity textures not working in 26.1

    • Changed leather horse armor (item & model) textures

    • Changed copper horse armor (item & model) textures

    • Changed iron horse armor (item & model) textures

    • Changed golden horse armor (item & model) textures

    • Changed diamond horse armor (item & model) textures

    • Changed netherite horse armor (item & model) textures

    • Fixed drowned missing unique equipment textures

    • Fixed dungeons sword (sword) rendering broken when applied to diamond/netherite swords

    • Fixed tidal storm (hoe) rendering broken when applied to netherite hoes

    • Changed sand texture

    • Changed red sand texture

    • Changed sandstone textures

    • Changed red sandstone textures

    • Changed cut sandstone textures

    • Changed cut red sandstone textures

    • Changed smooth sandstone textures

    • Changed smooth red sandstone textures

    • Changed chiseled sandstone textures

    • Changed chiseled red sandstone textures

    • Changed suspicious sand (0-3) textures

    • Changed double slab sandstone textures

    • Changed double slab red sandstone textures

    • Changed double slab cut sandstone textures

    • Changed double slab cut red sandstone textures

    • Changed double slab smooth sandstone textures

    • Changed double slab smooth red sandstone textures

    • Changed mossy sand (ocean biomes) texture {OptiFine Required}

    • Changed nautilus shell sand (ocean biomes) texture {OptiFine Required}

    • Changed starfish sand (ocean biomes) texture {OptiFine Required}

    • Fixed cow variants not rendering correctly in certain biomes {Java 1.21.5-26.1 only}

    • Fixed pig variants not rendering correctly in certain biomes {Java 1.21.5-26.1 only}

    • Fixed missing nostrol on dragon horses when using Fabulously Optimized

    • Fixed armor trim overlays not displaying in the inventory

    • Changed pack icon {Java 1.20-1.21.11 pack only}

    • Changed apple texture

    • Changed golden apple texture

    • Changed enchanted golden apple texture

    • Changed carrot texture

    • Changed golden carrot texture

    • Changed raw beef texture

    • Changed steak texture

    • Changed raw porkchop texture

    • Changed porkchop texture

  • New Default+ v1.82 [MC1.15-1.17.1]

    release17 марта 2026 г.

    Ver. 1.82 - 3/16/2026 - "Spears & Steeds"

    ======================

    Additions:

    • Added heroic horse (horse) {OptiFine Required}

    • Added silver dapple horse (horse) {OptiFine Required}

    • Added blue roan horse (horse) {OptiFine Required}

    • Added akhal-teke horse (horse) {OptiFine Required}

    • Added andalusian horse (horse) {OptiFine Required}

    • Added shire horse (horse) {OptiFine Required}

    • Added garrano horse (horse) {OptiFine Required}

    • Added perlino horse (horse) {OptiFine Required}

    • Added buttermilk buckskin horse (horse) {OptiFine Required}

    • Added chocolate flaxen horse (horse) {OptiFine Required}

    • Added liver flaxen horse (horse) {OptiFine Required}

    • Added mustang horse (horse) {OptiFine Required}

    • Added camargue horse (horse) {OptiFine Required}

    • Added sorrel horse (horse) {OptiFine Required}

    • Added autumn horse (horse) {OptiFine Required}

    • Added classic champagne horse (horse) {OptiFine Required}

    • Added cream champagne horse (horse) {OptiFine Required}

    • Added zebra (horse) {OptiFine Required}

    • Added maned skeleton horse (skeleton horse/zombie horse) {OptiFine Required}

    • Added maned wither skeleton horse (skeleton horse/zombie horse) {OptiFine Required}

    • Added stray horse (skeleton horse/zombie horse) {OptiFine Required}

    • Added maned stray horse (skeleton horse/zombie horse) {OptiFine Required}

    • Added bogged horse (skeleton horse/zombie horse) {OptiFine Required}

    • Added maned bogged horse (skeleton horse/zombie horse) {OptiFine Required}

    • Added parched horse (skeleton horse/zombie horse) {OptiFine Required}

    • Added maned parched horse (skeleton horse/zombie horse) {OptiFine Required}

    • Added mossy skeleton horse (skeleton horse/zombie horse) {OptiFine Required}

    • Added maned mossy skeleton horse (skeleton horse/zombie horse) {OptiFine Required}

    • Added sunken skeleton horse (skeleton horse/zombie horse) {OptiFine Required}

    • Added maned sunken horse (skeleton horse/zombie horse) {OptiFine Required}

    • Added husk horse (skeleton horse/zombie horse) {OptiFine Required}

    • Added drowned horse (skeleton horse/zombie horse) {OptiFine Required}

    • Added soul drowned horse (skeleton horse/zombie horse) {OptiFine Required}

    • Added eternal drowned horse (skeleton horse/zombie horse) {OptiFine Required}

    • Added drowned necromancer horse (skeleton horse/zombie horse) {OptiFine Required}

    • Added prismarine soldier horse (skeleton horse/zombie horse) {OptiFine Required}

    • Added jungle zombie horse (skeleton horse/zombie horse) {OptiFine Required}

    • Added frozen zombie horse (skeleton horse/zombie horse) {OptiFine Required}

    • Added bouldering zombie horse (skeleton horse/zombie horse) {OptiFine Required}

    • Added lobber zombie horse (skeleton horse/zombie horse) {OptiFine Required}

    • Added prison zombie horse (skeleton horse/zombie horse) {OptiFine Required}

    • Added snowshoe siamese cat (cat) {Optifine Required} {Java 1.20-26.1, Java 1.19.4, & Java 1.19-1.19.2 packs only}

    • Added unique panorama when playing in 1.21.11

    • Added unique title logo when playing in 1.21.11

    • Added dungeons diamond spear (sword/spear/trident)

    • Added sinopia tethers (sword/spear/trident)

    • Added dungeons golden spear (sword/spear/trident)

    • Added emerald partisan (sword/spear/trident)

    • Added sundown spear (sword/spear/trident)

    • Added incandescent impaler (sword/spear/trident)

    • Added prism piercer (sword/spear/trident)

    • Added botanical harpoon (sword/spear/trident)

    • Added retina ranseur (sword/spear/trident)

    • Added veiled spear (sword/spear/trident)

    • Added quartz cluster (sword/spear/trident)

    • Added vitreous crystal (sword/spear/trident)

    • Added updraft spear (sword/spear/trident)

    • Added ice fire (sword/spear/trident)

    • Added cerise stabber (sword/spear/trident)

    • Added candelabra (sword/spear/trident)

    • Added intergalaxia (sword/spear/trident)

    • Added sprawling greens (sword/spear/trident)

    • Added magical glaive (sword/spear/trident)

    • Added combining crucible (sword/spear/trident)

    • Added winter airglow (sword/spear/trident)

    • Added draconis wing (sword/spear/trident)

    • Added raging volcano storm (axe/spear/trident)

    • Added frozen voices (axe/spear/trident)

    • Added blitzing thunder (axe/spear/trident)

    • Added couched lance (sword/spear)

    • Added burnished skewer (sword/spear)

    • Added regal reach (sword/spear)

    • Added searing spike (sword/spear)

    • Added ahlspiess (sword/spear)

    • Added nameless lance (sword/spear)

    • Added gravity lance (sword/spear)

    • Added snowscape (sword/spear)

    • Added earspoon (sword/spear/trident)

    • Added dungeons netherite spear (sword/spear/trident)

    • Added gnarled gloam (sword/spear/trident)

    • Added frost piercer (sword/spear/trident)

    • Added javelin (sword/spear/trident)

    • Added dark javelin (sword/spear/trident)

    • Added diving falcon (sword/spear/trident)

    • Added flying bastion (sword/spear/trident)

    • Added heavy spear (sword/spear/trident)

    • Added mana spear (sword/spear/trident)

    • Added shroomlight thruster (sword/spear/trident)

    • Added valiant spear (sword/spear/trident)

    • Added langdebeve (sword/spear/trident)

    • Added supreme (sword/spear/trident)

    • Added rubedo cuspid (sword/spear/trident)

    • Added warp twister (sword/spear/trident)

    • Added sarissa (sword/spear/trident)

    • Added lunging lapis (sword/spear/trident)

    • Added drowned sarissa (sword/spear/trident)

    • Added forsaken stake (sword/spear/trident)

    • Added swordstaff (sword/spear/trident)

    • Added swordstaff of the lord (sword/spear/trident)

    • Added sacrament swordstaff (sword/spear/trident)

    • Added diaphysis destroyer (sword/spear/trident)

    • Added naginata (sword/spear/trident)

    • Added nanocurrent naginata (sword/spear/trident)

    • Added windcutter (sword/spear/trident)

    • Added polished fracture (sword/spear/trident)

    • Added ngao (sword/spear/trident)

    • Added creation glaive (sword/spear/trident)

    • Added ruby faceter (sword/spear/trident)

    • Added wyvern (sword/spear/trident)

    • Added extinguishing torch (sword/spear/trident)

    • Added voided barbs (sword/spear/trident)

    • Added double halberd (axe/spear/trident)

    • Added giant battle axe (sword/spear/trident)

    • Added spirit hearth (sword/spear/trident)

    • Added goal axe (sword/spear/trident)

    • Added castle axe (sword/spear/trident)

    • Added bridge axe (sword/spear/trident)

    • Added bec de corbin (axe/pickaxe/spear/trident/mace)

    • Added world forger (axe/pickaxe/spear/trident/mace)

    • Added corrupted combat (axe/pickaxe/spear/trident/mace)

    • Added elucidate (axe/pickaxe/spear/trident/mace)

    • Added dane axe (axe/spear/trident)

    • Added worthy regain (axe/spear/trident)

    • Added brimstone rend (axe/spear/trident)

    • Added stone cold (axe/spear/trident)

    • Added tabar (axe/spear/trident)

    • Added beta ray breaker (axe/spear/trident)

    • Added arcane crystal (axe/spear/trident)

    • Added wrath of shadow fire (axe/spear/trident)

    • Added war axe (axe/spear/trident)

    • Added fimbulwinter (axe/spear/trident)

    • Added nameless axe (axe/spear/trident)

    • Added glow cutter (axe/spear/trident)

    • Added war hammer (axe/pickaxe/spear/trident/mace)

    • Added might of the warrior (axe/pickaxe/spear/trident/mace)

    • Added gravity war hammer (axe/pickaxe/spear/trident/mace)

    • Added lifestealer (axe/pickaxe/spear/trident/mace)

    • Added new random texture variants for sand

    • Added new random texture variants for red sand

    • Added new sounds for rain

    • Added new sounds for lightning ground impacts

    • Added new sounds for thunder

    • Added new sounds for death smoke (nautilus, baby nautilus, zombie nautilus, parched, & camel husk)

    • Added bow of lost souls holding model for parched when they hold bows

    • Added dungeons spear holding model for zombies/zombie villagers when they hold iron spears

    • Added glaive holding model for husks when they hold iron spears

    • Added dungeons golden spear holding model for piglins/zombified piglins when they hold golden spears

    • Added variated textures for white concrete powder

    • Added variated textures for light gray concrete powder

    • Added variated textures for gray concrete powder

    • Added variated textures for black concrete powder

    • Added variated textures for brown concrete powder

    • Added variated textures for red concrete powder

    • Added variated textures for orange concrete powder

    • Added variated textures for yellow concrete powder

    • Added variated textures for lime concrete powder

    • Added variated textures for green concrete powder

    • Added variated textures for cyan concrete powder

    • Added variated textures for light blue concrete powder

    • Added variated textures for blue concrete powder

    • Added variated textures for purple concrete powder

    • Added variated textures for magenta concrete powder

    • Added variated textures for pink concrete powder

    • Added emissive textures for bogged

    • Added emissive textures for parched

    • Added unique enchanted book texture for Lunge

    • Added enchantment icon texture for Lunge

    Changes & Fixes:

    • Changed all skybox (day, day rain, sunset, sunset rain, & night) textures

    • Changed rain texture

    • Changed rain particle textures

    • Renamed spear to dungeons spear (sword/spear) {Optifine Required}

    • Retextured poleaxe (axe/spear/trident) {Optifine Required}

    • Retextured evil queen axe (axe/spear/trident) {Optifine Required}

    • Retextured dripstone pike (sword/spear/trident) {Optifine Required}

    • Renamed lance to jousting lance (sword/spear) {Optifine Required}

    • Retextured jousting lance (sword/spear) {Optifine Required}

    • Retextured lance of radiance (sword/spear) {Optifine Required}

    • Retextured red cobra (sword/spear) {Optifine Required}

    • Retextured sky warrior lance (sword/spear) {Optifine Required}

    • Renamed diamond jousting lance to diamond siege (sword/spear) {Optifine Required}

    • Retextured diamond siege (sword/spear) {Optifine Required}

    • Renamed golden jousting lance to golden spire (sword/spear) {Optifine Required}

    • Retextured golden spire (sword/spear) {Optifine Required}

    • Renamed iron jousting lance to iron charger (sword/spear) {Optifine Required}

    • Retextured iron charger (sword/spear) {Optifine Required}

    • Changed the volume of various music tracks to further balance them

    • Changed end flash texture

    • Fixed minor UV texture errors on bushy leaves

    • Fixed wolf renames not working on vanilla wolf variants {Optifine Required}

    • Changed wolf collar texture

    • Fixed camel renames showing broken saddle textures {Optifine Required}

    • Changed trident (inventory) texture

    • Rewrote biome chest files to hopefully fix issues with certain OptiFine-replicating mods {Optifine Required}

    • Changed wooden spear (in hand) texture

    • Changed golden spear (in hand) texture

    • Changed stone spear (in hand) texture

    • Changed copper spear (in hand) texture

    • Changed iron spear (in hand) texture

    • Changed diamond spear (in hand) texture

    • Changed netherite spear (in hand) texture

    • Fixed broken partisan (sword/trident/spear) vanilla CIT when applying to swords

    • Fixed sun & moon textures not applying in 26.1

    • Changed suspicious sand (0-3) textures

    • Changed suspicious gravel (0-3) textures

    • Changed world0 (normal, rain, & thunder) lightmaps {Optifine Required}

    • Changed world-1 lightmap {Optifine Required}

    • Changed world1 lightmap {Optifine Required}

    • Fixed spruce leaves rendering too dark {Java 1.9-1.12.2 & Java 1.6.1-1.8.9 packs only}

    • Fixed birch leaves rendering too dark {Java 1.9-1.12.2 & Java 1.6.1-1.8.9 packs only}

    • Fixed missing story mode icons for Fighting and Milo record

    • Fixed dated golden apple texture {Java 1.9-1.12.2 & Java 1.6.1-1.8.9 packs only}

    • Fixed dated golden carrot texture {Java 1.9-1.12.2 & Java 1.6.1-1.8.9 packs only}

    • Fixed off center crosshair texture {Java 1.9-1.12.2 & Java 1.6.1-1.8.9 packs only}

    • Fixed leaves-related incompatibilities with The Twilight Forest {Java 1.20-1.21.10 pack only}

    • Changed music track "Antimo and Welles - Map Room" to no longer play in the Nether or End

    • Changed music track "Antimo and Welles - Prisoner X" to no longer play in the End

    • Changed music track "Antimo and Welles - The Oasis" to no longer play in the End

    • Changed music track "Antimo and Welles - Old Friends" to no longer play in the End, and instead play in the Nether

    • Changed music track "Lena Raine - Ancestry" to no longer play in the End

    • Changed music track "Lena Raine - So Below" to no longer play in the End

    • Fixed nether music not working {Java 1.9-1.12.2 & Java 1.6.1-1.8.9 packs only}

    • Changed all Overworld music tracks (except Ancestry and Deeper) to no longer play in deep darks

    • Changed music track "Antimo and Welles - Cave" to play in deep darks

    • Changed music track "Antimo and Welles - Dark Sky" to play in deep darks

    • Changed music track "Antimo and Welles - Darkness" to play in deep darks

    • Changed music track "Antimo and Welles - Detective Jesse" to play in deep darks

    • Changed music track "C418 - Halloween 1" to play in deep darks

    • Changed music track "C418 - Halloween 2" to play in deep darks

    • Changed music track "C418 - Halloween 3" to play in deep darks

    • Changed music track "C418 - Halloween Nether 1" to play in deep darks

    • Changed music track "C418 - Halloween Nether 2" to play in deep darks

    • Changed music track "C418 - Halloween The End" to play in deep darks

    • Changed music track "Antimo and Welles - Heist" to play in deep darks

    • Changed music track "Antimo and Welles - Library Atmosphere" to play in deep darks

    • Changed music track "Antimo and Welles - Oak" to play in deep darks

    • Changed ender pearl texture

    • Changed eye of ender texture

    • Changed dungeons spear (sword/spear/trident) and its uniques to be applicable to spears {Optifine Required}

    • Changed pike (sword/spear/trident) and its uniques to be applicable to spears {Optifine Required}

    • Changed partisan (sword/spear/trident) and its uniques to be applicable to spears {Optifine Required}

    • Changed harpoon (sword/spear/trident) and its uniques to be applicable to spears {Optifine Required}

    • Changed ranseur (sword/spear/trident) and its uniques to be applicable to spears {Optifine Required}

    • Changed curved spear (sword/spear/trident) and its uniques to be applicable to spears {Optifine Required}

    • Changed spetum (sword/spear/trident) and its uniques to be applicable to spears {Optifine Required}

    • Changed tower polearm (sword/spear/trident) and its uniques to be applicable to spears {Optifine Required}

    • Changed glaive (sword/spear/trident) and its uniques to be applicable to spears {Optifine Required}

    • Changed pudao (sword/spear/trident) and its uniques to be applicable to spears {Optifine Required}

    • Changed staff (sword/spear/trident) and its uniques to be applicable to spears {Optifine Required}

    • Changed scepter (sword/spear/trident) and its uniques to be applicable to spears {Optifine Required}

    • Changed dungeons trident (sword/spear/trident) and its uniques to be applicable to spears {Optifine Required}

    • Changed gold trident (sword/spear/trident) and its uniques to be applicable to spears {Optifine Required}

    • Changed casting trident (sword/spear/trident) and its uniques to be applicable to spears {Optifine Required}

    • Changed bone trident (sword/spear/trident) and its uniques to be applicable to spears {Optifine Required}

    • Changed wretched trident (sword/spear/trident) and its uniques to be applicable to spears {Optifine Required}

    • Changed steel trident (sword/spear/trident) and its uniques to be applicable to spears {Optifine Required}

    • Changed broad trident (sword/spear/trident) and its uniques to be applicable to spears {Optifine Required}

    • Changed crystal trident (sword/spear/trident) and its uniques to be applicable to spears {Optifine Required}

    • Changed combat trident (sword/spear/trident) and its uniques to be applicable to spears {Optifine Required}

    • Changed barbed trident (sword/spear/trident) and its uniques to be applicable to spears {Optifine Required}

    • Changed dangpa (sword/spear/trident) and its uniques to be applicable to spears {Optifine Required}

    • Changed royal trident (sword/spear/trident) and its uniques to be applicable to spears {Optifine Required}

    • Changed soul trident (sword/spear/trident) and its uniques to be applicable to spears {Optifine Required}

    • Changed quindent (sword/spear/trident) and its uniques to be applicable to spears {Optifine Required}

    • Changed pitchfork (sword/spear/trident) and its uniques to be applicable to spears {Optifine Required}

    • Changed bident (sword/spear/trident) and its uniques to be applicable to spears {Optifine Required}

    • Changed poleaxe (axe/spear/trident) and its uniques to be applicable to spears {Optifine Required}

    • Changed halberd (axe/spear/trident) and its uniques to be applicable to spears {Optifine Required}

    • Changed voulge (axe/spear/trident) and its uniques to be applicable to spears {Optifine Required}

    • Changed jousting lance (sword/spear) and its uniques to be applicable to spears {Optifine Required}

    • Changed rapier (sword/spear) and its uniques to be applicable to spears {Optifine Required}

    • Changed soul knife (sword/spear) and its uniques to be applicable to spears {Optifine Required}

    • Changed longblade (sword/spear) and its uniques to be applicable to spears {Optifine Required}

    • Changed talwar (sword/spear) and its uniques to be applicable to spears {Optifine Required}

    • Changed makhaira (sword/spear) and its uniques to be applicable to spears {Optifine Required}

    • Changed obsidian claymore (sword/spear) and its uniques to be applicable to spears {Optifine Required}

    • Changed curtana (sword/spear) and its uniques to be applicable to spears {Optifine Required}

    • Changed stripped oak log (top & side) textures

    • Changed stripped spruce log (top & side) textures

    • Changed stripped birch log (top & side) textures

    • Changed stripped jungle log (top & side) textures

    • Changed stripped acacia log (top & side) textures

    • Changed stripped dark oak log (top) texture

    • Changed stripped crimson stem (top & side) textures

    • Changed stripped warped stem (top & side) textures

    • Changed stripped mangrove log (top & side) textures

    • Changed stripped cherry log (top & side) textures

    • Changed stripped pale oak log (top) texture

    • Changed oak hanging sign (block & gui) textures

    • Changed spruce hanging sign (block & gui) textures

    • Changed birch hanging sign (block & gui) textures

    • Changed jungle hanging sign (block & gui) textures

    • Changed acacia hanging sign (block & gui) textures

    • Changed crimson hanging sign (block & gui) textures

    • Changed warped hanging sign (block & gui) textures

    • Changed mangrove hanging sign (block & gui) textures

    • Changed cherry hanging sign (block & gui) textures

    • Changed campfire (log & log_lit) textures

    • Changed soul campfire (log & log_lit) textures

    • Changed white concrete powder texture

    • Changed light gray concrete powder texture

    • Changed gray concrete powder texture

    • Changed black concrete powder texture

    • Changed brown concrete powder texture

    • Changed red concrete powder texture

    • Changed orange concrete powder texture

    • Changed yellow concrete powder texture

    • Changed lime concrete powder texture

    • Changed green concrete powder texture

    • Changed cyan concrete powder texture

    • Changed light blue concrete powder texture

    • Changed blue concrete powder texture

    • Changed purple concrete powder texture

    • Changed magenta concrete powder texture

    • Changed pink concrete powder texture

    • Changed enus lang file {Java 1.20-26.1 pack only}

    • Changed white bed (item) texture {Java 1.13-26.1 only}

    • Changed light gray bed (item) texture {Java 1.13-26.1 only}

    • Changed gray bed (item) texture {Java 1.13-26.1 only}

    • Changed black bed (item) texture {Java 1.13-26.1 only}

    • Changed brown bed (item) texture {Java 1.13-26.1 only}

    • Changed red bed (item) texture {Java 1.13-26.1 only}

    • Changed orange bed (item) texture {Java 1.13-26.1 only}

    • Changed yellow bed (item) texture {Java 1.13-26.1 only}

    • Changed lime bed (item) texture {Java 1.13-26.1 only}

    • Changed green bed (item) texture {Java 1.13-26.1 only}

    • Changed cyan bed (item) texture {Java 1.13-26.1 only}

    • Changed light blue bed (item) texture {Java 1.13-26.1 only}

    • Changed blue bed (item) texture {Java 1.13-26.1 only}

    • Changed purple bed (item) texture {Java 1.13-26.1 only}

    • Changed magenta bed (item) texture {Java 1.13-26.1 only}

    • Changed pink bed (item) texture {Java 1.13-26.1 only}

    • Changed sun's grace (axe/mace) animation {Optifine Required}

    • Changed acacia log (side & top) textures

    • Changed birch log (top) texture

    • Changed cherry log (top) texture

    • Changed crimson stem (top) texture

    • Changed dark oak log (top) texture

    • Changed jungle log (top) texture

    • Changed mangrove log (top) texture

    • Changed oak log (top) texture

    • Changed pale oak log (top) texture

    • Changed spruce log (top & side) textures

    • Changed warped stem (top) texture

    • Changed the attenuation distance of crossbow firing sounds to make them audible from farther away

    • Changed fire charge texture

    • Changed fireball (ghast & blaze) model and texture

    • Changed dragon fireball texture

    • Changed parched spawn egg texture

    • Changed camel husk spawn egg texture

    • Changed nautilus spawn egg texture

    • Changed zombie nautilus spawn egg texture

    • Changed nautilus shell texture

    • Changed copper nautilus armor (item & model) textures

    • Changed iron nautilus armor (item & model) textures

    • Changed golden nautilus armor (item & model) textures

    • Changed diamond nautilus armor (item & model) textures

    • Changed netherite nautilus armor (item & model) textures

    • Fixed biome sheep wool not changing in 1.21.5 and later

    • Fixed polytone sky and water fog colors not working in 26.1

    • Fixed broken camel husk when using OptiFine or Fabulously Optimized {Optifine Required}

    • Fixed missing CIT bow/crossbow charging stages when using OptiFine {Optifine Required}

    • Fixed missing CIT shield blocking state when using OptiFine {Optifine Required}

    • Fixed missing CIT trident throwing state when using OptiFine {Optifine Required}

    • Fixed various entity textures not working in 26.1

    • Changed leather horse armor (item & model) textures

    • Changed copper horse armor (item & model) textures

    • Changed iron horse armor (item & model) textures

    • Changed golden horse armor (item & model) textures

    • Changed diamond horse armor (item & model) textures

    • Changed netherite horse armor (item & model) textures

    • Fixed drowned missing unique equipment textures

    • Fixed dungeons sword (sword) rendering broken when applied to diamond/netherite swords

    • Fixed tidal storm (hoe) rendering broken when applied to netherite hoes

    • Changed sand texture

    • Changed red sand texture

    • Changed sandstone textures

    • Changed red sandstone textures

    • Changed cut sandstone textures

    • Changed cut red sandstone textures

    • Changed smooth sandstone textures

    • Changed smooth red sandstone textures

    • Changed chiseled sandstone textures

    • Changed chiseled red sandstone textures

    • Changed suspicious sand (0-3) textures

    • Changed double slab sandstone textures

    • Changed double slab red sandstone textures

    • Changed double slab cut sandstone textures

    • Changed double slab cut red sandstone textures

    • Changed double slab smooth sandstone textures

    • Changed double slab smooth red sandstone textures

    • Changed mossy sand (ocean biomes) texture {OptiFine Required}

    • Changed nautilus shell sand (ocean biomes) texture {OptiFine Required}

    • Changed starfish sand (ocean biomes) texture {OptiFine Required}

    • Fixed cow variants not rendering correctly in certain biomes {Java 1.21.5-26.1 only}

    • Fixed pig variants not rendering correctly in certain biomes {Java 1.21.5-26.1 only}

    • Fixed missing nostrol on dragon horses when using Fabulously Optimized

    • Fixed armor trim overlays not displaying in the inventory

    • Changed pack icon {Java 1.20-1.21.11 pack only}

    • Changed apple texture

    • Changed golden apple texture

    • Changed enchanted golden apple texture

    • Changed carrot texture

    • Changed golden carrot texture

    • Changed raw beef texture

    • Changed steak texture

    • Changed raw porkchop texture

    • Changed porkchop texture

  • New Default+ v1.82 [MC1.9-1.12.2]

    release17 марта 2026 г.

    Ver. 1.82 - 3/16/2026 - "Spears & Steeds"

    ======================

    Additions:

    • Added heroic horse (horse) {OptiFine Required}

    • Added silver dapple horse (horse) {OptiFine Required}

    • Added blue roan horse (horse) {OptiFine Required}

    • Added akhal-teke horse (horse) {OptiFine Required}

    • Added andalusian horse (horse) {OptiFine Required}

    • Added shire horse (horse) {OptiFine Required}

    • Added garrano horse (horse) {OptiFine Required}

    • Added perlino horse (horse) {OptiFine Required}

    • Added buttermilk buckskin horse (horse) {OptiFine Required}

    • Added chocolate flaxen horse (horse) {OptiFine Required}

    • Added liver flaxen horse (horse) {OptiFine Required}

    • Added mustang horse (horse) {OptiFine Required}

    • Added camargue horse (horse) {OptiFine Required}

    • Added sorrel horse (horse) {OptiFine Required}

    • Added autumn horse (horse) {OptiFine Required}

    • Added classic champagne horse (horse) {OptiFine Required}

    • Added cream champagne horse (horse) {OptiFine Required}

    • Added zebra (horse) {OptiFine Required}

    • Added maned skeleton horse (skeleton horse/zombie horse) {OptiFine Required}

    • Added maned wither skeleton horse (skeleton horse/zombie horse) {OptiFine Required}

    • Added stray horse (skeleton horse/zombie horse) {OptiFine Required}

    • Added maned stray horse (skeleton horse/zombie horse) {OptiFine Required}

    • Added bogged horse (skeleton horse/zombie horse) {OptiFine Required}

    • Added maned bogged horse (skeleton horse/zombie horse) {OptiFine Required}

    • Added parched horse (skeleton horse/zombie horse) {OptiFine Required}

    • Added maned parched horse (skeleton horse/zombie horse) {OptiFine Required}

    • Added mossy skeleton horse (skeleton horse/zombie horse) {OptiFine Required}

    • Added maned mossy skeleton horse (skeleton horse/zombie horse) {OptiFine Required}

    • Added sunken skeleton horse (skeleton horse/zombie horse) {OptiFine Required}

    • Added maned sunken horse (skeleton horse/zombie horse) {OptiFine Required}

    • Added husk horse (skeleton horse/zombie horse) {OptiFine Required}

    • Added drowned horse (skeleton horse/zombie horse) {OptiFine Required}

    • Added soul drowned horse (skeleton horse/zombie horse) {OptiFine Required}

    • Added eternal drowned horse (skeleton horse/zombie horse) {OptiFine Required}

    • Added drowned necromancer horse (skeleton horse/zombie horse) {OptiFine Required}

    • Added prismarine soldier horse (skeleton horse/zombie horse) {OptiFine Required}

    • Added jungle zombie horse (skeleton horse/zombie horse) {OptiFine Required}

    • Added frozen zombie horse (skeleton horse/zombie horse) {OptiFine Required}

    • Added bouldering zombie horse (skeleton horse/zombie horse) {OptiFine Required}

    • Added lobber zombie horse (skeleton horse/zombie horse) {OptiFine Required}

    • Added prison zombie horse (skeleton horse/zombie horse) {OptiFine Required}

    • Added snowshoe siamese cat (cat) {Optifine Required} {Java 1.20-26.1, Java 1.19.4, & Java 1.19-1.19.2 packs only}

    • Added unique panorama when playing in 1.21.11

    • Added unique title logo when playing in 1.21.11

    • Added dungeons diamond spear (sword/spear/trident)

    • Added sinopia tethers (sword/spear/trident)

    • Added dungeons golden spear (sword/spear/trident)

    • Added emerald partisan (sword/spear/trident)

    • Added sundown spear (sword/spear/trident)

    • Added incandescent impaler (sword/spear/trident)

    • Added prism piercer (sword/spear/trident)

    • Added botanical harpoon (sword/spear/trident)

    • Added retina ranseur (sword/spear/trident)

    • Added veiled spear (sword/spear/trident)

    • Added quartz cluster (sword/spear/trident)

    • Added vitreous crystal (sword/spear/trident)

    • Added updraft spear (sword/spear/trident)

    • Added ice fire (sword/spear/trident)

    • Added cerise stabber (sword/spear/trident)

    • Added candelabra (sword/spear/trident)

    • Added intergalaxia (sword/spear/trident)

    • Added sprawling greens (sword/spear/trident)

    • Added magical glaive (sword/spear/trident)

    • Added combining crucible (sword/spear/trident)

    • Added winter airglow (sword/spear/trident)

    • Added draconis wing (sword/spear/trident)

    • Added raging volcano storm (axe/spear/trident)

    • Added frozen voices (axe/spear/trident)

    • Added blitzing thunder (axe/spear/trident)

    • Added couched lance (sword/spear)

    • Added burnished skewer (sword/spear)

    • Added regal reach (sword/spear)

    • Added searing spike (sword/spear)

    • Added ahlspiess (sword/spear)

    • Added nameless lance (sword/spear)

    • Added gravity lance (sword/spear)

    • Added snowscape (sword/spear)

    • Added earspoon (sword/spear/trident)

    • Added dungeons netherite spear (sword/spear/trident)

    • Added gnarled gloam (sword/spear/trident)

    • Added frost piercer (sword/spear/trident)

    • Added javelin (sword/spear/trident)

    • Added dark javelin (sword/spear/trident)

    • Added diving falcon (sword/spear/trident)

    • Added flying bastion (sword/spear/trident)

    • Added heavy spear (sword/spear/trident)

    • Added mana spear (sword/spear/trident)

    • Added shroomlight thruster (sword/spear/trident)

    • Added valiant spear (sword/spear/trident)

    • Added langdebeve (sword/spear/trident)

    • Added supreme (sword/spear/trident)

    • Added rubedo cuspid (sword/spear/trident)

    • Added warp twister (sword/spear/trident)

    • Added sarissa (sword/spear/trident)

    • Added lunging lapis (sword/spear/trident)

    • Added drowned sarissa (sword/spear/trident)

    • Added forsaken stake (sword/spear/trident)

    • Added swordstaff (sword/spear/trident)

    • Added swordstaff of the lord (sword/spear/trident)

    • Added sacrament swordstaff (sword/spear/trident)

    • Added diaphysis destroyer (sword/spear/trident)

    • Added naginata (sword/spear/trident)

    • Added nanocurrent naginata (sword/spear/trident)

    • Added windcutter (sword/spear/trident)

    • Added polished fracture (sword/spear/trident)

    • Added ngao (sword/spear/trident)

    • Added creation glaive (sword/spear/trident)

    • Added ruby faceter (sword/spear/trident)

    • Added wyvern (sword/spear/trident)

    • Added extinguishing torch (sword/spear/trident)

    • Added voided barbs (sword/spear/trident)

    • Added double halberd (axe/spear/trident)

    • Added giant battle axe (sword/spear/trident)

    • Added spirit hearth (sword/spear/trident)

    • Added goal axe (sword/spear/trident)

    • Added castle axe (sword/spear/trident)

    • Added bridge axe (sword/spear/trident)

    • Added bec de corbin (axe/pickaxe/spear/trident/mace)

    • Added world forger (axe/pickaxe/spear/trident/mace)

    • Added corrupted combat (axe/pickaxe/spear/trident/mace)

    • Added elucidate (axe/pickaxe/spear/trident/mace)

    • Added dane axe (axe/spear/trident)

    • Added worthy regain (axe/spear/trident)

    • Added brimstone rend (axe/spear/trident)

    • Added stone cold (axe/spear/trident)

    • Added tabar (axe/spear/trident)

    • Added beta ray breaker (axe/spear/trident)

    • Added arcane crystal (axe/spear/trident)

    • Added wrath of shadow fire (axe/spear/trident)

    • Added war axe (axe/spear/trident)

    • Added fimbulwinter (axe/spear/trident)

    • Added nameless axe (axe/spear/trident)

    • Added glow cutter (axe/spear/trident)

    • Added war hammer (axe/pickaxe/spear/trident/mace)

    • Added might of the warrior (axe/pickaxe/spear/trident/mace)

    • Added gravity war hammer (axe/pickaxe/spear/trident/mace)

    • Added lifestealer (axe/pickaxe/spear/trident/mace)

    • Added new random texture variants for sand

    • Added new random texture variants for red sand

    • Added new sounds for rain

    • Added new sounds for lightning ground impacts

    • Added new sounds for thunder

    • Added new sounds for death smoke (nautilus, baby nautilus, zombie nautilus, parched, & camel husk)

    • Added bow of lost souls holding model for parched when they hold bows

    • Added dungeons spear holding model for zombies/zombie villagers when they hold iron spears

    • Added glaive holding model for husks when they hold iron spears

    • Added dungeons golden spear holding model for piglins/zombified piglins when they hold golden spears

    • Added variated textures for white concrete powder

    • Added variated textures for light gray concrete powder

    • Added variated textures for gray concrete powder

    • Added variated textures for black concrete powder

    • Added variated textures for brown concrete powder

    • Added variated textures for red concrete powder

    • Added variated textures for orange concrete powder

    • Added variated textures for yellow concrete powder

    • Added variated textures for lime concrete powder

    • Added variated textures for green concrete powder

    • Added variated textures for cyan concrete powder

    • Added variated textures for light blue concrete powder

    • Added variated textures for blue concrete powder

    • Added variated textures for purple concrete powder

    • Added variated textures for magenta concrete powder

    • Added variated textures for pink concrete powder

    • Added emissive textures for bogged

    • Added emissive textures for parched

    • Added unique enchanted book texture for Lunge

    • Added enchantment icon texture for Lunge

    Changes & Fixes:

    • Changed all skybox (day, day rain, sunset, sunset rain, & night) textures

    • Changed rain texture

    • Changed rain particle textures

    • Renamed spear to dungeons spear (sword/spear) {Optifine Required}

    • Retextured poleaxe (axe/spear/trident) {Optifine Required}

    • Retextured evil queen axe (axe/spear/trident) {Optifine Required}

    • Retextured dripstone pike (sword/spear/trident) {Optifine Required}

    • Renamed lance to jousting lance (sword/spear) {Optifine Required}

    • Retextured jousting lance (sword/spear) {Optifine Required}

    • Retextured lance of radiance (sword/spear) {Optifine Required}

    • Retextured red cobra (sword/spear) {Optifine Required}

    • Retextured sky warrior lance (sword/spear) {Optifine Required}

    • Renamed diamond jousting lance to diamond siege (sword/spear) {Optifine Required}

    • Retextured diamond siege (sword/spear) {Optifine Required}

    • Renamed golden jousting lance to golden spire (sword/spear) {Optifine Required}

    • Retextured golden spire (sword/spear) {Optifine Required}

    • Renamed iron jousting lance to iron charger (sword/spear) {Optifine Required}

    • Retextured iron charger (sword/spear) {Optifine Required}

    • Changed the volume of various music tracks to further balance them

    • Changed end flash texture

    • Fixed minor UV texture errors on bushy leaves

    • Fixed wolf renames not working on vanilla wolf variants {Optifine Required}

    • Changed wolf collar texture

    • Fixed camel renames showing broken saddle textures {Optifine Required}

    • Changed trident (inventory) texture

    • Rewrote biome chest files to hopefully fix issues with certain OptiFine-replicating mods {Optifine Required}

    • Changed wooden spear (in hand) texture

    • Changed golden spear (in hand) texture

    • Changed stone spear (in hand) texture

    • Changed copper spear (in hand) texture

    • Changed iron spear (in hand) texture

    • Changed diamond spear (in hand) texture

    • Changed netherite spear (in hand) texture

    • Fixed broken partisan (sword/trident/spear) vanilla CIT when applying to swords

    • Fixed sun & moon textures not applying in 26.1

    • Changed suspicious sand (0-3) textures

    • Changed suspicious gravel (0-3) textures

    • Changed world0 (normal, rain, & thunder) lightmaps {Optifine Required}

    • Changed world-1 lightmap {Optifine Required}

    • Changed world1 lightmap {Optifine Required}

    • Fixed spruce leaves rendering too dark {Java 1.9-1.12.2 & Java 1.6.1-1.8.9 packs only}

    • Fixed birch leaves rendering too dark {Java 1.9-1.12.2 & Java 1.6.1-1.8.9 packs only}

    • Fixed missing story mode icons for Fighting and Milo record

    • Fixed dated golden apple texture {Java 1.9-1.12.2 & Java 1.6.1-1.8.9 packs only}

    • Fixed dated golden carrot texture {Java 1.9-1.12.2 & Java 1.6.1-1.8.9 packs only}

    • Fixed off center crosshair texture {Java 1.9-1.12.2 & Java 1.6.1-1.8.9 packs only}

    • Fixed leaves-related incompatibilities with The Twilight Forest {Java 1.20-1.21.10 pack only}

    • Changed music track "Antimo and Welles - Map Room" to no longer play in the Nether or End

    • Changed music track "Antimo and Welles - Prisoner X" to no longer play in the End

    • Changed music track "Antimo and Welles - The Oasis" to no longer play in the End

    • Changed music track "Antimo and Welles - Old Friends" to no longer play in the End, and instead play in the Nether

    • Changed music track "Lena Raine - Ancestry" to no longer play in the End

    • Changed music track "Lena Raine - So Below" to no longer play in the End

    • Fixed nether music not working {Java 1.9-1.12.2 & Java 1.6.1-1.8.9 packs only}

    • Changed all Overworld music tracks (except Ancestry and Deeper) to no longer play in deep darks

    • Changed music track "Antimo and Welles - Cave" to play in deep darks

    • Changed music track "Antimo and Welles - Dark Sky" to play in deep darks

    • Changed music track "Antimo and Welles - Darkness" to play in deep darks

    • Changed music track "Antimo and Welles - Detective Jesse" to play in deep darks

    • Changed music track "C418 - Halloween 1" to play in deep darks

    • Changed music track "C418 - Halloween 2" to play in deep darks

    • Changed music track "C418 - Halloween 3" to play in deep darks

    • Changed music track "C418 - Halloween Nether 1" to play in deep darks

    • Changed music track "C418 - Halloween Nether 2" to play in deep darks

    • Changed music track "C418 - Halloween The End" to play in deep darks

    • Changed music track "Antimo and Welles - Heist" to play in deep darks

    • Changed music track "Antimo and Welles - Library Atmosphere" to play in deep darks

    • Changed music track "Antimo and Welles - Oak" to play in deep darks

    • Changed ender pearl texture

    • Changed eye of ender texture

    • Changed dungeons spear (sword/spear/trident) and its uniques to be applicable to spears {Optifine Required}

    • Changed pike (sword/spear/trident) and its uniques to be applicable to spears {Optifine Required}

    • Changed partisan (sword/spear/trident) and its uniques to be applicable to spears {Optifine Required}

    • Changed harpoon (sword/spear/trident) and its uniques to be applicable to spears {Optifine Required}

    • Changed ranseur (sword/spear/trident) and its uniques to be applicable to spears {Optifine Required}

    • Changed curved spear (sword/spear/trident) and its uniques to be applicable to spears {Optifine Required}

    • Changed spetum (sword/spear/trident) and its uniques to be applicable to spears {Optifine Required}

    • Changed tower polearm (sword/spear/trident) and its uniques to be applicable to spears {Optifine Required}

    • Changed glaive (sword/spear/trident) and its uniques to be applicable to spears {Optifine Required}

    • Changed pudao (sword/spear/trident) and its uniques to be applicable to spears {Optifine Required}

    • Changed staff (sword/spear/trident) and its uniques to be applicable to spears {Optifine Required}

    • Changed scepter (sword/spear/trident) and its uniques to be applicable to spears {Optifine Required}

    • Changed dungeons trident (sword/spear/trident) and its uniques to be applicable to spears {Optifine Required}

    • Changed gold trident (sword/spear/trident) and its uniques to be applicable to spears {Optifine Required}

    • Changed casting trident (sword/spear/trident) and its uniques to be applicable to spears {Optifine Required}

    • Changed bone trident (sword/spear/trident) and its uniques to be applicable to spears {Optifine Required}

    • Changed wretched trident (sword/spear/trident) and its uniques to be applicable to spears {Optifine Required}

    • Changed steel trident (sword/spear/trident) and its uniques to be applicable to spears {Optifine Required}

    • Changed broad trident (sword/spear/trident) and its uniques to be applicable to spears {Optifine Required}

    • Changed crystal trident (sword/spear/trident) and its uniques to be applicable to spears {Optifine Required}

    • Changed combat trident (sword/spear/trident) and its uniques to be applicable to spears {Optifine Required}

    • Changed barbed trident (sword/spear/trident) and its uniques to be applicable to spears {Optifine Required}

    • Changed dangpa (sword/spear/trident) and its uniques to be applicable to spears {Optifine Required}

    • Changed royal trident (sword/spear/trident) and its uniques to be applicable to spears {Optifine Required}

    • Changed soul trident (sword/spear/trident) and its uniques to be applicable to spears {Optifine Required}

    • Changed quindent (sword/spear/trident) and its uniques to be applicable to spears {Optifine Required}

    • Changed pitchfork (sword/spear/trident) and its uniques to be applicable to spears {Optifine Required}

    • Changed bident (sword/spear/trident) and its uniques to be applicable to spears {Optifine Required}

    • Changed poleaxe (axe/spear/trident) and its uniques to be applicable to spears {Optifine Required}

    • Changed halberd (axe/spear/trident) and its uniques to be applicable to spears {Optifine Required}

    • Changed voulge (axe/spear/trident) and its uniques to be applicable to spears {Optifine Required}

    • Changed jousting lance (sword/spear) and its uniques to be applicable to spears {Optifine Required}

    • Changed rapier (sword/spear) and its uniques to be applicable to spears {Optifine Required}

    • Changed soul knife (sword/spear) and its uniques to be applicable to spears {Optifine Required}

    • Changed longblade (sword/spear) and its uniques to be applicable to spears {Optifine Required}

    • Changed talwar (sword/spear) and its uniques to be applicable to spears {Optifine Required}

    • Changed makhaira (sword/spear) and its uniques to be applicable to spears {Optifine Required}

    • Changed obsidian claymore (sword/spear) and its uniques to be applicable to spears {Optifine Required}

    • Changed curtana (sword/spear) and its uniques to be applicable to spears {Optifine Required}

    • Changed stripped oak log (top & side) textures

    • Changed stripped spruce log (top & side) textures

    • Changed stripped birch log (top & side) textures

    • Changed stripped jungle log (top & side) textures

    • Changed stripped acacia log (top & side) textures

    • Changed stripped dark oak log (top) texture

    • Changed stripped crimson stem (top & side) textures

    • Changed stripped warped stem (top & side) textures

    • Changed stripped mangrove log (top & side) textures

    • Changed stripped cherry log (top & side) textures

    • Changed stripped pale oak log (top) texture

    • Changed oak hanging sign (block & gui) textures

    • Changed spruce hanging sign (block & gui) textures

    • Changed birch hanging sign (block & gui) textures

    • Changed jungle hanging sign (block & gui) textures

    • Changed acacia hanging sign (block & gui) textures

    • Changed crimson hanging sign (block & gui) textures

    • Changed warped hanging sign (block & gui) textures

    • Changed mangrove hanging sign (block & gui) textures

    • Changed cherry hanging sign (block & gui) textures

    • Changed campfire (log & log_lit) textures

    • Changed soul campfire (log & log_lit) textures

    • Changed white concrete powder texture

    • Changed light gray concrete powder texture

    • Changed gray concrete powder texture

    • Changed black concrete powder texture

    • Changed brown concrete powder texture

    • Changed red concrete powder texture

    • Changed orange concrete powder texture

    • Changed yellow concrete powder texture

    • Changed lime concrete powder texture

    • Changed green concrete powder texture

    • Changed cyan concrete powder texture

    • Changed light blue concrete powder texture

    • Changed blue concrete powder texture

    • Changed purple concrete powder texture

    • Changed magenta concrete powder texture

    • Changed pink concrete powder texture

    • Changed enus lang file {Java 1.20-26.1 pack only}

    • Changed white bed (item) texture {Java 1.13-26.1 only}

    • Changed light gray bed (item) texture {Java 1.13-26.1 only}

    • Changed gray bed (item) texture {Java 1.13-26.1 only}

    • Changed black bed (item) texture {Java 1.13-26.1 only}

    • Changed brown bed (item) texture {Java 1.13-26.1 only}

    • Changed red bed (item) texture {Java 1.13-26.1 only}

    • Changed orange bed (item) texture {Java 1.13-26.1 only}

    • Changed yellow bed (item) texture {Java 1.13-26.1 only}

    • Changed lime bed (item) texture {Java 1.13-26.1 only}

    • Changed green bed (item) texture {Java 1.13-26.1 only}

    • Changed cyan bed (item) texture {Java 1.13-26.1 only}

    • Changed light blue bed (item) texture {Java 1.13-26.1 only}

    • Changed blue bed (item) texture {Java 1.13-26.1 only}

    • Changed purple bed (item) texture {Java 1.13-26.1 only}

    • Changed magenta bed (item) texture {Java 1.13-26.1 only}

    • Changed pink bed (item) texture {Java 1.13-26.1 only}

    • Changed sun's grace (axe/mace) animation {Optifine Required}

    • Changed acacia log (side & top) textures

    • Changed birch log (top) texture

    • Changed cherry log (top) texture

    • Changed crimson stem (top) texture

    • Changed dark oak log (top) texture

    • Changed jungle log (top) texture

    • Changed mangrove log (top) texture

    • Changed oak log (top) texture

    • Changed pale oak log (top) texture

    • Changed spruce log (top & side) textures

    • Changed warped stem (top) texture

    • Changed the attenuation distance of crossbow firing sounds to make them audible from farther away

    • Changed fire charge texture

    • Changed fireball (ghast & blaze) model and texture

    • Changed dragon fireball texture

    • Changed parched spawn egg texture

    • Changed camel husk spawn egg texture

    • Changed nautilus spawn egg texture

    • Changed zombie nautilus spawn egg texture

    • Changed nautilus shell texture

    • Changed copper nautilus armor (item & model) textures

    • Changed iron nautilus armor (item & model) textures

    • Changed golden nautilus armor (item & model) textures

    • Changed diamond nautilus armor (item & model) textures

    • Changed netherite nautilus armor (item & model) textures

    • Fixed biome sheep wool not changing in 1.21.5 and later

    • Fixed polytone sky and water fog colors not working in 26.1

    • Fixed broken camel husk when using OptiFine or Fabulously Optimized {Optifine Required}

    • Fixed missing CIT bow/crossbow charging stages when using OptiFine {Optifine Required}

    • Fixed missing CIT shield blocking state when using OptiFine {Optifine Required}

    • Fixed missing CIT trident throwing state when using OptiFine {Optifine Required}

    • Fixed various entity textures not working in 26.1

    • Changed leather horse armor (item & model) textures

    • Changed copper horse armor (item & model) textures

    • Changed iron horse armor (item & model) textures

    • Changed golden horse armor (item & model) textures

    • Changed diamond horse armor (item & model) textures

    • Changed netherite horse armor (item & model) textures

    • Fixed drowned missing unique equipment textures

    • Fixed dungeons sword (sword) rendering broken when applied to diamond/netherite swords

    • Fixed tidal storm (hoe) rendering broken when applied to netherite hoes

    • Changed sand texture

    • Changed red sand texture

    • Changed sandstone textures

    • Changed red sandstone textures

    • Changed cut sandstone textures

    • Changed cut red sandstone textures

    • Changed smooth sandstone textures

    • Changed smooth red sandstone textures

    • Changed chiseled sandstone textures

    • Changed chiseled red sandstone textures

    • Changed suspicious sand (0-3) textures

    • Changed double slab sandstone textures

    • Changed double slab red sandstone textures

    • Changed double slab cut sandstone textures

    • Changed double slab cut red sandstone textures

    • Changed double slab smooth sandstone textures

    • Changed double slab smooth red sandstone textures

    • Changed mossy sand (ocean biomes) texture {OptiFine Required}

    • Changed nautilus shell sand (ocean biomes) texture {OptiFine Required}

    • Changed starfish sand (ocean biomes) texture {OptiFine Required}

    • Fixed cow variants not rendering correctly in certain biomes {Java 1.21.5-26.1 only}

    • Fixed pig variants not rendering correctly in certain biomes {Java 1.21.5-26.1 only}

    • Fixed missing nostrol on dragon horses when using Fabulously Optimized

    • Fixed armor trim overlays not displaying in the inventory

    • Changed pack icon {Java 1.20-1.21.11 pack only}

    • Changed apple texture

    • Changed golden apple texture

    • Changed enchanted golden apple texture

    • Changed carrot texture

    • Changed golden carrot texture

    • Changed raw beef texture

    • Changed steak texture

    • Changed raw porkchop texture

    • Changed porkchop texture

  • New Default+ v1.82 [MC1.6.1-1.8.9]

    release17 марта 2026 г.

    Ver. 1.82 - 3/16/2026 - "Spears & Steeds"

    ======================

    Additions:

    • Added heroic horse (horse) {OptiFine Required}

    • Added silver dapple horse (horse) {OptiFine Required}

    • Added blue roan horse (horse) {OptiFine Required}

    • Added akhal-teke horse (horse) {OptiFine Required}

    • Added andalusian horse (horse) {OptiFine Required}

    • Added shire horse (horse) {OptiFine Required}

    • Added garrano horse (horse) {OptiFine Required}

    • Added perlino horse (horse) {OptiFine Required}

    • Added buttermilk buckskin horse (horse) {OptiFine Required}

    • Added chocolate flaxen horse (horse) {OptiFine Required}

    • Added liver flaxen horse (horse) {OptiFine Required}

    • Added mustang horse (horse) {OptiFine Required}

    • Added camargue horse (horse) {OptiFine Required}

    • Added sorrel horse (horse) {OptiFine Required}

    • Added autumn horse (horse) {OptiFine Required}

    • Added classic champagne horse (horse) {OptiFine Required}

    • Added cream champagne horse (horse) {OptiFine Required}

    • Added zebra (horse) {OptiFine Required}

    • Added maned skeleton horse (skeleton horse/zombie horse) {OptiFine Required}

    • Added maned wither skeleton horse (skeleton horse/zombie horse) {OptiFine Required}

    • Added stray horse (skeleton horse/zombie horse) {OptiFine Required}

    • Added maned stray horse (skeleton horse/zombie horse) {OptiFine Required}

    • Added bogged horse (skeleton horse/zombie horse) {OptiFine Required}

    • Added maned bogged horse (skeleton horse/zombie horse) {OptiFine Required}

    • Added parched horse (skeleton horse/zombie horse) {OptiFine Required}

    • Added maned parched horse (skeleton horse/zombie horse) {OptiFine Required}

    • Added mossy skeleton horse (skeleton horse/zombie horse) {OptiFine Required}

    • Added maned mossy skeleton horse (skeleton horse/zombie horse) {OptiFine Required}

    • Added sunken skeleton horse (skeleton horse/zombie horse) {OptiFine Required}

    • Added maned sunken horse (skeleton horse/zombie horse) {OptiFine Required}

    • Added husk horse (skeleton horse/zombie horse) {OptiFine Required}

    • Added drowned horse (skeleton horse/zombie horse) {OptiFine Required}

    • Added soul drowned horse (skeleton horse/zombie horse) {OptiFine Required}

    • Added eternal drowned horse (skeleton horse/zombie horse) {OptiFine Required}

    • Added drowned necromancer horse (skeleton horse/zombie horse) {OptiFine Required}

    • Added prismarine soldier horse (skeleton horse/zombie horse) {OptiFine Required}

    • Added jungle zombie horse (skeleton horse/zombie horse) {OptiFine Required}

    • Added frozen zombie horse (skeleton horse/zombie horse) {OptiFine Required}

    • Added bouldering zombie horse (skeleton horse/zombie horse) {OptiFine Required}

    • Added lobber zombie horse (skeleton horse/zombie horse) {OptiFine Required}

    • Added prison zombie horse (skeleton horse/zombie horse) {OptiFine Required}

    • Added snowshoe siamese cat (cat) {Optifine Required} {Java 1.20-26.1, Java 1.19.4, & Java 1.19-1.19.2 packs only}

    • Added unique panorama when playing in 1.21.11

    • Added unique title logo when playing in 1.21.11

    • Added dungeons diamond spear (sword/spear/trident)

    • Added sinopia tethers (sword/spear/trident)

    • Added dungeons golden spear (sword/spear/trident)

    • Added emerald partisan (sword/spear/trident)

    • Added sundown spear (sword/spear/trident)

    • Added incandescent impaler (sword/spear/trident)

    • Added prism piercer (sword/spear/trident)

    • Added botanical harpoon (sword/spear/trident)

    • Added retina ranseur (sword/spear/trident)

    • Added veiled spear (sword/spear/trident)

    • Added quartz cluster (sword/spear/trident)

    • Added vitreous crystal (sword/spear/trident)

    • Added updraft spear (sword/spear/trident)

    • Added ice fire (sword/spear/trident)

    • Added cerise stabber (sword/spear/trident)

    • Added candelabra (sword/spear/trident)

    • Added intergalaxia (sword/spear/trident)

    • Added sprawling greens (sword/spear/trident)

    • Added magical glaive (sword/spear/trident)

    • Added combining crucible (sword/spear/trident)

    • Added winter airglow (sword/spear/trident)

    • Added draconis wing (sword/spear/trident)

    • Added raging volcano storm (axe/spear/trident)

    • Added frozen voices (axe/spear/trident)

    • Added blitzing thunder (axe/spear/trident)

    • Added couched lance (sword/spear)

    • Added burnished skewer (sword/spear)

    • Added regal reach (sword/spear)

    • Added searing spike (sword/spear)

    • Added ahlspiess (sword/spear)

    • Added nameless lance (sword/spear)

    • Added gravity lance (sword/spear)

    • Added snowscape (sword/spear)

    • Added earspoon (sword/spear/trident)

    • Added dungeons netherite spear (sword/spear/trident)

    • Added gnarled gloam (sword/spear/trident)

    • Added frost piercer (sword/spear/trident)

    • Added javelin (sword/spear/trident)

    • Added dark javelin (sword/spear/trident)

    • Added diving falcon (sword/spear/trident)

    • Added flying bastion (sword/spear/trident)

    • Added heavy spear (sword/spear/trident)

    • Added mana spear (sword/spear/trident)

    • Added shroomlight thruster (sword/spear/trident)

    • Added valiant spear (sword/spear/trident)

    • Added langdebeve (sword/spear/trident)

    • Added supreme (sword/spear/trident)

    • Added rubedo cuspid (sword/spear/trident)

    • Added warp twister (sword/spear/trident)

    • Added sarissa (sword/spear/trident)

    • Added lunging lapis (sword/spear/trident)

    • Added drowned sarissa (sword/spear/trident)

    • Added forsaken stake (sword/spear/trident)

    • Added swordstaff (sword/spear/trident)

    • Added swordstaff of the lord (sword/spear/trident)

    • Added sacrament swordstaff (sword/spear/trident)

    • Added diaphysis destroyer (sword/spear/trident)

    • Added naginata (sword/spear/trident)

    • Added nanocurrent naginata (sword/spear/trident)

    • Added windcutter (sword/spear/trident)

    • Added polished fracture (sword/spear/trident)

    • Added ngao (sword/spear/trident)

    • Added creation glaive (sword/spear/trident)

    • Added ruby faceter (sword/spear/trident)

    • Added wyvern (sword/spear/trident)

    • Added extinguishing torch (sword/spear/trident)

    • Added voided barbs (sword/spear/trident)

    • Added double halberd (axe/spear/trident)

    • Added giant battle axe (sword/spear/trident)

    • Added spirit hearth (sword/spear/trident)

    • Added goal axe (sword/spear/trident)

    • Added castle axe (sword/spear/trident)

    • Added bridge axe (sword/spear/trident)

    • Added bec de corbin (axe/pickaxe/spear/trident/mace)

    • Added world forger (axe/pickaxe/spear/trident/mace)

    • Added corrupted combat (axe/pickaxe/spear/trident/mace)

    • Added elucidate (axe/pickaxe/spear/trident/mace)

    • Added dane axe (axe/spear/trident)

    • Added worthy regain (axe/spear/trident)

    • Added brimstone rend (axe/spear/trident)

    • Added stone cold (axe/spear/trident)

    • Added tabar (axe/spear/trident)

    • Added beta ray breaker (axe/spear/trident)

    • Added arcane crystal (axe/spear/trident)

    • Added wrath of shadow fire (axe/spear/trident)

    • Added war axe (axe/spear/trident)

    • Added fimbulwinter (axe/spear/trident)

    • Added nameless axe (axe/spear/trident)

    • Added glow cutter (axe/spear/trident)

    • Added war hammer (axe/pickaxe/spear/trident/mace)

    • Added might of the warrior (axe/pickaxe/spear/trident/mace)

    • Added gravity war hammer (axe/pickaxe/spear/trident/mace)

    • Added lifestealer (axe/pickaxe/spear/trident/mace)

    • Added new random texture variants for sand

    • Added new random texture variants for red sand

    • Added new sounds for rain

    • Added new sounds for lightning ground impacts

    • Added new sounds for thunder

    • Added new sounds for death smoke (nautilus, baby nautilus, zombie nautilus, parched, & camel husk)

    • Added bow of lost souls holding model for parched when they hold bows

    • Added dungeons spear holding model for zombies/zombie villagers when they hold iron spears

    • Added glaive holding model for husks when they hold iron spears

    • Added dungeons golden spear holding model for piglins/zombified piglins when they hold golden spears

    • Added variated textures for white concrete powder

    • Added variated textures for light gray concrete powder

    • Added variated textures for gray concrete powder

    • Added variated textures for black concrete powder

    • Added variated textures for brown concrete powder

    • Added variated textures for red concrete powder

    • Added variated textures for orange concrete powder

    • Added variated textures for yellow concrete powder

    • Added variated textures for lime concrete powder

    • Added variated textures for green concrete powder

    • Added variated textures for cyan concrete powder

    • Added variated textures for light blue concrete powder

    • Added variated textures for blue concrete powder

    • Added variated textures for purple concrete powder

    • Added variated textures for magenta concrete powder

    • Added variated textures for pink concrete powder

    • Added emissive textures for bogged

    • Added emissive textures for parched

    • Added unique enchanted book texture for Lunge

    • Added enchantment icon texture for Lunge

    Changes & Fixes:

    • Changed all skybox (day, day rain, sunset, sunset rain, & night) textures

    • Changed rain texture

    • Changed rain particle textures

    • Renamed spear to dungeons spear (sword/spear) {Optifine Required}

    • Retextured poleaxe (axe/spear/trident) {Optifine Required}

    • Retextured evil queen axe (axe/spear/trident) {Optifine Required}

    • Retextured dripstone pike (sword/spear/trident) {Optifine Required}

    • Renamed lance to jousting lance (sword/spear) {Optifine Required}

    • Retextured jousting lance (sword/spear) {Optifine Required}

    • Retextured lance of radiance (sword/spear) {Optifine Required}

    • Retextured red cobra (sword/spear) {Optifine Required}

    • Retextured sky warrior lance (sword/spear) {Optifine Required}

    • Renamed diamond jousting lance to diamond siege (sword/spear) {Optifine Required}

    • Retextured diamond siege (sword/spear) {Optifine Required}

    • Renamed golden jousting lance to golden spire (sword/spear) {Optifine Required}

    • Retextured golden spire (sword/spear) {Optifine Required}

    • Renamed iron jousting lance to iron charger (sword/spear) {Optifine Required}

    • Retextured iron charger (sword/spear) {Optifine Required}

    • Changed the volume of various music tracks to further balance them

    • Changed end flash texture

    • Fixed minor UV texture errors on bushy leaves

    • Fixed wolf renames not working on vanilla wolf variants {Optifine Required}

    • Changed wolf collar texture

    • Fixed camel renames showing broken saddle textures {Optifine Required}

    • Changed trident (inventory) texture

    • Rewrote biome chest files to hopefully fix issues with certain OptiFine-replicating mods {Optifine Required}

    • Changed wooden spear (in hand) texture

    • Changed golden spear (in hand) texture

    • Changed stone spear (in hand) texture

    • Changed copper spear (in hand) texture

    • Changed iron spear (in hand) texture

    • Changed diamond spear (in hand) texture

    • Changed netherite spear (in hand) texture

    • Fixed broken partisan (sword/trident/spear) vanilla CIT when applying to swords

    • Fixed sun & moon textures not applying in 26.1

    • Changed suspicious sand (0-3) textures

    • Changed suspicious gravel (0-3) textures

    • Changed world0 (normal, rain, & thunder) lightmaps {Optifine Required}

    • Changed world-1 lightmap {Optifine Required}

    • Changed world1 lightmap {Optifine Required}

    • Fixed spruce leaves rendering too dark {Java 1.9-1.12.2 & Java 1.6.1-1.8.9 packs only}

    • Fixed birch leaves rendering too dark {Java 1.9-1.12.2 & Java 1.6.1-1.8.9 packs only}

    • Fixed missing story mode icons for Fighting and Milo record

    • Fixed dated golden apple texture {Java 1.9-1.12.2 & Java 1.6.1-1.8.9 packs only}

    • Fixed dated golden carrot texture {Java 1.9-1.12.2 & Java 1.6.1-1.8.9 packs only}

    • Fixed off center crosshair texture {Java 1.9-1.12.2 & Java 1.6.1-1.8.9 packs only}

    • Fixed leaves-related incompatibilities with The Twilight Forest {Java 1.20-1.21.10 pack only}

    • Changed music track "Antimo and Welles - Map Room" to no longer play in the Nether or End

    • Changed music track "Antimo and Welles - Prisoner X" to no longer play in the End

    • Changed music track "Antimo and Welles - The Oasis" to no longer play in the End

    • Changed music track "Antimo and Welles - Old Friends" to no longer play in the End, and instead play in the Nether

    • Changed music track "Lena Raine - Ancestry" to no longer play in the End

    • Changed music track "Lena Raine - So Below" to no longer play in the End

    • Fixed nether music not working {Java 1.9-1.12.2 & Java 1.6.1-1.8.9 packs only}

    • Changed all Overworld music tracks (except Ancestry and Deeper) to no longer play in deep darks

    • Changed music track "Antimo and Welles - Cave" to play in deep darks

    • Changed music track "Antimo and Welles - Dark Sky" to play in deep darks

    • Changed music track "Antimo and Welles - Darkness" to play in deep darks

    • Changed music track "Antimo and Welles - Detective Jesse" to play in deep darks

    • Changed music track "C418 - Halloween 1" to play in deep darks

    • Changed music track "C418 - Halloween 2" to play in deep darks

    • Changed music track "C418 - Halloween 3" to play in deep darks

    • Changed music track "C418 - Halloween Nether 1" to play in deep darks

    • Changed music track "C418 - Halloween Nether 2" to play in deep darks

    • Changed music track "C418 - Halloween The End" to play in deep darks

    • Changed music track "Antimo and Welles - Heist" to play in deep darks

    • Changed music track "Antimo and Welles - Library Atmosphere" to play in deep darks

    • Changed music track "Antimo and Welles - Oak" to play in deep darks

    • Changed ender pearl texture

    • Changed eye of ender texture

    • Changed dungeons spear (sword/spear/trident) and its uniques to be applicable to spears {Optifine Required}

    • Changed pike (sword/spear/trident) and its uniques to be applicable to spears {Optifine Required}

    • Changed partisan (sword/spear/trident) and its uniques to be applicable to spears {Optifine Required}

    • Changed harpoon (sword/spear/trident) and its uniques to be applicable to spears {Optifine Required}

    • Changed ranseur (sword/spear/trident) and its uniques to be applicable to spears {Optifine Required}

    • Changed curved spear (sword/spear/trident) and its uniques to be applicable to spears {Optifine Required}

    • Changed spetum (sword/spear/trident) and its uniques to be applicable to spears {Optifine Required}

    • Changed tower polearm (sword/spear/trident) and its uniques to be applicable to spears {Optifine Required}

    • Changed glaive (sword/spear/trident) and its uniques to be applicable to spears {Optifine Required}

    • Changed pudao (sword/spear/trident) and its uniques to be applicable to spears {Optifine Required}

    • Changed staff (sword/spear/trident) and its uniques to be applicable to spears {Optifine Required}

    • Changed scepter (sword/spear/trident) and its uniques to be applicable to spears {Optifine Required}

    • Changed dungeons trident (sword/spear/trident) and its uniques to be applicable to spears {Optifine Required}

    • Changed gold trident (sword/spear/trident) and its uniques to be applicable to spears {Optifine Required}

    • Changed casting trident (sword/spear/trident) and its uniques to be applicable to spears {Optifine Required}

    • Changed bone trident (sword/spear/trident) and its uniques to be applicable to spears {Optifine Required}

    • Changed wretched trident (sword/spear/trident) and its uniques to be applicable to spears {Optifine Required}

    • Changed steel trident (sword/spear/trident) and its uniques to be applicable to spears {Optifine Required}

    • Changed broad trident (sword/spear/trident) and its uniques to be applicable to spears {Optifine Required}

    • Changed crystal trident (sword/spear/trident) and its uniques to be applicable to spears {Optifine Required}

    • Changed combat trident (sword/spear/trident) and its uniques to be applicable to spears {Optifine Required}

    • Changed barbed trident (sword/spear/trident) and its uniques to be applicable to spears {Optifine Required}

    • Changed dangpa (sword/spear/trident) and its uniques to be applicable to spears {Optifine Required}

    • Changed royal trident (sword/spear/trident) and its uniques to be applicable to spears {Optifine Required}

    • Changed soul trident (sword/spear/trident) and its uniques to be applicable to spears {Optifine Required}

    • Changed quindent (sword/spear/trident) and its uniques to be applicable to spears {Optifine Required}

    • Changed pitchfork (sword/spear/trident) and its uniques to be applicable to spears {Optifine Required}

    • Changed bident (sword/spear/trident) and its uniques to be applicable to spears {Optifine Required}

    • Changed poleaxe (axe/spear/trident) and its uniques to be applicable to spears {Optifine Required}

    • Changed halberd (axe/spear/trident) and its uniques to be applicable to spears {Optifine Required}

    • Changed voulge (axe/spear/trident) and its uniques to be applicable to spears {Optifine Required}

    • Changed jousting lance (sword/spear) and its uniques to be applicable to spears {Optifine Required}

    • Changed rapier (sword/spear) and its uniques to be applicable to spears {Optifine Required}

    • Changed soul knife (sword/spear) and its uniques to be applicable to spears {Optifine Required}

    • Changed longblade (sword/spear) and its uniques to be applicable to spears {Optifine Required}

    • Changed talwar (sword/spear) and its uniques to be applicable to spears {Optifine Required}

    • Changed makhaira (sword/spear) and its uniques to be applicable to spears {Optifine Required}

    • Changed obsidian claymore (sword/spear) and its uniques to be applicable to spears {Optifine Required}

    • Changed curtana (sword/spear) and its uniques to be applicable to spears {Optifine Required}

    • Changed stripped oak log (top & side) textures

    • Changed stripped spruce log (top & side) textures

    • Changed stripped birch log (top & side) textures

    • Changed stripped jungle log (top & side) textures

    • Changed stripped acacia log (top & side) textures

    • Changed stripped dark oak log (top) texture

    • Changed stripped crimson stem (top & side) textures

    • Changed stripped warped stem (top & side) textures

    • Changed stripped mangrove log (top & side) textures

    • Changed stripped cherry log (top & side) textures

    • Changed stripped pale oak log (top) texture

    • Changed oak hanging sign (block & gui) textures

    • Changed spruce hanging sign (block & gui) textures

    • Changed birch hanging sign (block & gui) textures

    • Changed jungle hanging sign (block & gui) textures

    • Changed acacia hanging sign (block & gui) textures

    • Changed crimson hanging sign (block & gui) textures

    • Changed warped hanging sign (block & gui) textures

    • Changed mangrove hanging sign (block & gui) textures

    • Changed cherry hanging sign (block & gui) textures

    • Changed campfire (log & log_lit) textures

    • Changed soul campfire (log & log_lit) textures

    • Changed white concrete powder texture

    • Changed light gray concrete powder texture

    • Changed gray concrete powder texture

    • Changed black concrete powder texture

    • Changed brown concrete powder texture

    • Changed red concrete powder texture

    • Changed orange concrete powder texture

    • Changed yellow concrete powder texture

    • Changed lime concrete powder texture

    • Changed green concrete powder texture

    • Changed cyan concrete powder texture

    • Changed light blue concrete powder texture

    • Changed blue concrete powder texture

    • Changed purple concrete powder texture

    • Changed magenta concrete powder texture

    • Changed pink concrete powder texture

    • Changed enus lang file {Java 1.20-26.1 pack only}

    • Changed white bed (item) texture {Java 1.13-26.1 only}

    • Changed light gray bed (item) texture {Java 1.13-26.1 only}

    • Changed gray bed (item) texture {Java 1.13-26.1 only}

    • Changed black bed (item) texture {Java 1.13-26.1 only}

    • Changed brown bed (item) texture {Java 1.13-26.1 only}

    • Changed red bed (item) texture {Java 1.13-26.1 only}

    • Changed orange bed (item) texture {Java 1.13-26.1 only}

    • Changed yellow bed (item) texture {Java 1.13-26.1 only}

    • Changed lime bed (item) texture {Java 1.13-26.1 only}

    • Changed green bed (item) texture {Java 1.13-26.1 only}

    • Changed cyan bed (item) texture {Java 1.13-26.1 only}

    • Changed light blue bed (item) texture {Java 1.13-26.1 only}

    • Changed blue bed (item) texture {Java 1.13-26.1 only}

    • Changed purple bed (item) texture {Java 1.13-26.1 only}

    • Changed magenta bed (item) texture {Java 1.13-26.1 only}

    • Changed pink bed (item) texture {Java 1.13-26.1 only}

    • Changed sun's grace (axe/mace) animation {Optifine Required}

    • Changed acacia log (side & top) textures

    • Changed birch log (top) texture

    • Changed cherry log (top) texture

    • Changed crimson stem (top) texture

    • Changed dark oak log (top) texture

    • Changed jungle log (top) texture

    • Changed mangrove log (top) texture

    • Changed oak log (top) texture

    • Changed pale oak log (top) texture

    • Changed spruce log (top & side) textures

    • Changed warped stem (top) texture

    • Changed the attenuation distance of crossbow firing sounds to make them audible from farther away

    • Changed fire charge texture

    • Changed fireball (ghast & blaze) model and texture

    • Changed dragon fireball texture

    • Changed parched spawn egg texture

    • Changed camel husk spawn egg texture

    • Changed nautilus spawn egg texture

    • Changed zombie nautilus spawn egg texture

    • Changed nautilus shell texture

    • Changed copper nautilus armor (item & model) textures

    • Changed iron nautilus armor (item & model) textures

    • Changed golden nautilus armor (item & model) textures

    • Changed diamond nautilus armor (item & model) textures

    • Changed netherite nautilus armor (item & model) textures

    • Fixed biome sheep wool not changing in 1.21.5 and later

    • Fixed polytone sky and water fog colors not working in 26.1

    • Fixed broken camel husk when using OptiFine or Fabulously Optimized {Optifine Required}

    • Fixed missing CIT bow/crossbow charging stages when using OptiFine {Optifine Required}

    • Fixed missing CIT shield blocking state when using OptiFine {Optifine Required}

    • Fixed missing CIT trident throwing state when using OptiFine {Optifine Required}

    • Fixed various entity textures not working in 26.1

    • Changed leather horse armor (item & model) textures

    • Changed copper horse armor (item & model) textures

    • Changed iron horse armor (item & model) textures

    • Changed golden horse armor (item & model) textures

    • Changed diamond horse armor (item & model) textures

    • Changed netherite horse armor (item & model) textures

    • Fixed drowned missing unique equipment textures

    • Fixed dungeons sword (sword) rendering broken when applied to diamond/netherite swords

    • Fixed tidal storm (hoe) rendering broken when applied to netherite hoes

    • Changed sand texture

    • Changed red sand texture

    • Changed sandstone textures

    • Changed red sandstone textures

    • Changed cut sandstone textures

    • Changed cut red sandstone textures

    • Changed smooth sandstone textures

    • Changed smooth red sandstone textures

    • Changed chiseled sandstone textures

    • Changed chiseled red sandstone textures

    • Changed suspicious sand (0-3) textures

    • Changed double slab sandstone textures

    • Changed double slab red sandstone textures

    • Changed double slab cut sandstone textures

    • Changed double slab cut red sandstone textures

    • Changed double slab smooth sandstone textures

    • Changed double slab smooth red sandstone textures

    • Changed mossy sand (ocean biomes) texture {OptiFine Required}

    • Changed nautilus shell sand (ocean biomes) texture {OptiFine Required}

    • Changed starfish sand (ocean biomes) texture {OptiFine Required}

    • Fixed cow variants not rendering correctly in certain biomes {Java 1.21.5-26.1 only}

    • Fixed pig variants not rendering correctly in certain biomes {Java 1.21.5-26.1 only}

    • Fixed missing nostrol on dragon horses when using Fabulously Optimized

    • Fixed armor trim overlays not displaying in the inventory

    • Changed pack icon {Java 1.20-1.21.11 pack only}

    • Changed apple texture

    • Changed golden apple texture

    • Changed enchanted golden apple texture

    • Changed carrot texture

    • Changed golden carrot texture

    • Changed raw beef texture

    • Changed steak texture

    • Changed raw porkchop texture

    • Changed porkchop texture

  • New Default+ v1.81 [MC1.20-1.21.11]

    beta10 декабря 2025 г.

    Ver. 1.81 - 10/2/2025 - "Flora, Flight, & Fanfare"

    ======================

    Additions:

    • Added support for the Variants CIT mod (Fabric CIT armor/elytra support) {Java 1.21.5-1.21.9 only}

    • Added lavender as a random variant for alliums

    • Added verbena as a random variant for alliums

    • Added prairie shawl as a random variant for alliums

    • Added proud duchess as a random variant for alliums

    • Added merry moppet as a random variant for alliums

    • Added crema belle as a random variant for alliums

    • Added lucky arrowhead as a random variant for alliums

    • Added sunspur as a random variant for alliums

    • Added credentes as a random variant for alliums

    • Added mermaids comb as a random variant for alliums

    • Added bella cantata as a random variant for alliums

    • Added puffball as a random variant for azure bluets

    • Added star jasmine as a random variant for azure bluets

    • Added shepherds rest as a random variant for azure bluets

    • Added fairys breath as a random variant for azure bluets

    • Added filosus as a random variant for azure bluets

    • Added siberian squill as a random variant for blue orchids

    • Added prima donna as a random variant for blue orchids

    • Added thaumantias as a random variant for blue orchids

    • Added hydrasta as a random variant for blue orchids

    • Added fieldgrape as a random variant for cornflowers

    • Added meadowlark as a random variant for cornflowers

    • Added ondinetta as a random variant for cornflowers

    • Added woodhorn as a random variant for cornflowers

    • Added evening puff as a random variant for cornflowers

    • Added daylily as a random variant for dandelions

    • Added sedalia as a random variant for dandelions

    • Added sleeping star as a random variant for dandelions

    • Added wild lanai as a random variant for dandelions

    • Added oillios as a random variant for dandelions

    • Added nirvanallia as a random variant for dandelions

    • Added snowdrop as a random variant for lillies of the valley

    • Added white mallow as a random variant for lillies of the valley

    • Added shy maiden as a random variant for lillies of the valley

    • Added alabaster morris as a random variant for lillies of the valley

    • Added cardinalious as a random variant for lillies of the valley

    • Added lions tail as a random variant for orange tulips

    • Added bright lights as a random variant for orange tulips

    • Added pixies chair as a random variant for orange tulips

    • Added dollhouse daisy as a random variant for orange tulips

    • Added dixie gold as a random variant for orange tulips

    • Added nymphicus as a random variant for orange tulips

    • Added dragonail as a random variant for orange tulips

    • Added trailing pinwheel as a random variant for orange tulips

    • Added lookouts lantern as a random variant for orange tulips

    • Added edelweiss as a random variant for oxeye daisies

    • Added magnolia as a random variant for oxeye daisies

    • Added fleabane as a random variant for oxeye daisies

    • Added shasta as a random variant for oxeye daisies

    • Added fortuna as a random variant for oxeye daisies

    • Added morning echo as a random variant for oxeye daisies

    • Added ranunculus as a random variant for pink tulips

    • Added dahlia as a random variant for pink tulips

    • Added snapdragon as a random variant for pink tulips

    • Added dainty morgana as a random variant for pink tulips

    • Added hogsmille as a random variant for pink tulips

    • Added arching crane as a random variant for pink tulips

    • Added velvet lady as a random variant for pink tulips

    • Added autumn guest as a random variant for pink tulips

    • Added cherrybell as a random variant for pink tulips

    • Added sweet confetti as a random variant for pink tulips

    • Added spring peplum as a random variant for pink tulips

    • Added rivergrace as a random variant for pink tulips

    • Added vibrant coronet as a random variant for pink tulips

    • Added surf lilac as a random variant for pink tulips

    • Added charming suitor as a random variant for poppies

    • Added midnight marvel as a random variant for poppies

    • Added regal sonnet as a random variant for poppies

    • Added moorscape as a random variant for poppies

    • Added tropical basho as a random variant for poppies

    • Added magnum oculus as a random variant for poppies

    • Added rosa regalis as a random variant for poppies

    • Added bold sunrise as a random variant for poppies

    • Added woolflower as a random variant for red tulips

    • Added camellia as a random variant for red tulips

    • Added holland breeze as a random variant for red tulips

    • Added combriana as a random variant for red tulips

    • Added black eyed susan as a random variant for sunflowers

    • Added bicolor sunflower as a random variant for sunflowers

    • Added cherokee sunset as a random variant for sunflowers

    • Added leon del sol as a random variant for sunflowers

    • Added merryberry as a random variant for torchflowers

    • Added eldercurrant as a random variant for torchflowers

    • Added foxfruit as a random variant for torchflowers

    • Added cheery cherry as a random variant for torchflowers

    • Added mega mushroom as a random variant for torchflowers

    • Added festiflower as a random variant for torchflowers

    • Added jack o luna as a random variant for torchflowers

    • Added birthday blossom as a random variant for torchflowers

    • Added feisty firework as a random variant for torchflowers

    • Added eleggantia as a random variant for torchflowers

    • Added cupids care as a random variant for torchflowers

    • Added winterkin as a random variant for torchflowers

    • Added sparklestar as a random variant for torchflowers

    • Added goldenglow as a random variant for torchflowers

    • Added neonara as a random variant for torchflowers

    • Added bite weed as a random variant for torchflowers

    • Added prickly plum as a random variant for torchflowers

    • Added crystal lily as a random variant for torchflowers

    • Added armored azalea as a random variant for torchflowers

    • Added butterflora as a random variant for torchflowers

    • Added herald of dawn as a random variant for torchflowers

    • Added gardenia as a random variant for white tulips

    • Added dogwood as a random variant for white tulips

    • Added moonflower as a random variant for white tulips

    • Added summer sweet as a random variant for white tulips

    • Added squirrels ear as a random variant for white tulips

    • Added new music track "Antimo and Welles - Competitor Village" to the Overworld

    • Added new music track "Antimo and Welles - Don't Be Toasted Reuben" to the Overworld

    • Added new music track "Antimo and Welles - Lapis Lazuli" to the Overworld

    • Added new music track "Antimo and Welles - Pale Blue Dot" to the Overworld

    • Added new music track "Antimo and Welles - Soren Theme" to the Overworld

    • Added new music track "Antimo and Welles - That's the Spirit!" to the Overworld

    • Added new music track "Antimo and Welles - Theme (Reprise)" to the Overworld

    • Added new music track "Antimo and Welles - Zoom" to the Overworld

    • Added new music track "Antimo and Welles - Bowie Wallow" to the Nether

    • Added new music track "Antimo and Welles - Dark Nether" to the Nether

    • Added new music track "Eugnosis - Humus-Sifting" to the Nether

    • Added new music track "Antimo and Welles - Mush Room" to the Nether

    • Added new music track "Antimo and Welles - The Lethalest Weapon" to the Nether

    • Added new music track "Peter Hont - Basalt Deltas 1" to the Nether

    • Added new music track "Peter Hont - Basalt Deltas 2" to the Nether

    • Added new music track "Peter Hont - Basalt Deltas 3" to the Nether

    • Added new music track "Peter Hont - Basalt Deltas 4" to the Nether

    • Added new music track "Eugnosis - Crimson Forest" to the Nether

    • Added new music track "Peter Hont - Nether Wastes" to the Nether

    • Added new music track "Rostislav Trifonov - Soulsand Valley" to the Nether

    • Added new music track "Eugnosis - Warped Forest" to the Nether

    • Added new music track "Antimo and Welles - Map Room" to the Overworld, Nether, and End

    • Added new music track "Antimo and Welles - The Oasis" to the Nether and End

    • Added new music track "Antimo and Welles - Prisoner X" to the Nether and End

    • Added new music track "Antimo and Welles - Cave" to the End

    • Added new music track "Antimo and Welles - Dark Sky" to the End

    • Added new music track "Antimo and Welles - Darkness" to the End

    • Added new music track "Antimo and Welles - Detective Jesse" to the End

    • Added new music track "Rostislav Trifonov - Ethereal Blocks" to the End

    • Added new music track "C418 - Halloween 1" to the End

    • Added new music track "C418 - Halloween 2" to the End

    • Added new music track "C418 - Halloween 3" to the End

    • Added new music track "C418 - Halloween Nether 1" to the End

    • Added new music track "C418 - Halloween Nether 2" to the End

    • Added new music track "C418 - Halloween The End" to the End

    • Added new music track "Antimo and Welles - Heist" to the End

    • Added new music track "Antimo and Welles - Last Moments in Wonderland" to the End

    • Added new music track "Antimo and Welles - Library Atmosphere" to the End

    • Added new music track "Antimo and Welles - Oak" to the End

    • Added new music track "Antimo and Welles - Old Friends" to the End

    • Added new music track "Antimo and Welles - The Spire" to the End

    • Added new music track "Antimo and Welles - Wonderland" to the End

    • Added new record track "Antimo and Welles - Ivor Fight" to the 13 record

    • Added new record track "Antimo and Welles - Fighting" to the Blocks record

    • Added new record track "Antimo and Welles - Milo" to the Blocks record

    • Added new record track "Antimo and Welles - Challenge Room" to the Blocks record

    • Added new record track "Antimo and Welles - Redstonia Credits" to the Chirp record

    • Added new record track "C418 - Chris" to the Far record

    • Added new record track "Antimo and Welles - Farlands Credits" to the Far record

    • Added new record track "Antimo and Welles - Jesse" to the Mall record

    • Added new record track "Antimo and Welles - Boomtown Credits" to the Mellohi record

    • Added new record track "Antimo and Welles - Redstone Baby" to the Stal record

    • Added new record track "Peter Hont - Beach House" to the Strad record

    • Added new record track "Antimo and Welles - Stone By Stone" to the Strad record

    • Added new record track "Antimo and Welles - Training Montage" to the Wait record

    • Added new record track "Antimo and Welles - Blaze Rods" to the Ward record

    • Added new record track "Antimo and Welles - Spooky Credits" to the Ward record

    • Added new record track "Antimo and Welles - Bridge Credits" to the Pigstep record

    • Added new record track "Antimo and Welles - Endercon DJ" to the Pigstep record

    • Added new record track "Antimo and Welles - No More Creepers" to the Otherside record

    • Added new record track "Antimo and Welles - Wandering Star" to the Otherside record

    • Added new record track "Antimo and Welles - Jack-o'-Credits" to the 5 record

    • Added new record track "Antimo and Welles - Mob Grinder" to the Creator record

    • Added new record track "Antimo and Welles - Cow Disco" to the Creator (Music Box) record

    • Added new record track "Antimo and Welles - Sport Central" to the Precipice record

    • Added new record track "Antimo and Welles - Escape the Maze" to the Precipice record

    • Added new record track "Antimo and Welles - Jack's Lament" to the Tears record

    • Added new record track "Antimo and Welles - Fred Trivia" to the Tears record

    • Added new record track "Peter Hont - Mojam" to the Lava Chicken record

    • Added new record track "Antimo and Welles - Shooting Gallery" to the Lava Chicken record

    • Added new sounds for downwards bubble columns

    • Added new sounds for trial spawners & ominous trial spawners (detecting player, opening, & spawning mob)

    • Added new sounds for vaults (ejecting item & opening)

    • Added new sounds for death smoke (added to players and all mobs)

    • Added new sounds for critical hits

    • Added new sounds for strong attacks

    • Added new sounds for sweep attacks

    • Added new sounds for shield blocking

    • Added new sounds for blazes (breathe, death, fireball, hit, & hovering)

    • Added new sounds for cats (death)

    • Added new sounds for chickens (death & hurt)

    • Added new sounds for cows (death)

    • Added new sounds for drowneds (trident throw)

    • Added new sounds for ender dragons (fireball impact, hit, shooting fireball, whoosh, & wing flap)

    • Added new sounds for endermen (flutter, teleporting, stare, teleport voice, & voice scatterer)

    • Added new sounds for ghasts (death & fireball)

    • Added new sounds for guardians (death, hit, idle, & laser)

    • Added new sounds for elder guardians (death, hit, idle, & laser)

    • Added new sounds for husks (death, hurt, & idle)

    • Added new sounds for magma cubes (death, hurt, jump, & land)

    • Added new sounds for pigs (death)

    • Added new sounds for piglins (death & hurt)

    • Added new sounds for sheep (death)

    • Added new sounds for skeletons (death)

    • Added new sounds for slimes (death & hurt)

    • Added new sounds for spiders (hurt)

    • Added new sounds for vexes (hurt)

    • Added new sounds for wither skeletons (death, hurt, & idle)

    • Added new sounds for zombies (death)

    • Added new sounds for zombified piglins (death & hurt)

    • Added new sounds for bows (shooting & arrow impact)

    • Added new sound for ui buttons

    • Added new sounds for explosions

    • Added new sounds for experience (level up & orb)

    • Added new sounds for throwing projectiles

    • Added new sounds for advancements (toast in, toast out, & challenge complete)

    • Added "C418 - Battle Mode 1" to raids and ominous trials

    • Added "C418 - Battle Mode 2" to raids and ominous trials

    • Added "C418 - Battle Mode 3" to raids and ominous trials

    • Added "C418 - Battle Mode 4" to raids and ominous trials

    • Added variated textures for grass blocks

    • Added variated textures for dirt

    • Added variated textures for podzol

    • Added variated textures for mycelium

    • Added variated textures for dirt paths

    • Added variated textures for crimson nylium

    • Added variated textures for warped nylium

    • Added variated textures for stone

    • Added variated textures for deepslate

    • Added variated textures for bedrock

    • Added variated textures for gravel

    • Added unique textures for lodestone compasses {Java 1.21.4-1.21.9 only}

    • Added unique update-based title screen logos depending on the version played

    • Added unique panorama when playing in 1.21.5

    • Added unique panorama when playing in 1.21.6-1.21.8

    • Added unique panorama when playing in 1.21.9

    • Added starfish sand as a variant of sand in ocean biomes {Optifine Required}

    • Added starfish gravel as a variant of gravel in ocean biomes {Optifine Required}

    • Added seaweed as a variant of seagrass in ocean biomes {Optifine Required}

    • Added unique enchanted book texture for cleaving {Combatify 1.21.5+ only}

    • Added unique tipped arrow (tipped arrow & tipped arrow head) textures, models, & cit properties files {Optifine Required}

    • Added dungeons sword holding model for zombies/zombie villagers/husks/vexes when they hold iron swords {Java 1.20-1.21.9 pack only}

    • Added dagger holding model for zombies/zombie villagers/husks when they hold iron shovels {Java 1.20-1.21.9 pack only}

    • Added blackstone sword holding model for wither skeletons when they hold stone swords {Java 1.20-1.21.9 pack only}

    • Added dungeons golden sword holding model for piglins/zombified piglins when they hold golden swords {Java 1.20-1.21.9 pack only}

    • Added fire axe holding model for piglin brutes when they hold golden axes {Java 1.20-1.21.9 pack only}

    • Added dungeons axe holding model for vindicators when they hold iron axes {Java 1.20-1.21.9 pack only}

    • Added shortbow holding model for skeletons when they hold bows {Java 1.20-1.21.9 pack only}

    • Added snow bow holding model for strays when they hold bows {Java 1.20-1.21.9 pack only}

    • Added twisting vine bow holding model for bogged when they hold bows {Java 1.20-1.21.9 pack only}

    • Added the blue jester holding model for illusioners when they hold bows {Java 1.20-1.21.9 pack only}

    • Added cog crossbow holding model for piglins/zombified piglins when they hold crossbows {Java 1.20-1.21.9 pack only}

    • Added dungeons crossbow holding model for pillagers when they hold crossbows {Java 1.20-1.21.9 pack only}

    • Added feathered elytra (elytra) {Optifine Required}

    • Added golden parrot wings (elytra) {Optifine Required}

    • Added toucan wings (elytra) {Optifine Required}

    • Added raven wings (elytra) {Optifine Required}

    • Added vulture wings (elytra) {Optifine Required}

    • Added cold chicken wings (elytra) {Optifine Required}

    • Added warm chicken wings (elytra) {Optifine Required}

    • Added midnight chicken wings (elytra) {Optifine Required}

    • Added cluckshroom wings (elytra) {Optifine Required}

    • Added amber chicken wings (elytra) {Optifine Required}

    • Added stormy chicken wings (elytra) {Optifine Required}

    • Added bronzed chicken wings (elytra) {Optifine Required}

    • Added fancy chicken wings (elytra) {Optifine Required}

    • Added duck wings (elytra) {Optifine Required}

    • Added gold crested chicken wings (elytra) {Optifine Required}

    • Added skewbald chicken wings (elytra) {Optifine Required}

    • Added membranous elytra (elytra) {Optifine Required}

    • Added bat wings (elytra) {Optifine Required}

    • Added butterfly wings (elytra) {Optifine Required}

    • Added monarch butterfly wings (elytra) {Optifine Required}

    • Added blue morpho wings (elytra) {Optifine Required}

    • Added viticulture (elytra) {Optifine Required}

    • Added flight of zenith (elytra) {Optifine Required}

    • Added around the world (elytra) {Optifine Required}

    • Added veiled in shadow (elytra) {Optifine Required}

    • Added starwings (elytra) {Optifine Required}

    • Added ascending majesty (elytra) {Optifine Required}

    • Added adrift in ice and fire (elytra) {Optifine Required}

    • Added layered elytra (elytra) {Optifine Required}

    • Added flight of the forest (elytra) {Optifine Required}

    • Added above the currents (elytra) {Optifine Required}

    • Added red taipan (elytra) {Optifine Required}

    • Added imperial glider (elytra) {Optifine Required}

    • Added wings of corruption (elytra) {Optifine Required}

    • Added garuda (elytra) {Optifine Required}

    • Added fire berry elytra (elytra) {Optifine Required}

    • Added double wing elytra (elytra) {Optifine Required}

    • Added crimson fireburst (elytra) {Optifine Required}

    • Added ampere elytra (elytra) {Optifine Required}

    • Added billowing mystic (elytra) {Optifine Required}

    • Added aloft in darkness (elytra) {Optifine Required}

    • Added coalescing wealds (elytra) {Optifine Required}

    • Added swaying sea life (elytra) {Optifine Required}

    • Added glittering stones (elytra) {Optifine Required}

    • Added eyelet elytra (elytra) {Optifine Required}

    • Added streaming solstice (elytra) {Optifine Required}

    • Added swooping cerise (elytra) {Optifine Required}

    • Added flourishing fauna (elytra) {Optifine Required}

    • Added undead sails (elytra) {Optifine Required}

    • Added hovering blaze (elytra) {Optifine Required}

    • Added cambered elytra (elytra) {Optifine Required}

    • Added inimitable (elytra) {Optifine Required}

    • Added bounding jade (elytra) {Optifine Required}

    • Added prismawing (elytra) {Optifine Required}

    • Added flame elytra (elytra) {Optifine Required}

    • Added blighted skulls (elytra) {Optifine Required}

    • Added eternal illumination (elytra) {Optifine Required}

    • Added weathered wings (elytra) {Optifine Required}

    • Added cape elytra (elytra) {Optifine Required}

    • Added sepulcher stalker (elytra) {Optifine Required}

    • Added aether brise (elytra) {Optifine Required}

    • Added wandering dusk (elytra) {Optifine Required}

    • Added climbing canopy (elytra) {Optifine Required}

    • Added windbound magister (elytra) {Optifine Required}

    • Added cloak elytra (elytra) {Optifine Required}

    • Added shrouded quasar (elytra) {Optifine Required}

    • Added sonic boom (elytra) {Optifine Required}

    • Added moon phases (elytra) {Optifine Required}

    • Added seeing wings (elytra) {Optifine Required}

    • Added iniquitous elytra (elytra) {Optifine Required}

    • Added bound elytra (elytra) {Optifine Required}

    Changes & Fixes:

    • Changed the volume of various background music to balance them

    • Changed the volume of various records to balance them

    • Changed the volume of various sound effects to balance them

    • Changed the attenuation distance of various sound effects, increasing or decreasing the distance that they can be heard from

    • Changed sweep attack particle textures

    • Changed water (flow & still) textures

    • Changed wooden spear (inventory) texture

    • Changed golden spear (inventory) texture

    • Changed stone spear (inventory) texture

    • Changed copper spear (inventory) texture

    • Changed iron spear (inventory) texture

    • Changed diamond spear (inventory) texture

    • Changed netherite spear (inventory) texture

    • Changed raw iron (item) texture

    • Changed raw gold (item) texture

    • Changed raw copper (item) texture

    • Changed copper ingot texture

    • Changed copper nugget texture

    • Changed copper sword texture

    • Changed copper axe texture

    • Changed copper pickaxe texture

    • Changed copper shovel texture

    • Changed copper hoe texture

    • Changed copper helmet texture

    • Changed copper chestplate texture

    • Changed copper leggings texture

    • Changed copper boots texture

    • Changed copper armor (1 & 2) textures

    • Changed copper horse armor (item & model) textures

    • Changed dennis painting texture

    • Changed lava chicken record texture

    • Changed oak shelf texture

    • Changed spruce shelf texture

    • Changed birch shelf texture

    • Changed jungle shelf texture

    • Changed acacia shelf texture

    • Changed dark oak shelf texture

    • Changed crimson shelf texture

    • Changed warped shelf texture

    • Changed mangrove shelf texture

    • Changed bamboo shelf texture

    • Changed cherry shelf texture

    • Changed pale oak shelf texture

    • Changed copper bars (normal, exposed, weathered, & oxidized) textures

    • Changed chiseled copper (normal) texture

    • Changed copper block (normal) texture

    • Changed copper bulb (normal, normal_lit, normal_lit_powered, & normal_powered) textures

    • Changed copper chain (block & item) textures

    • Changed copper door (normal_item, normal_block_top, & normal_block_bottom) textures

    • Changed copper grate (normal) texture

    • Changed copper lantern (normal_item, normal_block, exposed_item, exposed_block, weathered_item, weathered_block, oxidized_item, & oxidized_block) textures

    • Changed copper torch (block & item) textures

    • Changed torch (block & item) textures

    • Changed soul torch (block & item) textures

    • Changed redstone torch (block & item) textures

    • Changed lever (block & item) textures

    • Changed redstone repeater texture

    • Changed redstone comparator texture

    • Changed copper trapdoor (normal, exposed, weathered, & oxidized) textures

    • Changed cut copper (normal) texture

    • Changed lightning rod (exposed, weathered, & oxidized) textures

    • Changed raw copper block texture

    • Changed copper chest (normal, exposed, weathered, & oxidized) textures

    • Changed copper golem (normal, exposed, weathered, & oxidized) textures

    • Changed copper golem spawn egg texture

    • Changed raw copper texture

    • Changed trial key texture

    • Changed enus lang file

    • Changed all potion names

    • Changed all splash potion names

    • Changed all lingering potion names

    • Changed all tipped arrow names

    • Fixed missing dennis painting text color and text icons

    • Fixed missing white centered text for llama and camel guis

    • Changed netherite armor (layer1 & layer2) textures

    • Changed netherite helmet (item) texture

    • Changed netherite chestplate (item) texture

    • Changed netherite leggings (item) texture

    • Changed netherite boots (item) texture

    • Changed diamond armor (layer1 & layer2) textures

    • Changed diamond helmet (item) texture

    • Changed diamond chestplate (item) texture

    • Changed diamond leggings (item) texture

    • Changed diamond boots (item) texture

    • Changed iron armor (layer1 & layer2) textures

    • Changed iron helmet (item) texture

    • Changed iron chestplate (item) texture

    • Changed iron leggings (item) texture

    • Changed iron boots (item) texture

    • Changed chainmail armor (layer1 & layer2) textures

    • Changed chainmail helmet (item) texture

    • Changed chainmail chestplate (item) texture

    • Changed chainmail leggings (item) texture

    • Changed chainmail boots (item) texture

    • Changed golden armor (layer1 & layer2) textures

    • Changed golden helmet (item) texture

    • Changed golden chestplate (item) texture

    • Changed golden leggings (item) texture

    • Changed golden boots (item) texture

    • Changed leather armor (layer1 & layer2) textures

    • Changed leather helmet (item) texture

    • Changed leather chestplate (item) texture

    • Changed leather leggings (item) texture

    • Changed leather boots (item) texture

    • Changed turtle shell (layer1 & item) textures

    • Changed iron sword texture

    • Changed iron axe texture

    • Changed iron pickaxe texture

    • Changed iron shovel texture

    • Changed iron hoe texture

    • Changed iron ingot texture

    • Changed iron nugget texture

    • Changed stone sword texture

    • Changed stone axe texture

    • Changed stone pickaxe texture

    • Changed stone shovel texture

    • Changed stone hoe texture

    • Changed empty helmet slot gui texture

    • Changed empty chestplate slot gui texture

    • Changed empty leggings slot gui texture

    • Changed empty boots slot gui texture

    • Changed boots trim (item) overlay texture

    • Changed helmet trim (item) overlay texture

    • Changed entity interaction range name to attack reach

    • Fixed missing Vanilla CIT for groundskeeper (crossbow) {Java 1.21.5-1.21.9 only}

    • Changed pack.png icon {Java 1.20-1.21.9 pack only}

    • Fixed incorrect broken elytra texture {Java 1.20-1.21.9 pack only}

    • Changed arrow (item) texture

    • Changed spectral arrow (item) texture

    • Changed tipped arrow (base, head, long, & strong) textures

    • Changed spectral potion (potion) texture {Optifine Required}

    • Changed splash spectral potion (splash potion) texture {Optifine Required}

    • Changed lingering spectral potion (lingering potion) texture {Optifine Required}

    • Changed haste potion (potion) texture {Optifine Required}

    • Changed splash haste potion (splash potion) texture {Optifine Required}

    • Changed lingering haste potion (lingering potion) texture {Optifine Required}

    • Changed long haste potion (potion) texture {Optifine Required}

    • Changed long splash haste potion (splash potion) texture {Optifine Required}

    • Changed long lingering haste potion (lingering potion) texture {Optifine Required}

    • Changed strong haste potion (potion) texture {Optifine Required}

    • Changed strong splash haste potion (splash potion) texture {Optifine Required}

    • Changed strong lingering haste potion (lingering potion) texture {Optifine Required}

    • Changed hunger potion (potion) texture {Optifine Required}

    • Changed splash hunger potion (splash potion) texture {Optifine Required}

    • Changed lingering hunger potion (lingering potion) texture {Optifine Required}

    • Fixed dated lilypad textures {Bedrock pack only}

    • Changed models for iron bars

    • Changed crimson nylium (top & side) textures

    • Changed warped nylium (top & side) textures

    • Changed dirt path (side) texture

    • Changed grass block (side & side_overlay) textures

    • Changed mycelium (side) texture

    • Changed podzol (side) texture

    • Fixed incorrect magma animation {Bedrock pack only}

    • Changed red mushroom texture {Bedrock pack only}

    • Changed brown mushroom texture {Bedrock pack only}

    • Changed crimson fungus texture {Bedrock pack only}

    • Changed warped fungus texture {Bedrock pack only}

    • Fixed missing dry foliage colormap {Bedrock pack only}

    • Fixed missing leaf litter variants {Bedrock pack only}

    • Fixed incorrect birch leaves colors in certain biomes {Bedrock pack only}

    • Fixed incorrect spruce leaves colors in certain biomes {Bedrock pack only}

    • Fixed gray falling leaf particles from birch leaves {Bedrock pack only}

    • Fixed gray falling leaf particles from spruce leaves {Bedrock pack only}

    • Fixed missing wildflowers variants {Bedrock pack only}

    • Fixed incorrect grass side colors in certain biomes {Bedrock pack only}

    • Fixed broken grass side color on biome transitions {Bedrock pack only}

    • Removed various redundant poppy/dandelion biome features {Optifine Required}

    • Changed menu panorama textures {Bedrock pack only}

    • Changed azure bluet texture

    • Changed blue orchid texture

    • Changed buttercup texture

    • Changed caladenia texture

    • Changed cyan flower texture

    • Changed daffodil texture

    • Changed dandelion texture

    • Changed dryas texture

    • Changed fuchsia tulip texture

    • Changed giant sunflower (front & back) textures

    • Changed houstonia texture

    • Changed large sunflower (front & back) textures

    • Changed light blue tulip texture

    • Changed maximilian sunflower (front & back) textures

    • Changed medium sunflower (front & back) textures

    • Changed orange tulip texture

    • Changed paeonia texture

    • Changed pink tulip texture

    • Changed purple tulip texture

    • Changed red tulip texture

    • Changed rose texture

    • Changed white tulip texture

    • Changed yellow tulip texture

    • Changed sunflower (plant top) texture

    • Changed compass texture

    • Changed recovery compass texture

    • Changed arrow (model) texture when not using OptiFine

    • Changed spectral arrow (model) texture when not using OptiFine

    • Changed tipped arrow (model) texture when not using OptiFine

    • Changed accented font (minecraft, dungeons, story mode, new default+) textures

    • Fixed incorrect sky warrior lance (sword) emissive texture

    • Fixed incorrect iron chain textures {Java 1.21.9 only}

    • Changed jukebox/record player (top & top_on) textures

    • Fixed incorrect gui slot icons in brewing stand gui texture {Java 1.20-1.21.9 pack only}

    • Changed bedrock texture

    • Changed chiseled deepslate texture

    • Changed chiseled stone bricks texture

    • Changed infested chiseled stone bricks texture

    • Changed coal ore texture

    • Changed cobbled deepslate texture

    • Changed cobblestone texture

    • Changed infested cobblestone texture

    • Changed copper ore (0-3) textures

    • Changed cracked deepslate bricks texture

    • Changed cracked deepslate tiles texture

    • Changed cracked stone bricks texture

    • Changed infested cracked stone bricks texture

    • Changed deepslate (top & side) textures

    • Changed infested deepslate (top & side) textures

    • Changed deepslate bricks texture

    • Changed deepslate coal ore (top & side) textures

    • Changed deepslate copper ore (top_0-3 & side_0-3) textures

    • Changed deepslate diamond ore (top & side) textures

    • Changed deepslate emerald ore (top & side) textures

    • Changed deepslate gold ore (top & side) textures

    • Changed deepslate iron ore (top & side) textures

    • Changed deepslate lapis ore (top & side) textures

    • Changed deepslate redstone ore (top & side) textures

    • Changed deepslate tiles texture

    • Changed sculk catalyst (side & bottom) textures

    • Changed diamond ore texture

    • Changed double cobbled deepslate slab texture

    • Changed double cobblestone slab texture

    • Changed double deepslate brick slab texture

    • Changed double deepslate tile slab texture

    • Changed double mossy cobblestone slab texture

    • Changed double mossy stone brick slab (top & side) textures

    • Changed double polished deepslate slab (top & side) textures

    • Changed double stone brick slab (top & side) textures

    • Changed double stone slab texture

    • Changed emerald ore texture

    • Changed gold ore texture

    • Changed gravel texture

    • Changed iron ore texture

    • Changed lapis ore texture

    • Changed mossy cobblestone texture

    • Changed mossy stone bricks texture

    • Changed infested mossy stone bricks texture

    • Changed polished deepslate texture

    • Changed redstone ore texture

    • Changed reinforced deepslate (top, side, & bottom) textures

    • Changed stone texture

    • Changed infested stone texture

    • Changed stone bricks texture

    • Changed infested stone bricks texture

    • Changed ocean mossy cobblestone texture {Optifine Required}

    • Changed ocean mossy stone bricks texture {Optifine Required}

    • Changed ocean infested mossy stone bricks texture {Optifine Required}

    • Changed ocean sand variants to apply on all ocean biomes {Optifine Required}

    • Changed ocean sand (3 & 4) textures {Optifine Required}

    • Removed cold sand variants {Optifine Required}

    • Removed warm sand variants {Optifine Required}

    • Changed ocean gravel variants to apply on all ocean biomes {Optifine Required}

    • Changed ocean gravel (3 & 4) textures {Optifine Required}

    • Removed cold gravel variants {Optifine Required}

    • Removed warm gravel variants {Optifine Required}

    • Changed cold ocean mossy cobblestone texture {Optifine Required}

    • Changed cold ocean mossy stone bricks texture {Optifine Required}

    • Changed cold ocean infested mossy stone bricks texture {Optifine Required}

    • Changed warm ocean mossy cobblestone texture {Optifine Required}

    • Changed warm ocean mossy stone bricks texture {Optifine Required}

    • Changed warm ocean infested mossy stone bricks texture {Optifine Required}

    • Fixed incorrect trident throwing position {Java 1.15-1.21.3 only}

    • Fixed highlighted hotbar slot rendering over hotbar items {Bedrock pack only}

    • Fixed missing biome stone ctm for infested mossy stone bricks in badlands {Optifine Required}

    • Fixed missing biome stone ctm for infested mossy stone bricks in snowy biomes {Optifine Required}

    • Fixed missing cow snouts under certain conditions {Java 1.21.5-1.21.9 only}

    • Removed darker trim palettes (copper, iron, & gold) when applying them on top of their own armor type

    • Changed item frame (block & item) textures

    • Changed camel saddle texture

    • Changed horse saddle texture

    • Changed donkey saddle texture

    • Changed mule saddle texture

    • Changed skeleton horse saddle texture

    • Changed zombie horse saddle texture

    • Changed ravager texture

    • Changed pig saddle texture

    • Changed strider saddle texture

    • Changed horse gui texture

    • Changed bundle (normal, open_back, & open_front) textures

    • Changed leather texture

    • Changed leather horse armor (item & model) textures

    • Changed saddle (item) texture

    • Changed all dragon horse saddle textures {Optifine Required}

    • Changed thief ravager texture {Optifine Required}

    • Changed ice ravager texture {Optifine Required}

    • Renamed leather wood shield to leather shield (shield) {Optifine Required}

    • Retextured leather shield (shield) {Optifine Required}

    • Fixed void touched blade (sword) vanilla CIT not working {Java 1.21.5-1.21.9 only}

    • Renamed stone wood shield to stone shield (shield) {Optifine Required}

    • Renamed golden wood shield to golden shield (shield) {Optifine Required}

    • Renamed diamond wood shield to diamond shield (shield) {Optifine Required}

    • Renamed netherite wood shield to netherite shield (shield) {Optifine Required}

    • Changed tooltip box (background & frame) gui textures

    • Changed realms invitations icons gui texture

    • Changed realms news notification mainscreen gui texture

    • Changed realms trial icon gui texture

    • Changed powder snow freezing overlay gui texture

    • Changed icons gui texture

    • Changed widgets gui texture

    • Changed inventory slot highlight gui textures

    • Changed bundle bar progress gui textures

    • Changed bundle slot gui textures

    • Changed armor bar gui textures

    • Changed crosshair gui texture

    • Changed attack indicator gui textures

    • Changed shield indicator gui textures

    • Changed hotbar highlight gui texture

    • Changed locator bar arrow gui textures

    • Changed locator bar background gui texture

    • Changed locator bar bowtie gui texture

    • Changed locator bar player gui textures

    • Changed heart container gui textures

    • Changed frozen heart gui textures

    • Changed vehicle heart gui textures

    • Changed withered heart gui textures

    • Changed news gui texture

    • Changed trial available gui texture

    • Changed unseen notification gui texture

    • Changed notification (1-5 & more) gui textures

    • Renamed dungeons amethyst elytra to amethyst elytra (elytra) {Optifine Required}

    • Renamed dungeons anniversary elytra to birthday elytra (elytra) {Optifine Required}

    • Renamed dungeons cloudy climb elytra to cloudy climb elytra (elytra) {Optifine Required}

    • Renamed dungeons cow crusader elytra to cow crusader elytra (elytra) {Optifine Required}

    • Renamed dungeons downpour elytra to downpour elytra (elytra) {Optifine Required}

    • Renamed dungeons fauna faire elytra to fauna faire elytra (elytra) {Optifine Required}

    • Renamed dungeons second anniversary elytra to gift wrap elytra (elytra) {Optifine Required}

    • Renamed dungeons glow elytra to glow elytra (elytra) {Optifine Required}

    • Renamed dungeons hammer elytra to hammer elytra (elytra) {Optifine Required}

    • Renamed dungeons hero elytra to hero elytra (elytra) {Optifine Required}

    • Renamed dungeons iceologer elytra to iceologer elytra (elytra) {Optifine Required}

    • Renamed dungeons iron golem elytra to iron golem elytra (elytra) {Optifine Required}

    • Renamed dungeons luminous night elytra to luminous night elytra (elytra) {Optifine Required}

    • Renamed dungeons mystery elytra to mystery elytra (elytra) {Optifine Required}

    • Renamed dungeons ominous elytra to ominous elytra (elytra) {Optifine Required}

    • Renamed dungeons phantom elytra to phantom elytra (elytra) {Optifine Required}

    • Renamed dungeons prism elytra to prism elytra (elytra) {Optifine Required}

    • Renamed dungeons red royal elytra to red royal elytra (elytra) {Optifine Required}

    • Renamed dungeons sinister elytra to sinister elytra (elytra) {Optifine Required}

    • Renamed dungeons turtle shell elytra to turtle shell elytra (elytra) {Optifine Required}

    • Renamed amethyst elytra to violet crystal elytra (elytra) {Optifine Required}

    • Renamed chicken elytra to chicken wings (elytra) {Optifine Required}

    • Retextured chicken wings (elytra) {Optifine Required}

    • Renamed red parrot elytra to red parrot wings (elytra) {Optifine Required}

    • Retextured red parrot wings (elytra) {Optifine Required}

    • Renamed cyan parrot elytra to cyan parrot wings (elytra) {Optifine Required}

    • Retextured cyan parrot wings (elytra) {Optifine Required}

    • Renamed green parrot elytra to green parrot wings (elytra) {Optifine Required}

    • Retextured green parrot wings (elytra) {Optifine Required}

    • Renamed gray parrot elytra to gray parrot wings (elytra) {Optifine Required}

    • Retextured gray parrot wings (elytra) {Optifine Required}

    • Renamed blue parrot elytra to blue parrot wings (elytra) {Optifine Required}

    • Retextured blue parrot wings (elytra) {Optifine Required}

    • Renamed ender dragon elytra to ender dragon wings (elytra) {Optifine Required}

    • Retextured ender dragon wings (elytra) {Optifine Required}

    • Renamed phantom elytra to phantom wings (elytra) {Optifine Required}

    • Retextured phantom wings (elytra) {Optifine Required}

    • Renamed emerald elytra to emerald elegance (elytra) {Optifine Required}

    • Retextured emerald elegance (elytra) {Optifine Required}

    • Renamed obsidian elytra to obsidian orbiter (elytra) {Optifine Required}

    • Retextured obsidian orbiter (elytra) {Optifine Required}

    • Removed crying obsidian elytra (elytra) {Optifine Required}

    • Renamed diamond elytra to veil of diamond (elytra) {Optifine Required}

    • Retextured veil of diamond (elytra) {Optifine Required}

    • Renamed lapis lazuli elytra to a lapis sky (elytra) {Optifine Required}

    • Retextured a lapis sky (elytra) {Optifine Required}

    • Renamed netherite elytra to primordial netherite (elytra) {Optifine Required}

    • Retextured primordial netherite (elytra) {Optifine Required}

  • New Default+ v1.81 [MC1.20-1.21.10]

    beta3 октября 2025 г.

    Ver. 1.81 - 10/2/2025 - "Flora, Flight, & Fanfare"

    ======================

    Additions:

    • Added support for the Variants CIT mod (Fabric CIT armor/elytra support) {Java 1.21.5-1.21.9 only}

    • Added lavender as a random variant for alliums

    • Added verbena as a random variant for alliums

    • Added prairie shawl as a random variant for alliums

    • Added proud duchess as a random variant for alliums

    • Added merry moppet as a random variant for alliums

    • Added crema belle as a random variant for alliums

    • Added lucky arrowhead as a random variant for alliums

    • Added sunspur as a random variant for alliums

    • Added credentes as a random variant for alliums

    • Added mermaids comb as a random variant for alliums

    • Added bella cantata as a random variant for alliums

    • Added puffball as a random variant for azure bluets

    • Added star jasmine as a random variant for azure bluets

    • Added shepherds rest as a random variant for azure bluets

    • Added fairys breath as a random variant for azure bluets

    • Added filosus as a random variant for azure bluets

    • Added siberian squill as a random variant for blue orchids

    • Added prima donna as a random variant for blue orchids

    • Added thaumantias as a random variant for blue orchids

    • Added hydrasta as a random variant for blue orchids

    • Added fieldgrape as a random variant for cornflowers

    • Added meadowlark as a random variant for cornflowers

    • Added ondinetta as a random variant for cornflowers

    • Added woodhorn as a random variant for cornflowers

    • Added evening puff as a random variant for cornflowers

    • Added daylily as a random variant for dandelions

    • Added sedalia as a random variant for dandelions

    • Added sleeping star as a random variant for dandelions

    • Added wild lanai as a random variant for dandelions

    • Added oillios as a random variant for dandelions

    • Added nirvanallia as a random variant for dandelions

    • Added snowdrop as a random variant for lillies of the valley

    • Added white mallow as a random variant for lillies of the valley

    • Added shy maiden as a random variant for lillies of the valley

    • Added alabaster morris as a random variant for lillies of the valley

    • Added cardinalious as a random variant for lillies of the valley

    • Added lions tail as a random variant for orange tulips

    • Added bright lights as a random variant for orange tulips

    • Added pixies chair as a random variant for orange tulips

    • Added dollhouse daisy as a random variant for orange tulips

    • Added dixie gold as a random variant for orange tulips

    • Added nymphicus as a random variant for orange tulips

    • Added dragonail as a random variant for orange tulips

    • Added trailing pinwheel as a random variant for orange tulips

    • Added lookouts lantern as a random variant for orange tulips

    • Added edelweiss as a random variant for oxeye daisies

    • Added magnolia as a random variant for oxeye daisies

    • Added fleabane as a random variant for oxeye daisies

    • Added shasta as a random variant for oxeye daisies

    • Added fortuna as a random variant for oxeye daisies

    • Added morning echo as a random variant for oxeye daisies

    • Added ranunculus as a random variant for pink tulips

    • Added dahlia as a random variant for pink tulips

    • Added snapdragon as a random variant for pink tulips

    • Added dainty morgana as a random variant for pink tulips

    • Added hogsmille as a random variant for pink tulips

    • Added arching crane as a random variant for pink tulips

    • Added velvet lady as a random variant for pink tulips

    • Added autumn guest as a random variant for pink tulips

    • Added cherrybell as a random variant for pink tulips

    • Added sweet confetti as a random variant for pink tulips

    • Added spring peplum as a random variant for pink tulips

    • Added rivergrace as a random variant for pink tulips

    • Added vibrant coronet as a random variant for pink tulips

    • Added surf lilac as a random variant for pink tulips

    • Added charming suitor as a random variant for poppies

    • Added midnight marvel as a random variant for poppies

    • Added regal sonnet as a random variant for poppies

    • Added moorscape as a random variant for poppies

    • Added tropical basho as a random variant for poppies

    • Added magnum oculus as a random variant for poppies

    • Added rosa regalis as a random variant for poppies

    • Added bold sunrise as a random variant for poppies

    • Added woolflower as a random variant for red tulips

    • Added camellia as a random variant for red tulips

    • Added holland breeze as a random variant for red tulips

    • Added combriana as a random variant for red tulips

    • Added black eyed susan as a random variant for sunflowers

    • Added bicolor sunflower as a random variant for sunflowers

    • Added cherokee sunset as a random variant for sunflowers

    • Added leon del sol as a random variant for sunflowers

    • Added merryberry as a random variant for torchflowers

    • Added eldercurrant as a random variant for torchflowers

    • Added foxfruit as a random variant for torchflowers

    • Added cheery cherry as a random variant for torchflowers

    • Added mega mushroom as a random variant for torchflowers

    • Added festiflower as a random variant for torchflowers

    • Added jack o luna as a random variant for torchflowers

    • Added birthday blossom as a random variant for torchflowers

    • Added feisty firework as a random variant for torchflowers

    • Added eleggantia as a random variant for torchflowers

    • Added cupids care as a random variant for torchflowers

    • Added winterkin as a random variant for torchflowers

    • Added sparklestar as a random variant for torchflowers

    • Added goldenglow as a random variant for torchflowers

    • Added neonara as a random variant for torchflowers

    • Added bite weed as a random variant for torchflowers

    • Added prickly plum as a random variant for torchflowers

    • Added crystal lily as a random variant for torchflowers

    • Added armored azalea as a random variant for torchflowers

    • Added butterflora as a random variant for torchflowers

    • Added herald of dawn as a random variant for torchflowers

    • Added gardenia as a random variant for white tulips

    • Added dogwood as a random variant for white tulips

    • Added moonflower as a random variant for white tulips

    • Added summer sweet as a random variant for white tulips

    • Added squirrels ear as a random variant for white tulips

    • Added new music track "Antimo and Welles - Competitor Village" to the Overworld

    • Added new music track "Antimo and Welles - Don't Be Toasted Reuben" to the Overworld

    • Added new music track "Antimo and Welles - Lapis Lazuli" to the Overworld

    • Added new music track "Antimo and Welles - Pale Blue Dot" to the Overworld

    • Added new music track "Antimo and Welles - Soren Theme" to the Overworld

    • Added new music track "Antimo and Welles - That's the Spirit!" to the Overworld

    • Added new music track "Antimo and Welles - Theme (Reprise)" to the Overworld

    • Added new music track "Antimo and Welles - Zoom" to the Overworld

    • Added new music track "Antimo and Welles - Bowie Wallow" to the Nether

    • Added new music track "Antimo and Welles - Dark Nether" to the Nether

    • Added new music track "Eugnosis - Humus-Sifting" to the Nether

    • Added new music track "Antimo and Welles - Mush Room" to the Nether

    • Added new music track "Antimo and Welles - The Lethalest Weapon" to the Nether

    • Added new music track "Peter Hont - Basalt Deltas 1" to the Nether

    • Added new music track "Peter Hont - Basalt Deltas 2" to the Nether

    • Added new music track "Peter Hont - Basalt Deltas 3" to the Nether

    • Added new music track "Peter Hont - Basalt Deltas 4" to the Nether

    • Added new music track "Eugnosis - Crimson Forest" to the Nether

    • Added new music track "Peter Hont - Nether Wastes" to the Nether

    • Added new music track "Rostislav Trifonov - Soulsand Valley" to the Nether

    • Added new music track "Eugnosis - Warped Forest" to the Nether

    • Added new music track "Antimo and Welles - Map Room" to the Overworld, Nether, and End

    • Added new music track "Antimo and Welles - The Oasis" to the Nether and End

    • Added new music track "Antimo and Welles - Prisoner X" to the Nether and End

    • Added new music track "Antimo and Welles - Cave" to the End

    • Added new music track "Antimo and Welles - Dark Sky" to the End

    • Added new music track "Antimo and Welles - Darkness" to the End

    • Added new music track "Antimo and Welles - Detective Jesse" to the End

    • Added new music track "Rostislav Trifonov - Ethereal Blocks" to the End

    • Added new music track "C418 - Halloween 1" to the End

    • Added new music track "C418 - Halloween 2" to the End

    • Added new music track "C418 - Halloween 3" to the End

    • Added new music track "C418 - Halloween Nether 1" to the End

    • Added new music track "C418 - Halloween Nether 2" to the End

    • Added new music track "C418 - Halloween The End" to the End

    • Added new music track "Antimo and Welles - Heist" to the End

    • Added new music track "Antimo and Welles - Last Moments in Wonderland" to the End

    • Added new music track "Antimo and Welles - Library Atmosphere" to the End

    • Added new music track "Antimo and Welles - Oak" to the End

    • Added new music track "Antimo and Welles - Old Friends" to the End

    • Added new music track "Antimo and Welles - The Spire" to the End

    • Added new music track "Antimo and Welles - Wonderland" to the End

    • Added new record track "Antimo and Welles - Ivor Fight" to the 13 record

    • Added new record track "Antimo and Welles - Fighting" to the Blocks record

    • Added new record track "Antimo and Welles - Milo" to the Blocks record

    • Added new record track "Antimo and Welles - Challenge Room" to the Blocks record

    • Added new record track "Antimo and Welles - Redstonia Credits" to the Chirp record

    • Added new record track "C418 - Chris" to the Far record

    • Added new record track "Antimo and Welles - Farlands Credits" to the Far record

    • Added new record track "Antimo and Welles - Jesse" to the Mall record

    • Added new record track "Antimo and Welles - Boomtown Credits" to the Mellohi record

    • Added new record track "Antimo and Welles - Redstone Baby" to the Stal record

    • Added new record track "Peter Hont - Beach House" to the Strad record

    • Added new record track "Antimo and Welles - Stone By Stone" to the Strad record

    • Added new record track "Antimo and Welles - Training Montage" to the Wait record

    • Added new record track "Antimo and Welles - Blaze Rods" to the Ward record

    • Added new record track "Antimo and Welles - Spooky Credits" to the Ward record

    • Added new record track "Antimo and Welles - Bridge Credits" to the Pigstep record

    • Added new record track "Antimo and Welles - Endercon DJ" to the Pigstep record

    • Added new record track "Antimo and Welles - No More Creepers" to the Otherside record

    • Added new record track "Antimo and Welles - Wandering Star" to the Otherside record

    • Added new record track "Antimo and Welles - Jack-o'-Credits" to the 5 record

    • Added new record track "Antimo and Welles - Mob Grinder" to the Creator record

    • Added new record track "Antimo and Welles - Cow Disco" to the Creator (Music Box) record

    • Added new record track "Antimo and Welles - Sport Central" to the Precipice record

    • Added new record track "Antimo and Welles - Escape the Maze" to the Precipice record

    • Added new record track "Antimo and Welles - Jack's Lament" to the Tears record

    • Added new record track "Antimo and Welles - Fred Trivia" to the Tears record

    • Added new record track "Peter Hont - Mojam" to the Lava Chicken record

    • Added new record track "Antimo and Welles - Shooting Gallery" to the Lava Chicken record

    • Added new sounds for downwards bubble columns

    • Added new sounds for trial spawners & ominous trial spawners (detecting player, opening, & spawning mob)

    • Added new sounds for vaults (ejecting item & opening)

    • Added new sounds for death smoke (added to players and all mobs)

    • Added new sounds for critical hits

    • Added new sounds for strong attacks

    • Added new sounds for sweep attacks

    • Added new sounds for shield blocking

    • Added new sounds for blazes (breathe, death, fireball, hit, & hovering)

    • Added new sounds for cats (death)

    • Added new sounds for chickens (death & hurt)

    • Added new sounds for cows (death)

    • Added new sounds for drowneds (trident throw)

    • Added new sounds for ender dragons (fireball impact, hit, shooting fireball, whoosh, & wing flap)

    • Added new sounds for endermen (flutter, teleporting, stare, teleport voice, & voice scatterer)

    • Added new sounds for ghasts (death & fireball)

    • Added new sounds for guardians (death, hit, idle, & laser)

    • Added new sounds for elder guardians (death, hit, idle, & laser)

    • Added new sounds for husks (death, hurt, & idle)

    • Added new sounds for magma cubes (death, hurt, jump, & land)

    • Added new sounds for pigs (death)

    • Added new sounds for piglins (death & hurt)

    • Added new sounds for sheep (death)

    • Added new sounds for skeletons (death)

    • Added new sounds for slimes (death & hurt)

    • Added new sounds for spiders (hurt)

    • Added new sounds for vexes (hurt)

    • Added new sounds for wither skeletons (death, hurt, & idle)

    • Added new sounds for zombies (death)

    • Added new sounds for zombified piglins (death & hurt)

    • Added new sounds for bows (shooting & arrow impact)

    • Added new sound for ui buttons

    • Added new sounds for explosions

    • Added new sounds for experience (level up & orb)

    • Added new sounds for throwing projectiles

    • Added new sounds for advancements (toast in, toast out, & challenge complete)

    • Added "C418 - Battle Mode 1" to raids and ominous trials

    • Added "C418 - Battle Mode 2" to raids and ominous trials

    • Added "C418 - Battle Mode 3" to raids and ominous trials

    • Added "C418 - Battle Mode 4" to raids and ominous trials

    • Added variated textures for grass blocks

    • Added variated textures for dirt

    • Added variated textures for podzol

    • Added variated textures for mycelium

    • Added variated textures for dirt paths

    • Added variated textures for crimson nylium

    • Added variated textures for warped nylium

    • Added variated textures for stone

    • Added variated textures for deepslate

    • Added variated textures for bedrock

    • Added variated textures for gravel

    • Added unique textures for lodestone compasses {Java 1.21.4-1.21.9 only}

    • Added unique update-based title screen logos depending on the version played

    • Added unique panorama when playing in 1.21.5

    • Added unique panorama when playing in 1.21.6-1.21.8

    • Added unique panorama when playing in 1.21.9

    • Added starfish sand as a variant of sand in ocean biomes {Optifine Required}

    • Added starfish gravel as a variant of gravel in ocean biomes {Optifine Required}

    • Added seaweed as a variant of seagrass in ocean biomes {Optifine Required}

    • Added unique enchanted book texture for cleaving {Combatify 1.21.5+ only}

    • Added unique tipped arrow (tipped arrow & tipped arrow head) textures, models, & cit properties files {Optifine Required}

    • Added dungeons sword holding model for zombies/zombie villagers/husks/vexes when they hold iron swords {Java 1.20-1.21.9 pack only}

    • Added dagger holding model for zombies/zombie villagers/husks when they hold iron shovels {Java 1.20-1.21.9 pack only}

    • Added blackstone sword holding model for wither skeletons when they hold stone swords {Java 1.20-1.21.9 pack only}

    • Added dungeons golden sword holding model for piglins/zombified piglins when they hold golden swords {Java 1.20-1.21.9 pack only}

    • Added fire axe holding model for piglin brutes when they hold golden axes {Java 1.20-1.21.9 pack only}

    • Added dungeons axe holding model for vindicators when they hold iron axes {Java 1.20-1.21.9 pack only}

    • Added shortbow holding model for skeletons when they hold bows {Java 1.20-1.21.9 pack only}

    • Added snow bow holding model for strays when they hold bows {Java 1.20-1.21.9 pack only}

    • Added twisting vine bow holding model for bogged when they hold bows {Java 1.20-1.21.9 pack only}

    • Added the blue jester holding model for illusioners when they hold bows {Java 1.20-1.21.9 pack only}

    • Added cog crossbow holding model for piglins/zombified piglins when they hold crossbows {Java 1.20-1.21.9 pack only}

    • Added dungeons crossbow holding model for pillagers when they hold crossbows {Java 1.20-1.21.9 pack only}

    • Added feathered elytra (elytra) {Optifine Required}

    • Added golden parrot wings (elytra) {Optifine Required}

    • Added toucan wings (elytra) {Optifine Required}

    • Added raven wings (elytra) {Optifine Required}

    • Added vulture wings (elytra) {Optifine Required}

    • Added cold chicken wings (elytra) {Optifine Required}

    • Added warm chicken wings (elytra) {Optifine Required}

    • Added midnight chicken wings (elytra) {Optifine Required}

    • Added cluckshroom wings (elytra) {Optifine Required}

    • Added amber chicken wings (elytra) {Optifine Required}

    • Added stormy chicken wings (elytra) {Optifine Required}

    • Added bronzed chicken wings (elytra) {Optifine Required}

    • Added fancy chicken wings (elytra) {Optifine Required}

    • Added duck wings (elytra) {Optifine Required}

    • Added gold crested chicken wings (elytra) {Optifine Required}

    • Added skewbald chicken wings (elytra) {Optifine Required}

    • Added membranous elytra (elytra) {Optifine Required}

    • Added bat wings (elytra) {Optifine Required}

    • Added butterfly wings (elytra) {Optifine Required}

    • Added monarch butterfly wings (elytra) {Optifine Required}

    • Added blue morpho wings (elytra) {Optifine Required}

    • Added viticulture (elytra) {Optifine Required}

    • Added flight of zenith (elytra) {Optifine Required}

    • Added around the world (elytra) {Optifine Required}

    • Added veiled in shadow (elytra) {Optifine Required}

    • Added starwings (elytra) {Optifine Required}

    • Added ascending majesty (elytra) {Optifine Required}

    • Added adrift in ice and fire (elytra) {Optifine Required}

    • Added layered elytra (elytra) {Optifine Required}

    • Added flight of the forest (elytra) {Optifine Required}

    • Added above the currents (elytra) {Optifine Required}

    • Added red taipan (elytra) {Optifine Required}

    • Added imperial glider (elytra) {Optifine Required}

    • Added wings of corruption (elytra) {Optifine Required}

    • Added garuda (elytra) {Optifine Required}

    • Added fire berry elytra (elytra) {Optifine Required}

    • Added double wing elytra (elytra) {Optifine Required}

    • Added crimson fireburst (elytra) {Optifine Required}

    • Added ampere elytra (elytra) {Optifine Required}

    • Added billowing mystic (elytra) {Optifine Required}

    • Added aloft in darkness (elytra) {Optifine Required}

    • Added coalescing wealds (elytra) {Optifine Required}

    • Added swaying sea life (elytra) {Optifine Required}

    • Added glittering stones (elytra) {Optifine Required}

    • Added eyelet elytra (elytra) {Optifine Required}

    • Added streaming solstice (elytra) {Optifine Required}

    • Added swooping cerise (elytra) {Optifine Required}

    • Added flourishing fauna (elytra) {Optifine Required}

    • Added undead sails (elytra) {Optifine Required}

    • Added hovering blaze (elytra) {Optifine Required}

    • Added cambered elytra (elytra) {Optifine Required}

    • Added inimitable (elytra) {Optifine Required}

    • Added bounding jade (elytra) {Optifine Required}

    • Added prismawing (elytra) {Optifine Required}

    • Added flame elytra (elytra) {Optifine Required}

    • Added blighted skulls (elytra) {Optifine Required}

    • Added eternal illumination (elytra) {Optifine Required}

    • Added weathered wings (elytra) {Optifine Required}

    • Added cape elytra (elytra) {Optifine Required}

    • Added sepulcher stalker (elytra) {Optifine Required}

    • Added aether brise (elytra) {Optifine Required}

    • Added wandering dusk (elytra) {Optifine Required}

    • Added climbing canopy (elytra) {Optifine Required}

    • Added windbound magister (elytra) {Optifine Required}

    • Added cloak elytra (elytra) {Optifine Required}

    • Added shrouded quasar (elytra) {Optifine Required}

    • Added sonic boom (elytra) {Optifine Required}

    • Added moon phases (elytra) {Optifine Required}

    • Added seeing wings (elytra) {Optifine Required}

    • Added iniquitous elytra (elytra) {Optifine Required}

    • Added bound elytra (elytra) {Optifine Required}

    Changes & Fixes:

    • Changed the volume of various background music to balance them

    • Changed the volume of various records to balance them

    • Changed the volume of various sound effects to balance them

    • Changed the attenuation distance of various sound effects, increasing or decreasing the distance that they can be heard from

    • Changed sweep attack particle textures

    • Changed water (flow & still) textures

    • Changed wooden spear (inventory) texture

    • Changed golden spear (inventory) texture

    • Changed stone spear (inventory) texture

    • Changed copper spear (inventory) texture

    • Changed iron spear (inventory) texture

    • Changed diamond spear (inventory) texture

    • Changed netherite spear (inventory) texture

    • Changed raw iron (item) texture

    • Changed raw gold (item) texture

    • Changed raw copper (item) texture

    • Changed copper ingot texture

    • Changed copper nugget texture

    • Changed copper sword texture

    • Changed copper axe texture

    • Changed copper pickaxe texture

    • Changed copper shovel texture

    • Changed copper hoe texture

    • Changed copper helmet texture

    • Changed copper chestplate texture

    • Changed copper leggings texture

    • Changed copper boots texture

    • Changed copper armor (1 & 2) textures

    • Changed copper horse armor (item & model) textures

    • Changed dennis painting texture

    • Changed lava chicken record texture

    • Changed oak shelf texture

    • Changed spruce shelf texture

    • Changed birch shelf texture

    • Changed jungle shelf texture

    • Changed acacia shelf texture

    • Changed dark oak shelf texture

    • Changed crimson shelf texture

    • Changed warped shelf texture

    • Changed mangrove shelf texture

    • Changed bamboo shelf texture

    • Changed cherry shelf texture

    • Changed pale oak shelf texture

    • Changed copper bars (normal, exposed, weathered, & oxidized) textures

    • Changed chiseled copper (normal) texture

    • Changed copper block (normal) texture

    • Changed copper bulb (normal, normal_lit, normal_lit_powered, & normal_powered) textures

    • Changed copper chain (block & item) textures

    • Changed copper door (normal_item, normal_block_top, & normal_block_bottom) textures

    • Changed copper grate (normal) texture

    • Changed copper lantern (normal_item, normal_block, exposed_item, exposed_block, weathered_item, weathered_block, oxidized_item, & oxidized_block) textures

    • Changed copper torch (block & item) textures

    • Changed torch (block & item) textures

    • Changed soul torch (block & item) textures

    • Changed redstone torch (block & item) textures

    • Changed lever (block & item) textures

    • Changed redstone repeater texture

    • Changed redstone comparator texture

    • Changed copper trapdoor (normal, exposed, weathered, & oxidized) textures

    • Changed cut copper (normal) texture

    • Changed lightning rod (exposed, weathered, & oxidized) textures

    • Changed raw copper block texture

    • Changed copper chest (normal, exposed, weathered, & oxidized) textures

    • Changed copper golem (normal, exposed, weathered, & oxidized) textures

    • Changed copper golem spawn egg texture

    • Changed raw copper texture

    • Changed trial key texture

    • Changed enus lang file

    • Changed all potion names

    • Changed all splash potion names

    • Changed all lingering potion names

    • Changed all tipped arrow names

    • Fixed missing dennis painting text color and text icons

    • Fixed missing white centered text for llama and camel guis

    • Changed netherite armor (layer1 & layer2) textures

    • Changed netherite helmet (item) texture

    • Changed netherite chestplate (item) texture

    • Changed netherite leggings (item) texture

    • Changed netherite boots (item) texture

    • Changed diamond armor (layer1 & layer2) textures

    • Changed diamond helmet (item) texture

    • Changed diamond chestplate (item) texture

    • Changed diamond leggings (item) texture

    • Changed diamond boots (item) texture

    • Changed iron armor (layer1 & layer2) textures

    • Changed iron helmet (item) texture

    • Changed iron chestplate (item) texture

    • Changed iron leggings (item) texture

    • Changed iron boots (item) texture

    • Changed chainmail armor (layer1 & layer2) textures

    • Changed chainmail helmet (item) texture

    • Changed chainmail chestplate (item) texture

    • Changed chainmail leggings (item) texture

    • Changed chainmail boots (item) texture

    • Changed golden armor (layer1 & layer2) textures

    • Changed golden helmet (item) texture

    • Changed golden chestplate (item) texture

    • Changed golden leggings (item) texture

    • Changed golden boots (item) texture

    • Changed leather armor (layer1 & layer2) textures

    • Changed leather helmet (item) texture

    • Changed leather chestplate (item) texture

    • Changed leather leggings (item) texture

    • Changed leather boots (item) texture

    • Changed turtle shell (layer1 & item) textures

    • Changed iron sword texture

    • Changed iron axe texture

    • Changed iron pickaxe texture

    • Changed iron shovel texture

    • Changed iron hoe texture

    • Changed iron ingot texture

    • Changed iron nugget texture

    • Changed stone sword texture

    • Changed stone axe texture

    • Changed stone pickaxe texture

    • Changed stone shovel texture

    • Changed stone hoe texture

    • Changed empty helmet slot gui texture

    • Changed empty chestplate slot gui texture

    • Changed empty leggings slot gui texture

    • Changed empty boots slot gui texture

    • Changed boots trim (item) overlay texture

    • Changed helmet trim (item) overlay texture

    • Changed entity interaction range name to attack reach

    • Fixed missing Vanilla CIT for groundskeeper (crossbow) {Java 1.21.5-1.21.9 only}

    • Changed pack.png icon {Java 1.20-1.21.9 pack only}

    • Fixed incorrect broken elytra texture {Java 1.20-1.21.9 pack only}

    • Changed arrow (item) texture

    • Changed spectral arrow (item) texture

    • Changed tipped arrow (base, head, long, & strong) textures

    • Changed spectral potion (potion) texture {Optifine Required}

    • Changed splash spectral potion (splash potion) texture {Optifine Required}

    • Changed lingering spectral potion (lingering potion) texture {Optifine Required}

    • Changed haste potion (potion) texture {Optifine Required}

    • Changed splash haste potion (splash potion) texture {Optifine Required}

    • Changed lingering haste potion (lingering potion) texture {Optifine Required}

    • Changed long haste potion (potion) texture {Optifine Required}

    • Changed long splash haste potion (splash potion) texture {Optifine Required}

    • Changed long lingering haste potion (lingering potion) texture {Optifine Required}

    • Changed strong haste potion (potion) texture {Optifine Required}

    • Changed strong splash haste potion (splash potion) texture {Optifine Required}

    • Changed strong lingering haste potion (lingering potion) texture {Optifine Required}

    • Changed hunger potion (potion) texture {Optifine Required}

    • Changed splash hunger potion (splash potion) texture {Optifine Required}

    • Changed lingering hunger potion (lingering potion) texture {Optifine Required}

    • Fixed dated lilypad textures {Bedrock pack only}

    • Changed models for iron bars

    • Changed crimson nylium (top & side) textures

    • Changed warped nylium (top & side) textures

    • Changed dirt path (side) texture

    • Changed grass block (side & side_overlay) textures

    • Changed mycelium (side) texture

    • Changed podzol (side) texture

    • Fixed incorrect magma animation {Bedrock pack only}

    • Changed red mushroom texture {Bedrock pack only}

    • Changed brown mushroom texture {Bedrock pack only}

    • Changed crimson fungus texture {Bedrock pack only}

    • Changed warped fungus texture {Bedrock pack only}

    • Fixed missing dry foliage colormap {Bedrock pack only}

    • Fixed missing leaf litter variants {Bedrock pack only}

    • Fixed incorrect birch leaves colors in certain biomes {Bedrock pack only}

    • Fixed incorrect spruce leaves colors in certain biomes {Bedrock pack only}

    • Fixed gray falling leaf particles from birch leaves {Bedrock pack only}

    • Fixed gray falling leaf particles from spruce leaves {Bedrock pack only}

    • Fixed missing wildflowers variants {Bedrock pack only}

    • Fixed incorrect grass side colors in certain biomes {Bedrock pack only}

    • Fixed broken grass side color on biome transitions {Bedrock pack only}

    • Removed various redundant poppy/dandelion biome features {Optifine Required}

    • Changed menu panorama textures {Bedrock pack only}

    • Changed azure bluet texture

    • Changed blue orchid texture

    • Changed buttercup texture

    • Changed caladenia texture

    • Changed cyan flower texture

    • Changed daffodil texture

    • Changed dandelion texture

    • Changed dryas texture

    • Changed fuchsia tulip texture

    • Changed giant sunflower (front & back) textures

    • Changed houstonia texture

    • Changed large sunflower (front & back) textures

    • Changed light blue tulip texture

    • Changed maximilian sunflower (front & back) textures

    • Changed medium sunflower (front & back) textures

    • Changed orange tulip texture

    • Changed paeonia texture

    • Changed pink tulip texture

    • Changed purple tulip texture

    • Changed red tulip texture

    • Changed rose texture

    • Changed white tulip texture

    • Changed yellow tulip texture

    • Changed sunflower (plant top) texture

    • Changed compass texture

    • Changed recovery compass texture

    • Changed arrow (model) texture when not using OptiFine

    • Changed spectral arrow (model) texture when not using OptiFine

    • Changed tipped arrow (model) texture when not using OptiFine

    • Changed accented font (minecraft, dungeons, story mode, new default+) textures

    • Fixed incorrect sky warrior lance (sword) emissive texture

    • Fixed incorrect iron chain textures {Java 1.21.9 only}

    • Changed jukebox/record player (top & top_on) textures

    • Fixed incorrect gui slot icons in brewing stand gui texture {Java 1.20-1.21.9 pack only}

    • Changed bedrock texture

    • Changed chiseled deepslate texture

    • Changed chiseled stone bricks texture

    • Changed infested chiseled stone bricks texture

    • Changed coal ore texture

    • Changed cobbled deepslate texture

    • Changed cobblestone texture

    • Changed infested cobblestone texture

    • Changed copper ore (0-3) textures

    • Changed cracked deepslate bricks texture

    • Changed cracked deepslate tiles texture

    • Changed cracked stone bricks texture

    • Changed infested cracked stone bricks texture

    • Changed deepslate (top & side) textures

    • Changed infested deepslate (top & side) textures

    • Changed deepslate bricks texture

    • Changed deepslate coal ore (top & side) textures

    • Changed deepslate copper ore (top_0-3 & side_0-3) textures

    • Changed deepslate diamond ore (top & side) textures

    • Changed deepslate emerald ore (top & side) textures

    • Changed deepslate gold ore (top & side) textures

    • Changed deepslate iron ore (top & side) textures

    • Changed deepslate lapis ore (top & side) textures

    • Changed deepslate redstone ore (top & side) textures

    • Changed deepslate tiles texture

    • Changed sculk catalyst (side & bottom) textures

    • Changed diamond ore texture

    • Changed double cobbled deepslate slab texture

    • Changed double cobblestone slab texture

    • Changed double deepslate brick slab texture

    • Changed double deepslate tile slab texture

    • Changed double mossy cobblestone slab texture

    • Changed double mossy stone brick slab (top & side) textures

    • Changed double polished deepslate slab (top & side) textures

    • Changed double stone brick slab (top & side) textures

    • Changed double stone slab texture

    • Changed emerald ore texture

    • Changed gold ore texture

    • Changed gravel texture

    • Changed iron ore texture

    • Changed lapis ore texture

    • Changed mossy cobblestone texture

    • Changed mossy stone bricks texture

    • Changed infested mossy stone bricks texture

    • Changed polished deepslate texture

    • Changed redstone ore texture

    • Changed reinforced deepslate (top, side, & bottom) textures

    • Changed stone texture

    • Changed infested stone texture

    • Changed stone bricks texture

    • Changed infested stone bricks texture

    • Changed ocean mossy cobblestone texture {Optifine Required}

    • Changed ocean mossy stone bricks texture {Optifine Required}

    • Changed ocean infested mossy stone bricks texture {Optifine Required}

    • Changed ocean sand variants to apply on all ocean biomes {Optifine Required}

    • Changed ocean sand (3 & 4) textures {Optifine Required}

    • Removed cold sand variants {Optifine Required}

    • Removed warm sand variants {Optifine Required}

    • Changed ocean gravel variants to apply on all ocean biomes {Optifine Required}

    • Changed ocean gravel (3 & 4) textures {Optifine Required}

    • Removed cold gravel variants {Optifine Required}

    • Removed warm gravel variants {Optifine Required}

    • Changed cold ocean mossy cobblestone texture {Optifine Required}

    • Changed cold ocean mossy stone bricks texture {Optifine Required}

    • Changed cold ocean infested mossy stone bricks texture {Optifine Required}

    • Changed warm ocean mossy cobblestone texture {Optifine Required}

    • Changed warm ocean mossy stone bricks texture {Optifine Required}

    • Changed warm ocean infested mossy stone bricks texture {Optifine Required}

    • Fixed incorrect trident throwing position {Java 1.15-1.21.3 only}

    • Fixed highlighted hotbar slot rendering over hotbar items {Bedrock pack only}

    • Fixed missing biome stone ctm for infested mossy stone bricks in badlands {Optifine Required}

    • Fixed missing biome stone ctm for infested mossy stone bricks in snowy biomes {Optifine Required}

    • Fixed missing cow snouts under certain conditions {Java 1.21.5-1.21.9 only}

    • Removed darker trim palettes (copper, iron, & gold) when applying them on top of their own armor type

    • Changed item frame (block & item) textures

    • Changed camel saddle texture

    • Changed horse saddle texture

    • Changed donkey saddle texture

    • Changed mule saddle texture

    • Changed skeleton horse saddle texture

    • Changed zombie horse saddle texture

    • Changed ravager texture

    • Changed pig saddle texture

    • Changed strider saddle texture

    • Changed horse gui texture

    • Changed bundle (normal, open_back, & open_front) textures

    • Changed leather texture

    • Changed leather horse armor (item & model) textures

    • Changed saddle (item) texture

    • Changed all dragon horse saddle textures {Optifine Required}

    • Changed thief ravager texture {Optifine Required}

    • Changed ice ravager texture {Optifine Required}

    • Renamed leather wood shield to leather shield (shield) {Optifine Required}

    • Retextured leather shield (shield) {Optifine Required}

    • Fixed void touched blade (sword) vanilla CIT not working {Java 1.21.5-1.21.9 only}

    • Renamed stone wood shield to stone shield (shield) {Optifine Required}

    • Renamed golden wood shield to golden shield (shield) {Optifine Required}

    • Renamed diamond wood shield to diamond shield (shield) {Optifine Required}

    • Renamed netherite wood shield to netherite shield (shield) {Optifine Required}

    • Changed tooltip box (background & frame) gui textures

    • Changed realms invitations icons gui texture

    • Changed realms news notification mainscreen gui texture

    • Changed realms trial icon gui texture

    • Changed powder snow freezing overlay gui texture

    • Changed icons gui texture

    • Changed widgets gui texture

    • Changed inventory slot highlight gui textures

    • Changed bundle bar progress gui textures

    • Changed bundle slot gui textures

    • Changed armor bar gui textures

    • Changed crosshair gui texture

    • Changed attack indicator gui textures

    • Changed shield indicator gui textures

    • Changed hotbar highlight gui texture

    • Changed locator bar arrow gui textures

    • Changed locator bar background gui texture

    • Changed locator bar bowtie gui texture

    • Changed locator bar player gui textures

    • Changed heart container gui textures

    • Changed frozen heart gui textures

    • Changed vehicle heart gui textures

    • Changed withered heart gui textures

    • Changed news gui texture

    • Changed trial available gui texture

    • Changed unseen notification gui texture

    • Changed notification (1-5 & more) gui textures

    • Renamed dungeons amethyst elytra to amethyst elytra (elytra) {Optifine Required}

    • Renamed dungeons anniversary elytra to birthday elytra (elytra) {Optifine Required}

    • Renamed dungeons cloudy climb elytra to cloudy climb elytra (elytra) {Optifine Required}

    • Renamed dungeons cow crusader elytra to cow crusader elytra (elytra) {Optifine Required}

    • Renamed dungeons downpour elytra to downpour elytra (elytra) {Optifine Required}

    • Renamed dungeons fauna faire elytra to fauna faire elytra (elytra) {Optifine Required}

    • Renamed dungeons second anniversary elytra to gift wrap elytra (elytra) {Optifine Required}

    • Renamed dungeons glow elytra to glow elytra (elytra) {Optifine Required}

    • Renamed dungeons hammer elytra to hammer elytra (elytra) {Optifine Required}

    • Renamed dungeons hero elytra to hero elytra (elytra) {Optifine Required}

    • Renamed dungeons iceologer elytra to iceologer elytra (elytra) {Optifine Required}

    • Renamed dungeons iron golem elytra to iron golem elytra (elytra) {Optifine Required}

    • Renamed dungeons luminous night elytra to luminous night elytra (elytra) {Optifine Required}

    • Renamed dungeons mystery elytra to mystery elytra (elytra) {Optifine Required}

    • Renamed dungeons ominous elytra to ominous elytra (elytra) {Optifine Required}

    • Renamed dungeons phantom elytra to phantom elytra (elytra) {Optifine Required}

    • Renamed dungeons prism elytra to prism elytra (elytra) {Optifine Required}

    • Renamed dungeons red royal elytra to red royal elytra (elytra) {Optifine Required}

    • Renamed dungeons sinister elytra to sinister elytra (elytra) {Optifine Required}

    • Renamed dungeons turtle shell elytra to turtle shell elytra (elytra) {Optifine Required}

    • Renamed amethyst elytra to violet crystal elytra (elytra) {Optifine Required}

    • Renamed chicken elytra to chicken wings (elytra) {Optifine Required}

    • Retextured chicken wings (elytra) {Optifine Required}

    • Renamed red parrot elytra to red parrot wings (elytra) {Optifine Required}

    • Retextured red parrot wings (elytra) {Optifine Required}

    • Renamed cyan parrot elytra to cyan parrot wings (elytra) {Optifine Required}

    • Retextured cyan parrot wings (elytra) {Optifine Required}

    • Renamed green parrot elytra to green parrot wings (elytra) {Optifine Required}

    • Retextured green parrot wings (elytra) {Optifine Required}

    • Renamed gray parrot elytra to gray parrot wings (elytra) {Optifine Required}

    • Retextured gray parrot wings (elytra) {Optifine Required}

    • Renamed blue parrot elytra to blue parrot wings (elytra) {Optifine Required}

    • Retextured blue parrot wings (elytra) {Optifine Required}

    • Renamed ender dragon elytra to ender dragon wings (elytra) {Optifine Required}

    • Retextured ender dragon wings (elytra) {Optifine Required}

    • Renamed phantom elytra to phantom wings (elytra) {Optifine Required}

    • Retextured phantom wings (elytra) {Optifine Required}

    • Renamed emerald elytra to emerald elegance (elytra) {Optifine Required}

    • Retextured emerald elegance (elytra) {Optifine Required}

    • Renamed obsidian elytra to obsidian orbiter (elytra) {Optifine Required}

    • Retextured obsidian orbiter (elytra) {Optifine Required}

    • Removed crying obsidian elytra (elytra) {Optifine Required}

    • Renamed diamond elytra to veil of diamond (elytra) {Optifine Required}

    • Retextured veil of diamond (elytra) {Optifine Required}

    • Renamed lapis lazuli elytra to a lapis sky (elytra) {Optifine Required}

    • Retextured a lapis sky (elytra) {Optifine Required}

    • Renamed netherite elytra to primordial netherite (elytra) {Optifine Required}

    • Retextured primordial netherite (elytra) {Optifine Required}

  • New Default+ v1.81 [MC1.19.4]

    beta3 октября 2025 г.

    Ver. 1.81 - 10/2/2025 - "Flora, Flight, & Fanfare"

    ======================

    Additions:

    • Added support for the Variants CIT mod (Fabric CIT armor/elytra support) {Java 1.21.5-1.21.9 only}

    • Added lavender as a random variant for alliums

    • Added verbena as a random variant for alliums

    • Added prairie shawl as a random variant for alliums

    • Added proud duchess as a random variant for alliums

    • Added merry moppet as a random variant for alliums

    • Added crema belle as a random variant for alliums

    • Added lucky arrowhead as a random variant for alliums

    • Added sunspur as a random variant for alliums

    • Added credentes as a random variant for alliums

    • Added mermaids comb as a random variant for alliums

    • Added bella cantata as a random variant for alliums

    • Added puffball as a random variant for azure bluets

    • Added star jasmine as a random variant for azure bluets

    • Added shepherds rest as a random variant for azure bluets

    • Added fairys breath as a random variant for azure bluets

    • Added filosus as a random variant for azure bluets

    • Added siberian squill as a random variant for blue orchids

    • Added prima donna as a random variant for blue orchids

    • Added thaumantias as a random variant for blue orchids

    • Added hydrasta as a random variant for blue orchids

    • Added fieldgrape as a random variant for cornflowers

    • Added meadowlark as a random variant for cornflowers

    • Added ondinetta as a random variant for cornflowers

    • Added woodhorn as a random variant for cornflowers

    • Added evening puff as a random variant for cornflowers

    • Added daylily as a random variant for dandelions

    • Added sedalia as a random variant for dandelions

    • Added sleeping star as a random variant for dandelions

    • Added wild lanai as a random variant for dandelions

    • Added oillios as a random variant for dandelions

    • Added nirvanallia as a random variant for dandelions

    • Added snowdrop as a random variant for lillies of the valley

    • Added white mallow as a random variant for lillies of the valley

    • Added shy maiden as a random variant for lillies of the valley

    • Added alabaster morris as a random variant for lillies of the valley

    • Added cardinalious as a random variant for lillies of the valley

    • Added lions tail as a random variant for orange tulips

    • Added bright lights as a random variant for orange tulips

    • Added pixies chair as a random variant for orange tulips

    • Added dollhouse daisy as a random variant for orange tulips

    • Added dixie gold as a random variant for orange tulips

    • Added nymphicus as a random variant for orange tulips

    • Added dragonail as a random variant for orange tulips

    • Added trailing pinwheel as a random variant for orange tulips

    • Added lookouts lantern as a random variant for orange tulips

    • Added edelweiss as a random variant for oxeye daisies

    • Added magnolia as a random variant for oxeye daisies

    • Added fleabane as a random variant for oxeye daisies

    • Added shasta as a random variant for oxeye daisies

    • Added fortuna as a random variant for oxeye daisies

    • Added morning echo as a random variant for oxeye daisies

    • Added ranunculus as a random variant for pink tulips

    • Added dahlia as a random variant for pink tulips

    • Added snapdragon as a random variant for pink tulips

    • Added dainty morgana as a random variant for pink tulips

    • Added hogsmille as a random variant for pink tulips

    • Added arching crane as a random variant for pink tulips

    • Added velvet lady as a random variant for pink tulips

    • Added autumn guest as a random variant for pink tulips

    • Added cherrybell as a random variant for pink tulips

    • Added sweet confetti as a random variant for pink tulips

    • Added spring peplum as a random variant for pink tulips

    • Added rivergrace as a random variant for pink tulips

    • Added vibrant coronet as a random variant for pink tulips

    • Added surf lilac as a random variant for pink tulips

    • Added charming suitor as a random variant for poppies

    • Added midnight marvel as a random variant for poppies

    • Added regal sonnet as a random variant for poppies

    • Added moorscape as a random variant for poppies

    • Added tropical basho as a random variant for poppies

    • Added magnum oculus as a random variant for poppies

    • Added rosa regalis as a random variant for poppies

    • Added bold sunrise as a random variant for poppies

    • Added woolflower as a random variant for red tulips

    • Added camellia as a random variant for red tulips

    • Added holland breeze as a random variant for red tulips

    • Added combriana as a random variant for red tulips

    • Added black eyed susan as a random variant for sunflowers

    • Added bicolor sunflower as a random variant for sunflowers

    • Added cherokee sunset as a random variant for sunflowers

    • Added leon del sol as a random variant for sunflowers

    • Added merryberry as a random variant for torchflowers

    • Added eldercurrant as a random variant for torchflowers

    • Added foxfruit as a random variant for torchflowers

    • Added cheery cherry as a random variant for torchflowers

    • Added mega mushroom as a random variant for torchflowers

    • Added festiflower as a random variant for torchflowers

    • Added jack o luna as a random variant for torchflowers

    • Added birthday blossom as a random variant for torchflowers

    • Added feisty firework as a random variant for torchflowers

    • Added eleggantia as a random variant for torchflowers

    • Added cupids care as a random variant for torchflowers

    • Added winterkin as a random variant for torchflowers

    • Added sparklestar as a random variant for torchflowers

    • Added goldenglow as a random variant for torchflowers

    • Added neonara as a random variant for torchflowers

    • Added bite weed as a random variant for torchflowers

    • Added prickly plum as a random variant for torchflowers

    • Added crystal lily as a random variant for torchflowers

    • Added armored azalea as a random variant for torchflowers

    • Added butterflora as a random variant for torchflowers

    • Added herald of dawn as a random variant for torchflowers

    • Added gardenia as a random variant for white tulips

    • Added dogwood as a random variant for white tulips

    • Added moonflower as a random variant for white tulips

    • Added summer sweet as a random variant for white tulips

    • Added squirrels ear as a random variant for white tulips

    • Added new music track "Antimo and Welles - Competitor Village" to the Overworld

    • Added new music track "Antimo and Welles - Don't Be Toasted Reuben" to the Overworld

    • Added new music track "Antimo and Welles - Lapis Lazuli" to the Overworld

    • Added new music track "Antimo and Welles - Pale Blue Dot" to the Overworld

    • Added new music track "Antimo and Welles - Soren Theme" to the Overworld

    • Added new music track "Antimo and Welles - That's the Spirit!" to the Overworld

    • Added new music track "Antimo and Welles - Theme (Reprise)" to the Overworld

    • Added new music track "Antimo and Welles - Zoom" to the Overworld

    • Added new music track "Antimo and Welles - Bowie Wallow" to the Nether

    • Added new music track "Antimo and Welles - Dark Nether" to the Nether

    • Added new music track "Eugnosis - Humus-Sifting" to the Nether

    • Added new music track "Antimo and Welles - Mush Room" to the Nether

    • Added new music track "Antimo and Welles - The Lethalest Weapon" to the Nether

    • Added new music track "Peter Hont - Basalt Deltas 1" to the Nether

    • Added new music track "Peter Hont - Basalt Deltas 2" to the Nether

    • Added new music track "Peter Hont - Basalt Deltas 3" to the Nether

    • Added new music track "Peter Hont - Basalt Deltas 4" to the Nether

    • Added new music track "Eugnosis - Crimson Forest" to the Nether

    • Added new music track "Peter Hont - Nether Wastes" to the Nether

    • Added new music track "Rostislav Trifonov - Soulsand Valley" to the Nether

    • Added new music track "Eugnosis - Warped Forest" to the Nether

    • Added new music track "Antimo and Welles - Map Room" to the Overworld, Nether, and End

    • Added new music track "Antimo and Welles - The Oasis" to the Nether and End

    • Added new music track "Antimo and Welles - Prisoner X" to the Nether and End

    • Added new music track "Antimo and Welles - Cave" to the End

    • Added new music track "Antimo and Welles - Dark Sky" to the End

    • Added new music track "Antimo and Welles - Darkness" to the End

    • Added new music track "Antimo and Welles - Detective Jesse" to the End

    • Added new music track "Rostislav Trifonov - Ethereal Blocks" to the End

    • Added new music track "C418 - Halloween 1" to the End

    • Added new music track "C418 - Halloween 2" to the End

    • Added new music track "C418 - Halloween 3" to the End

    • Added new music track "C418 - Halloween Nether 1" to the End

    • Added new music track "C418 - Halloween Nether 2" to the End

    • Added new music track "C418 - Halloween The End" to the End

    • Added new music track "Antimo and Welles - Heist" to the End

    • Added new music track "Antimo and Welles - Last Moments in Wonderland" to the End

    • Added new music track "Antimo and Welles - Library Atmosphere" to the End

    • Added new music track "Antimo and Welles - Oak" to the End

    • Added new music track "Antimo and Welles - Old Friends" to the End

    • Added new music track "Antimo and Welles - The Spire" to the End

    • Added new music track "Antimo and Welles - Wonderland" to the End

    • Added new record track "Antimo and Welles - Ivor Fight" to the 13 record

    • Added new record track "Antimo and Welles - Fighting" to the Blocks record

    • Added new record track "Antimo and Welles - Milo" to the Blocks record

    • Added new record track "Antimo and Welles - Challenge Room" to the Blocks record

    • Added new record track "Antimo and Welles - Redstonia Credits" to the Chirp record

    • Added new record track "C418 - Chris" to the Far record

    • Added new record track "Antimo and Welles - Farlands Credits" to the Far record

    • Added new record track "Antimo and Welles - Jesse" to the Mall record

    • Added new record track "Antimo and Welles - Boomtown Credits" to the Mellohi record

    • Added new record track "Antimo and Welles - Redstone Baby" to the Stal record

    • Added new record track "Peter Hont - Beach House" to the Strad record

    • Added new record track "Antimo and Welles - Stone By Stone" to the Strad record

    • Added new record track "Antimo and Welles - Training Montage" to the Wait record

    • Added new record track "Antimo and Welles - Blaze Rods" to the Ward record

    • Added new record track "Antimo and Welles - Spooky Credits" to the Ward record

    • Added new record track "Antimo and Welles - Bridge Credits" to the Pigstep record

    • Added new record track "Antimo and Welles - Endercon DJ" to the Pigstep record

    • Added new record track "Antimo and Welles - No More Creepers" to the Otherside record

    • Added new record track "Antimo and Welles - Wandering Star" to the Otherside record

    • Added new record track "Antimo and Welles - Jack-o'-Credits" to the 5 record

    • Added new record track "Antimo and Welles - Mob Grinder" to the Creator record

    • Added new record track "Antimo and Welles - Cow Disco" to the Creator (Music Box) record

    • Added new record track "Antimo and Welles - Sport Central" to the Precipice record

    • Added new record track "Antimo and Welles - Escape the Maze" to the Precipice record

    • Added new record track "Antimo and Welles - Jack's Lament" to the Tears record

    • Added new record track "Antimo and Welles - Fred Trivia" to the Tears record

    • Added new record track "Peter Hont - Mojam" to the Lava Chicken record

    • Added new record track "Antimo and Welles - Shooting Gallery" to the Lava Chicken record

    • Added new sounds for downwards bubble columns

    • Added new sounds for trial spawners & ominous trial spawners (detecting player, opening, & spawning mob)

    • Added new sounds for vaults (ejecting item & opening)

    • Added new sounds for death smoke (added to players and all mobs)

    • Added new sounds for critical hits

    • Added new sounds for strong attacks

    • Added new sounds for sweep attacks

    • Added new sounds for shield blocking

    • Added new sounds for blazes (breathe, death, fireball, hit, & hovering)

    • Added new sounds for cats (death)

    • Added new sounds for chickens (death & hurt)

    • Added new sounds for cows (death)

    • Added new sounds for drowneds (trident throw)

    • Added new sounds for ender dragons (fireball impact, hit, shooting fireball, whoosh, & wing flap)

    • Added new sounds for endermen (flutter, teleporting, stare, teleport voice, & voice scatterer)

    • Added new sounds for ghasts (death & fireball)

    • Added new sounds for guardians (death, hit, idle, & laser)

    • Added new sounds for elder guardians (death, hit, idle, & laser)

    • Added new sounds for husks (death, hurt, & idle)

    • Added new sounds for magma cubes (death, hurt, jump, & land)

    • Added new sounds for pigs (death)

    • Added new sounds for piglins (death & hurt)

    • Added new sounds for sheep (death)

    • Added new sounds for skeletons (death)

    • Added new sounds for slimes (death & hurt)

    • Added new sounds for spiders (hurt)

    • Added new sounds for vexes (hurt)

    • Added new sounds for wither skeletons (death, hurt, & idle)

    • Added new sounds for zombies (death)

    • Added new sounds for zombified piglins (death & hurt)

    • Added new sounds for bows (shooting & arrow impact)

    • Added new sound for ui buttons

    • Added new sounds for explosions

    • Added new sounds for experience (level up & orb)

    • Added new sounds for throwing projectiles

    • Added new sounds for advancements (toast in, toast out, & challenge complete)

    • Added "C418 - Battle Mode 1" to raids and ominous trials

    • Added "C418 - Battle Mode 2" to raids and ominous trials

    • Added "C418 - Battle Mode 3" to raids and ominous trials

    • Added "C418 - Battle Mode 4" to raids and ominous trials

    • Added variated textures for grass blocks

    • Added variated textures for dirt

    • Added variated textures for podzol

    • Added variated textures for mycelium

    • Added variated textures for dirt paths

    • Added variated textures for crimson nylium

    • Added variated textures for warped nylium

    • Added variated textures for stone

    • Added variated textures for deepslate

    • Added variated textures for bedrock

    • Added variated textures for gravel

    • Added unique textures for lodestone compasses {Java 1.21.4-1.21.9 only}

    • Added unique update-based title screen logos depending on the version played

    • Added unique panorama when playing in 1.21.5

    • Added unique panorama when playing in 1.21.6-1.21.8

    • Added unique panorama when playing in 1.21.9

    • Added starfish sand as a variant of sand in ocean biomes {Optifine Required}

    • Added starfish gravel as a variant of gravel in ocean biomes {Optifine Required}

    • Added seaweed as a variant of seagrass in ocean biomes {Optifine Required}

    • Added unique enchanted book texture for cleaving {Combatify 1.21.5+ only}

    • Added unique tipped arrow (tipped arrow & tipped arrow head) textures, models, & cit properties files {Optifine Required}

    • Added dungeons sword holding model for zombies/zombie villagers/husks/vexes when they hold iron swords {Java 1.20-1.21.9 pack only}

    • Added dagger holding model for zombies/zombie villagers/husks when they hold iron shovels {Java 1.20-1.21.9 pack only}

    • Added blackstone sword holding model for wither skeletons when they hold stone swords {Java 1.20-1.21.9 pack only}

    • Added dungeons golden sword holding model for piglins/zombified piglins when they hold golden swords {Java 1.20-1.21.9 pack only}

    • Added fire axe holding model for piglin brutes when they hold golden axes {Java 1.20-1.21.9 pack only}

    • Added dungeons axe holding model for vindicators when they hold iron axes {Java 1.20-1.21.9 pack only}

    • Added shortbow holding model for skeletons when they hold bows {Java 1.20-1.21.9 pack only}

    • Added snow bow holding model for strays when they hold bows {Java 1.20-1.21.9 pack only}

    • Added twisting vine bow holding model for bogged when they hold bows {Java 1.20-1.21.9 pack only}

    • Added the blue jester holding model for illusioners when they hold bows {Java 1.20-1.21.9 pack only}

    • Added cog crossbow holding model for piglins/zombified piglins when they hold crossbows {Java 1.20-1.21.9 pack only}

    • Added dungeons crossbow holding model for pillagers when they hold crossbows {Java 1.20-1.21.9 pack only}

    • Added feathered elytra (elytra) {Optifine Required}

    • Added golden parrot wings (elytra) {Optifine Required}

    • Added toucan wings (elytra) {Optifine Required}

    • Added raven wings (elytra) {Optifine Required}

    • Added vulture wings (elytra) {Optifine Required}

    • Added cold chicken wings (elytra) {Optifine Required}

    • Added warm chicken wings (elytra) {Optifine Required}

    • Added midnight chicken wings (elytra) {Optifine Required}

    • Added cluckshroom wings (elytra) {Optifine Required}

    • Added amber chicken wings (elytra) {Optifine Required}

    • Added stormy chicken wings (elytra) {Optifine Required}

    • Added bronzed chicken wings (elytra) {Optifine Required}

    • Added fancy chicken wings (elytra) {Optifine Required}

    • Added duck wings (elytra) {Optifine Required}

    • Added gold crested chicken wings (elytra) {Optifine Required}

    • Added skewbald chicken wings (elytra) {Optifine Required}

    • Added membranous elytra (elytra) {Optifine Required}

    • Added bat wings (elytra) {Optifine Required}

    • Added butterfly wings (elytra) {Optifine Required}

    • Added monarch butterfly wings (elytra) {Optifine Required}

    • Added blue morpho wings (elytra) {Optifine Required}

    • Added viticulture (elytra) {Optifine Required}

    • Added flight of zenith (elytra) {Optifine Required}

    • Added around the world (elytra) {Optifine Required}

    • Added veiled in shadow (elytra) {Optifine Required}

    • Added starwings (elytra) {Optifine Required}

    • Added ascending majesty (elytra) {Optifine Required}

    • Added adrift in ice and fire (elytra) {Optifine Required}

    • Added layered elytra (elytra) {Optifine Required}

    • Added flight of the forest (elytra) {Optifine Required}

    • Added above the currents (elytra) {Optifine Required}

    • Added red taipan (elytra) {Optifine Required}

    • Added imperial glider (elytra) {Optifine Required}

    • Added wings of corruption (elytra) {Optifine Required}

    • Added garuda (elytra) {Optifine Required}

    • Added fire berry elytra (elytra) {Optifine Required}

    • Added double wing elytra (elytra) {Optifine Required}

    • Added crimson fireburst (elytra) {Optifine Required}

    • Added ampere elytra (elytra) {Optifine Required}

    • Added billowing mystic (elytra) {Optifine Required}

    • Added aloft in darkness (elytra) {Optifine Required}

    • Added coalescing wealds (elytra) {Optifine Required}

    • Added swaying sea life (elytra) {Optifine Required}

    • Added glittering stones (elytra) {Optifine Required}

    • Added eyelet elytra (elytra) {Optifine Required}

    • Added streaming solstice (elytra) {Optifine Required}

    • Added swooping cerise (elytra) {Optifine Required}

    • Added flourishing fauna (elytra) {Optifine Required}

    • Added undead sails (elytra) {Optifine Required}

    • Added hovering blaze (elytra) {Optifine Required}

    • Added cambered elytra (elytra) {Optifine Required}

    • Added inimitable (elytra) {Optifine Required}

    • Added bounding jade (elytra) {Optifine Required}

    • Added prismawing (elytra) {Optifine Required}

    • Added flame elytra (elytra) {Optifine Required}

    • Added blighted skulls (elytra) {Optifine Required}

    • Added eternal illumination (elytra) {Optifine Required}

    • Added weathered wings (elytra) {Optifine Required}

    • Added cape elytra (elytra) {Optifine Required}

    • Added sepulcher stalker (elytra) {Optifine Required}

    • Added aether brise (elytra) {Optifine Required}

    • Added wandering dusk (elytra) {Optifine Required}

    • Added climbing canopy (elytra) {Optifine Required}

    • Added windbound magister (elytra) {Optifine Required}

    • Added cloak elytra (elytra) {Optifine Required}

    • Added shrouded quasar (elytra) {Optifine Required}

    • Added sonic boom (elytra) {Optifine Required}

    • Added moon phases (elytra) {Optifine Required}

    • Added seeing wings (elytra) {Optifine Required}

    • Added iniquitous elytra (elytra) {Optifine Required}

    • Added bound elytra (elytra) {Optifine Required}

    Changes & Fixes:

    • Changed the volume of various background music to balance them

    • Changed the volume of various records to balance them

    • Changed the volume of various sound effects to balance them

    • Changed the attenuation distance of various sound effects, increasing or decreasing the distance that they can be heard from

    • Changed sweep attack particle textures

    • Changed water (flow & still) textures

    • Changed wooden spear (inventory) texture

    • Changed golden spear (inventory) texture

    • Changed stone spear (inventory) texture

    • Changed copper spear (inventory) texture

    • Changed iron spear (inventory) texture

    • Changed diamond spear (inventory) texture

    • Changed netherite spear (inventory) texture

    • Changed raw iron (item) texture

    • Changed raw gold (item) texture

    • Changed raw copper (item) texture

    • Changed copper ingot texture

    • Changed copper nugget texture

    • Changed copper sword texture

    • Changed copper axe texture

    • Changed copper pickaxe texture

    • Changed copper shovel texture

    • Changed copper hoe texture

    • Changed copper helmet texture

    • Changed copper chestplate texture

    • Changed copper leggings texture

    • Changed copper boots texture

    • Changed copper armor (1 & 2) textures

    • Changed copper horse armor (item & model) textures

    • Changed dennis painting texture

    • Changed lava chicken record texture

    • Changed oak shelf texture

    • Changed spruce shelf texture

    • Changed birch shelf texture

    • Changed jungle shelf texture

    • Changed acacia shelf texture

    • Changed dark oak shelf texture

    • Changed crimson shelf texture

    • Changed warped shelf texture

    • Changed mangrove shelf texture

    • Changed bamboo shelf texture

    • Changed cherry shelf texture

    • Changed pale oak shelf texture

    • Changed copper bars (normal, exposed, weathered, & oxidized) textures

    • Changed chiseled copper (normal) texture

    • Changed copper block (normal) texture

    • Changed copper bulb (normal, normal_lit, normal_lit_powered, & normal_powered) textures

    • Changed copper chain (block & item) textures

    • Changed copper door (normal_item, normal_block_top, & normal_block_bottom) textures

    • Changed copper grate (normal) texture

    • Changed copper lantern (normal_item, normal_block, exposed_item, exposed_block, weathered_item, weathered_block, oxidized_item, & oxidized_block) textures

    • Changed copper torch (block & item) textures

    • Changed torch (block & item) textures

    • Changed soul torch (block & item) textures

    • Changed redstone torch (block & item) textures

    • Changed lever (block & item) textures

    • Changed redstone repeater texture

    • Changed redstone comparator texture

    • Changed copper trapdoor (normal, exposed, weathered, & oxidized) textures

    • Changed cut copper (normal) texture

    • Changed lightning rod (exposed, weathered, & oxidized) textures

    • Changed raw copper block texture

    • Changed copper chest (normal, exposed, weathered, & oxidized) textures

    • Changed copper golem (normal, exposed, weathered, & oxidized) textures

    • Changed copper golem spawn egg texture

    • Changed raw copper texture

    • Changed trial key texture

    • Changed enus lang file

    • Changed all potion names

    • Changed all splash potion names

    • Changed all lingering potion names

    • Changed all tipped arrow names

    • Fixed missing dennis painting text color and text icons

    • Fixed missing white centered text for llama and camel guis

    • Changed netherite armor (layer1 & layer2) textures

    • Changed netherite helmet (item) texture

    • Changed netherite chestplate (item) texture

    • Changed netherite leggings (item) texture

    • Changed netherite boots (item) texture

    • Changed diamond armor (layer1 & layer2) textures

    • Changed diamond helmet (item) texture

    • Changed diamond chestplate (item) texture

    • Changed diamond leggings (item) texture

    • Changed diamond boots (item) texture

    • Changed iron armor (layer1 & layer2) textures

    • Changed iron helmet (item) texture

    • Changed iron chestplate (item) texture

    • Changed iron leggings (item) texture

    • Changed iron boots (item) texture

    • Changed chainmail armor (layer1 & layer2) textures

    • Changed chainmail helmet (item) texture

    • Changed chainmail chestplate (item) texture

    • Changed chainmail leggings (item) texture

    • Changed chainmail boots (item) texture

    • Changed golden armor (layer1 & layer2) textures

    • Changed golden helmet (item) texture

    • Changed golden chestplate (item) texture

    • Changed golden leggings (item) texture

    • Changed golden boots (item) texture

    • Changed leather armor (layer1 & layer2) textures

    • Changed leather helmet (item) texture

    • Changed leather chestplate (item) texture

    • Changed leather leggings (item) texture

    • Changed leather boots (item) texture

    • Changed turtle shell (layer1 & item) textures

    • Changed iron sword texture

    • Changed iron axe texture

    • Changed iron pickaxe texture

    • Changed iron shovel texture

    • Changed iron hoe texture

    • Changed iron ingot texture

    • Changed iron nugget texture

    • Changed stone sword texture

    • Changed stone axe texture

    • Changed stone pickaxe texture

    • Changed stone shovel texture

    • Changed stone hoe texture

    • Changed empty helmet slot gui texture

    • Changed empty chestplate slot gui texture

    • Changed empty leggings slot gui texture

    • Changed empty boots slot gui texture

    • Changed boots trim (item) overlay texture

    • Changed helmet trim (item) overlay texture

    • Changed entity interaction range name to attack reach

    • Fixed missing Vanilla CIT for groundskeeper (crossbow) {Java 1.21.5-1.21.9 only}

    • Changed pack.png icon {Java 1.20-1.21.9 pack only}

    • Fixed incorrect broken elytra texture {Java 1.20-1.21.9 pack only}

    • Changed arrow (item) texture

    • Changed spectral arrow (item) texture

    • Changed tipped arrow (base, head, long, & strong) textures

    • Changed spectral potion (potion) texture {Optifine Required}

    • Changed splash spectral potion (splash potion) texture {Optifine Required}

    • Changed lingering spectral potion (lingering potion) texture {Optifine Required}

    • Changed haste potion (potion) texture {Optifine Required}

    • Changed splash haste potion (splash potion) texture {Optifine Required}

    • Changed lingering haste potion (lingering potion) texture {Optifine Required}

    • Changed long haste potion (potion) texture {Optifine Required}

    • Changed long splash haste potion (splash potion) texture {Optifine Required}

    • Changed long lingering haste potion (lingering potion) texture {Optifine Required}

    • Changed strong haste potion (potion) texture {Optifine Required}

    • Changed strong splash haste potion (splash potion) texture {Optifine Required}

    • Changed strong lingering haste potion (lingering potion) texture {Optifine Required}

    • Changed hunger potion (potion) texture {Optifine Required}

    • Changed splash hunger potion (splash potion) texture {Optifine Required}

    • Changed lingering hunger potion (lingering potion) texture {Optifine Required}

    • Fixed dated lilypad textures {Bedrock pack only}

    • Changed models for iron bars

    • Changed crimson nylium (top & side) textures

    • Changed warped nylium (top & side) textures

    • Changed dirt path (side) texture

    • Changed grass block (side & side_overlay) textures

    • Changed mycelium (side) texture

    • Changed podzol (side) texture

    • Fixed incorrect magma animation {Bedrock pack only}

    • Changed red mushroom texture {Bedrock pack only}

    • Changed brown mushroom texture {Bedrock pack only}

    • Changed crimson fungus texture {Bedrock pack only}

    • Changed warped fungus texture {Bedrock pack only}

    • Fixed missing dry foliage colormap {Bedrock pack only}

    • Fixed missing leaf litter variants {Bedrock pack only}

    • Fixed incorrect birch leaves colors in certain biomes {Bedrock pack only}

    • Fixed incorrect spruce leaves colors in certain biomes {Bedrock pack only}

    • Fixed gray falling leaf particles from birch leaves {Bedrock pack only}

    • Fixed gray falling leaf particles from spruce leaves {Bedrock pack only}

    • Fixed missing wildflowers variants {Bedrock pack only}

    • Fixed incorrect grass side colors in certain biomes {Bedrock pack only}

    • Fixed broken grass side color on biome transitions {Bedrock pack only}

    • Removed various redundant poppy/dandelion biome features {Optifine Required}

    • Changed menu panorama textures {Bedrock pack only}

    • Changed azure bluet texture

    • Changed blue orchid texture

    • Changed buttercup texture

    • Changed caladenia texture

    • Changed cyan flower texture

    • Changed daffodil texture

    • Changed dandelion texture

    • Changed dryas texture

    • Changed fuchsia tulip texture

    • Changed giant sunflower (front & back) textures

    • Changed houstonia texture

    • Changed large sunflower (front & back) textures

    • Changed light blue tulip texture

    • Changed maximilian sunflower (front & back) textures

    • Changed medium sunflower (front & back) textures

    • Changed orange tulip texture

    • Changed paeonia texture

    • Changed pink tulip texture

    • Changed purple tulip texture

    • Changed red tulip texture

    • Changed rose texture

    • Changed white tulip texture

    • Changed yellow tulip texture

    • Changed sunflower (plant top) texture

    • Changed compass texture

    • Changed recovery compass texture

    • Changed arrow (model) texture when not using OptiFine

    • Changed spectral arrow (model) texture when not using OptiFine

    • Changed tipped arrow (model) texture when not using OptiFine

    • Changed accented font (minecraft, dungeons, story mode, new default+) textures

    • Fixed incorrect sky warrior lance (sword) emissive texture

    • Fixed incorrect iron chain textures {Java 1.21.9 only}

    • Changed jukebox/record player (top & top_on) textures

    • Fixed incorrect gui slot icons in brewing stand gui texture {Java 1.20-1.21.9 pack only}

    • Changed bedrock texture

    • Changed chiseled deepslate texture

    • Changed chiseled stone bricks texture

    • Changed infested chiseled stone bricks texture

    • Changed coal ore texture

    • Changed cobbled deepslate texture

    • Changed cobblestone texture

    • Changed infested cobblestone texture

    • Changed copper ore (0-3) textures

    • Changed cracked deepslate bricks texture

    • Changed cracked deepslate tiles texture

    • Changed cracked stone bricks texture

    • Changed infested cracked stone bricks texture

    • Changed deepslate (top & side) textures

    • Changed infested deepslate (top & side) textures

    • Changed deepslate bricks texture

    • Changed deepslate coal ore (top & side) textures

    • Changed deepslate copper ore (top_0-3 & side_0-3) textures

    • Changed deepslate diamond ore (top & side) textures

    • Changed deepslate emerald ore (top & side) textures

    • Changed deepslate gold ore (top & side) textures

    • Changed deepslate iron ore (top & side) textures

    • Changed deepslate lapis ore (top & side) textures

    • Changed deepslate redstone ore (top & side) textures

    • Changed deepslate tiles texture

    • Changed sculk catalyst (side & bottom) textures

    • Changed diamond ore texture

    • Changed double cobbled deepslate slab texture

    • Changed double cobblestone slab texture

    • Changed double deepslate brick slab texture

    • Changed double deepslate tile slab texture

    • Changed double mossy cobblestone slab texture

    • Changed double mossy stone brick slab (top & side) textures

    • Changed double polished deepslate slab (top & side) textures

    • Changed double stone brick slab (top & side) textures

    • Changed double stone slab texture

    • Changed emerald ore texture

    • Changed gold ore texture

    • Changed gravel texture

    • Changed iron ore texture

    • Changed lapis ore texture

    • Changed mossy cobblestone texture

    • Changed mossy stone bricks texture

    • Changed infested mossy stone bricks texture

    • Changed polished deepslate texture

    • Changed redstone ore texture

    • Changed reinforced deepslate (top, side, & bottom) textures

    • Changed stone texture

    • Changed infested stone texture

    • Changed stone bricks texture

    • Changed infested stone bricks texture

    • Changed ocean mossy cobblestone texture {Optifine Required}

    • Changed ocean mossy stone bricks texture {Optifine Required}

    • Changed ocean infested mossy stone bricks texture {Optifine Required}

    • Changed ocean sand variants to apply on all ocean biomes {Optifine Required}

    • Changed ocean sand (3 & 4) textures {Optifine Required}

    • Removed cold sand variants {Optifine Required}

    • Removed warm sand variants {Optifine Required}

    • Changed ocean gravel variants to apply on all ocean biomes {Optifine Required}

    • Changed ocean gravel (3 & 4) textures {Optifine Required}

    • Removed cold gravel variants {Optifine Required}

    • Removed warm gravel variants {Optifine Required}

    • Changed cold ocean mossy cobblestone texture {Optifine Required}

    • Changed cold ocean mossy stone bricks texture {Optifine Required}

    • Changed cold ocean infested mossy stone bricks texture {Optifine Required}

    • Changed warm ocean mossy cobblestone texture {Optifine Required}

    • Changed warm ocean mossy stone bricks texture {Optifine Required}

    • Changed warm ocean infested mossy stone bricks texture {Optifine Required}

    • Fixed incorrect trident throwing position {Java 1.15-1.21.3 only}

    • Fixed highlighted hotbar slot rendering over hotbar items {Bedrock pack only}

    • Fixed missing biome stone ctm for infested mossy stone bricks in badlands {Optifine Required}

    • Fixed missing biome stone ctm for infested mossy stone bricks in snowy biomes {Optifine Required}

    • Fixed missing cow snouts under certain conditions {Java 1.21.5-1.21.9 only}

    • Removed darker trim palettes (copper, iron, & gold) when applying them on top of their own armor type

    • Changed item frame (block & item) textures

    • Changed camel saddle texture

    • Changed horse saddle texture

    • Changed donkey saddle texture

    • Changed mule saddle texture

    • Changed skeleton horse saddle texture

    • Changed zombie horse saddle texture

    • Changed ravager texture

    • Changed pig saddle texture

    • Changed strider saddle texture

    • Changed horse gui texture

    • Changed bundle (normal, open_back, & open_front) textures

    • Changed leather texture

    • Changed leather horse armor (item & model) textures

    • Changed saddle (item) texture

    • Changed all dragon horse saddle textures {Optifine Required}

    • Changed thief ravager texture {Optifine Required}

    • Changed ice ravager texture {Optifine Required}

    • Renamed leather wood shield to leather shield (shield) {Optifine Required}

    • Retextured leather shield (shield) {Optifine Required}

    • Fixed void touched blade (sword) vanilla CIT not working {Java 1.21.5-1.21.9 only}

    • Renamed stone wood shield to stone shield (shield) {Optifine Required}

    • Renamed golden wood shield to golden shield (shield) {Optifine Required}

    • Renamed diamond wood shield to diamond shield (shield) {Optifine Required}

    • Renamed netherite wood shield to netherite shield (shield) {Optifine Required}

    • Changed tooltip box (background & frame) gui textures

    • Changed realms invitations icons gui texture

    • Changed realms news notification mainscreen gui texture

    • Changed realms trial icon gui texture

    • Changed powder snow freezing overlay gui texture

    • Changed icons gui texture

    • Changed widgets gui texture

    • Changed inventory slot highlight gui textures

    • Changed bundle bar progress gui textures

    • Changed bundle slot gui textures

    • Changed armor bar gui textures

    • Changed crosshair gui texture

    • Changed attack indicator gui textures

    • Changed shield indicator gui textures

    • Changed hotbar highlight gui texture

    • Changed locator bar arrow gui textures

    • Changed locator bar background gui texture

    • Changed locator bar bowtie gui texture

    • Changed locator bar player gui textures

    • Changed heart container gui textures

    • Changed frozen heart gui textures

    • Changed vehicle heart gui textures

    • Changed withered heart gui textures

    • Changed news gui texture

    • Changed trial available gui texture

    • Changed unseen notification gui texture

    • Changed notification (1-5 & more) gui textures

    • Renamed dungeons amethyst elytra to amethyst elytra (elytra) {Optifine Required}

    • Renamed dungeons anniversary elytra to birthday elytra (elytra) {Optifine Required}

    • Renamed dungeons cloudy climb elytra to cloudy climb elytra (elytra) {Optifine Required}

    • Renamed dungeons cow crusader elytra to cow crusader elytra (elytra) {Optifine Required}

    • Renamed dungeons downpour elytra to downpour elytra (elytra) {Optifine Required}

    • Renamed dungeons fauna faire elytra to fauna faire elytra (elytra) {Optifine Required}

    • Renamed dungeons second anniversary elytra to gift wrap elytra (elytra) {Optifine Required}

    • Renamed dungeons glow elytra to glow elytra (elytra) {Optifine Required}

    • Renamed dungeons hammer elytra to hammer elytra (elytra) {Optifine Required}

    • Renamed dungeons hero elytra to hero elytra (elytra) {Optifine Required}

    • Renamed dungeons iceologer elytra to iceologer elytra (elytra) {Optifine Required}

    • Renamed dungeons iron golem elytra to iron golem elytra (elytra) {Optifine Required}

    • Renamed dungeons luminous night elytra to luminous night elytra (elytra) {Optifine Required}

    • Renamed dungeons mystery elytra to mystery elytra (elytra) {Optifine Required}

    • Renamed dungeons ominous elytra to ominous elytra (elytra) {Optifine Required}

    • Renamed dungeons phantom elytra to phantom elytra (elytra) {Optifine Required}

    • Renamed dungeons prism elytra to prism elytra (elytra) {Optifine Required}

    • Renamed dungeons red royal elytra to red royal elytra (elytra) {Optifine Required}

    • Renamed dungeons sinister elytra to sinister elytra (elytra) {Optifine Required}

    • Renamed dungeons turtle shell elytra to turtle shell elytra (elytra) {Optifine Required}

    • Renamed amethyst elytra to violet crystal elytra (elytra) {Optifine Required}

    • Renamed chicken elytra to chicken wings (elytra) {Optifine Required}

    • Retextured chicken wings (elytra) {Optifine Required}

    • Renamed red parrot elytra to red parrot wings (elytra) {Optifine Required}

    • Retextured red parrot wings (elytra) {Optifine Required}

    • Renamed cyan parrot elytra to cyan parrot wings (elytra) {Optifine Required}

    • Retextured cyan parrot wings (elytra) {Optifine Required}

    • Renamed green parrot elytra to green parrot wings (elytra) {Optifine Required}

    • Retextured green parrot wings (elytra) {Optifine Required}

    • Renamed gray parrot elytra to gray parrot wings (elytra) {Optifine Required}

    • Retextured gray parrot wings (elytra) {Optifine Required}

    • Renamed blue parrot elytra to blue parrot wings (elytra) {Optifine Required}

    • Retextured blue parrot wings (elytra) {Optifine Required}

    • Renamed ender dragon elytra to ender dragon wings (elytra) {Optifine Required}

    • Retextured ender dragon wings (elytra) {Optifine Required}

    • Renamed phantom elytra to phantom wings (elytra) {Optifine Required}

    • Retextured phantom wings (elytra) {Optifine Required}

    • Renamed emerald elytra to emerald elegance (elytra) {Optifine Required}

    • Retextured emerald elegance (elytra) {Optifine Required}

    • Renamed obsidian elytra to obsidian orbiter (elytra) {Optifine Required}

    • Retextured obsidian orbiter (elytra) {Optifine Required}

    • Removed crying obsidian elytra (elytra) {Optifine Required}

    • Renamed diamond elytra to veil of diamond (elytra) {Optifine Required}

    • Retextured veil of diamond (elytra) {Optifine Required}

    • Renamed lapis lazuli elytra to a lapis sky (elytra) {Optifine Required}

    • Retextured a lapis sky (elytra) {Optifine Required}

    • Renamed netherite elytra to primordial netherite (elytra) {Optifine Required}

    • Retextured primordial netherite (elytra) {Optifine Required}

  • New Default+ v1.81 [MC1.19-1.19.2]

    beta3 октября 2025 г.

    Ver. 1.81 - 10/2/2025 - "Flora, Flight, & Fanfare"

    ======================

    Additions:

    • Added support for the Variants CIT mod (Fabric CIT armor/elytra support) {Java 1.21.5-1.21.9 only}

    • Added lavender as a random variant for alliums

    • Added verbena as a random variant for alliums

    • Added prairie shawl as a random variant for alliums

    • Added proud duchess as a random variant for alliums

    • Added merry moppet as a random variant for alliums

    • Added crema belle as a random variant for alliums

    • Added lucky arrowhead as a random variant for alliums

    • Added sunspur as a random variant for alliums

    • Added credentes as a random variant for alliums

    • Added mermaids comb as a random variant for alliums

    • Added bella cantata as a random variant for alliums

    • Added puffball as a random variant for azure bluets

    • Added star jasmine as a random variant for azure bluets

    • Added shepherds rest as a random variant for azure bluets

    • Added fairys breath as a random variant for azure bluets

    • Added filosus as a random variant for azure bluets

    • Added siberian squill as a random variant for blue orchids

    • Added prima donna as a random variant for blue orchids

    • Added thaumantias as a random variant for blue orchids

    • Added hydrasta as a random variant for blue orchids

    • Added fieldgrape as a random variant for cornflowers

    • Added meadowlark as a random variant for cornflowers

    • Added ondinetta as a random variant for cornflowers

    • Added woodhorn as a random variant for cornflowers

    • Added evening puff as a random variant for cornflowers

    • Added daylily as a random variant for dandelions

    • Added sedalia as a random variant for dandelions

    • Added sleeping star as a random variant for dandelions

    • Added wild lanai as a random variant for dandelions

    • Added oillios as a random variant for dandelions

    • Added nirvanallia as a random variant for dandelions

    • Added snowdrop as a random variant for lillies of the valley

    • Added white mallow as a random variant for lillies of the valley

    • Added shy maiden as a random variant for lillies of the valley

    • Added alabaster morris as a random variant for lillies of the valley

    • Added cardinalious as a random variant for lillies of the valley

    • Added lions tail as a random variant for orange tulips

    • Added bright lights as a random variant for orange tulips

    • Added pixies chair as a random variant for orange tulips

    • Added dollhouse daisy as a random variant for orange tulips

    • Added dixie gold as a random variant for orange tulips

    • Added nymphicus as a random variant for orange tulips

    • Added dragonail as a random variant for orange tulips

    • Added trailing pinwheel as a random variant for orange tulips

    • Added lookouts lantern as a random variant for orange tulips

    • Added edelweiss as a random variant for oxeye daisies

    • Added magnolia as a random variant for oxeye daisies

    • Added fleabane as a random variant for oxeye daisies

    • Added shasta as a random variant for oxeye daisies

    • Added fortuna as a random variant for oxeye daisies

    • Added morning echo as a random variant for oxeye daisies

    • Added ranunculus as a random variant for pink tulips

    • Added dahlia as a random variant for pink tulips

    • Added snapdragon as a random variant for pink tulips

    • Added dainty morgana as a random variant for pink tulips

    • Added hogsmille as a random variant for pink tulips

    • Added arching crane as a random variant for pink tulips

    • Added velvet lady as a random variant for pink tulips

    • Added autumn guest as a random variant for pink tulips

    • Added cherrybell as a random variant for pink tulips

    • Added sweet confetti as a random variant for pink tulips

    • Added spring peplum as a random variant for pink tulips

    • Added rivergrace as a random variant for pink tulips

    • Added vibrant coronet as a random variant for pink tulips

    • Added surf lilac as a random variant for pink tulips

    • Added charming suitor as a random variant for poppies

    • Added midnight marvel as a random variant for poppies

    • Added regal sonnet as a random variant for poppies

    • Added moorscape as a random variant for poppies

    • Added tropical basho as a random variant for poppies

    • Added magnum oculus as a random variant for poppies

    • Added rosa regalis as a random variant for poppies

    • Added bold sunrise as a random variant for poppies

    • Added woolflower as a random variant for red tulips

    • Added camellia as a random variant for red tulips

    • Added holland breeze as a random variant for red tulips

    • Added combriana as a random variant for red tulips

    • Added black eyed susan as a random variant for sunflowers

    • Added bicolor sunflower as a random variant for sunflowers

    • Added cherokee sunset as a random variant for sunflowers

    • Added leon del sol as a random variant for sunflowers

    • Added merryberry as a random variant for torchflowers

    • Added eldercurrant as a random variant for torchflowers

    • Added foxfruit as a random variant for torchflowers

    • Added cheery cherry as a random variant for torchflowers

    • Added mega mushroom as a random variant for torchflowers

    • Added festiflower as a random variant for torchflowers

    • Added jack o luna as a random variant for torchflowers

    • Added birthday blossom as a random variant for torchflowers

    • Added feisty firework as a random variant for torchflowers

    • Added eleggantia as a random variant for torchflowers

    • Added cupids care as a random variant for torchflowers

    • Added winterkin as a random variant for torchflowers

    • Added sparklestar as a random variant for torchflowers

    • Added goldenglow as a random variant for torchflowers

    • Added neonara as a random variant for torchflowers

    • Added bite weed as a random variant for torchflowers

    • Added prickly plum as a random variant for torchflowers

    • Added crystal lily as a random variant for torchflowers

    • Added armored azalea as a random variant for torchflowers

    • Added butterflora as a random variant for torchflowers

    • Added herald of dawn as a random variant for torchflowers

    • Added gardenia as a random variant for white tulips

    • Added dogwood as a random variant for white tulips

    • Added moonflower as a random variant for white tulips

    • Added summer sweet as a random variant for white tulips

    • Added squirrels ear as a random variant for white tulips

    • Added new music track "Antimo and Welles - Competitor Village" to the Overworld

    • Added new music track "Antimo and Welles - Don't Be Toasted Reuben" to the Overworld

    • Added new music track "Antimo and Welles - Lapis Lazuli" to the Overworld

    • Added new music track "Antimo and Welles - Pale Blue Dot" to the Overworld

    • Added new music track "Antimo and Welles - Soren Theme" to the Overworld

    • Added new music track "Antimo and Welles - That's the Spirit!" to the Overworld

    • Added new music track "Antimo and Welles - Theme (Reprise)" to the Overworld

    • Added new music track "Antimo and Welles - Zoom" to the Overworld

    • Added new music track "Antimo and Welles - Bowie Wallow" to the Nether

    • Added new music track "Antimo and Welles - Dark Nether" to the Nether

    • Added new music track "Eugnosis - Humus-Sifting" to the Nether

    • Added new music track "Antimo and Welles - Mush Room" to the Nether

    • Added new music track "Antimo and Welles - The Lethalest Weapon" to the Nether

    • Added new music track "Peter Hont - Basalt Deltas 1" to the Nether

    • Added new music track "Peter Hont - Basalt Deltas 2" to the Nether

    • Added new music track "Peter Hont - Basalt Deltas 3" to the Nether

    • Added new music track "Peter Hont - Basalt Deltas 4" to the Nether

    • Added new music track "Eugnosis - Crimson Forest" to the Nether

    • Added new music track "Peter Hont - Nether Wastes" to the Nether

    • Added new music track "Rostislav Trifonov - Soulsand Valley" to the Nether

    • Added new music track "Eugnosis - Warped Forest" to the Nether

    • Added new music track "Antimo and Welles - Map Room" to the Overworld, Nether, and End

    • Added new music track "Antimo and Welles - The Oasis" to the Nether and End

    • Added new music track "Antimo and Welles - Prisoner X" to the Nether and End

    • Added new music track "Antimo and Welles - Cave" to the End

    • Added new music track "Antimo and Welles - Dark Sky" to the End

    • Added new music track "Antimo and Welles - Darkness" to the End

    • Added new music track "Antimo and Welles - Detective Jesse" to the End

    • Added new music track "Rostislav Trifonov - Ethereal Blocks" to the End

    • Added new music track "C418 - Halloween 1" to the End

    • Added new music track "C418 - Halloween 2" to the End

    • Added new music track "C418 - Halloween 3" to the End

    • Added new music track "C418 - Halloween Nether 1" to the End

    • Added new music track "C418 - Halloween Nether 2" to the End

    • Added new music track "C418 - Halloween The End" to the End

    • Added new music track "Antimo and Welles - Heist" to the End

    • Added new music track "Antimo and Welles - Last Moments in Wonderland" to the End

    • Added new music track "Antimo and Welles - Library Atmosphere" to the End

    • Added new music track "Antimo and Welles - Oak" to the End

    • Added new music track "Antimo and Welles - Old Friends" to the End

    • Added new music track "Antimo and Welles - The Spire" to the End

    • Added new music track "Antimo and Welles - Wonderland" to the End

    • Added new record track "Antimo and Welles - Ivor Fight" to the 13 record

    • Added new record track "Antimo and Welles - Fighting" to the Blocks record

    • Added new record track "Antimo and Welles - Milo" to the Blocks record

    • Added new record track "Antimo and Welles - Challenge Room" to the Blocks record

    • Added new record track "Antimo and Welles - Redstonia Credits" to the Chirp record

    • Added new record track "C418 - Chris" to the Far record

    • Added new record track "Antimo and Welles - Farlands Credits" to the Far record

    • Added new record track "Antimo and Welles - Jesse" to the Mall record

    • Added new record track "Antimo and Welles - Boomtown Credits" to the Mellohi record

    • Added new record track "Antimo and Welles - Redstone Baby" to the Stal record

    • Added new record track "Peter Hont - Beach House" to the Strad record

    • Added new record track "Antimo and Welles - Stone By Stone" to the Strad record

    • Added new record track "Antimo and Welles - Training Montage" to the Wait record

    • Added new record track "Antimo and Welles - Blaze Rods" to the Ward record

    • Added new record track "Antimo and Welles - Spooky Credits" to the Ward record

    • Added new record track "Antimo and Welles - Bridge Credits" to the Pigstep record

    • Added new record track "Antimo and Welles - Endercon DJ" to the Pigstep record

    • Added new record track "Antimo and Welles - No More Creepers" to the Otherside record

    • Added new record track "Antimo and Welles - Wandering Star" to the Otherside record

    • Added new record track "Antimo and Welles - Jack-o'-Credits" to the 5 record

    • Added new record track "Antimo and Welles - Mob Grinder" to the Creator record

    • Added new record track "Antimo and Welles - Cow Disco" to the Creator (Music Box) record

    • Added new record track "Antimo and Welles - Sport Central" to the Precipice record

    • Added new record track "Antimo and Welles - Escape the Maze" to the Precipice record

    • Added new record track "Antimo and Welles - Jack's Lament" to the Tears record

    • Added new record track "Antimo and Welles - Fred Trivia" to the Tears record

    • Added new record track "Peter Hont - Mojam" to the Lava Chicken record

    • Added new record track "Antimo and Welles - Shooting Gallery" to the Lava Chicken record

    • Added new sounds for downwards bubble columns

    • Added new sounds for trial spawners & ominous trial spawners (detecting player, opening, & spawning mob)

    • Added new sounds for vaults (ejecting item & opening)

    • Added new sounds for death smoke (added to players and all mobs)

    • Added new sounds for critical hits

    • Added new sounds for strong attacks

    • Added new sounds for sweep attacks

    • Added new sounds for shield blocking

    • Added new sounds for blazes (breathe, death, fireball, hit, & hovering)

    • Added new sounds for cats (death)

    • Added new sounds for chickens (death & hurt)

    • Added new sounds for cows (death)

    • Added new sounds for drowneds (trident throw)

    • Added new sounds for ender dragons (fireball impact, hit, shooting fireball, whoosh, & wing flap)

    • Added new sounds for endermen (flutter, teleporting, stare, teleport voice, & voice scatterer)

    • Added new sounds for ghasts (death & fireball)

    • Added new sounds for guardians (death, hit, idle, & laser)

    • Added new sounds for elder guardians (death, hit, idle, & laser)

    • Added new sounds for husks (death, hurt, & idle)

    • Added new sounds for magma cubes (death, hurt, jump, & land)

    • Added new sounds for pigs (death)

    • Added new sounds for piglins (death & hurt)

    • Added new sounds for sheep (death)

    • Added new sounds for skeletons (death)

    • Added new sounds for slimes (death & hurt)

    • Added new sounds for spiders (hurt)

    • Added new sounds for vexes (hurt)

    • Added new sounds for wither skeletons (death, hurt, & idle)

    • Added new sounds for zombies (death)

    • Added new sounds for zombified piglins (death & hurt)

    • Added new sounds for bows (shooting & arrow impact)

    • Added new sound for ui buttons

    • Added new sounds for explosions

    • Added new sounds for experience (level up & orb)

    • Added new sounds for throwing projectiles

    • Added new sounds for advancements (toast in, toast out, & challenge complete)

    • Added "C418 - Battle Mode 1" to raids and ominous trials

    • Added "C418 - Battle Mode 2" to raids and ominous trials

    • Added "C418 - Battle Mode 3" to raids and ominous trials

    • Added "C418 - Battle Mode 4" to raids and ominous trials

    • Added variated textures for grass blocks

    • Added variated textures for dirt

    • Added variated textures for podzol

    • Added variated textures for mycelium

    • Added variated textures for dirt paths

    • Added variated textures for crimson nylium

    • Added variated textures for warped nylium

    • Added variated textures for stone

    • Added variated textures for deepslate

    • Added variated textures for bedrock

    • Added variated textures for gravel

    • Added unique textures for lodestone compasses {Java 1.21.4-1.21.9 only}

    • Added unique update-based title screen logos depending on the version played

    • Added unique panorama when playing in 1.21.5

    • Added unique panorama when playing in 1.21.6-1.21.8

    • Added unique panorama when playing in 1.21.9

    • Added starfish sand as a variant of sand in ocean biomes {Optifine Required}

    • Added starfish gravel as a variant of gravel in ocean biomes {Optifine Required}

    • Added seaweed as a variant of seagrass in ocean biomes {Optifine Required}

    • Added unique enchanted book texture for cleaving {Combatify 1.21.5+ only}

    • Added unique tipped arrow (tipped arrow & tipped arrow head) textures, models, & cit properties files {Optifine Required}

    • Added dungeons sword holding model for zombies/zombie villagers/husks/vexes when they hold iron swords {Java 1.20-1.21.9 pack only}

    • Added dagger holding model for zombies/zombie villagers/husks when they hold iron shovels {Java 1.20-1.21.9 pack only}

    • Added blackstone sword holding model for wither skeletons when they hold stone swords {Java 1.20-1.21.9 pack only}

    • Added dungeons golden sword holding model for piglins/zombified piglins when they hold golden swords {Java 1.20-1.21.9 pack only}

    • Added fire axe holding model for piglin brutes when they hold golden axes {Java 1.20-1.21.9 pack only}

    • Added dungeons axe holding model for vindicators when they hold iron axes {Java 1.20-1.21.9 pack only}

    • Added shortbow holding model for skeletons when they hold bows {Java 1.20-1.21.9 pack only}

    • Added snow bow holding model for strays when they hold bows {Java 1.20-1.21.9 pack only}

    • Added twisting vine bow holding model for bogged when they hold bows {Java 1.20-1.21.9 pack only}

    • Added the blue jester holding model for illusioners when they hold bows {Java 1.20-1.21.9 pack only}

    • Added cog crossbow holding model for piglins/zombified piglins when they hold crossbows {Java 1.20-1.21.9 pack only}

    • Added dungeons crossbow holding model for pillagers when they hold crossbows {Java 1.20-1.21.9 pack only}

    • Added feathered elytra (elytra) {Optifine Required}

    • Added golden parrot wings (elytra) {Optifine Required}

    • Added toucan wings (elytra) {Optifine Required}

    • Added raven wings (elytra) {Optifine Required}

    • Added vulture wings (elytra) {Optifine Required}

    • Added cold chicken wings (elytra) {Optifine Required}

    • Added warm chicken wings (elytra) {Optifine Required}

    • Added midnight chicken wings (elytra) {Optifine Required}

    • Added cluckshroom wings (elytra) {Optifine Required}

    • Added amber chicken wings (elytra) {Optifine Required}

    • Added stormy chicken wings (elytra) {Optifine Required}

    • Added bronzed chicken wings (elytra) {Optifine Required}

    • Added fancy chicken wings (elytra) {Optifine Required}

    • Added duck wings (elytra) {Optifine Required}

    • Added gold crested chicken wings (elytra) {Optifine Required}

    • Added skewbald chicken wings (elytra) {Optifine Required}

    • Added membranous elytra (elytra) {Optifine Required}

    • Added bat wings (elytra) {Optifine Required}

    • Added butterfly wings (elytra) {Optifine Required}

    • Added monarch butterfly wings (elytra) {Optifine Required}

    • Added blue morpho wings (elytra) {Optifine Required}

    • Added viticulture (elytra) {Optifine Required}

    • Added flight of zenith (elytra) {Optifine Required}

    • Added around the world (elytra) {Optifine Required}

    • Added veiled in shadow (elytra) {Optifine Required}

    • Added starwings (elytra) {Optifine Required}

    • Added ascending majesty (elytra) {Optifine Required}

    • Added adrift in ice and fire (elytra) {Optifine Required}

    • Added layered elytra (elytra) {Optifine Required}

    • Added flight of the forest (elytra) {Optifine Required}

    • Added above the currents (elytra) {Optifine Required}

    • Added red taipan (elytra) {Optifine Required}

    • Added imperial glider (elytra) {Optifine Required}

    • Added wings of corruption (elytra) {Optifine Required}

    • Added garuda (elytra) {Optifine Required}

    • Added fire berry elytra (elytra) {Optifine Required}

    • Added double wing elytra (elytra) {Optifine Required}

    • Added crimson fireburst (elytra) {Optifine Required}

    • Added ampere elytra (elytra) {Optifine Required}

    • Added billowing mystic (elytra) {Optifine Required}

    • Added aloft in darkness (elytra) {Optifine Required}

    • Added coalescing wealds (elytra) {Optifine Required}

    • Added swaying sea life (elytra) {Optifine Required}

    • Added glittering stones (elytra) {Optifine Required}

    • Added eyelet elytra (elytra) {Optifine Required}

    • Added streaming solstice (elytra) {Optifine Required}

    • Added swooping cerise (elytra) {Optifine Required}

    • Added flourishing fauna (elytra) {Optifine Required}

    • Added undead sails (elytra) {Optifine Required}

    • Added hovering blaze (elytra) {Optifine Required}

    • Added cambered elytra (elytra) {Optifine Required}

    • Added inimitable (elytra) {Optifine Required}

    • Added bounding jade (elytra) {Optifine Required}

    • Added prismawing (elytra) {Optifine Required}

    • Added flame elytra (elytra) {Optifine Required}

    • Added blighted skulls (elytra) {Optifine Required}

    • Added eternal illumination (elytra) {Optifine Required}

    • Added weathered wings (elytra) {Optifine Required}

    • Added cape elytra (elytra) {Optifine Required}

    • Added sepulcher stalker (elytra) {Optifine Required}

    • Added aether brise (elytra) {Optifine Required}

    • Added wandering dusk (elytra) {Optifine Required}

    • Added climbing canopy (elytra) {Optifine Required}

    • Added windbound magister (elytra) {Optifine Required}

    • Added cloak elytra (elytra) {Optifine Required}

    • Added shrouded quasar (elytra) {Optifine Required}

    • Added sonic boom (elytra) {Optifine Required}

    • Added moon phases (elytra) {Optifine Required}

    • Added seeing wings (elytra) {Optifine Required}

    • Added iniquitous elytra (elytra) {Optifine Required}

    • Added bound elytra (elytra) {Optifine Required}

    Changes & Fixes:

    • Changed the volume of various background music to balance them

    • Changed the volume of various records to balance them

    • Changed the volume of various sound effects to balance them

    • Changed the attenuation distance of various sound effects, increasing or decreasing the distance that they can be heard from

    • Changed sweep attack particle textures

    • Changed water (flow & still) textures

    • Changed wooden spear (inventory) texture

    • Changed golden spear (inventory) texture

    • Changed stone spear (inventory) texture

    • Changed copper spear (inventory) texture

    • Changed iron spear (inventory) texture

    • Changed diamond spear (inventory) texture

    • Changed netherite spear (inventory) texture

    • Changed raw iron (item) texture

    • Changed raw gold (item) texture

    • Changed raw copper (item) texture

    • Changed copper ingot texture

    • Changed copper nugget texture

    • Changed copper sword texture

    • Changed copper axe texture

    • Changed copper pickaxe texture

    • Changed copper shovel texture

    • Changed copper hoe texture

    • Changed copper helmet texture

    • Changed copper chestplate texture

    • Changed copper leggings texture

    • Changed copper boots texture

    • Changed copper armor (1 & 2) textures

    • Changed copper horse armor (item & model) textures

    • Changed dennis painting texture

    • Changed lava chicken record texture

    • Changed oak shelf texture

    • Changed spruce shelf texture

    • Changed birch shelf texture

    • Changed jungle shelf texture

    • Changed acacia shelf texture

    • Changed dark oak shelf texture

    • Changed crimson shelf texture

    • Changed warped shelf texture

    • Changed mangrove shelf texture

    • Changed bamboo shelf texture

    • Changed cherry shelf texture

    • Changed pale oak shelf texture

    • Changed copper bars (normal, exposed, weathered, & oxidized) textures

    • Changed chiseled copper (normal) texture

    • Changed copper block (normal) texture

    • Changed copper bulb (normal, normal_lit, normal_lit_powered, & normal_powered) textures

    • Changed copper chain (block & item) textures

    • Changed copper door (normal_item, normal_block_top, & normal_block_bottom) textures

    • Changed copper grate (normal) texture

    • Changed copper lantern (normal_item, normal_block, exposed_item, exposed_block, weathered_item, weathered_block, oxidized_item, & oxidized_block) textures

    • Changed copper torch (block & item) textures

    • Changed torch (block & item) textures

    • Changed soul torch (block & item) textures

    • Changed redstone torch (block & item) textures

    • Changed lever (block & item) textures

    • Changed redstone repeater texture

    • Changed redstone comparator texture

    • Changed copper trapdoor (normal, exposed, weathered, & oxidized) textures

    • Changed cut copper (normal) texture

    • Changed lightning rod (exposed, weathered, & oxidized) textures

    • Changed raw copper block texture

    • Changed copper chest (normal, exposed, weathered, & oxidized) textures

    • Changed copper golem (normal, exposed, weathered, & oxidized) textures

    • Changed copper golem spawn egg texture

    • Changed raw copper texture

    • Changed trial key texture

    • Changed enus lang file

    • Changed all potion names

    • Changed all splash potion names

    • Changed all lingering potion names

    • Changed all tipped arrow names

    • Fixed missing dennis painting text color and text icons

    • Fixed missing white centered text for llama and camel guis

    • Changed netherite armor (layer1 & layer2) textures

    • Changed netherite helmet (item) texture

    • Changed netherite chestplate (item) texture

    • Changed netherite leggings (item) texture

    • Changed netherite boots (item) texture

    • Changed diamond armor (layer1 & layer2) textures

    • Changed diamond helmet (item) texture

    • Changed diamond chestplate (item) texture

    • Changed diamond leggings (item) texture

    • Changed diamond boots (item) texture

    • Changed iron armor (layer1 & layer2) textures

    • Changed iron helmet (item) texture

    • Changed iron chestplate (item) texture

    • Changed iron leggings (item) texture

    • Changed iron boots (item) texture

    • Changed chainmail armor (layer1 & layer2) textures

    • Changed chainmail helmet (item) texture

    • Changed chainmail chestplate (item) texture

    • Changed chainmail leggings (item) texture

    • Changed chainmail boots (item) texture

    • Changed golden armor (layer1 & layer2) textures

    • Changed golden helmet (item) texture

    • Changed golden chestplate (item) texture

    • Changed golden leggings (item) texture

    • Changed golden boots (item) texture

    • Changed leather armor (layer1 & layer2) textures

    • Changed leather helmet (item) texture

    • Changed leather chestplate (item) texture

    • Changed leather leggings (item) texture

    • Changed leather boots (item) texture

    • Changed turtle shell (layer1 & item) textures

    • Changed iron sword texture

    • Changed iron axe texture

    • Changed iron pickaxe texture

    • Changed iron shovel texture

    • Changed iron hoe texture

    • Changed iron ingot texture

    • Changed iron nugget texture

    • Changed stone sword texture

    • Changed stone axe texture

    • Changed stone pickaxe texture

    • Changed stone shovel texture

    • Changed stone hoe texture

    • Changed empty helmet slot gui texture

    • Changed empty chestplate slot gui texture

    • Changed empty leggings slot gui texture

    • Changed empty boots slot gui texture

    • Changed boots trim (item) overlay texture

    • Changed helmet trim (item) overlay texture

    • Changed entity interaction range name to attack reach

    • Fixed missing Vanilla CIT for groundskeeper (crossbow) {Java 1.21.5-1.21.9 only}

    • Changed pack.png icon {Java 1.20-1.21.9 pack only}

    • Fixed incorrect broken elytra texture {Java 1.20-1.21.9 pack only}

    • Changed arrow (item) texture

    • Changed spectral arrow (item) texture

    • Changed tipped arrow (base, head, long, & strong) textures

    • Changed spectral potion (potion) texture {Optifine Required}

    • Changed splash spectral potion (splash potion) texture {Optifine Required}

    • Changed lingering spectral potion (lingering potion) texture {Optifine Required}

    • Changed haste potion (potion) texture {Optifine Required}

    • Changed splash haste potion (splash potion) texture {Optifine Required}

    • Changed lingering haste potion (lingering potion) texture {Optifine Required}

    • Changed long haste potion (potion) texture {Optifine Required}

    • Changed long splash haste potion (splash potion) texture {Optifine Required}

    • Changed long lingering haste potion (lingering potion) texture {Optifine Required}

    • Changed strong haste potion (potion) texture {Optifine Required}

    • Changed strong splash haste potion (splash potion) texture {Optifine Required}

    • Changed strong lingering haste potion (lingering potion) texture {Optifine Required}

    • Changed hunger potion (potion) texture {Optifine Required}

    • Changed splash hunger potion (splash potion) texture {Optifine Required}

    • Changed lingering hunger potion (lingering potion) texture {Optifine Required}

    • Fixed dated lilypad textures {Bedrock pack only}

    • Changed models for iron bars

    • Changed crimson nylium (top & side) textures

    • Changed warped nylium (top & side) textures

    • Changed dirt path (side) texture

    • Changed grass block (side & side_overlay) textures

    • Changed mycelium (side) texture

    • Changed podzol (side) texture

    • Fixed incorrect magma animation {Bedrock pack only}

    • Changed red mushroom texture {Bedrock pack only}

    • Changed brown mushroom texture {Bedrock pack only}

    • Changed crimson fungus texture {Bedrock pack only}

    • Changed warped fungus texture {Bedrock pack only}

    • Fixed missing dry foliage colormap {Bedrock pack only}

    • Fixed missing leaf litter variants {Bedrock pack only}

    • Fixed incorrect birch leaves colors in certain biomes {Bedrock pack only}

    • Fixed incorrect spruce leaves colors in certain biomes {Bedrock pack only}

    • Fixed gray falling leaf particles from birch leaves {Bedrock pack only}

    • Fixed gray falling leaf particles from spruce leaves {Bedrock pack only}

    • Fixed missing wildflowers variants {Bedrock pack only}

    • Fixed incorrect grass side colors in certain biomes {Bedrock pack only}

    • Fixed broken grass side color on biome transitions {Bedrock pack only}

    • Removed various redundant poppy/dandelion biome features {Optifine Required}

    • Changed menu panorama textures {Bedrock pack only}

    • Changed azure bluet texture

    • Changed blue orchid texture

    • Changed buttercup texture

    • Changed caladenia texture

    • Changed cyan flower texture

    • Changed daffodil texture

    • Changed dandelion texture

    • Changed dryas texture

    • Changed fuchsia tulip texture

    • Changed giant sunflower (front & back) textures

    • Changed houstonia texture

    • Changed large sunflower (front & back) textures

    • Changed light blue tulip texture

    • Changed maximilian sunflower (front & back) textures

    • Changed medium sunflower (front & back) textures

    • Changed orange tulip texture

    • Changed paeonia texture

    • Changed pink tulip texture

    • Changed purple tulip texture

    • Changed red tulip texture

    • Changed rose texture

    • Changed white tulip texture

    • Changed yellow tulip texture

    • Changed sunflower (plant top) texture

    • Changed compass texture

    • Changed recovery compass texture

    • Changed arrow (model) texture when not using OptiFine

    • Changed spectral arrow (model) texture when not using OptiFine

    • Changed tipped arrow (model) texture when not using OptiFine

    • Changed accented font (minecraft, dungeons, story mode, new default+) textures

    • Fixed incorrect sky warrior lance (sword) emissive texture

    • Fixed incorrect iron chain textures {Java 1.21.9 only}

    • Changed jukebox/record player (top & top_on) textures

    • Fixed incorrect gui slot icons in brewing stand gui texture {Java 1.20-1.21.9 pack only}

    • Changed bedrock texture

    • Changed chiseled deepslate texture

    • Changed chiseled stone bricks texture

    • Changed infested chiseled stone bricks texture

    • Changed coal ore texture

    • Changed cobbled deepslate texture

    • Changed cobblestone texture

    • Changed infested cobblestone texture

    • Changed copper ore (0-3) textures

    • Changed cracked deepslate bricks texture

    • Changed cracked deepslate tiles texture

    • Changed cracked stone bricks texture

    • Changed infested cracked stone bricks texture

    • Changed deepslate (top & side) textures

    • Changed infested deepslate (top & side) textures

    • Changed deepslate bricks texture

    • Changed deepslate coal ore (top & side) textures

    • Changed deepslate copper ore (top_0-3 & side_0-3) textures

    • Changed deepslate diamond ore (top & side) textures

    • Changed deepslate emerald ore (top & side) textures

    • Changed deepslate gold ore (top & side) textures

    • Changed deepslate iron ore (top & side) textures

    • Changed deepslate lapis ore (top & side) textures

    • Changed deepslate redstone ore (top & side) textures

    • Changed deepslate tiles texture

    • Changed sculk catalyst (side & bottom) textures

    • Changed diamond ore texture

    • Changed double cobbled deepslate slab texture

    • Changed double cobblestone slab texture

    • Changed double deepslate brick slab texture

    • Changed double deepslate tile slab texture

    • Changed double mossy cobblestone slab texture

    • Changed double mossy stone brick slab (top & side) textures

    • Changed double polished deepslate slab (top & side) textures

    • Changed double stone brick slab (top & side) textures

    • Changed double stone slab texture

    • Changed emerald ore texture

    • Changed gold ore texture

    • Changed gravel texture

    • Changed iron ore texture

    • Changed lapis ore texture

    • Changed mossy cobblestone texture

    • Changed mossy stone bricks texture

    • Changed infested mossy stone bricks texture

    • Changed polished deepslate texture

    • Changed redstone ore texture

    • Changed reinforced deepslate (top, side, & bottom) textures

    • Changed stone texture

    • Changed infested stone texture

    • Changed stone bricks texture

    • Changed infested stone bricks texture

    • Changed ocean mossy cobblestone texture {Optifine Required}

    • Changed ocean mossy stone bricks texture {Optifine Required}

    • Changed ocean infested mossy stone bricks texture {Optifine Required}

    • Changed ocean sand variants to apply on all ocean biomes {Optifine Required}

    • Changed ocean sand (3 & 4) textures {Optifine Required}

    • Removed cold sand variants {Optifine Required}

    • Removed warm sand variants {Optifine Required}

    • Changed ocean gravel variants to apply on all ocean biomes {Optifine Required}

    • Changed ocean gravel (3 & 4) textures {Optifine Required}

    • Removed cold gravel variants {Optifine Required}

    • Removed warm gravel variants {Optifine Required}

    • Changed cold ocean mossy cobblestone texture {Optifine Required}

    • Changed cold ocean mossy stone bricks texture {Optifine Required}

    • Changed cold ocean infested mossy stone bricks texture {Optifine Required}

    • Changed warm ocean mossy cobblestone texture {Optifine Required}

    • Changed warm ocean mossy stone bricks texture {Optifine Required}

    • Changed warm ocean infested mossy stone bricks texture {Optifine Required}

    • Fixed incorrect trident throwing position {Java 1.15-1.21.3 only}

    • Fixed highlighted hotbar slot rendering over hotbar items {Bedrock pack only}

    • Fixed missing biome stone ctm for infested mossy stone bricks in badlands {Optifine Required}

    • Fixed missing biome stone ctm for infested mossy stone bricks in snowy biomes {Optifine Required}

    • Fixed missing cow snouts under certain conditions {Java 1.21.5-1.21.9 only}

    • Removed darker trim palettes (copper, iron, & gold) when applying them on top of their own armor type

    • Changed item frame (block & item) textures

    • Changed camel saddle texture

    • Changed horse saddle texture

    • Changed donkey saddle texture

    • Changed mule saddle texture

    • Changed skeleton horse saddle texture

    • Changed zombie horse saddle texture

    • Changed ravager texture

    • Changed pig saddle texture

    • Changed strider saddle texture

    • Changed horse gui texture

    • Changed bundle (normal, open_back, & open_front) textures

    • Changed leather texture

    • Changed leather horse armor (item & model) textures

    • Changed saddle (item) texture

    • Changed all dragon horse saddle textures {Optifine Required}

    • Changed thief ravager texture {Optifine Required}

    • Changed ice ravager texture {Optifine Required}

    • Renamed leather wood shield to leather shield (shield) {Optifine Required}

    • Retextured leather shield (shield) {Optifine Required}

    • Fixed void touched blade (sword) vanilla CIT not working {Java 1.21.5-1.21.9 only}

    • Renamed stone wood shield to stone shield (shield) {Optifine Required}

    • Renamed golden wood shield to golden shield (shield) {Optifine Required}

    • Renamed diamond wood shield to diamond shield (shield) {Optifine Required}

    • Renamed netherite wood shield to netherite shield (shield) {Optifine Required}

    • Changed tooltip box (background & frame) gui textures

    • Changed realms invitations icons gui texture

    • Changed realms news notification mainscreen gui texture

    • Changed realms trial icon gui texture

    • Changed powder snow freezing overlay gui texture

    • Changed icons gui texture

    • Changed widgets gui texture

    • Changed inventory slot highlight gui textures

    • Changed bundle bar progress gui textures

    • Changed bundle slot gui textures

    • Changed armor bar gui textures

    • Changed crosshair gui texture

    • Changed attack indicator gui textures

    • Changed shield indicator gui textures

    • Changed hotbar highlight gui texture

    • Changed locator bar arrow gui textures

    • Changed locator bar background gui texture

    • Changed locator bar bowtie gui texture

    • Changed locator bar player gui textures

    • Changed heart container gui textures

    • Changed frozen heart gui textures

    • Changed vehicle heart gui textures

    • Changed withered heart gui textures

    • Changed news gui texture

    • Changed trial available gui texture

    • Changed unseen notification gui texture

    • Changed notification (1-5 & more) gui textures

    • Renamed dungeons amethyst elytra to amethyst elytra (elytra) {Optifine Required}

    • Renamed dungeons anniversary elytra to birthday elytra (elytra) {Optifine Required}

    • Renamed dungeons cloudy climb elytra to cloudy climb elytra (elytra) {Optifine Required}

    • Renamed dungeons cow crusader elytra to cow crusader elytra (elytra) {Optifine Required}

    • Renamed dungeons downpour elytra to downpour elytra (elytra) {Optifine Required}

    • Renamed dungeons fauna faire elytra to fauna faire elytra (elytra) {Optifine Required}

    • Renamed dungeons second anniversary elytra to gift wrap elytra (elytra) {Optifine Required}

    • Renamed dungeons glow elytra to glow elytra (elytra) {Optifine Required}

    • Renamed dungeons hammer elytra to hammer elytra (elytra) {Optifine Required}

    • Renamed dungeons hero elytra to hero elytra (elytra) {Optifine Required}

    • Renamed dungeons iceologer elytra to iceologer elytra (elytra) {Optifine Required}

    • Renamed dungeons iron golem elytra to iron golem elytra (elytra) {Optifine Required}

    • Renamed dungeons luminous night elytra to luminous night elytra (elytra) {Optifine Required}

    • Renamed dungeons mystery elytra to mystery elytra (elytra) {Optifine Required}

    • Renamed dungeons ominous elytra to ominous elytra (elytra) {Optifine Required}

    • Renamed dungeons phantom elytra to phantom elytra (elytra) {Optifine Required}

    • Renamed dungeons prism elytra to prism elytra (elytra) {Optifine Required}

    • Renamed dungeons red royal elytra to red royal elytra (elytra) {Optifine Required}

    • Renamed dungeons sinister elytra to sinister elytra (elytra) {Optifine Required}

    • Renamed dungeons turtle shell elytra to turtle shell elytra (elytra) {Optifine Required}

    • Renamed amethyst elytra to violet crystal elytra (elytra) {Optifine Required}

    • Renamed chicken elytra to chicken wings (elytra) {Optifine Required}

    • Retextured chicken wings (elytra) {Optifine Required}

    • Renamed red parrot elytra to red parrot wings (elytra) {Optifine Required}

    • Retextured red parrot wings (elytra) {Optifine Required}

    • Renamed cyan parrot elytra to cyan parrot wings (elytra) {Optifine Required}

    • Retextured cyan parrot wings (elytra) {Optifine Required}

    • Renamed green parrot elytra to green parrot wings (elytra) {Optifine Required}

    • Retextured green parrot wings (elytra) {Optifine Required}

    • Renamed gray parrot elytra to gray parrot wings (elytra) {Optifine Required}

    • Retextured gray parrot wings (elytra) {Optifine Required}

    • Renamed blue parrot elytra to blue parrot wings (elytra) {Optifine Required}

    • Retextured blue parrot wings (elytra) {Optifine Required}

    • Renamed ender dragon elytra to ender dragon wings (elytra) {Optifine Required}

    • Retextured ender dragon wings (elytra) {Optifine Required}

    • Renamed phantom elytra to phantom wings (elytra) {Optifine Required}

    • Retextured phantom wings (elytra) {Optifine Required}

    • Renamed emerald elytra to emerald elegance (elytra) {Optifine Required}

    • Retextured emerald elegance (elytra) {Optifine Required}

    • Renamed obsidian elytra to obsidian orbiter (elytra) {Optifine Required}

    • Retextured obsidian orbiter (elytra) {Optifine Required}

    • Removed crying obsidian elytra (elytra) {Optifine Required}

    • Renamed diamond elytra to veil of diamond (elytra) {Optifine Required}

    • Retextured veil of diamond (elytra) {Optifine Required}

    • Renamed lapis lazuli elytra to a lapis sky (elytra) {Optifine Required}

    • Retextured a lapis sky (elytra) {Optifine Required}

    • Renamed netherite elytra to primordial netherite (elytra) {Optifine Required}

    • Retextured primordial netherite (elytra) {Optifine Required}

  • New Default+ v1.81 [MC1.18-1.18.2]

    beta3 октября 2025 г.

    Ver. 1.81 - 10/2/2025 - "Flora, Flight, & Fanfare"

    ======================

    Additions:

    • Added support for the Variants CIT mod (Fabric CIT armor/elytra support) {Java 1.21.5-1.21.9 only}

    • Added lavender as a random variant for alliums

    • Added verbena as a random variant for alliums

    • Added prairie shawl as a random variant for alliums

    • Added proud duchess as a random variant for alliums

    • Added merry moppet as a random variant for alliums

    • Added crema belle as a random variant for alliums

    • Added lucky arrowhead as a random variant for alliums

    • Added sunspur as a random variant for alliums

    • Added credentes as a random variant for alliums

    • Added mermaids comb as a random variant for alliums

    • Added bella cantata as a random variant for alliums

    • Added puffball as a random variant for azure bluets

    • Added star jasmine as a random variant for azure bluets

    • Added shepherds rest as a random variant for azure bluets

    • Added fairys breath as a random variant for azure bluets

    • Added filosus as a random variant for azure bluets

    • Added siberian squill as a random variant for blue orchids

    • Added prima donna as a random variant for blue orchids

    • Added thaumantias as a random variant for blue orchids

    • Added hydrasta as a random variant for blue orchids

    • Added fieldgrape as a random variant for cornflowers

    • Added meadowlark as a random variant for cornflowers

    • Added ondinetta as a random variant for cornflowers

    • Added woodhorn as a random variant for cornflowers

    • Added evening puff as a random variant for cornflowers

    • Added daylily as a random variant for dandelions

    • Added sedalia as a random variant for dandelions

    • Added sleeping star as a random variant for dandelions

    • Added wild lanai as a random variant for dandelions

    • Added oillios as a random variant for dandelions

    • Added nirvanallia as a random variant for dandelions

    • Added snowdrop as a random variant for lillies of the valley

    • Added white mallow as a random variant for lillies of the valley

    • Added shy maiden as a random variant for lillies of the valley

    • Added alabaster morris as a random variant for lillies of the valley

    • Added cardinalious as a random variant for lillies of the valley

    • Added lions tail as a random variant for orange tulips

    • Added bright lights as a random variant for orange tulips

    • Added pixies chair as a random variant for orange tulips

    • Added dollhouse daisy as a random variant for orange tulips

    • Added dixie gold as a random variant for orange tulips

    • Added nymphicus as a random variant for orange tulips

    • Added dragonail as a random variant for orange tulips

    • Added trailing pinwheel as a random variant for orange tulips

    • Added lookouts lantern as a random variant for orange tulips

    • Added edelweiss as a random variant for oxeye daisies

    • Added magnolia as a random variant for oxeye daisies

    • Added fleabane as a random variant for oxeye daisies

    • Added shasta as a random variant for oxeye daisies

    • Added fortuna as a random variant for oxeye daisies

    • Added morning echo as a random variant for oxeye daisies

    • Added ranunculus as a random variant for pink tulips

    • Added dahlia as a random variant for pink tulips

    • Added snapdragon as a random variant for pink tulips

    • Added dainty morgana as a random variant for pink tulips

    • Added hogsmille as a random variant for pink tulips

    • Added arching crane as a random variant for pink tulips

    • Added velvet lady as a random variant for pink tulips

    • Added autumn guest as a random variant for pink tulips

    • Added cherrybell as a random variant for pink tulips

    • Added sweet confetti as a random variant for pink tulips

    • Added spring peplum as a random variant for pink tulips

    • Added rivergrace as a random variant for pink tulips

    • Added vibrant coronet as a random variant for pink tulips

    • Added surf lilac as a random variant for pink tulips

    • Added charming suitor as a random variant for poppies

    • Added midnight marvel as a random variant for poppies

    • Added regal sonnet as a random variant for poppies

    • Added moorscape as a random variant for poppies

    • Added tropical basho as a random variant for poppies

    • Added magnum oculus as a random variant for poppies

    • Added rosa regalis as a random variant for poppies

    • Added bold sunrise as a random variant for poppies

    • Added woolflower as a random variant for red tulips

    • Added camellia as a random variant for red tulips

    • Added holland breeze as a random variant for red tulips

    • Added combriana as a random variant for red tulips

    • Added black eyed susan as a random variant for sunflowers

    • Added bicolor sunflower as a random variant for sunflowers

    • Added cherokee sunset as a random variant for sunflowers

    • Added leon del sol as a random variant for sunflowers

    • Added merryberry as a random variant for torchflowers

    • Added eldercurrant as a random variant for torchflowers

    • Added foxfruit as a random variant for torchflowers

    • Added cheery cherry as a random variant for torchflowers

    • Added mega mushroom as a random variant for torchflowers

    • Added festiflower as a random variant for torchflowers

    • Added jack o luna as a random variant for torchflowers

    • Added birthday blossom as a random variant for torchflowers

    • Added feisty firework as a random variant for torchflowers

    • Added eleggantia as a random variant for torchflowers

    • Added cupids care as a random variant for torchflowers

    • Added winterkin as a random variant for torchflowers

    • Added sparklestar as a random variant for torchflowers

    • Added goldenglow as a random variant for torchflowers

    • Added neonara as a random variant for torchflowers

    • Added bite weed as a random variant for torchflowers

    • Added prickly plum as a random variant for torchflowers

    • Added crystal lily as a random variant for torchflowers

    • Added armored azalea as a random variant for torchflowers

    • Added butterflora as a random variant for torchflowers

    • Added herald of dawn as a random variant for torchflowers

    • Added gardenia as a random variant for white tulips

    • Added dogwood as a random variant for white tulips

    • Added moonflower as a random variant for white tulips

    • Added summer sweet as a random variant for white tulips

    • Added squirrels ear as a random variant for white tulips

    • Added new music track "Antimo and Welles - Competitor Village" to the Overworld

    • Added new music track "Antimo and Welles - Don't Be Toasted Reuben" to the Overworld

    • Added new music track "Antimo and Welles - Lapis Lazuli" to the Overworld

    • Added new music track "Antimo and Welles - Pale Blue Dot" to the Overworld

    • Added new music track "Antimo and Welles - Soren Theme" to the Overworld

    • Added new music track "Antimo and Welles - That's the Spirit!" to the Overworld

    • Added new music track "Antimo and Welles - Theme (Reprise)" to the Overworld

    • Added new music track "Antimo and Welles - Zoom" to the Overworld

    • Added new music track "Antimo and Welles - Bowie Wallow" to the Nether

    • Added new music track "Antimo and Welles - Dark Nether" to the Nether

    • Added new music track "Eugnosis - Humus-Sifting" to the Nether

    • Added new music track "Antimo and Welles - Mush Room" to the Nether

    • Added new music track "Antimo and Welles - The Lethalest Weapon" to the Nether

    • Added new music track "Peter Hont - Basalt Deltas 1" to the Nether

    • Added new music track "Peter Hont - Basalt Deltas 2" to the Nether

    • Added new music track "Peter Hont - Basalt Deltas 3" to the Nether

    • Added new music track "Peter Hont - Basalt Deltas 4" to the Nether

    • Added new music track "Eugnosis - Crimson Forest" to the Nether

    • Added new music track "Peter Hont - Nether Wastes" to the Nether

    • Added new music track "Rostislav Trifonov - Soulsand Valley" to the Nether

    • Added new music track "Eugnosis - Warped Forest" to the Nether

    • Added new music track "Antimo and Welles - Map Room" to the Overworld, Nether, and End

    • Added new music track "Antimo and Welles - The Oasis" to the Nether and End

    • Added new music track "Antimo and Welles - Prisoner X" to the Nether and End

    • Added new music track "Antimo and Welles - Cave" to the End

    • Added new music track "Antimo and Welles - Dark Sky" to the End

    • Added new music track "Antimo and Welles - Darkness" to the End

    • Added new music track "Antimo and Welles - Detective Jesse" to the End

    • Added new music track "Rostislav Trifonov - Ethereal Blocks" to the End

    • Added new music track "C418 - Halloween 1" to the End

    • Added new music track "C418 - Halloween 2" to the End

    • Added new music track "C418 - Halloween 3" to the End

    • Added new music track "C418 - Halloween Nether 1" to the End

    • Added new music track "C418 - Halloween Nether 2" to the End

    • Added new music track "C418 - Halloween The End" to the End

    • Added new music track "Antimo and Welles - Heist" to the End

    • Added new music track "Antimo and Welles - Last Moments in Wonderland" to the End

    • Added new music track "Antimo and Welles - Library Atmosphere" to the End

    • Added new music track "Antimo and Welles - Oak" to the End

    • Added new music track "Antimo and Welles - Old Friends" to the End

    • Added new music track "Antimo and Welles - The Spire" to the End

    • Added new music track "Antimo and Welles - Wonderland" to the End

    • Added new record track "Antimo and Welles - Ivor Fight" to the 13 record

    • Added new record track "Antimo and Welles - Fighting" to the Blocks record

    • Added new record track "Antimo and Welles - Milo" to the Blocks record

    • Added new record track "Antimo and Welles - Challenge Room" to the Blocks record

    • Added new record track "Antimo and Welles - Redstonia Credits" to the Chirp record

    • Added new record track "C418 - Chris" to the Far record

    • Added new record track "Antimo and Welles - Farlands Credits" to the Far record

    • Added new record track "Antimo and Welles - Jesse" to the Mall record

    • Added new record track "Antimo and Welles - Boomtown Credits" to the Mellohi record

    • Added new record track "Antimo and Welles - Redstone Baby" to the Stal record

    • Added new record track "Peter Hont - Beach House" to the Strad record

    • Added new record track "Antimo and Welles - Stone By Stone" to the Strad record

    • Added new record track "Antimo and Welles - Training Montage" to the Wait record

    • Added new record track "Antimo and Welles - Blaze Rods" to the Ward record

    • Added new record track "Antimo and Welles - Spooky Credits" to the Ward record

    • Added new record track "Antimo and Welles - Bridge Credits" to the Pigstep record

    • Added new record track "Antimo and Welles - Endercon DJ" to the Pigstep record

    • Added new record track "Antimo and Welles - No More Creepers" to the Otherside record

    • Added new record track "Antimo and Welles - Wandering Star" to the Otherside record

    • Added new record track "Antimo and Welles - Jack-o'-Credits" to the 5 record

    • Added new record track "Antimo and Welles - Mob Grinder" to the Creator record

    • Added new record track "Antimo and Welles - Cow Disco" to the Creator (Music Box) record

    • Added new record track "Antimo and Welles - Sport Central" to the Precipice record

    • Added new record track "Antimo and Welles - Escape the Maze" to the Precipice record

    • Added new record track "Antimo and Welles - Jack's Lament" to the Tears record

    • Added new record track "Antimo and Welles - Fred Trivia" to the Tears record

    • Added new record track "Peter Hont - Mojam" to the Lava Chicken record

    • Added new record track "Antimo and Welles - Shooting Gallery" to the Lava Chicken record

    • Added new sounds for downwards bubble columns

    • Added new sounds for trial spawners & ominous trial spawners (detecting player, opening, & spawning mob)

    • Added new sounds for vaults (ejecting item & opening)

    • Added new sounds for death smoke (added to players and all mobs)

    • Added new sounds for critical hits

    • Added new sounds for strong attacks

    • Added new sounds for sweep attacks

    • Added new sounds for shield blocking

    • Added new sounds for blazes (breathe, death, fireball, hit, & hovering)

    • Added new sounds for cats (death)

    • Added new sounds for chickens (death & hurt)

    • Added new sounds for cows (death)

    • Added new sounds for drowneds (trident throw)

    • Added new sounds for ender dragons (fireball impact, hit, shooting fireball, whoosh, & wing flap)

    • Added new sounds for endermen (flutter, teleporting, stare, teleport voice, & voice scatterer)

    • Added new sounds for ghasts (death & fireball)

    • Added new sounds for guardians (death, hit, idle, & laser)

    • Added new sounds for elder guardians (death, hit, idle, & laser)

    • Added new sounds for husks (death, hurt, & idle)

    • Added new sounds for magma cubes (death, hurt, jump, & land)

    • Added new sounds for pigs (death)

    • Added new sounds for piglins (death & hurt)

    • Added new sounds for sheep (death)

    • Added new sounds for skeletons (death)

    • Added new sounds for slimes (death & hurt)

    • Added new sounds for spiders (hurt)

    • Added new sounds for vexes (hurt)

    • Added new sounds for wither skeletons (death, hurt, & idle)

    • Added new sounds for zombies (death)

    • Added new sounds for zombified piglins (death & hurt)

    • Added new sounds for bows (shooting & arrow impact)

    • Added new sound for ui buttons

    • Added new sounds for explosions

    • Added new sounds for experience (level up & orb)

    • Added new sounds for throwing projectiles

    • Added new sounds for advancements (toast in, toast out, & challenge complete)

    • Added "C418 - Battle Mode 1" to raids and ominous trials

    • Added "C418 - Battle Mode 2" to raids and ominous trials

    • Added "C418 - Battle Mode 3" to raids and ominous trials

    • Added "C418 - Battle Mode 4" to raids and ominous trials

    • Added variated textures for grass blocks

    • Added variated textures for dirt

    • Added variated textures for podzol

    • Added variated textures for mycelium

    • Added variated textures for dirt paths

    • Added variated textures for crimson nylium

    • Added variated textures for warped nylium

    • Added variated textures for stone

    • Added variated textures for deepslate

    • Added variated textures for bedrock

    • Added variated textures for gravel

    • Added unique textures for lodestone compasses {Java 1.21.4-1.21.9 only}

    • Added unique update-based title screen logos depending on the version played

    • Added unique panorama when playing in 1.21.5

    • Added unique panorama when playing in 1.21.6-1.21.8

    • Added unique panorama when playing in 1.21.9

    • Added starfish sand as a variant of sand in ocean biomes {Optifine Required}

    • Added starfish gravel as a variant of gravel in ocean biomes {Optifine Required}

    • Added seaweed as a variant of seagrass in ocean biomes {Optifine Required}

    • Added unique enchanted book texture for cleaving {Combatify 1.21.5+ only}

    • Added unique tipped arrow (tipped arrow & tipped arrow head) textures, models, & cit properties files {Optifine Required}

    • Added dungeons sword holding model for zombies/zombie villagers/husks/vexes when they hold iron swords {Java 1.20-1.21.9 pack only}

    • Added dagger holding model for zombies/zombie villagers/husks when they hold iron shovels {Java 1.20-1.21.9 pack only}

    • Added blackstone sword holding model for wither skeletons when they hold stone swords {Java 1.20-1.21.9 pack only}

    • Added dungeons golden sword holding model for piglins/zombified piglins when they hold golden swords {Java 1.20-1.21.9 pack only}

    • Added fire axe holding model for piglin brutes when they hold golden axes {Java 1.20-1.21.9 pack only}

    • Added dungeons axe holding model for vindicators when they hold iron axes {Java 1.20-1.21.9 pack only}

    • Added shortbow holding model for skeletons when they hold bows {Java 1.20-1.21.9 pack only}

    • Added snow bow holding model for strays when they hold bows {Java 1.20-1.21.9 pack only}

    • Added twisting vine bow holding model for bogged when they hold bows {Java 1.20-1.21.9 pack only}

    • Added the blue jester holding model for illusioners when they hold bows {Java 1.20-1.21.9 pack only}

    • Added cog crossbow holding model for piglins/zombified piglins when they hold crossbows {Java 1.20-1.21.9 pack only}

    • Added dungeons crossbow holding model for pillagers when they hold crossbows {Java 1.20-1.21.9 pack only}

    • Added feathered elytra (elytra) {Optifine Required}

    • Added golden parrot wings (elytra) {Optifine Required}

    • Added toucan wings (elytra) {Optifine Required}

    • Added raven wings (elytra) {Optifine Required}

    • Added vulture wings (elytra) {Optifine Required}

    • Added cold chicken wings (elytra) {Optifine Required}

    • Added warm chicken wings (elytra) {Optifine Required}

    • Added midnight chicken wings (elytra) {Optifine Required}

    • Added cluckshroom wings (elytra) {Optifine Required}

    • Added amber chicken wings (elytra) {Optifine Required}

    • Added stormy chicken wings (elytra) {Optifine Required}

    • Added bronzed chicken wings (elytra) {Optifine Required}

    • Added fancy chicken wings (elytra) {Optifine Required}

    • Added duck wings (elytra) {Optifine Required}

    • Added gold crested chicken wings (elytra) {Optifine Required}

    • Added skewbald chicken wings (elytra) {Optifine Required}

    • Added membranous elytra (elytra) {Optifine Required}

    • Added bat wings (elytra) {Optifine Required}

    • Added butterfly wings (elytra) {Optifine Required}

    • Added monarch butterfly wings (elytra) {Optifine Required}

    • Added blue morpho wings (elytra) {Optifine Required}

    • Added viticulture (elytra) {Optifine Required}

    • Added flight of zenith (elytra) {Optifine Required}

    • Added around the world (elytra) {Optifine Required}

    • Added veiled in shadow (elytra) {Optifine Required}

    • Added starwings (elytra) {Optifine Required}

    • Added ascending majesty (elytra) {Optifine Required}

    • Added adrift in ice and fire (elytra) {Optifine Required}

    • Added layered elytra (elytra) {Optifine Required}

    • Added flight of the forest (elytra) {Optifine Required}

    • Added above the currents (elytra) {Optifine Required}

    • Added red taipan (elytra) {Optifine Required}

    • Added imperial glider (elytra) {Optifine Required}

    • Added wings of corruption (elytra) {Optifine Required}

    • Added garuda (elytra) {Optifine Required}

    • Added fire berry elytra (elytra) {Optifine Required}

    • Added double wing elytra (elytra) {Optifine Required}

    • Added crimson fireburst (elytra) {Optifine Required}

    • Added ampere elytra (elytra) {Optifine Required}

    • Added billowing mystic (elytra) {Optifine Required}

    • Added aloft in darkness (elytra) {Optifine Required}

    • Added coalescing wealds (elytra) {Optifine Required}

    • Added swaying sea life (elytra) {Optifine Required}

    • Added glittering stones (elytra) {Optifine Required}

    • Added eyelet elytra (elytra) {Optifine Required}

    • Added streaming solstice (elytra) {Optifine Required}

    • Added swooping cerise (elytra) {Optifine Required}

    • Added flourishing fauna (elytra) {Optifine Required}

    • Added undead sails (elytra) {Optifine Required}

    • Added hovering blaze (elytra) {Optifine Required}

    • Added cambered elytra (elytra) {Optifine Required}

    • Added inimitable (elytra) {Optifine Required}

    • Added bounding jade (elytra) {Optifine Required}

    • Added prismawing (elytra) {Optifine Required}

    • Added flame elytra (elytra) {Optifine Required}

    • Added blighted skulls (elytra) {Optifine Required}

    • Added eternal illumination (elytra) {Optifine Required}

    • Added weathered wings (elytra) {Optifine Required}

    • Added cape elytra (elytra) {Optifine Required}

    • Added sepulcher stalker (elytra) {Optifine Required}

    • Added aether brise (elytra) {Optifine Required}

    • Added wandering dusk (elytra) {Optifine Required}

    • Added climbing canopy (elytra) {Optifine Required}

    • Added windbound magister (elytra) {Optifine Required}

    • Added cloak elytra (elytra) {Optifine Required}

    • Added shrouded quasar (elytra) {Optifine Required}

    • Added sonic boom (elytra) {Optifine Required}

    • Added moon phases (elytra) {Optifine Required}

    • Added seeing wings (elytra) {Optifine Required}

    • Added iniquitous elytra (elytra) {Optifine Required}

    • Added bound elytra (elytra) {Optifine Required}

    Changes & Fixes:

    • Changed the volume of various background music to balance them

    • Changed the volume of various records to balance them

    • Changed the volume of various sound effects to balance them

    • Changed the attenuation distance of various sound effects, increasing or decreasing the distance that they can be heard from

    • Changed sweep attack particle textures

    • Changed water (flow & still) textures

    • Changed wooden spear (inventory) texture

    • Changed golden spear (inventory) texture

    • Changed stone spear (inventory) texture

    • Changed copper spear (inventory) texture

    • Changed iron spear (inventory) texture

    • Changed diamond spear (inventory) texture

    • Changed netherite spear (inventory) texture

    • Changed raw iron (item) texture

    • Changed raw gold (item) texture

    • Changed raw copper (item) texture

    • Changed copper ingot texture

    • Changed copper nugget texture

    • Changed copper sword texture

    • Changed copper axe texture

    • Changed copper pickaxe texture

    • Changed copper shovel texture

    • Changed copper hoe texture

    • Changed copper helmet texture

    • Changed copper chestplate texture

    • Changed copper leggings texture

    • Changed copper boots texture

    • Changed copper armor (1 & 2) textures

    • Changed copper horse armor (item & model) textures

    • Changed dennis painting texture

    • Changed lava chicken record texture

    • Changed oak shelf texture

    • Changed spruce shelf texture

    • Changed birch shelf texture

    • Changed jungle shelf texture

    • Changed acacia shelf texture

    • Changed dark oak shelf texture

    • Changed crimson shelf texture

    • Changed warped shelf texture

    • Changed mangrove shelf texture

    • Changed bamboo shelf texture

    • Changed cherry shelf texture

    • Changed pale oak shelf texture

    • Changed copper bars (normal, exposed, weathered, & oxidized) textures

    • Changed chiseled copper (normal) texture

    • Changed copper block (normal) texture

    • Changed copper bulb (normal, normal_lit, normal_lit_powered, & normal_powered) textures

    • Changed copper chain (block & item) textures

    • Changed copper door (normal_item, normal_block_top, & normal_block_bottom) textures

    • Changed copper grate (normal) texture

    • Changed copper lantern (normal_item, normal_block, exposed_item, exposed_block, weathered_item, weathered_block, oxidized_item, & oxidized_block) textures

    • Changed copper torch (block & item) textures

    • Changed torch (block & item) textures

    • Changed soul torch (block & item) textures

    • Changed redstone torch (block & item) textures

    • Changed lever (block & item) textures

    • Changed redstone repeater texture

    • Changed redstone comparator texture

    • Changed copper trapdoor (normal, exposed, weathered, & oxidized) textures

    • Changed cut copper (normal) texture

    • Changed lightning rod (exposed, weathered, & oxidized) textures

    • Changed raw copper block texture

    • Changed copper chest (normal, exposed, weathered, & oxidized) textures

    • Changed copper golem (normal, exposed, weathered, & oxidized) textures

    • Changed copper golem spawn egg texture

    • Changed raw copper texture

    • Changed trial key texture

    • Changed enus lang file

    • Changed all potion names

    • Changed all splash potion names

    • Changed all lingering potion names

    • Changed all tipped arrow names

    • Fixed missing dennis painting text color and text icons

    • Fixed missing white centered text for llama and camel guis

    • Changed netherite armor (layer1 & layer2) textures

    • Changed netherite helmet (item) texture

    • Changed netherite chestplate (item) texture

    • Changed netherite leggings (item) texture

    • Changed netherite boots (item) texture

    • Changed diamond armor (layer1 & layer2) textures

    • Changed diamond helmet (item) texture

    • Changed diamond chestplate (item) texture

    • Changed diamond leggings (item) texture

    • Changed diamond boots (item) texture

    • Changed iron armor (layer1 & layer2) textures

    • Changed iron helmet (item) texture

    • Changed iron chestplate (item) texture

    • Changed iron leggings (item) texture

    • Changed iron boots (item) texture

    • Changed chainmail armor (layer1 & layer2) textures

    • Changed chainmail helmet (item) texture

    • Changed chainmail chestplate (item) texture

    • Changed chainmail leggings (item) texture

    • Changed chainmail boots (item) texture

    • Changed golden armor (layer1 & layer2) textures

    • Changed golden helmet (item) texture

    • Changed golden chestplate (item) texture

    • Changed golden leggings (item) texture

    • Changed golden boots (item) texture

    • Changed leather armor (layer1 & layer2) textures

    • Changed leather helmet (item) texture

    • Changed leather chestplate (item) texture

    • Changed leather leggings (item) texture

    • Changed leather boots (item) texture

    • Changed turtle shell (layer1 & item) textures

    • Changed iron sword texture

    • Changed iron axe texture

    • Changed iron pickaxe texture

    • Changed iron shovel texture

    • Changed iron hoe texture

    • Changed iron ingot texture

    • Changed iron nugget texture

    • Changed stone sword texture

    • Changed stone axe texture

    • Changed stone pickaxe texture

    • Changed stone shovel texture

    • Changed stone hoe texture

    • Changed empty helmet slot gui texture

    • Changed empty chestplate slot gui texture

    • Changed empty leggings slot gui texture

    • Changed empty boots slot gui texture

    • Changed boots trim (item) overlay texture

    • Changed helmet trim (item) overlay texture

    • Changed entity interaction range name to attack reach

    • Fixed missing Vanilla CIT for groundskeeper (crossbow) {Java 1.21.5-1.21.9 only}

    • Changed pack.png icon {Java 1.20-1.21.9 pack only}

    • Fixed incorrect broken elytra texture {Java 1.20-1.21.9 pack only}

    • Changed arrow (item) texture

    • Changed spectral arrow (item) texture

    • Changed tipped arrow (base, head, long, & strong) textures

    • Changed spectral potion (potion) texture {Optifine Required}

    • Changed splash spectral potion (splash potion) texture {Optifine Required}

    • Changed lingering spectral potion (lingering potion) texture {Optifine Required}

    • Changed haste potion (potion) texture {Optifine Required}

    • Changed splash haste potion (splash potion) texture {Optifine Required}

    • Changed lingering haste potion (lingering potion) texture {Optifine Required}

    • Changed long haste potion (potion) texture {Optifine Required}

    • Changed long splash haste potion (splash potion) texture {Optifine Required}

    • Changed long lingering haste potion (lingering potion) texture {Optifine Required}

    • Changed strong haste potion (potion) texture {Optifine Required}

    • Changed strong splash haste potion (splash potion) texture {Optifine Required}

    • Changed strong lingering haste potion (lingering potion) texture {Optifine Required}

    • Changed hunger potion (potion) texture {Optifine Required}

    • Changed splash hunger potion (splash potion) texture {Optifine Required}

    • Changed lingering hunger potion (lingering potion) texture {Optifine Required}

    • Fixed dated lilypad textures {Bedrock pack only}

    • Changed models for iron bars

    • Changed crimson nylium (top & side) textures

    • Changed warped nylium (top & side) textures

    • Changed dirt path (side) texture

    • Changed grass block (side & side_overlay) textures

    • Changed mycelium (side) texture

    • Changed podzol (side) texture

    • Fixed incorrect magma animation {Bedrock pack only}

    • Changed red mushroom texture {Bedrock pack only}

    • Changed brown mushroom texture {Bedrock pack only}

    • Changed crimson fungus texture {Bedrock pack only}

    • Changed warped fungus texture {Bedrock pack only}

    • Fixed missing dry foliage colormap {Bedrock pack only}

    • Fixed missing leaf litter variants {Bedrock pack only}

    • Fixed incorrect birch leaves colors in certain biomes {Bedrock pack only}

    • Fixed incorrect spruce leaves colors in certain biomes {Bedrock pack only}

    • Fixed gray falling leaf particles from birch leaves {Bedrock pack only}

    • Fixed gray falling leaf particles from spruce leaves {Bedrock pack only}

    • Fixed missing wildflowers variants {Bedrock pack only}

    • Fixed incorrect grass side colors in certain biomes {Bedrock pack only}

    • Fixed broken grass side color on biome transitions {Bedrock pack only}

    • Removed various redundant poppy/dandelion biome features {Optifine Required}

    • Changed menu panorama textures {Bedrock pack only}

    • Changed azure bluet texture

    • Changed blue orchid texture

    • Changed buttercup texture

    • Changed caladenia texture

    • Changed cyan flower texture

    • Changed daffodil texture

    • Changed dandelion texture

    • Changed dryas texture

    • Changed fuchsia tulip texture

    • Changed giant sunflower (front & back) textures

    • Changed houstonia texture

    • Changed large sunflower (front & back) textures

    • Changed light blue tulip texture

    • Changed maximilian sunflower (front & back) textures

    • Changed medium sunflower (front & back) textures

    • Changed orange tulip texture

    • Changed paeonia texture

    • Changed pink tulip texture

    • Changed purple tulip texture

    • Changed red tulip texture

    • Changed rose texture

    • Changed white tulip texture

    • Changed yellow tulip texture

    • Changed sunflower (plant top) texture

    • Changed compass texture

    • Changed recovery compass texture

    • Changed arrow (model) texture when not using OptiFine

    • Changed spectral arrow (model) texture when not using OptiFine

    • Changed tipped arrow (model) texture when not using OptiFine

    • Changed accented font (minecraft, dungeons, story mode, new default+) textures

    • Fixed incorrect sky warrior lance (sword) emissive texture

    • Fixed incorrect iron chain textures {Java 1.21.9 only}

    • Changed jukebox/record player (top & top_on) textures

    • Fixed incorrect gui slot icons in brewing stand gui texture {Java 1.20-1.21.9 pack only}

    • Changed bedrock texture

    • Changed chiseled deepslate texture

    • Changed chiseled stone bricks texture

    • Changed infested chiseled stone bricks texture

    • Changed coal ore texture

    • Changed cobbled deepslate texture

    • Changed cobblestone texture

    • Changed infested cobblestone texture

    • Changed copper ore (0-3) textures

    • Changed cracked deepslate bricks texture

    • Changed cracked deepslate tiles texture

    • Changed cracked stone bricks texture

    • Changed infested cracked stone bricks texture

    • Changed deepslate (top & side) textures

    • Changed infested deepslate (top & side) textures

    • Changed deepslate bricks texture

    • Changed deepslate coal ore (top & side) textures

    • Changed deepslate copper ore (top_0-3 & side_0-3) textures

    • Changed deepslate diamond ore (top & side) textures

    • Changed deepslate emerald ore (top & side) textures

    • Changed deepslate gold ore (top & side) textures

    • Changed deepslate iron ore (top & side) textures

    • Changed deepslate lapis ore (top & side) textures

    • Changed deepslate redstone ore (top & side) textures

    • Changed deepslate tiles texture

    • Changed sculk catalyst (side & bottom) textures

    • Changed diamond ore texture

    • Changed double cobbled deepslate slab texture

    • Changed double cobblestone slab texture

    • Changed double deepslate brick slab texture

    • Changed double deepslate tile slab texture

    • Changed double mossy cobblestone slab texture

    • Changed double mossy stone brick slab (top & side) textures

    • Changed double polished deepslate slab (top & side) textures

    • Changed double stone brick slab (top & side) textures

    • Changed double stone slab texture

    • Changed emerald ore texture

    • Changed gold ore texture

    • Changed gravel texture

    • Changed iron ore texture

    • Changed lapis ore texture

    • Changed mossy cobblestone texture

    • Changed mossy stone bricks texture

    • Changed infested mossy stone bricks texture

    • Changed polished deepslate texture

    • Changed redstone ore texture

    • Changed reinforced deepslate (top, side, & bottom) textures

    • Changed stone texture

    • Changed infested stone texture

    • Changed stone bricks texture

    • Changed infested stone bricks texture

    • Changed ocean mossy cobblestone texture {Optifine Required}

    • Changed ocean mossy stone bricks texture {Optifine Required}

    • Changed ocean infested mossy stone bricks texture {Optifine Required}

    • Changed ocean sand variants to apply on all ocean biomes {Optifine Required}

    • Changed ocean sand (3 & 4) textures {Optifine Required}

    • Removed cold sand variants {Optifine Required}

    • Removed warm sand variants {Optifine Required}

    • Changed ocean gravel variants to apply on all ocean biomes {Optifine Required}

    • Changed ocean gravel (3 & 4) textures {Optifine Required}

    • Removed cold gravel variants {Optifine Required}

    • Removed warm gravel variants {Optifine Required}

    • Changed cold ocean mossy cobblestone texture {Optifine Required}

    • Changed cold ocean mossy stone bricks texture {Optifine Required}

    • Changed cold ocean infested mossy stone bricks texture {Optifine Required}

    • Changed warm ocean mossy cobblestone texture {Optifine Required}

    • Changed warm ocean mossy stone bricks texture {Optifine Required}

    • Changed warm ocean infested mossy stone bricks texture {Optifine Required}

    • Fixed incorrect trident throwing position {Java 1.15-1.21.3 only}

    • Fixed highlighted hotbar slot rendering over hotbar items {Bedrock pack only}

    • Fixed missing biome stone ctm for infested mossy stone bricks in badlands {Optifine Required}

    • Fixed missing biome stone ctm for infested mossy stone bricks in snowy biomes {Optifine Required}

    • Fixed missing cow snouts under certain conditions {Java 1.21.5-1.21.9 only}

    • Removed darker trim palettes (copper, iron, & gold) when applying them on top of their own armor type

    • Changed item frame (block & item) textures

    • Changed camel saddle texture

    • Changed horse saddle texture

    • Changed donkey saddle texture

    • Changed mule saddle texture

    • Changed skeleton horse saddle texture

    • Changed zombie horse saddle texture

    • Changed ravager texture

    • Changed pig saddle texture

    • Changed strider saddle texture

    • Changed horse gui texture

    • Changed bundle (normal, open_back, & open_front) textures

    • Changed leather texture

    • Changed leather horse armor (item & model) textures

    • Changed saddle (item) texture

    • Changed all dragon horse saddle textures {Optifine Required}

    • Changed thief ravager texture {Optifine Required}

    • Changed ice ravager texture {Optifine Required}

    • Renamed leather wood shield to leather shield (shield) {Optifine Required}

    • Retextured leather shield (shield) {Optifine Required}

    • Fixed void touched blade (sword) vanilla CIT not working {Java 1.21.5-1.21.9 only}

    • Renamed stone wood shield to stone shield (shield) {Optifine Required}

    • Renamed golden wood shield to golden shield (shield) {Optifine Required}

    • Renamed diamond wood shield to diamond shield (shield) {Optifine Required}

    • Renamed netherite wood shield to netherite shield (shield) {Optifine Required}

    • Changed tooltip box (background & frame) gui textures

    • Changed realms invitations icons gui texture

    • Changed realms news notification mainscreen gui texture

    • Changed realms trial icon gui texture

    • Changed powder snow freezing overlay gui texture

    • Changed icons gui texture

    • Changed widgets gui texture

    • Changed inventory slot highlight gui textures

    • Changed bundle bar progress gui textures

    • Changed bundle slot gui textures

    • Changed armor bar gui textures

    • Changed crosshair gui texture

    • Changed attack indicator gui textures

    • Changed shield indicator gui textures

    • Changed hotbar highlight gui texture

    • Changed locator bar arrow gui textures

    • Changed locator bar background gui texture

    • Changed locator bar bowtie gui texture

    • Changed locator bar player gui textures

    • Changed heart container gui textures

    • Changed frozen heart gui textures

    • Changed vehicle heart gui textures

    • Changed withered heart gui textures

    • Changed news gui texture

    • Changed trial available gui texture

    • Changed unseen notification gui texture

    • Changed notification (1-5 & more) gui textures

    • Renamed dungeons amethyst elytra to amethyst elytra (elytra) {Optifine Required}

    • Renamed dungeons anniversary elytra to birthday elytra (elytra) {Optifine Required}

    • Renamed dungeons cloudy climb elytra to cloudy climb elytra (elytra) {Optifine Required}

    • Renamed dungeons cow crusader elytra to cow crusader elytra (elytra) {Optifine Required}

    • Renamed dungeons downpour elytra to downpour elytra (elytra) {Optifine Required}

    • Renamed dungeons fauna faire elytra to fauna faire elytra (elytra) {Optifine Required}

    • Renamed dungeons second anniversary elytra to gift wrap elytra (elytra) {Optifine Required}

    • Renamed dungeons glow elytra to glow elytra (elytra) {Optifine Required}

    • Renamed dungeons hammer elytra to hammer elytra (elytra) {Optifine Required}

    • Renamed dungeons hero elytra to hero elytra (elytra) {Optifine Required}

    • Renamed dungeons iceologer elytra to iceologer elytra (elytra) {Optifine Required}

    • Renamed dungeons iron golem elytra to iron golem elytra (elytra) {Optifine Required}

    • Renamed dungeons luminous night elytra to luminous night elytra (elytra) {Optifine Required}

    • Renamed dungeons mystery elytra to mystery elytra (elytra) {Optifine Required}

    • Renamed dungeons ominous elytra to ominous elytra (elytra) {Optifine Required}

    • Renamed dungeons phantom elytra to phantom elytra (elytra) {Optifine Required}

    • Renamed dungeons prism elytra to prism elytra (elytra) {Optifine Required}

    • Renamed dungeons red royal elytra to red royal elytra (elytra) {Optifine Required}

    • Renamed dungeons sinister elytra to sinister elytra (elytra) {Optifine Required}

    • Renamed dungeons turtle shell elytra to turtle shell elytra (elytra) {Optifine Required}

    • Renamed amethyst elytra to violet crystal elytra (elytra) {Optifine Required}

    • Renamed chicken elytra to chicken wings (elytra) {Optifine Required}

    • Retextured chicken wings (elytra) {Optifine Required}

    • Renamed red parrot elytra to red parrot wings (elytra) {Optifine Required}

    • Retextured red parrot wings (elytra) {Optifine Required}

    • Renamed cyan parrot elytra to cyan parrot wings (elytra) {Optifine Required}

    • Retextured cyan parrot wings (elytra) {Optifine Required}

    • Renamed green parrot elytra to green parrot wings (elytra) {Optifine Required}

    • Retextured green parrot wings (elytra) {Optifine Required}

    • Renamed gray parrot elytra to gray parrot wings (elytra) {Optifine Required}

    • Retextured gray parrot wings (elytra) {Optifine Required}

    • Renamed blue parrot elytra to blue parrot wings (elytra) {Optifine Required}

    • Retextured blue parrot wings (elytra) {Optifine Required}

    • Renamed ender dragon elytra to ender dragon wings (elytra) {Optifine Required}

    • Retextured ender dragon wings (elytra) {Optifine Required}

    • Renamed phantom elytra to phantom wings (elytra) {Optifine Required}

    • Retextured phantom wings (elytra) {Optifine Required}

    • Renamed emerald elytra to emerald elegance (elytra) {Optifine Required}

    • Retextured emerald elegance (elytra) {Optifine Required}

    • Renamed obsidian elytra to obsidian orbiter (elytra) {Optifine Required}

    • Retextured obsidian orbiter (elytra) {Optifine Required}

    • Removed crying obsidian elytra (elytra) {Optifine Required}

    • Renamed diamond elytra to veil of diamond (elytra) {Optifine Required}

    • Retextured veil of diamond (elytra) {Optifine Required}

    • Renamed lapis lazuli elytra to a lapis sky (elytra) {Optifine Required}

    • Retextured a lapis sky (elytra) {Optifine Required}

    • Renamed netherite elytra to primordial netherite (elytra) {Optifine Required}

    • Retextured primordial netherite (elytra) {Optifine Required}

  • New Default+ v1.81 [MC1.15-1.17.1]

    beta3 октября 2025 г.

    Ver. 1.81 - 10/2/2025 - "Flora, Flight, & Fanfare"

    ======================

    Additions:

    • Added support for the Variants CIT mod (Fabric CIT armor/elytra support) {Java 1.21.5-1.21.9 only}

    • Added lavender as a random variant for alliums

    • Added verbena as a random variant for alliums

    • Added prairie shawl as a random variant for alliums

    • Added proud duchess as a random variant for alliums

    • Added merry moppet as a random variant for alliums

    • Added crema belle as a random variant for alliums

    • Added lucky arrowhead as a random variant for alliums

    • Added sunspur as a random variant for alliums

    • Added credentes as a random variant for alliums

    • Added mermaids comb as a random variant for alliums

    • Added bella cantata as a random variant for alliums

    • Added puffball as a random variant for azure bluets

    • Added star jasmine as a random variant for azure bluets

    • Added shepherds rest as a random variant for azure bluets

    • Added fairys breath as a random variant for azure bluets

    • Added filosus as a random variant for azure bluets

    • Added siberian squill as a random variant for blue orchids

    • Added prima donna as a random variant for blue orchids

    • Added thaumantias as a random variant for blue orchids

    • Added hydrasta as a random variant for blue orchids

    • Added fieldgrape as a random variant for cornflowers

    • Added meadowlark as a random variant for cornflowers

    • Added ondinetta as a random variant for cornflowers

    • Added woodhorn as a random variant for cornflowers

    • Added evening puff as a random variant for cornflowers

    • Added daylily as a random variant for dandelions

    • Added sedalia as a random variant for dandelions

    • Added sleeping star as a random variant for dandelions

    • Added wild lanai as a random variant for dandelions

    • Added oillios as a random variant for dandelions

    • Added nirvanallia as a random variant for dandelions

    • Added snowdrop as a random variant for lillies of the valley

    • Added white mallow as a random variant for lillies of the valley

    • Added shy maiden as a random variant for lillies of the valley

    • Added alabaster morris as a random variant for lillies of the valley

    • Added cardinalious as a random variant for lillies of the valley

    • Added lions tail as a random variant for orange tulips

    • Added bright lights as a random variant for orange tulips

    • Added pixies chair as a random variant for orange tulips

    • Added dollhouse daisy as a random variant for orange tulips

    • Added dixie gold as a random variant for orange tulips

    • Added nymphicus as a random variant for orange tulips

    • Added dragonail as a random variant for orange tulips

    • Added trailing pinwheel as a random variant for orange tulips

    • Added lookouts lantern as a random variant for orange tulips

    • Added edelweiss as a random variant for oxeye daisies

    • Added magnolia as a random variant for oxeye daisies

    • Added fleabane as a random variant for oxeye daisies

    • Added shasta as a random variant for oxeye daisies

    • Added fortuna as a random variant for oxeye daisies

    • Added morning echo as a random variant for oxeye daisies

    • Added ranunculus as a random variant for pink tulips

    • Added dahlia as a random variant for pink tulips

    • Added snapdragon as a random variant for pink tulips

    • Added dainty morgana as a random variant for pink tulips

    • Added hogsmille as a random variant for pink tulips

    • Added arching crane as a random variant for pink tulips

    • Added velvet lady as a random variant for pink tulips

    • Added autumn guest as a random variant for pink tulips

    • Added cherrybell as a random variant for pink tulips

    • Added sweet confetti as a random variant for pink tulips

    • Added spring peplum as a random variant for pink tulips

    • Added rivergrace as a random variant for pink tulips

    • Added vibrant coronet as a random variant for pink tulips

    • Added surf lilac as a random variant for pink tulips

    • Added charming suitor as a random variant for poppies

    • Added midnight marvel as a random variant for poppies

    • Added regal sonnet as a random variant for poppies

    • Added moorscape as a random variant for poppies

    • Added tropical basho as a random variant for poppies

    • Added magnum oculus as a random variant for poppies

    • Added rosa regalis as a random variant for poppies

    • Added bold sunrise as a random variant for poppies

    • Added woolflower as a random variant for red tulips

    • Added camellia as a random variant for red tulips

    • Added holland breeze as a random variant for red tulips

    • Added combriana as a random variant for red tulips

    • Added black eyed susan as a random variant for sunflowers

    • Added bicolor sunflower as a random variant for sunflowers

    • Added cherokee sunset as a random variant for sunflowers

    • Added leon del sol as a random variant for sunflowers

    • Added merryberry as a random variant for torchflowers

    • Added eldercurrant as a random variant for torchflowers

    • Added foxfruit as a random variant for torchflowers

    • Added cheery cherry as a random variant for torchflowers

    • Added mega mushroom as a random variant for torchflowers

    • Added festiflower as a random variant for torchflowers

    • Added jack o luna as a random variant for torchflowers

    • Added birthday blossom as a random variant for torchflowers

    • Added feisty firework as a random variant for torchflowers

    • Added eleggantia as a random variant for torchflowers

    • Added cupids care as a random variant for torchflowers

    • Added winterkin as a random variant for torchflowers

    • Added sparklestar as a random variant for torchflowers

    • Added goldenglow as a random variant for torchflowers

    • Added neonara as a random variant for torchflowers

    • Added bite weed as a random variant for torchflowers

    • Added prickly plum as a random variant for torchflowers

    • Added crystal lily as a random variant for torchflowers

    • Added armored azalea as a random variant for torchflowers

    • Added butterflora as a random variant for torchflowers

    • Added herald of dawn as a random variant for torchflowers

    • Added gardenia as a random variant for white tulips

    • Added dogwood as a random variant for white tulips

    • Added moonflower as a random variant for white tulips

    • Added summer sweet as a random variant for white tulips

    • Added squirrels ear as a random variant for white tulips

    • Added new music track "Antimo and Welles - Competitor Village" to the Overworld

    • Added new music track "Antimo and Welles - Don't Be Toasted Reuben" to the Overworld

    • Added new music track "Antimo and Welles - Lapis Lazuli" to the Overworld

    • Added new music track "Antimo and Welles - Pale Blue Dot" to the Overworld

    • Added new music track "Antimo and Welles - Soren Theme" to the Overworld

    • Added new music track "Antimo and Welles - That's the Spirit!" to the Overworld

    • Added new music track "Antimo and Welles - Theme (Reprise)" to the Overworld

    • Added new music track "Antimo and Welles - Zoom" to the Overworld

    • Added new music track "Antimo and Welles - Bowie Wallow" to the Nether

    • Added new music track "Antimo and Welles - Dark Nether" to the Nether

    • Added new music track "Eugnosis - Humus-Sifting" to the Nether

    • Added new music track "Antimo and Welles - Mush Room" to the Nether

    • Added new music track "Antimo and Welles - The Lethalest Weapon" to the Nether

    • Added new music track "Peter Hont - Basalt Deltas 1" to the Nether

    • Added new music track "Peter Hont - Basalt Deltas 2" to the Nether

    • Added new music track "Peter Hont - Basalt Deltas 3" to the Nether

    • Added new music track "Peter Hont - Basalt Deltas 4" to the Nether

    • Added new music track "Eugnosis - Crimson Forest" to the Nether

    • Added new music track "Peter Hont - Nether Wastes" to the Nether

    • Added new music track "Rostislav Trifonov - Soulsand Valley" to the Nether

    • Added new music track "Eugnosis - Warped Forest" to the Nether

    • Added new music track "Antimo and Welles - Map Room" to the Overworld, Nether, and End

    • Added new music track "Antimo and Welles - The Oasis" to the Nether and End

    • Added new music track "Antimo and Welles - Prisoner X" to the Nether and End

    • Added new music track "Antimo and Welles - Cave" to the End

    • Added new music track "Antimo and Welles - Dark Sky" to the End

    • Added new music track "Antimo and Welles - Darkness" to the End

    • Added new music track "Antimo and Welles - Detective Jesse" to the End

    • Added new music track "Rostislav Trifonov - Ethereal Blocks" to the End

    • Added new music track "C418 - Halloween 1" to the End

    • Added new music track "C418 - Halloween 2" to the End

    • Added new music track "C418 - Halloween 3" to the End

    • Added new music track "C418 - Halloween Nether 1" to the End

    • Added new music track "C418 - Halloween Nether 2" to the End

    • Added new music track "C418 - Halloween The End" to the End

    • Added new music track "Antimo and Welles - Heist" to the End

    • Added new music track "Antimo and Welles - Last Moments in Wonderland" to the End

    • Added new music track "Antimo and Welles - Library Atmosphere" to the End

    • Added new music track "Antimo and Welles - Oak" to the End

    • Added new music track "Antimo and Welles - Old Friends" to the End

    • Added new music track "Antimo and Welles - The Spire" to the End

    • Added new music track "Antimo and Welles - Wonderland" to the End

    • Added new record track "Antimo and Welles - Ivor Fight" to the 13 record

    • Added new record track "Antimo and Welles - Fighting" to the Blocks record

    • Added new record track "Antimo and Welles - Milo" to the Blocks record

    • Added new record track "Antimo and Welles - Challenge Room" to the Blocks record

    • Added new record track "Antimo and Welles - Redstonia Credits" to the Chirp record

    • Added new record track "C418 - Chris" to the Far record

    • Added new record track "Antimo and Welles - Farlands Credits" to the Far record

    • Added new record track "Antimo and Welles - Jesse" to the Mall record

    • Added new record track "Antimo and Welles - Boomtown Credits" to the Mellohi record

    • Added new record track "Antimo and Welles - Redstone Baby" to the Stal record

    • Added new record track "Peter Hont - Beach House" to the Strad record

    • Added new record track "Antimo and Welles - Stone By Stone" to the Strad record

    • Added new record track "Antimo and Welles - Training Montage" to the Wait record

    • Added new record track "Antimo and Welles - Blaze Rods" to the Ward record

    • Added new record track "Antimo and Welles - Spooky Credits" to the Ward record

    • Added new record track "Antimo and Welles - Bridge Credits" to the Pigstep record

    • Added new record track "Antimo and Welles - Endercon DJ" to the Pigstep record

    • Added new record track "Antimo and Welles - No More Creepers" to the Otherside record

    • Added new record track "Antimo and Welles - Wandering Star" to the Otherside record

    • Added new record track "Antimo and Welles - Jack-o'-Credits" to the 5 record

    • Added new record track "Antimo and Welles - Mob Grinder" to the Creator record

    • Added new record track "Antimo and Welles - Cow Disco" to the Creator (Music Box) record

    • Added new record track "Antimo and Welles - Sport Central" to the Precipice record

    • Added new record track "Antimo and Welles - Escape the Maze" to the Precipice record

    • Added new record track "Antimo and Welles - Jack's Lament" to the Tears record

    • Added new record track "Antimo and Welles - Fred Trivia" to the Tears record

    • Added new record track "Peter Hont - Mojam" to the Lava Chicken record

    • Added new record track "Antimo and Welles - Shooting Gallery" to the Lava Chicken record

    • Added new sounds for downwards bubble columns

    • Added new sounds for trial spawners & ominous trial spawners (detecting player, opening, & spawning mob)

    • Added new sounds for vaults (ejecting item & opening)

    • Added new sounds for death smoke (added to players and all mobs)

    • Added new sounds for critical hits

    • Added new sounds for strong attacks

    • Added new sounds for sweep attacks

    • Added new sounds for shield blocking

    • Added new sounds for blazes (breathe, death, fireball, hit, & hovering)

    • Added new sounds for cats (death)

    • Added new sounds for chickens (death & hurt)

    • Added new sounds for cows (death)

    • Added new sounds for drowneds (trident throw)

    • Added new sounds for ender dragons (fireball impact, hit, shooting fireball, whoosh, & wing flap)

    • Added new sounds for endermen (flutter, teleporting, stare, teleport voice, & voice scatterer)

    • Added new sounds for ghasts (death & fireball)

    • Added new sounds for guardians (death, hit, idle, & laser)

    • Added new sounds for elder guardians (death, hit, idle, & laser)

    • Added new sounds for husks (death, hurt, & idle)

    • Added new sounds for magma cubes (death, hurt, jump, & land)

    • Added new sounds for pigs (death)

    • Added new sounds for piglins (death & hurt)

    • Added new sounds for sheep (death)

    • Added new sounds for skeletons (death)

    • Added new sounds for slimes (death & hurt)

    • Added new sounds for spiders (hurt)

    • Added new sounds for vexes (hurt)

    • Added new sounds for wither skeletons (death, hurt, & idle)

    • Added new sounds for zombies (death)

    • Added new sounds for zombified piglins (death & hurt)

    • Added new sounds for bows (shooting & arrow impact)

    • Added new sound for ui buttons

    • Added new sounds for explosions

    • Added new sounds for experience (level up & orb)

    • Added new sounds for throwing projectiles

    • Added new sounds for advancements (toast in, toast out, & challenge complete)

    • Added "C418 - Battle Mode 1" to raids and ominous trials

    • Added "C418 - Battle Mode 2" to raids and ominous trials

    • Added "C418 - Battle Mode 3" to raids and ominous trials

    • Added "C418 - Battle Mode 4" to raids and ominous trials

    • Added variated textures for grass blocks

    • Added variated textures for dirt

    • Added variated textures for podzol

    • Added variated textures for mycelium

    • Added variated textures for dirt paths

    • Added variated textures for crimson nylium

    • Added variated textures for warped nylium

    • Added variated textures for stone

    • Added variated textures for deepslate

    • Added variated textures for bedrock

    • Added variated textures for gravel

    • Added unique textures for lodestone compasses {Java 1.21.4-1.21.9 only}

    • Added unique update-based title screen logos depending on the version played

    • Added unique panorama when playing in 1.21.5

    • Added unique panorama when playing in 1.21.6-1.21.8

    • Added unique panorama when playing in 1.21.9

    • Added starfish sand as a variant of sand in ocean biomes {Optifine Required}

    • Added starfish gravel as a variant of gravel in ocean biomes {Optifine Required}

    • Added seaweed as a variant of seagrass in ocean biomes {Optifine Required}

    • Added unique enchanted book texture for cleaving {Combatify 1.21.5+ only}

    • Added unique tipped arrow (tipped arrow & tipped arrow head) textures, models, & cit properties files {Optifine Required}

    • Added dungeons sword holding model for zombies/zombie villagers/husks/vexes when they hold iron swords {Java 1.20-1.21.9 pack only}

    • Added dagger holding model for zombies/zombie villagers/husks when they hold iron shovels {Java 1.20-1.21.9 pack only}

    • Added blackstone sword holding model for wither skeletons when they hold stone swords {Java 1.20-1.21.9 pack only}

    • Added dungeons golden sword holding model for piglins/zombified piglins when they hold golden swords {Java 1.20-1.21.9 pack only}

    • Added fire axe holding model for piglin brutes when they hold golden axes {Java 1.20-1.21.9 pack only}

    • Added dungeons axe holding model for vindicators when they hold iron axes {Java 1.20-1.21.9 pack only}

    • Added shortbow holding model for skeletons when they hold bows {Java 1.20-1.21.9 pack only}

    • Added snow bow holding model for strays when they hold bows {Java 1.20-1.21.9 pack only}

    • Added twisting vine bow holding model for bogged when they hold bows {Java 1.20-1.21.9 pack only}

    • Added the blue jester holding model for illusioners when they hold bows {Java 1.20-1.21.9 pack only}

    • Added cog crossbow holding model for piglins/zombified piglins when they hold crossbows {Java 1.20-1.21.9 pack only}

    • Added dungeons crossbow holding model for pillagers when they hold crossbows {Java 1.20-1.21.9 pack only}

    • Added feathered elytra (elytra) {Optifine Required}

    • Added golden parrot wings (elytra) {Optifine Required}

    • Added toucan wings (elytra) {Optifine Required}

    • Added raven wings (elytra) {Optifine Required}

    • Added vulture wings (elytra) {Optifine Required}

    • Added cold chicken wings (elytra) {Optifine Required}

    • Added warm chicken wings (elytra) {Optifine Required}

    • Added midnight chicken wings (elytra) {Optifine Required}

    • Added cluckshroom wings (elytra) {Optifine Required}

    • Added amber chicken wings (elytra) {Optifine Required}

    • Added stormy chicken wings (elytra) {Optifine Required}

    • Added bronzed chicken wings (elytra) {Optifine Required}

    • Added fancy chicken wings (elytra) {Optifine Required}

    • Added duck wings (elytra) {Optifine Required}

    • Added gold crested chicken wings (elytra) {Optifine Required}

    • Added skewbald chicken wings (elytra) {Optifine Required}

    • Added membranous elytra (elytra) {Optifine Required}

    • Added bat wings (elytra) {Optifine Required}

    • Added butterfly wings (elytra) {Optifine Required}

    • Added monarch butterfly wings (elytra) {Optifine Required}

    • Added blue morpho wings (elytra) {Optifine Required}

    • Added viticulture (elytra) {Optifine Required}

    • Added flight of zenith (elytra) {Optifine Required}

    • Added around the world (elytra) {Optifine Required}

    • Added veiled in shadow (elytra) {Optifine Required}

    • Added starwings (elytra) {Optifine Required}

    • Added ascending majesty (elytra) {Optifine Required}

    • Added adrift in ice and fire (elytra) {Optifine Required}

    • Added layered elytra (elytra) {Optifine Required}

    • Added flight of the forest (elytra) {Optifine Required}

    • Added above the currents (elytra) {Optifine Required}

    • Added red taipan (elytra) {Optifine Required}

    • Added imperial glider (elytra) {Optifine Required}

    • Added wings of corruption (elytra) {Optifine Required}

    • Added garuda (elytra) {Optifine Required}

    • Added fire berry elytra (elytra) {Optifine Required}

    • Added double wing elytra (elytra) {Optifine Required}

    • Added crimson fireburst (elytra) {Optifine Required}

    • Added ampere elytra (elytra) {Optifine Required}

    • Added billowing mystic (elytra) {Optifine Required}

    • Added aloft in darkness (elytra) {Optifine Required}

    • Added coalescing wealds (elytra) {Optifine Required}

    • Added swaying sea life (elytra) {Optifine Required}

    • Added glittering stones (elytra) {Optifine Required}

    • Added eyelet elytra (elytra) {Optifine Required}

    • Added streaming solstice (elytra) {Optifine Required}

    • Added swooping cerise (elytra) {Optifine Required}

    • Added flourishing fauna (elytra) {Optifine Required}

    • Added undead sails (elytra) {Optifine Required}

    • Added hovering blaze (elytra) {Optifine Required}

    • Added cambered elytra (elytra) {Optifine Required}

    • Added inimitable (elytra) {Optifine Required}

    • Added bounding jade (elytra) {Optifine Required}

    • Added prismawing (elytra) {Optifine Required}

    • Added flame elytra (elytra) {Optifine Required}

    • Added blighted skulls (elytra) {Optifine Required}

    • Added eternal illumination (elytra) {Optifine Required}

    • Added weathered wings (elytra) {Optifine Required}

    • Added cape elytra (elytra) {Optifine Required}

    • Added sepulcher stalker (elytra) {Optifine Required}

    • Added aether brise (elytra) {Optifine Required}

    • Added wandering dusk (elytra) {Optifine Required}

    • Added climbing canopy (elytra) {Optifine Required}

    • Added windbound magister (elytra) {Optifine Required}

    • Added cloak elytra (elytra) {Optifine Required}

    • Added shrouded quasar (elytra) {Optifine Required}

    • Added sonic boom (elytra) {Optifine Required}

    • Added moon phases (elytra) {Optifine Required}

    • Added seeing wings (elytra) {Optifine Required}

    • Added iniquitous elytra (elytra) {Optifine Required}

    • Added bound elytra (elytra) {Optifine Required}

    Changes & Fixes:

    • Changed the volume of various background music to balance them

    • Changed the volume of various records to balance them

    • Changed the volume of various sound effects to balance them

    • Changed the attenuation distance of various sound effects, increasing or decreasing the distance that they can be heard from

    • Changed sweep attack particle textures

    • Changed water (flow & still) textures

    • Changed wooden spear (inventory) texture

    • Changed golden spear (inventory) texture

    • Changed stone spear (inventory) texture

    • Changed copper spear (inventory) texture

    • Changed iron spear (inventory) texture

    • Changed diamond spear (inventory) texture

    • Changed netherite spear (inventory) texture

    • Changed raw iron (item) texture

    • Changed raw gold (item) texture

    • Changed raw copper (item) texture

    • Changed copper ingot texture

    • Changed copper nugget texture

    • Changed copper sword texture

    • Changed copper axe texture

    • Changed copper pickaxe texture

    • Changed copper shovel texture

    • Changed copper hoe texture

    • Changed copper helmet texture

    • Changed copper chestplate texture

    • Changed copper leggings texture

    • Changed copper boots texture

    • Changed copper armor (1 & 2) textures

    • Changed copper horse armor (item & model) textures

    • Changed dennis painting texture

    • Changed lava chicken record texture

    • Changed oak shelf texture

    • Changed spruce shelf texture

    • Changed birch shelf texture

    • Changed jungle shelf texture

    • Changed acacia shelf texture

    • Changed dark oak shelf texture

    • Changed crimson shelf texture

    • Changed warped shelf texture

    • Changed mangrove shelf texture

    • Changed bamboo shelf texture

    • Changed cherry shelf texture

    • Changed pale oak shelf texture

    • Changed copper bars (normal, exposed, weathered, & oxidized) textures

    • Changed chiseled copper (normal) texture

    • Changed copper block (normal) texture

    • Changed copper bulb (normal, normal_lit, normal_lit_powered, & normal_powered) textures

    • Changed copper chain (block & item) textures

    • Changed copper door (normal_item, normal_block_top, & normal_block_bottom) textures

    • Changed copper grate (normal) texture

    • Changed copper lantern (normal_item, normal_block, exposed_item, exposed_block, weathered_item, weathered_block, oxidized_item, & oxidized_block) textures

    • Changed copper torch (block & item) textures

    • Changed torch (block & item) textures

    • Changed soul torch (block & item) textures

    • Changed redstone torch (block & item) textures

    • Changed lever (block & item) textures

    • Changed redstone repeater texture

    • Changed redstone comparator texture

    • Changed copper trapdoor (normal, exposed, weathered, & oxidized) textures

    • Changed cut copper (normal) texture

    • Changed lightning rod (exposed, weathered, & oxidized) textures

    • Changed raw copper block texture

    • Changed copper chest (normal, exposed, weathered, & oxidized) textures

    • Changed copper golem (normal, exposed, weathered, & oxidized) textures

    • Changed copper golem spawn egg texture

    • Changed raw copper texture

    • Changed trial key texture

    • Changed enus lang file

    • Changed all potion names

    • Changed all splash potion names

    • Changed all lingering potion names

    • Changed all tipped arrow names

    • Fixed missing dennis painting text color and text icons

    • Fixed missing white centered text for llama and camel guis

    • Changed netherite armor (layer1 & layer2) textures

    • Changed netherite helmet (item) texture

    • Changed netherite chestplate (item) texture

    • Changed netherite leggings (item) texture

    • Changed netherite boots (item) texture

    • Changed diamond armor (layer1 & layer2) textures

    • Changed diamond helmet (item) texture

    • Changed diamond chestplate (item) texture

    • Changed diamond leggings (item) texture

    • Changed diamond boots (item) texture

    • Changed iron armor (layer1 & layer2) textures

    • Changed iron helmet (item) texture

    • Changed iron chestplate (item) texture

    • Changed iron leggings (item) texture

    • Changed iron boots (item) texture

    • Changed chainmail armor (layer1 & layer2) textures

    • Changed chainmail helmet (item) texture

    • Changed chainmail chestplate (item) texture

    • Changed chainmail leggings (item) texture

    • Changed chainmail boots (item) texture

    • Changed golden armor (layer1 & layer2) textures

    • Changed golden helmet (item) texture

    • Changed golden chestplate (item) texture

    • Changed golden leggings (item) texture

    • Changed golden boots (item) texture

    • Changed leather armor (layer1 & layer2) textures

    • Changed leather helmet (item) texture

    • Changed leather chestplate (item) texture

    • Changed leather leggings (item) texture

    • Changed leather boots (item) texture

    • Changed turtle shell (layer1 & item) textures

    • Changed iron sword texture

    • Changed iron axe texture

    • Changed iron pickaxe texture

    • Changed iron shovel texture

    • Changed iron hoe texture

    • Changed iron ingot texture

    • Changed iron nugget texture

    • Changed stone sword texture

    • Changed stone axe texture

    • Changed stone pickaxe texture

    • Changed stone shovel texture

    • Changed stone hoe texture

    • Changed empty helmet slot gui texture

    • Changed empty chestplate slot gui texture

    • Changed empty leggings slot gui texture

    • Changed empty boots slot gui texture

    • Changed boots trim (item) overlay texture

    • Changed helmet trim (item) overlay texture

    • Changed entity interaction range name to attack reach

    • Fixed missing Vanilla CIT for groundskeeper (crossbow) {Java 1.21.5-1.21.9 only}

    • Changed pack.png icon {Java 1.20-1.21.9 pack only}

    • Fixed incorrect broken elytra texture {Java 1.20-1.21.9 pack only}

    • Changed arrow (item) texture

    • Changed spectral arrow (item) texture

    • Changed tipped arrow (base, head, long, & strong) textures

    • Changed spectral potion (potion) texture {Optifine Required}

    • Changed splash spectral potion (splash potion) texture {Optifine Required}

    • Changed lingering spectral potion (lingering potion) texture {Optifine Required}

    • Changed haste potion (potion) texture {Optifine Required}

    • Changed splash haste potion (splash potion) texture {Optifine Required}

    • Changed lingering haste potion (lingering potion) texture {Optifine Required}

    • Changed long haste potion (potion) texture {Optifine Required}

    • Changed long splash haste potion (splash potion) texture {Optifine Required}

    • Changed long lingering haste potion (lingering potion) texture {Optifine Required}

    • Changed strong haste potion (potion) texture {Optifine Required}

    • Changed strong splash haste potion (splash potion) texture {Optifine Required}

    • Changed strong lingering haste potion (lingering potion) texture {Optifine Required}

    • Changed hunger potion (potion) texture {Optifine Required}

    • Changed splash hunger potion (splash potion) texture {Optifine Required}

    • Changed lingering hunger potion (lingering potion) texture {Optifine Required}

    • Fixed dated lilypad textures {Bedrock pack only}

    • Changed models for iron bars

    • Changed crimson nylium (top & side) textures

    • Changed warped nylium (top & side) textures

    • Changed dirt path (side) texture

    • Changed grass block (side & side_overlay) textures

    • Changed mycelium (side) texture

    • Changed podzol (side) texture

    • Fixed incorrect magma animation {Bedrock pack only}

    • Changed red mushroom texture {Bedrock pack only}

    • Changed brown mushroom texture {Bedrock pack only}

    • Changed crimson fungus texture {Bedrock pack only}

    • Changed warped fungus texture {Bedrock pack only}

    • Fixed missing dry foliage colormap {Bedrock pack only}

    • Fixed missing leaf litter variants {Bedrock pack only}

    • Fixed incorrect birch leaves colors in certain biomes {Bedrock pack only}

    • Fixed incorrect spruce leaves colors in certain biomes {Bedrock pack only}

    • Fixed gray falling leaf particles from birch leaves {Bedrock pack only}

    • Fixed gray falling leaf particles from spruce leaves {Bedrock pack only}

    • Fixed missing wildflowers variants {Bedrock pack only}

    • Fixed incorrect grass side colors in certain biomes {Bedrock pack only}

    • Fixed broken grass side color on biome transitions {Bedrock pack only}

    • Removed various redundant poppy/dandelion biome features {Optifine Required}

    • Changed menu panorama textures {Bedrock pack only}

    • Changed azure bluet texture

    • Changed blue orchid texture

    • Changed buttercup texture

    • Changed caladenia texture

    • Changed cyan flower texture

    • Changed daffodil texture

    • Changed dandelion texture

    • Changed dryas texture

    • Changed fuchsia tulip texture

    • Changed giant sunflower (front & back) textures

    • Changed houstonia texture

    • Changed large sunflower (front & back) textures

    • Changed light blue tulip texture

    • Changed maximilian sunflower (front & back) textures

    • Changed medium sunflower (front & back) textures

    • Changed orange tulip texture

    • Changed paeonia texture

    • Changed pink tulip texture

    • Changed purple tulip texture

    • Changed red tulip texture

    • Changed rose texture

    • Changed white tulip texture

    • Changed yellow tulip texture

    • Changed sunflower (plant top) texture

    • Changed compass texture

    • Changed recovery compass texture

    • Changed arrow (model) texture when not using OptiFine

    • Changed spectral arrow (model) texture when not using OptiFine

    • Changed tipped arrow (model) texture when not using OptiFine

    • Changed accented font (minecraft, dungeons, story mode, new default+) textures

    • Fixed incorrect sky warrior lance (sword) emissive texture

    • Fixed incorrect iron chain textures {Java 1.21.9 only}

    • Changed jukebox/record player (top & top_on) textures

    • Fixed incorrect gui slot icons in brewing stand gui texture {Java 1.20-1.21.9 pack only}

    • Changed bedrock texture

    • Changed chiseled deepslate texture

    • Changed chiseled stone bricks texture

    • Changed infested chiseled stone bricks texture

    • Changed coal ore texture

    • Changed cobbled deepslate texture

    • Changed cobblestone texture

    • Changed infested cobblestone texture

    • Changed copper ore (0-3) textures

    • Changed cracked deepslate bricks texture

    • Changed cracked deepslate tiles texture

    • Changed cracked stone bricks texture

    • Changed infested cracked stone bricks texture

    • Changed deepslate (top & side) textures

    • Changed infested deepslate (top & side) textures

    • Changed deepslate bricks texture

    • Changed deepslate coal ore (top & side) textures

    • Changed deepslate copper ore (top_0-3 & side_0-3) textures

    • Changed deepslate diamond ore (top & side) textures

    • Changed deepslate emerald ore (top & side) textures

    • Changed deepslate gold ore (top & side) textures

    • Changed deepslate iron ore (top & side) textures

    • Changed deepslate lapis ore (top & side) textures

    • Changed deepslate redstone ore (top & side) textures

    • Changed deepslate tiles texture

    • Changed sculk catalyst (side & bottom) textures

    • Changed diamond ore texture

    • Changed double cobbled deepslate slab texture

    • Changed double cobblestone slab texture

    • Changed double deepslate brick slab texture

    • Changed double deepslate tile slab texture

    • Changed double mossy cobblestone slab texture

    • Changed double mossy stone brick slab (top & side) textures

    • Changed double polished deepslate slab (top & side) textures

    • Changed double stone brick slab (top & side) textures

    • Changed double stone slab texture

    • Changed emerald ore texture

    • Changed gold ore texture

    • Changed gravel texture

    • Changed iron ore texture

    • Changed lapis ore texture

    • Changed mossy cobblestone texture

    • Changed mossy stone bricks texture

    • Changed infested mossy stone bricks texture

    • Changed polished deepslate texture

    • Changed redstone ore texture

    • Changed reinforced deepslate (top, side, & bottom) textures

    • Changed stone texture

    • Changed infested stone texture

    • Changed stone bricks texture

    • Changed infested stone bricks texture

    • Changed ocean mossy cobblestone texture {Optifine Required}

    • Changed ocean mossy stone bricks texture {Optifine Required}

    • Changed ocean infested mossy stone bricks texture {Optifine Required}

    • Changed ocean sand variants to apply on all ocean biomes {Optifine Required}

    • Changed ocean sand (3 & 4) textures {Optifine Required}

    • Removed cold sand variants {Optifine Required}

    • Removed warm sand variants {Optifine Required}

    • Changed ocean gravel variants to apply on all ocean biomes {Optifine Required}

    • Changed ocean gravel (3 & 4) textures {Optifine Required}

    • Removed cold gravel variants {Optifine Required}

    • Removed warm gravel variants {Optifine Required}

    • Changed cold ocean mossy cobblestone texture {Optifine Required}

    • Changed cold ocean mossy stone bricks texture {Optifine Required}

    • Changed cold ocean infested mossy stone bricks texture {Optifine Required}

    • Changed warm ocean mossy cobblestone texture {Optifine Required}

    • Changed warm ocean mossy stone bricks texture {Optifine Required}

    • Changed warm ocean infested mossy stone bricks texture {Optifine Required}

    • Fixed incorrect trident throwing position {Java 1.15-1.21.3 only}

    • Fixed highlighted hotbar slot rendering over hotbar items {Bedrock pack only}

    • Fixed missing biome stone ctm for infested mossy stone bricks in badlands {Optifine Required}

    • Fixed missing biome stone ctm for infested mossy stone bricks in snowy biomes {Optifine Required}

    • Fixed missing cow snouts under certain conditions {Java 1.21.5-1.21.9 only}

    • Removed darker trim palettes (copper, iron, & gold) when applying them on top of their own armor type

    • Changed item frame (block & item) textures

    • Changed camel saddle texture

    • Changed horse saddle texture

    • Changed donkey saddle texture

    • Changed mule saddle texture

    • Changed skeleton horse saddle texture

    • Changed zombie horse saddle texture

    • Changed ravager texture

    • Changed pig saddle texture

    • Changed strider saddle texture

    • Changed horse gui texture

    • Changed bundle (normal, open_back, & open_front) textures

    • Changed leather texture

    • Changed leather horse armor (item & model) textures

    • Changed saddle (item) texture

    • Changed all dragon horse saddle textures {Optifine Required}

    • Changed thief ravager texture {Optifine Required}

    • Changed ice ravager texture {Optifine Required}

    • Renamed leather wood shield to leather shield (shield) {Optifine Required}

    • Retextured leather shield (shield) {Optifine Required}

    • Fixed void touched blade (sword) vanilla CIT not working {Java 1.21.5-1.21.9 only}

    • Renamed stone wood shield to stone shield (shield) {Optifine Required}

    • Renamed golden wood shield to golden shield (shield) {Optifine Required}

    • Renamed diamond wood shield to diamond shield (shield) {Optifine Required}

    • Renamed netherite wood shield to netherite shield (shield) {Optifine Required}

    • Changed tooltip box (background & frame) gui textures

    • Changed realms invitations icons gui texture

    • Changed realms news notification mainscreen gui texture

    • Changed realms trial icon gui texture

    • Changed powder snow freezing overlay gui texture

    • Changed icons gui texture

    • Changed widgets gui texture

    • Changed inventory slot highlight gui textures

    • Changed bundle bar progress gui textures

    • Changed bundle slot gui textures

    • Changed armor bar gui textures

    • Changed crosshair gui texture

    • Changed attack indicator gui textures

    • Changed shield indicator gui textures

    • Changed hotbar highlight gui texture

    • Changed locator bar arrow gui textures

    • Changed locator bar background gui texture

    • Changed locator bar bowtie gui texture

    • Changed locator bar player gui textures

    • Changed heart container gui textures

    • Changed frozen heart gui textures

    • Changed vehicle heart gui textures

    • Changed withered heart gui textures

    • Changed news gui texture

    • Changed trial available gui texture

    • Changed unseen notification gui texture

    • Changed notification (1-5 & more) gui textures

    • Renamed dungeons amethyst elytra to amethyst elytra (elytra) {Optifine Required}

    • Renamed dungeons anniversary elytra to birthday elytra (elytra) {Optifine Required}

    • Renamed dungeons cloudy climb elytra to cloudy climb elytra (elytra) {Optifine Required}

    • Renamed dungeons cow crusader elytra to cow crusader elytra (elytra) {Optifine Required}

    • Renamed dungeons downpour elytra to downpour elytra (elytra) {Optifine Required}

    • Renamed dungeons fauna faire elytra to fauna faire elytra (elytra) {Optifine Required}

    • Renamed dungeons second anniversary elytra to gift wrap elytra (elytra) {Optifine Required}

    • Renamed dungeons glow elytra to glow elytra (elytra) {Optifine Required}

    • Renamed dungeons hammer elytra to hammer elytra (elytra) {Optifine Required}

    • Renamed dungeons hero elytra to hero elytra (elytra) {Optifine Required}

    • Renamed dungeons iceologer elytra to iceologer elytra (elytra) {Optifine Required}

    • Renamed dungeons iron golem elytra to iron golem elytra (elytra) {Optifine Required}

    • Renamed dungeons luminous night elytra to luminous night elytra (elytra) {Optifine Required}

    • Renamed dungeons mystery elytra to mystery elytra (elytra) {Optifine Required}

    • Renamed dungeons ominous elytra to ominous elytra (elytra) {Optifine Required}

    • Renamed dungeons phantom elytra to phantom elytra (elytra) {Optifine Required}

    • Renamed dungeons prism elytra to prism elytra (elytra) {Optifine Required}

    • Renamed dungeons red royal elytra to red royal elytra (elytra) {Optifine Required}

    • Renamed dungeons sinister elytra to sinister elytra (elytra) {Optifine Required}

    • Renamed dungeons turtle shell elytra to turtle shell elytra (elytra) {Optifine Required}

    • Renamed amethyst elytra to violet crystal elytra (elytra) {Optifine Required}

    • Renamed chicken elytra to chicken wings (elytra) {Optifine Required}

    • Retextured chicken wings (elytra) {Optifine Required}

    • Renamed red parrot elytra to red parrot wings (elytra) {Optifine Required}

    • Retextured red parrot wings (elytra) {Optifine Required}

    • Renamed cyan parrot elytra to cyan parrot wings (elytra) {Optifine Required}

    • Retextured cyan parrot wings (elytra) {Optifine Required}

    • Renamed green parrot elytra to green parrot wings (elytra) {Optifine Required}

    • Retextured green parrot wings (elytra) {Optifine Required}

    • Renamed gray parrot elytra to gray parrot wings (elytra) {Optifine Required}

    • Retextured gray parrot wings (elytra) {Optifine Required}

    • Renamed blue parrot elytra to blue parrot wings (elytra) {Optifine Required}

    • Retextured blue parrot wings (elytra) {Optifine Required}

    • Renamed ender dragon elytra to ender dragon wings (elytra) {Optifine Required}

    • Retextured ender dragon wings (elytra) {Optifine Required}

    • Renamed phantom elytra to phantom wings (elytra) {Optifine Required}

    • Retextured phantom wings (elytra) {Optifine Required}

    • Renamed emerald elytra to emerald elegance (elytra) {Optifine Required}

    • Retextured emerald elegance (elytra) {Optifine Required}

    • Renamed obsidian elytra to obsidian orbiter (elytra) {Optifine Required}

    • Retextured obsidian orbiter (elytra) {Optifine Required}

    • Removed crying obsidian elytra (elytra) {Optifine Required}

    • Renamed diamond elytra to veil of diamond (elytra) {Optifine Required}

    • Retextured veil of diamond (elytra) {Optifine Required}

    • Renamed lapis lazuli elytra to a lapis sky (elytra) {Optifine Required}

    • Retextured a lapis sky (elytra) {Optifine Required}

    • Renamed netherite elytra to primordial netherite (elytra) {Optifine Required}

    • Retextured primordial netherite (elytra) {Optifine Required}

  • New Default+ v1.81 [MC1.9-1.12.2]

    beta3 октября 2025 г.

    Ver. 1.81 - 10/2/2025 - "Flora, Flight, & Fanfare"

    ======================

    Additions:

    • Added support for the Variants CIT mod (Fabric CIT armor/elytra support) {Java 1.21.5-1.21.9 only}

    • Added lavender as a random variant for alliums

    • Added verbena as a random variant for alliums

    • Added prairie shawl as a random variant for alliums

    • Added proud duchess as a random variant for alliums

    • Added merry moppet as a random variant for alliums

    • Added crema belle as a random variant for alliums

    • Added lucky arrowhead as a random variant for alliums

    • Added sunspur as a random variant for alliums

    • Added credentes as a random variant for alliums

    • Added mermaids comb as a random variant for alliums

    • Added bella cantata as a random variant for alliums

    • Added puffball as a random variant for azure bluets

    • Added star jasmine as a random variant for azure bluets

    • Added shepherds rest as a random variant for azure bluets

    • Added fairys breath as a random variant for azure bluets

    • Added filosus as a random variant for azure bluets

    • Added siberian squill as a random variant for blue orchids

    • Added prima donna as a random variant for blue orchids

    • Added thaumantias as a random variant for blue orchids

    • Added hydrasta as a random variant for blue orchids

    • Added fieldgrape as a random variant for cornflowers

    • Added meadowlark as a random variant for cornflowers

    • Added ondinetta as a random variant for cornflowers

    • Added woodhorn as a random variant for cornflowers

    • Added evening puff as a random variant for cornflowers

    • Added daylily as a random variant for dandelions

    • Added sedalia as a random variant for dandelions

    • Added sleeping star as a random variant for dandelions

    • Added wild lanai as a random variant for dandelions

    • Added oillios as a random variant for dandelions

    • Added nirvanallia as a random variant for dandelions

    • Added snowdrop as a random variant for lillies of the valley

    • Added white mallow as a random variant for lillies of the valley

    • Added shy maiden as a random variant for lillies of the valley

    • Added alabaster morris as a random variant for lillies of the valley

    • Added cardinalious as a random variant for lillies of the valley

    • Added lions tail as a random variant for orange tulips

    • Added bright lights as a random variant for orange tulips

    • Added pixies chair as a random variant for orange tulips

    • Added dollhouse daisy as a random variant for orange tulips

    • Added dixie gold as a random variant for orange tulips

    • Added nymphicus as a random variant for orange tulips

    • Added dragonail as a random variant for orange tulips

    • Added trailing pinwheel as a random variant for orange tulips

    • Added lookouts lantern as a random variant for orange tulips

    • Added edelweiss as a random variant for oxeye daisies

    • Added magnolia as a random variant for oxeye daisies

    • Added fleabane as a random variant for oxeye daisies

    • Added shasta as a random variant for oxeye daisies

    • Added fortuna as a random variant for oxeye daisies

    • Added morning echo as a random variant for oxeye daisies

    • Added ranunculus as a random variant for pink tulips

    • Added dahlia as a random variant for pink tulips

    • Added snapdragon as a random variant for pink tulips

    • Added dainty morgana as a random variant for pink tulips

    • Added hogsmille as a random variant for pink tulips

    • Added arching crane as a random variant for pink tulips

    • Added velvet lady as a random variant for pink tulips

    • Added autumn guest as a random variant for pink tulips

    • Added cherrybell as a random variant for pink tulips

    • Added sweet confetti as a random variant for pink tulips

    • Added spring peplum as a random variant for pink tulips

    • Added rivergrace as a random variant for pink tulips

    • Added vibrant coronet as a random variant for pink tulips

    • Added surf lilac as a random variant for pink tulips

    • Added charming suitor as a random variant for poppies

    • Added midnight marvel as a random variant for poppies

    • Added regal sonnet as a random variant for poppies

    • Added moorscape as a random variant for poppies

    • Added tropical basho as a random variant for poppies

    • Added magnum oculus as a random variant for poppies

    • Added rosa regalis as a random variant for poppies

    • Added bold sunrise as a random variant for poppies

    • Added woolflower as a random variant for red tulips

    • Added camellia as a random variant for red tulips

    • Added holland breeze as a random variant for red tulips

    • Added combriana as a random variant for red tulips

    • Added black eyed susan as a random variant for sunflowers

    • Added bicolor sunflower as a random variant for sunflowers

    • Added cherokee sunset as a random variant for sunflowers

    • Added leon del sol as a random variant for sunflowers

    • Added merryberry as a random variant for torchflowers

    • Added eldercurrant as a random variant for torchflowers

    • Added foxfruit as a random variant for torchflowers

    • Added cheery cherry as a random variant for torchflowers

    • Added mega mushroom as a random variant for torchflowers

    • Added festiflower as a random variant for torchflowers

    • Added jack o luna as a random variant for torchflowers

    • Added birthday blossom as a random variant for torchflowers

    • Added feisty firework as a random variant for torchflowers

    • Added eleggantia as a random variant for torchflowers

    • Added cupids care as a random variant for torchflowers

    • Added winterkin as a random variant for torchflowers

    • Added sparklestar as a random variant for torchflowers

    • Added goldenglow as a random variant for torchflowers

    • Added neonara as a random variant for torchflowers

    • Added bite weed as a random variant for torchflowers

    • Added prickly plum as a random variant for torchflowers

    • Added crystal lily as a random variant for torchflowers

    • Added armored azalea as a random variant for torchflowers

    • Added butterflora as a random variant for torchflowers

    • Added herald of dawn as a random variant for torchflowers

    • Added gardenia as a random variant for white tulips

    • Added dogwood as a random variant for white tulips

    • Added moonflower as a random variant for white tulips

    • Added summer sweet as a random variant for white tulips

    • Added squirrels ear as a random variant for white tulips

    • Added new music track "Antimo and Welles - Competitor Village" to the Overworld

    • Added new music track "Antimo and Welles - Don't Be Toasted Reuben" to the Overworld

    • Added new music track "Antimo and Welles - Lapis Lazuli" to the Overworld

    • Added new music track "Antimo and Welles - Pale Blue Dot" to the Overworld

    • Added new music track "Antimo and Welles - Soren Theme" to the Overworld

    • Added new music track "Antimo and Welles - That's the Spirit!" to the Overworld

    • Added new music track "Antimo and Welles - Theme (Reprise)" to the Overworld

    • Added new music track "Antimo and Welles - Zoom" to the Overworld

    • Added new music track "Antimo and Welles - Bowie Wallow" to the Nether

    • Added new music track "Antimo and Welles - Dark Nether" to the Nether

    • Added new music track "Eugnosis - Humus-Sifting" to the Nether

    • Added new music track "Antimo and Welles - Mush Room" to the Nether

    • Added new music track "Antimo and Welles - The Lethalest Weapon" to the Nether

    • Added new music track "Peter Hont - Basalt Deltas 1" to the Nether

    • Added new music track "Peter Hont - Basalt Deltas 2" to the Nether

    • Added new music track "Peter Hont - Basalt Deltas 3" to the Nether

    • Added new music track "Peter Hont - Basalt Deltas 4" to the Nether

    • Added new music track "Eugnosis - Crimson Forest" to the Nether

    • Added new music track "Peter Hont - Nether Wastes" to the Nether

    • Added new music track "Rostislav Trifonov - Soulsand Valley" to the Nether

    • Added new music track "Eugnosis - Warped Forest" to the Nether

    • Added new music track "Antimo and Welles - Map Room" to the Overworld, Nether, and End

    • Added new music track "Antimo and Welles - The Oasis" to the Nether and End

    • Added new music track "Antimo and Welles - Prisoner X" to the Nether and End

    • Added new music track "Antimo and Welles - Cave" to the End

    • Added new music track "Antimo and Welles - Dark Sky" to the End

    • Added new music track "Antimo and Welles - Darkness" to the End

    • Added new music track "Antimo and Welles - Detective Jesse" to the End

    • Added new music track "Rostislav Trifonov - Ethereal Blocks" to the End

    • Added new music track "C418 - Halloween 1" to the End

    • Added new music track "C418 - Halloween 2" to the End

    • Added new music track "C418 - Halloween 3" to the End

    • Added new music track "C418 - Halloween Nether 1" to the End

    • Added new music track "C418 - Halloween Nether 2" to the End

    • Added new music track "C418 - Halloween The End" to the End

    • Added new music track "Antimo and Welles - Heist" to the End

    • Added new music track "Antimo and Welles - Last Moments in Wonderland" to the End

    • Added new music track "Antimo and Welles - Library Atmosphere" to the End

    • Added new music track "Antimo and Welles - Oak" to the End

    • Added new music track "Antimo and Welles - Old Friends" to the End

    • Added new music track "Antimo and Welles - The Spire" to the End

    • Added new music track "Antimo and Welles - Wonderland" to the End

    • Added new record track "Antimo and Welles - Ivor Fight" to the 13 record

    • Added new record track "Antimo and Welles - Fighting" to the Blocks record

    • Added new record track "Antimo and Welles - Milo" to the Blocks record

    • Added new record track "Antimo and Welles - Challenge Room" to the Blocks record

    • Added new record track "Antimo and Welles - Redstonia Credits" to the Chirp record

    • Added new record track "C418 - Chris" to the Far record

    • Added new record track "Antimo and Welles - Farlands Credits" to the Far record

    • Added new record track "Antimo and Welles - Jesse" to the Mall record

    • Added new record track "Antimo and Welles - Boomtown Credits" to the Mellohi record

    • Added new record track "Antimo and Welles - Redstone Baby" to the Stal record

    • Added new record track "Peter Hont - Beach House" to the Strad record

    • Added new record track "Antimo and Welles - Stone By Stone" to the Strad record

    • Added new record track "Antimo and Welles - Training Montage" to the Wait record

    • Added new record track "Antimo and Welles - Blaze Rods" to the Ward record

    • Added new record track "Antimo and Welles - Spooky Credits" to the Ward record

    • Added new record track "Antimo and Welles - Bridge Credits" to the Pigstep record

    • Added new record track "Antimo and Welles - Endercon DJ" to the Pigstep record

    • Added new record track "Antimo and Welles - No More Creepers" to the Otherside record

    • Added new record track "Antimo and Welles - Wandering Star" to the Otherside record

    • Added new record track "Antimo and Welles - Jack-o'-Credits" to the 5 record

    • Added new record track "Antimo and Welles - Mob Grinder" to the Creator record

    • Added new record track "Antimo and Welles - Cow Disco" to the Creator (Music Box) record

    • Added new record track "Antimo and Welles - Sport Central" to the Precipice record

    • Added new record track "Antimo and Welles - Escape the Maze" to the Precipice record

    • Added new record track "Antimo and Welles - Jack's Lament" to the Tears record

    • Added new record track "Antimo and Welles - Fred Trivia" to the Tears record

    • Added new record track "Peter Hont - Mojam" to the Lava Chicken record

    • Added new record track "Antimo and Welles - Shooting Gallery" to the Lava Chicken record

    • Added new sounds for downwards bubble columns

    • Added new sounds for trial spawners & ominous trial spawners (detecting player, opening, & spawning mob)

    • Added new sounds for vaults (ejecting item & opening)

    • Added new sounds for death smoke (added to players and all mobs)

    • Added new sounds for critical hits

    • Added new sounds for strong attacks

    • Added new sounds for sweep attacks

    • Added new sounds for shield blocking

    • Added new sounds for blazes (breathe, death, fireball, hit, & hovering)

    • Added new sounds for cats (death)

    • Added new sounds for chickens (death & hurt)

    • Added new sounds for cows (death)

    • Added new sounds for drowneds (trident throw)

    • Added new sounds for ender dragons (fireball impact, hit, shooting fireball, whoosh, & wing flap)

    • Added new sounds for endermen (flutter, teleporting, stare, teleport voice, & voice scatterer)

    • Added new sounds for ghasts (death & fireball)

    • Added new sounds for guardians (death, hit, idle, & laser)

    • Added new sounds for elder guardians (death, hit, idle, & laser)

    • Added new sounds for husks (death, hurt, & idle)

    • Added new sounds for magma cubes (death, hurt, jump, & land)

    • Added new sounds for pigs (death)

    • Added new sounds for piglins (death & hurt)

    • Added new sounds for sheep (death)

    • Added new sounds for skeletons (death)

    • Added new sounds for slimes (death & hurt)

    • Added new sounds for spiders (hurt)

    • Added new sounds for vexes (hurt)

    • Added new sounds for wither skeletons (death, hurt, & idle)

    • Added new sounds for zombies (death)

    • Added new sounds for zombified piglins (death & hurt)

    • Added new sounds for bows (shooting & arrow impact)

    • Added new sound for ui buttons

    • Added new sounds for explosions

    • Added new sounds for experience (level up & orb)

    • Added new sounds for throwing projectiles

    • Added new sounds for advancements (toast in, toast out, & challenge complete)

    • Added "C418 - Battle Mode 1" to raids and ominous trials

    • Added "C418 - Battle Mode 2" to raids and ominous trials

    • Added "C418 - Battle Mode 3" to raids and ominous trials

    • Added "C418 - Battle Mode 4" to raids and ominous trials

    • Added variated textures for grass blocks

    • Added variated textures for dirt

    • Added variated textures for podzol

    • Added variated textures for mycelium

    • Added variated textures for dirt paths

    • Added variated textures for crimson nylium

    • Added variated textures for warped nylium

    • Added variated textures for stone

    • Added variated textures for deepslate

    • Added variated textures for bedrock

    • Added variated textures for gravel

    • Added unique textures for lodestone compasses {Java 1.21.4-1.21.9 only}

    • Added unique update-based title screen logos depending on the version played

    • Added unique panorama when playing in 1.21.5

    • Added unique panorama when playing in 1.21.6-1.21.8

    • Added unique panorama when playing in 1.21.9

    • Added starfish sand as a variant of sand in ocean biomes {Optifine Required}

    • Added starfish gravel as a variant of gravel in ocean biomes {Optifine Required}

    • Added seaweed as a variant of seagrass in ocean biomes {Optifine Required}

    • Added unique enchanted book texture for cleaving {Combatify 1.21.5+ only}

    • Added unique tipped arrow (tipped arrow & tipped arrow head) textures, models, & cit properties files {Optifine Required}

    • Added dungeons sword holding model for zombies/zombie villagers/husks/vexes when they hold iron swords {Java 1.20-1.21.9 pack only}

    • Added dagger holding model for zombies/zombie villagers/husks when they hold iron shovels {Java 1.20-1.21.9 pack only}

    • Added blackstone sword holding model for wither skeletons when they hold stone swords {Java 1.20-1.21.9 pack only}

    • Added dungeons golden sword holding model for piglins/zombified piglins when they hold golden swords {Java 1.20-1.21.9 pack only}

    • Added fire axe holding model for piglin brutes when they hold golden axes {Java 1.20-1.21.9 pack only}

    • Added dungeons axe holding model for vindicators when they hold iron axes {Java 1.20-1.21.9 pack only}

    • Added shortbow holding model for skeletons when they hold bows {Java 1.20-1.21.9 pack only}

    • Added snow bow holding model for strays when they hold bows {Java 1.20-1.21.9 pack only}

    • Added twisting vine bow holding model for bogged when they hold bows {Java 1.20-1.21.9 pack only}

    • Added the blue jester holding model for illusioners when they hold bows {Java 1.20-1.21.9 pack only}

    • Added cog crossbow holding model for piglins/zombified piglins when they hold crossbows {Java 1.20-1.21.9 pack only}

    • Added dungeons crossbow holding model for pillagers when they hold crossbows {Java 1.20-1.21.9 pack only}

    • Added feathered elytra (elytra) {Optifine Required}

    • Added golden parrot wings (elytra) {Optifine Required}

    • Added toucan wings (elytra) {Optifine Required}

    • Added raven wings (elytra) {Optifine Required}

    • Added vulture wings (elytra) {Optifine Required}

    • Added cold chicken wings (elytra) {Optifine Required}

    • Added warm chicken wings (elytra) {Optifine Required}

    • Added midnight chicken wings (elytra) {Optifine Required}

    • Added cluckshroom wings (elytra) {Optifine Required}

    • Added amber chicken wings (elytra) {Optifine Required}

    • Added stormy chicken wings (elytra) {Optifine Required}

    • Added bronzed chicken wings (elytra) {Optifine Required}

    • Added fancy chicken wings (elytra) {Optifine Required}

    • Added duck wings (elytra) {Optifine Required}

    • Added gold crested chicken wings (elytra) {Optifine Required}

    • Added skewbald chicken wings (elytra) {Optifine Required}

    • Added membranous elytra (elytra) {Optifine Required}

    • Added bat wings (elytra) {Optifine Required}

    • Added butterfly wings (elytra) {Optifine Required}

    • Added monarch butterfly wings (elytra) {Optifine Required}

    • Added blue morpho wings (elytra) {Optifine Required}

    • Added viticulture (elytra) {Optifine Required}

    • Added flight of zenith (elytra) {Optifine Required}

    • Added around the world (elytra) {Optifine Required}

    • Added veiled in shadow (elytra) {Optifine Required}

    • Added starwings (elytra) {Optifine Required}

    • Added ascending majesty (elytra) {Optifine Required}

    • Added adrift in ice and fire (elytra) {Optifine Required}

    • Added layered elytra (elytra) {Optifine Required}

    • Added flight of the forest (elytra) {Optifine Required}

    • Added above the currents (elytra) {Optifine Required}

    • Added red taipan (elytra) {Optifine Required}

    • Added imperial glider (elytra) {Optifine Required}

    • Added wings of corruption (elytra) {Optifine Required}

    • Added garuda (elytra) {Optifine Required}

    • Added fire berry elytra (elytra) {Optifine Required}

    • Added double wing elytra (elytra) {Optifine Required}

    • Added crimson fireburst (elytra) {Optifine Required}

    • Added ampere elytra (elytra) {Optifine Required}

    • Added billowing mystic (elytra) {Optifine Required}

    • Added aloft in darkness (elytra) {Optifine Required}

    • Added coalescing wealds (elytra) {Optifine Required}

    • Added swaying sea life (elytra) {Optifine Required}

    • Added glittering stones (elytra) {Optifine Required}

    • Added eyelet elytra (elytra) {Optifine Required}

    • Added streaming solstice (elytra) {Optifine Required}

    • Added swooping cerise (elytra) {Optifine Required}

    • Added flourishing fauna (elytra) {Optifine Required}

    • Added undead sails (elytra) {Optifine Required}

    • Added hovering blaze (elytra) {Optifine Required}

    • Added cambered elytra (elytra) {Optifine Required}

    • Added inimitable (elytra) {Optifine Required}

    • Added bounding jade (elytra) {Optifine Required}

    • Added prismawing (elytra) {Optifine Required}

    • Added flame elytra (elytra) {Optifine Required}

    • Added blighted skulls (elytra) {Optifine Required}

    • Added eternal illumination (elytra) {Optifine Required}

    • Added weathered wings (elytra) {Optifine Required}

    • Added cape elytra (elytra) {Optifine Required}

    • Added sepulcher stalker (elytra) {Optifine Required}

    • Added aether brise (elytra) {Optifine Required}

    • Added wandering dusk (elytra) {Optifine Required}

    • Added climbing canopy (elytra) {Optifine Required}

    • Added windbound magister (elytra) {Optifine Required}

    • Added cloak elytra (elytra) {Optifine Required}

    • Added shrouded quasar (elytra) {Optifine Required}

    • Added sonic boom (elytra) {Optifine Required}

    • Added moon phases (elytra) {Optifine Required}

    • Added seeing wings (elytra) {Optifine Required}

    • Added iniquitous elytra (elytra) {Optifine Required}

    • Added bound elytra (elytra) {Optifine Required}

    Changes & Fixes:

    • Changed the volume of various background music to balance them

    • Changed the volume of various records to balance them

    • Changed the volume of various sound effects to balance them

    • Changed the attenuation distance of various sound effects, increasing or decreasing the distance that they can be heard from

    • Changed sweep attack particle textures

    • Changed water (flow & still) textures

    • Changed wooden spear (inventory) texture

    • Changed golden spear (inventory) texture

    • Changed stone spear (inventory) texture

    • Changed copper spear (inventory) texture

    • Changed iron spear (inventory) texture

    • Changed diamond spear (inventory) texture

    • Changed netherite spear (inventory) texture

    • Changed raw iron (item) texture

    • Changed raw gold (item) texture

    • Changed raw copper (item) texture

    • Changed copper ingot texture

    • Changed copper nugget texture

    • Changed copper sword texture

    • Changed copper axe texture

    • Changed copper pickaxe texture

    • Changed copper shovel texture

    • Changed copper hoe texture

    • Changed copper helmet texture

    • Changed copper chestplate texture

    • Changed copper leggings texture

    • Changed copper boots texture

    • Changed copper armor (1 & 2) textures

    • Changed copper horse armor (item & model) textures

    • Changed dennis painting texture

    • Changed lava chicken record texture

    • Changed oak shelf texture

    • Changed spruce shelf texture

    • Changed birch shelf texture

    • Changed jungle shelf texture

    • Changed acacia shelf texture

    • Changed dark oak shelf texture

    • Changed crimson shelf texture

    • Changed warped shelf texture

    • Changed mangrove shelf texture

    • Changed bamboo shelf texture

    • Changed cherry shelf texture

    • Changed pale oak shelf texture

    • Changed copper bars (normal, exposed, weathered, & oxidized) textures

    • Changed chiseled copper (normal) texture

    • Changed copper block (normal) texture

    • Changed copper bulb (normal, normal_lit, normal_lit_powered, & normal_powered) textures

    • Changed copper chain (block & item) textures

    • Changed copper door (normal_item, normal_block_top, & normal_block_bottom) textures

    • Changed copper grate (normal) texture

    • Changed copper lantern (normal_item, normal_block, exposed_item, exposed_block, weathered_item, weathered_block, oxidized_item, & oxidized_block) textures

    • Changed copper torch (block & item) textures

    • Changed torch (block & item) textures

    • Changed soul torch (block & item) textures

    • Changed redstone torch (block & item) textures

    • Changed lever (block & item) textures

    • Changed redstone repeater texture

    • Changed redstone comparator texture

    • Changed copper trapdoor (normal, exposed, weathered, & oxidized) textures

    • Changed cut copper (normal) texture

    • Changed lightning rod (exposed, weathered, & oxidized) textures

    • Changed raw copper block texture

    • Changed copper chest (normal, exposed, weathered, & oxidized) textures

    • Changed copper golem (normal, exposed, weathered, & oxidized) textures

    • Changed copper golem spawn egg texture

    • Changed raw copper texture

    • Changed trial key texture

    • Changed enus lang file

    • Changed all potion names

    • Changed all splash potion names

    • Changed all lingering potion names

    • Changed all tipped arrow names

    • Fixed missing dennis painting text color and text icons

    • Fixed missing white centered text for llama and camel guis

    • Changed netherite armor (layer1 & layer2) textures

    • Changed netherite helmet (item) texture

    • Changed netherite chestplate (item) texture

    • Changed netherite leggings (item) texture

    • Changed netherite boots (item) texture

    • Changed diamond armor (layer1 & layer2) textures

    • Changed diamond helmet (item) texture

    • Changed diamond chestplate (item) texture

    • Changed diamond leggings (item) texture

    • Changed diamond boots (item) texture

    • Changed iron armor (layer1 & layer2) textures

    • Changed iron helmet (item) texture

    • Changed iron chestplate (item) texture

    • Changed iron leggings (item) texture

    • Changed iron boots (item) texture

    • Changed chainmail armor (layer1 & layer2) textures

    • Changed chainmail helmet (item) texture

    • Changed chainmail chestplate (item) texture

    • Changed chainmail leggings (item) texture

    • Changed chainmail boots (item) texture

    • Changed golden armor (layer1 & layer2) textures

    • Changed golden helmet (item) texture

    • Changed golden chestplate (item) texture

    • Changed golden leggings (item) texture

    • Changed golden boots (item) texture

    • Changed leather armor (layer1 & layer2) textures

    • Changed leather helmet (item) texture

    • Changed leather chestplate (item) texture

    • Changed leather leggings (item) texture

    • Changed leather boots (item) texture

    • Changed turtle shell (layer1 & item) textures

    • Changed iron sword texture

    • Changed iron axe texture

    • Changed iron pickaxe texture

    • Changed iron shovel texture

    • Changed iron hoe texture

    • Changed iron ingot texture

    • Changed iron nugget texture

    • Changed stone sword texture

    • Changed stone axe texture

    • Changed stone pickaxe texture

    • Changed stone shovel texture

    • Changed stone hoe texture

    • Changed empty helmet slot gui texture

    • Changed empty chestplate slot gui texture

    • Changed empty leggings slot gui texture

    • Changed empty boots slot gui texture

    • Changed boots trim (item) overlay texture

    • Changed helmet trim (item) overlay texture

    • Changed entity interaction range name to attack reach

    • Fixed missing Vanilla CIT for groundskeeper (crossbow) {Java 1.21.5-1.21.9 only}

    • Changed pack.png icon {Java 1.20-1.21.9 pack only}

    • Fixed incorrect broken elytra texture {Java 1.20-1.21.9 pack only}

    • Changed arrow (item) texture

    • Changed spectral arrow (item) texture

    • Changed tipped arrow (base, head, long, & strong) textures

    • Changed spectral potion (potion) texture {Optifine Required}

    • Changed splash spectral potion (splash potion) texture {Optifine Required}

    • Changed lingering spectral potion (lingering potion) texture {Optifine Required}

    • Changed haste potion (potion) texture {Optifine Required}

    • Changed splash haste potion (splash potion) texture {Optifine Required}

    • Changed lingering haste potion (lingering potion) texture {Optifine Required}

    • Changed long haste potion (potion) texture {Optifine Required}

    • Changed long splash haste potion (splash potion) texture {Optifine Required}

    • Changed long lingering haste potion (lingering potion) texture {Optifine Required}

    • Changed strong haste potion (potion) texture {Optifine Required}

    • Changed strong splash haste potion (splash potion) texture {Optifine Required}

    • Changed strong lingering haste potion (lingering potion) texture {Optifine Required}

    • Changed hunger potion (potion) texture {Optifine Required}

    • Changed splash hunger potion (splash potion) texture {Optifine Required}

    • Changed lingering hunger potion (lingering potion) texture {Optifine Required}

    • Fixed dated lilypad textures {Bedrock pack only}

    • Changed models for iron bars

    • Changed crimson nylium (top & side) textures

    • Changed warped nylium (top & side) textures

    • Changed dirt path (side) texture

    • Changed grass block (side & side_overlay) textures

    • Changed mycelium (side) texture

    • Changed podzol (side) texture

    • Fixed incorrect magma animation {Bedrock pack only}

    • Changed red mushroom texture {Bedrock pack only}

    • Changed brown mushroom texture {Bedrock pack only}

    • Changed crimson fungus texture {Bedrock pack only}

    • Changed warped fungus texture {Bedrock pack only}

    • Fixed missing dry foliage colormap {Bedrock pack only}

    • Fixed missing leaf litter variants {Bedrock pack only}

    • Fixed incorrect birch leaves colors in certain biomes {Bedrock pack only}

    • Fixed incorrect spruce leaves colors in certain biomes {Bedrock pack only}

    • Fixed gray falling leaf particles from birch leaves {Bedrock pack only}

    • Fixed gray falling leaf particles from spruce leaves {Bedrock pack only}

    • Fixed missing wildflowers variants {Bedrock pack only}

    • Fixed incorrect grass side colors in certain biomes {Bedrock pack only}

    • Fixed broken grass side color on biome transitions {Bedrock pack only}

    • Removed various redundant poppy/dandelion biome features {Optifine Required}

    • Changed menu panorama textures {Bedrock pack only}

    • Changed azure bluet texture

    • Changed blue orchid texture

    • Changed buttercup texture

    • Changed caladenia texture

    • Changed cyan flower texture

    • Changed daffodil texture

    • Changed dandelion texture

    • Changed dryas texture

    • Changed fuchsia tulip texture

    • Changed giant sunflower (front & back) textures

    • Changed houstonia texture

    • Changed large sunflower (front & back) textures

    • Changed light blue tulip texture

    • Changed maximilian sunflower (front & back) textures

    • Changed medium sunflower (front & back) textures

    • Changed orange tulip texture

    • Changed paeonia texture

    • Changed pink tulip texture

    • Changed purple tulip texture

    • Changed red tulip texture

    • Changed rose texture

    • Changed white tulip texture

    • Changed yellow tulip texture

    • Changed sunflower (plant top) texture

    • Changed compass texture

    • Changed recovery compass texture

    • Changed arrow (model) texture when not using OptiFine

    • Changed spectral arrow (model) texture when not using OptiFine

    • Changed tipped arrow (model) texture when not using OptiFine

    • Changed accented font (minecraft, dungeons, story mode, new default+) textures

    • Fixed incorrect sky warrior lance (sword) emissive texture

    • Fixed incorrect iron chain textures {Java 1.21.9 only}

    • Changed jukebox/record player (top & top_on) textures

    • Fixed incorrect gui slot icons in brewing stand gui texture {Java 1.20-1.21.9 pack only}

    • Changed bedrock texture

    • Changed chiseled deepslate texture

    • Changed chiseled stone bricks texture

    • Changed infested chiseled stone bricks texture

    • Changed coal ore texture

    • Changed cobbled deepslate texture

    • Changed cobblestone texture

    • Changed infested cobblestone texture

    • Changed copper ore (0-3) textures

    • Changed cracked deepslate bricks texture

    • Changed cracked deepslate tiles texture

    • Changed cracked stone bricks texture

    • Changed infested cracked stone bricks texture

    • Changed deepslate (top & side) textures

    • Changed infested deepslate (top & side) textures

    • Changed deepslate bricks texture

    • Changed deepslate coal ore (top & side) textures

    • Changed deepslate copper ore (top_0-3 & side_0-3) textures

    • Changed deepslate diamond ore (top & side) textures

    • Changed deepslate emerald ore (top & side) textures

    • Changed deepslate gold ore (top & side) textures

    • Changed deepslate iron ore (top & side) textures

    • Changed deepslate lapis ore (top & side) textures

    • Changed deepslate redstone ore (top & side) textures

    • Changed deepslate tiles texture

    • Changed sculk catalyst (side & bottom) textures

    • Changed diamond ore texture

    • Changed double cobbled deepslate slab texture

    • Changed double cobblestone slab texture

    • Changed double deepslate brick slab texture

    • Changed double deepslate tile slab texture

    • Changed double mossy cobblestone slab texture

    • Changed double mossy stone brick slab (top & side) textures

    • Changed double polished deepslate slab (top & side) textures

    • Changed double stone brick slab (top & side) textures

    • Changed double stone slab texture

    • Changed emerald ore texture

    • Changed gold ore texture

    • Changed gravel texture

    • Changed iron ore texture

    • Changed lapis ore texture

    • Changed mossy cobblestone texture

    • Changed mossy stone bricks texture

    • Changed infested mossy stone bricks texture

    • Changed polished deepslate texture

    • Changed redstone ore texture

    • Changed reinforced deepslate (top, side, & bottom) textures

    • Changed stone texture

    • Changed infested stone texture

    • Changed stone bricks texture

    • Changed infested stone bricks texture

    • Changed ocean mossy cobblestone texture {Optifine Required}

    • Changed ocean mossy stone bricks texture {Optifine Required}

    • Changed ocean infested mossy stone bricks texture {Optifine Required}

    • Changed ocean sand variants to apply on all ocean biomes {Optifine Required}

    • Changed ocean sand (3 & 4) textures {Optifine Required}

    • Removed cold sand variants {Optifine Required}

    • Removed warm sand variants {Optifine Required}

    • Changed ocean gravel variants to apply on all ocean biomes {Optifine Required}

    • Changed ocean gravel (3 & 4) textures {Optifine Required}

    • Removed cold gravel variants {Optifine Required}

    • Removed warm gravel variants {Optifine Required}

    • Changed cold ocean mossy cobblestone texture {Optifine Required}

    • Changed cold ocean mossy stone bricks texture {Optifine Required}

    • Changed cold ocean infested mossy stone bricks texture {Optifine Required}

    • Changed warm ocean mossy cobblestone texture {Optifine Required}

    • Changed warm ocean mossy stone bricks texture {Optifine Required}

    • Changed warm ocean infested mossy stone bricks texture {Optifine Required}

    • Fixed incorrect trident throwing position {Java 1.15-1.21.3 only}

    • Fixed highlighted hotbar slot rendering over hotbar items {Bedrock pack only}

    • Fixed missing biome stone ctm for infested mossy stone bricks in badlands {Optifine Required}

    • Fixed missing biome stone ctm for infested mossy stone bricks in snowy biomes {Optifine Required}

    • Fixed missing cow snouts under certain conditions {Java 1.21.5-1.21.9 only}

    • Removed darker trim palettes (copper, iron, & gold) when applying them on top of their own armor type

    • Changed item frame (block & item) textures

    • Changed camel saddle texture

    • Changed horse saddle texture

    • Changed donkey saddle texture

    • Changed mule saddle texture

    • Changed skeleton horse saddle texture

    • Changed zombie horse saddle texture

    • Changed ravager texture

    • Changed pig saddle texture

    • Changed strider saddle texture

    • Changed horse gui texture

    • Changed bundle (normal, open_back, & open_front) textures

    • Changed leather texture

    • Changed leather horse armor (item & model) textures

    • Changed saddle (item) texture

    • Changed all dragon horse saddle textures {Optifine Required}

    • Changed thief ravager texture {Optifine Required}

    • Changed ice ravager texture {Optifine Required}

    • Renamed leather wood shield to leather shield (shield) {Optifine Required}

    • Retextured leather shield (shield) {Optifine Required}

    • Fixed void touched blade (sword) vanilla CIT not working {Java 1.21.5-1.21.9 only}

    • Renamed stone wood shield to stone shield (shield) {Optifine Required}

    • Renamed golden wood shield to golden shield (shield) {Optifine Required}

    • Renamed diamond wood shield to diamond shield (shield) {Optifine Required}

    • Renamed netherite wood shield to netherite shield (shield) {Optifine Required}

    • Changed tooltip box (background & frame) gui textures

    • Changed realms invitations icons gui texture

    • Changed realms news notification mainscreen gui texture

    • Changed realms trial icon gui texture

    • Changed powder snow freezing overlay gui texture

    • Changed icons gui texture

    • Changed widgets gui texture

    • Changed inventory slot highlight gui textures

    • Changed bundle bar progress gui textures

    • Changed bundle slot gui textures

    • Changed armor bar gui textures

    • Changed crosshair gui texture

    • Changed attack indicator gui textures

    • Changed shield indicator gui textures

    • Changed hotbar highlight gui texture

    • Changed locator bar arrow gui textures

    • Changed locator bar background gui texture

    • Changed locator bar bowtie gui texture

    • Changed locator bar player gui textures

    • Changed heart container gui textures

    • Changed frozen heart gui textures

    • Changed vehicle heart gui textures

    • Changed withered heart gui textures

    • Changed news gui texture

    • Changed trial available gui texture

    • Changed unseen notification gui texture

    • Changed notification (1-5 & more) gui textures

    • Renamed dungeons amethyst elytra to amethyst elytra (elytra) {Optifine Required}

    • Renamed dungeons anniversary elytra to birthday elytra (elytra) {Optifine Required}

    • Renamed dungeons cloudy climb elytra to cloudy climb elytra (elytra) {Optifine Required}

    • Renamed dungeons cow crusader elytra to cow crusader elytra (elytra) {Optifine Required}

    • Renamed dungeons downpour elytra to downpour elytra (elytra) {Optifine Required}

    • Renamed dungeons fauna faire elytra to fauna faire elytra (elytra) {Optifine Required}

    • Renamed dungeons second anniversary elytra to gift wrap elytra (elytra) {Optifine Required}

    • Renamed dungeons glow elytra to glow elytra (elytra) {Optifine Required}

    • Renamed dungeons hammer elytra to hammer elytra (elytra) {Optifine Required}

    • Renamed dungeons hero elytra to hero elytra (elytra) {Optifine Required}

    • Renamed dungeons iceologer elytra to iceologer elytra (elytra) {Optifine Required}

    • Renamed dungeons iron golem elytra to iron golem elytra (elytra) {Optifine Required}

    • Renamed dungeons luminous night elytra to luminous night elytra (elytra) {Optifine Required}

    • Renamed dungeons mystery elytra to mystery elytra (elytra) {Optifine Required}

    • Renamed dungeons ominous elytra to ominous elytra (elytra) {Optifine Required}

    • Renamed dungeons phantom elytra to phantom elytra (elytra) {Optifine Required}

    • Renamed dungeons prism elytra to prism elytra (elytra) {Optifine Required}

    • Renamed dungeons red royal elytra to red royal elytra (elytra) {Optifine Required}

    • Renamed dungeons sinister elytra to sinister elytra (elytra) {Optifine Required}

    • Renamed dungeons turtle shell elytra to turtle shell elytra (elytra) {Optifine Required}

    • Renamed amethyst elytra to violet crystal elytra (elytra) {Optifine Required}

    • Renamed chicken elytra to chicken wings (elytra) {Optifine Required}

    • Retextured chicken wings (elytra) {Optifine Required}

    • Renamed red parrot elytra to red parrot wings (elytra) {Optifine Required}

    • Retextured red parrot wings (elytra) {Optifine Required}

    • Renamed cyan parrot elytra to cyan parrot wings (elytra) {Optifine Required}

    • Retextured cyan parrot wings (elytra) {Optifine Required}

    • Renamed green parrot elytra to green parrot wings (elytra) {Optifine Required}

    • Retextured green parrot wings (elytra) {Optifine Required}

    • Renamed gray parrot elytra to gray parrot wings (elytra) {Optifine Required}

    • Retextured gray parrot wings (elytra) {Optifine Required}

    • Renamed blue parrot elytra to blue parrot wings (elytra) {Optifine Required}

    • Retextured blue parrot wings (elytra) {Optifine Required}

    • Renamed ender dragon elytra to ender dragon wings (elytra) {Optifine Required}

    • Retextured ender dragon wings (elytra) {Optifine Required}

    • Renamed phantom elytra to phantom wings (elytra) {Optifine Required}

    • Retextured phantom wings (elytra) {Optifine Required}

    • Renamed emerald elytra to emerald elegance (elytra) {Optifine Required}

    • Retextured emerald elegance (elytra) {Optifine Required}

    • Renamed obsidian elytra to obsidian orbiter (elytra) {Optifine Required}

    • Retextured obsidian orbiter (elytra) {Optifine Required}

    • Removed crying obsidian elytra (elytra) {Optifine Required}

    • Renamed diamond elytra to veil of diamond (elytra) {Optifine Required}

    • Retextured veil of diamond (elytra) {Optifine Required}

    • Renamed lapis lazuli elytra to a lapis sky (elytra) {Optifine Required}

    • Retextured a lapis sky (elytra) {Optifine Required}

    • Renamed netherite elytra to primordial netherite (elytra) {Optifine Required}

    • Retextured primordial netherite (elytra) {Optifine Required}

  • New Default+ v1.81 [MC1.6.1-1.8.9]

    beta3 октября 2025 г.

    Ver. 1.81 - 10/2/2025 - "Flora, Flight, & Fanfare"

    ======================

    Additions:

    • Added support for the Variants CIT mod (Fabric CIT armor/elytra support) {Java 1.21.5-1.21.9 only}

    • Added lavender as a random variant for alliums

    • Added verbena as a random variant for alliums

    • Added prairie shawl as a random variant for alliums

    • Added proud duchess as a random variant for alliums

    • Added merry moppet as a random variant for alliums

    • Added crema belle as a random variant for alliums

    • Added lucky arrowhead as a random variant for alliums

    • Added sunspur as a random variant for alliums

    • Added credentes as a random variant for alliums

    • Added mermaids comb as a random variant for alliums

    • Added bella cantata as a random variant for alliums

    • Added puffball as a random variant for azure bluets

    • Added star jasmine as a random variant for azure bluets

    • Added shepherds rest as a random variant for azure bluets

    • Added fairys breath as a random variant for azure bluets

    • Added filosus as a random variant for azure bluets

    • Added siberian squill as a random variant for blue orchids

    • Added prima donna as a random variant for blue orchids

    • Added thaumantias as a random variant for blue orchids

    • Added hydrasta as a random variant for blue orchids

    • Added fieldgrape as a random variant for cornflowers

    • Added meadowlark as a random variant for cornflowers

    • Added ondinetta as a random variant for cornflowers

    • Added woodhorn as a random variant for cornflowers

    • Added evening puff as a random variant for cornflowers

    • Added daylily as a random variant for dandelions

    • Added sedalia as a random variant for dandelions

    • Added sleeping star as a random variant for dandelions

    • Added wild lanai as a random variant for dandelions

    • Added oillios as a random variant for dandelions

    • Added nirvanallia as a random variant for dandelions

    • Added snowdrop as a random variant for lillies of the valley

    • Added white mallow as a random variant for lillies of the valley

    • Added shy maiden as a random variant for lillies of the valley

    • Added alabaster morris as a random variant for lillies of the valley

    • Added cardinalious as a random variant for lillies of the valley

    • Added lions tail as a random variant for orange tulips

    • Added bright lights as a random variant for orange tulips

    • Added pixies chair as a random variant for orange tulips

    • Added dollhouse daisy as a random variant for orange tulips

    • Added dixie gold as a random variant for orange tulips

    • Added nymphicus as a random variant for orange tulips

    • Added dragonail as a random variant for orange tulips

    • Added trailing pinwheel as a random variant for orange tulips

    • Added lookouts lantern as a random variant for orange tulips

    • Added edelweiss as a random variant for oxeye daisies

    • Added magnolia as a random variant for oxeye daisies

    • Added fleabane as a random variant for oxeye daisies

    • Added shasta as a random variant for oxeye daisies

    • Added fortuna as a random variant for oxeye daisies

    • Added morning echo as a random variant for oxeye daisies

    • Added ranunculus as a random variant for pink tulips

    • Added dahlia as a random variant for pink tulips

    • Added snapdragon as a random variant for pink tulips

    • Added dainty morgana as a random variant for pink tulips

    • Added hogsmille as a random variant for pink tulips

    • Added arching crane as a random variant for pink tulips

    • Added velvet lady as a random variant for pink tulips

    • Added autumn guest as a random variant for pink tulips

    • Added cherrybell as a random variant for pink tulips

    • Added sweet confetti as a random variant for pink tulips

    • Added spring peplum as a random variant for pink tulips

    • Added rivergrace as a random variant for pink tulips

    • Added vibrant coronet as a random variant for pink tulips

    • Added surf lilac as a random variant for pink tulips

    • Added charming suitor as a random variant for poppies

    • Added midnight marvel as a random variant for poppies

    • Added regal sonnet as a random variant for poppies

    • Added moorscape as a random variant for poppies

    • Added tropical basho as a random variant for poppies

    • Added magnum oculus as a random variant for poppies

    • Added rosa regalis as a random variant for poppies

    • Added bold sunrise as a random variant for poppies

    • Added woolflower as a random variant for red tulips

    • Added camellia as a random variant for red tulips

    • Added holland breeze as a random variant for red tulips

    • Added combriana as a random variant for red tulips

    • Added black eyed susan as a random variant for sunflowers

    • Added bicolor sunflower as a random variant for sunflowers

    • Added cherokee sunset as a random variant for sunflowers

    • Added leon del sol as a random variant for sunflowers

    • Added merryberry as a random variant for torchflowers

    • Added eldercurrant as a random variant for torchflowers

    • Added foxfruit as a random variant for torchflowers

    • Added cheery cherry as a random variant for torchflowers

    • Added mega mushroom as a random variant for torchflowers

    • Added festiflower as a random variant for torchflowers

    • Added jack o luna as a random variant for torchflowers

    • Added birthday blossom as a random variant for torchflowers

    • Added feisty firework as a random variant for torchflowers

    • Added eleggantia as a random variant for torchflowers

    • Added cupids care as a random variant for torchflowers

    • Added winterkin as a random variant for torchflowers

    • Added sparklestar as a random variant for torchflowers

    • Added goldenglow as a random variant for torchflowers

    • Added neonara as a random variant for torchflowers

    • Added bite weed as a random variant for torchflowers

    • Added prickly plum as a random variant for torchflowers

    • Added crystal lily as a random variant for torchflowers

    • Added armored azalea as a random variant for torchflowers

    • Added butterflora as a random variant for torchflowers

    • Added herald of dawn as a random variant for torchflowers

    • Added gardenia as a random variant for white tulips

    • Added dogwood as a random variant for white tulips

    • Added moonflower as a random variant for white tulips

    • Added summer sweet as a random variant for white tulips

    • Added squirrels ear as a random variant for white tulips

    • Added new music track "Antimo and Welles - Competitor Village" to the Overworld

    • Added new music track "Antimo and Welles - Don't Be Toasted Reuben" to the Overworld

    • Added new music track "Antimo and Welles - Lapis Lazuli" to the Overworld

    • Added new music track "Antimo and Welles - Pale Blue Dot" to the Overworld

    • Added new music track "Antimo and Welles - Soren Theme" to the Overworld

    • Added new music track "Antimo and Welles - That's the Spirit!" to the Overworld

    • Added new music track "Antimo and Welles - Theme (Reprise)" to the Overworld

    • Added new music track "Antimo and Welles - Zoom" to the Overworld

    • Added new music track "Antimo and Welles - Bowie Wallow" to the Nether

    • Added new music track "Antimo and Welles - Dark Nether" to the Nether

    • Added new music track "Eugnosis - Humus-Sifting" to the Nether

    • Added new music track "Antimo and Welles - Mush Room" to the Nether

    • Added new music track "Antimo and Welles - The Lethalest Weapon" to the Nether

    • Added new music track "Peter Hont - Basalt Deltas 1" to the Nether

    • Added new music track "Peter Hont - Basalt Deltas 2" to the Nether

    • Added new music track "Peter Hont - Basalt Deltas 3" to the Nether

    • Added new music track "Peter Hont - Basalt Deltas 4" to the Nether

    • Added new music track "Eugnosis - Crimson Forest" to the Nether

    • Added new music track "Peter Hont - Nether Wastes" to the Nether

    • Added new music track "Rostislav Trifonov - Soulsand Valley" to the Nether

    • Added new music track "Eugnosis - Warped Forest" to the Nether

    • Added new music track "Antimo and Welles - Map Room" to the Overworld, Nether, and End

    • Added new music track "Antimo and Welles - The Oasis" to the Nether and End

    • Added new music track "Antimo and Welles - Prisoner X" to the Nether and End

    • Added new music track "Antimo and Welles - Cave" to the End

    • Added new music track "Antimo and Welles - Dark Sky" to the End

    • Added new music track "Antimo and Welles - Darkness" to the End

    • Added new music track "Antimo and Welles - Detective Jesse" to the End

    • Added new music track "Rostislav Trifonov - Ethereal Blocks" to the End

    • Added new music track "C418 - Halloween 1" to the End

    • Added new music track "C418 - Halloween 2" to the End

    • Added new music track "C418 - Halloween 3" to the End

    • Added new music track "C418 - Halloween Nether 1" to the End

    • Added new music track "C418 - Halloween Nether 2" to the End

    • Added new music track "C418 - Halloween The End" to the End

    • Added new music track "Antimo and Welles - Heist" to the End

    • Added new music track "Antimo and Welles - Last Moments in Wonderland" to the End

    • Added new music track "Antimo and Welles - Library Atmosphere" to the End

    • Added new music track "Antimo and Welles - Oak" to the End

    • Added new music track "Antimo and Welles - Old Friends" to the End

    • Added new music track "Antimo and Welles - The Spire" to the End

    • Added new music track "Antimo and Welles - Wonderland" to the End

    • Added new record track "Antimo and Welles - Ivor Fight" to the 13 record

    • Added new record track "Antimo and Welles - Fighting" to the Blocks record

    • Added new record track "Antimo and Welles - Milo" to the Blocks record

    • Added new record track "Antimo and Welles - Challenge Room" to the Blocks record

    • Added new record track "Antimo and Welles - Redstonia Credits" to the Chirp record

    • Added new record track "C418 - Chris" to the Far record

    • Added new record track "Antimo and Welles - Farlands Credits" to the Far record

    • Added new record track "Antimo and Welles - Jesse" to the Mall record

    • Added new record track "Antimo and Welles - Boomtown Credits" to the Mellohi record

    • Added new record track "Antimo and Welles - Redstone Baby" to the Stal record

    • Added new record track "Peter Hont - Beach House" to the Strad record

    • Added new record track "Antimo and Welles - Stone By Stone" to the Strad record

    • Added new record track "Antimo and Welles - Training Montage" to the Wait record

    • Added new record track "Antimo and Welles - Blaze Rods" to the Ward record

    • Added new record track "Antimo and Welles - Spooky Credits" to the Ward record

    • Added new record track "Antimo and Welles - Bridge Credits" to the Pigstep record

    • Added new record track "Antimo and Welles - Endercon DJ" to the Pigstep record

    • Added new record track "Antimo and Welles - No More Creepers" to the Otherside record

    • Added new record track "Antimo and Welles - Wandering Star" to the Otherside record

    • Added new record track "Antimo and Welles - Jack-o'-Credits" to the 5 record

    • Added new record track "Antimo and Welles - Mob Grinder" to the Creator record

    • Added new record track "Antimo and Welles - Cow Disco" to the Creator (Music Box) record

    • Added new record track "Antimo and Welles - Sport Central" to the Precipice record

    • Added new record track "Antimo and Welles - Escape the Maze" to the Precipice record

    • Added new record track "Antimo and Welles - Jack's Lament" to the Tears record

    • Added new record track "Antimo and Welles - Fred Trivia" to the Tears record

    • Added new record track "Peter Hont - Mojam" to the Lava Chicken record

    • Added new record track "Antimo and Welles - Shooting Gallery" to the Lava Chicken record

    • Added new sounds for downwards bubble columns

    • Added new sounds for trial spawners & ominous trial spawners (detecting player, opening, & spawning mob)

    • Added new sounds for vaults (ejecting item & opening)

    • Added new sounds for death smoke (added to players and all mobs)

    • Added new sounds for critical hits

    • Added new sounds for strong attacks

    • Added new sounds for sweep attacks

    • Added new sounds for shield blocking

    • Added new sounds for blazes (breathe, death, fireball, hit, & hovering)

    • Added new sounds for cats (death)

    • Added new sounds for chickens (death & hurt)

    • Added new sounds for cows (death)

    • Added new sounds for drowneds (trident throw)

    • Added new sounds for ender dragons (fireball impact, hit, shooting fireball, whoosh, & wing flap)

    • Added new sounds for endermen (flutter, teleporting, stare, teleport voice, & voice scatterer)

    • Added new sounds for ghasts (death & fireball)

    • Added new sounds for guardians (death, hit, idle, & laser)

    • Added new sounds for elder guardians (death, hit, idle, & laser)

    • Added new sounds for husks (death, hurt, & idle)

    • Added new sounds for magma cubes (death, hurt, jump, & land)

    • Added new sounds for pigs (death)

    • Added new sounds for piglins (death & hurt)

    • Added new sounds for sheep (death)

    • Added new sounds for skeletons (death)

    • Added new sounds for slimes (death & hurt)

    • Added new sounds for spiders (hurt)

    • Added new sounds for vexes (hurt)

    • Added new sounds for wither skeletons (death, hurt, & idle)

    • Added new sounds for zombies (death)

    • Added new sounds for zombified piglins (death & hurt)

    • Added new sounds for bows (shooting & arrow impact)

    • Added new sound for ui buttons

    • Added new sounds for explosions

    • Added new sounds for experience (level up & orb)

    • Added new sounds for throwing projectiles

    • Added new sounds for advancements (toast in, toast out, & challenge complete)

    • Added "C418 - Battle Mode 1" to raids and ominous trials

    • Added "C418 - Battle Mode 2" to raids and ominous trials

    • Added "C418 - Battle Mode 3" to raids and ominous trials

    • Added "C418 - Battle Mode 4" to raids and ominous trials

    • Added variated textures for grass blocks

    • Added variated textures for dirt

    • Added variated textures for podzol

    • Added variated textures for mycelium

    • Added variated textures for dirt paths

    • Added variated textures for crimson nylium

    • Added variated textures for warped nylium

    • Added variated textures for stone

    • Added variated textures for deepslate

    • Added variated textures for bedrock

    • Added variated textures for gravel

    • Added unique textures for lodestone compasses {Java 1.21.4-1.21.9 only}

    • Added unique update-based title screen logos depending on the version played

    • Added unique panorama when playing in 1.21.5

    • Added unique panorama when playing in 1.21.6-1.21.8

    • Added unique panorama when playing in 1.21.9

    • Added starfish sand as a variant of sand in ocean biomes {Optifine Required}

    • Added starfish gravel as a variant of gravel in ocean biomes {Optifine Required}

    • Added seaweed as a variant of seagrass in ocean biomes {Optifine Required}

    • Added unique enchanted book texture for cleaving {Combatify 1.21.5+ only}

    • Added unique tipped arrow (tipped arrow & tipped arrow head) textures, models, & cit properties files {Optifine Required}

    • Added dungeons sword holding model for zombies/zombie villagers/husks/vexes when they hold iron swords {Java 1.20-1.21.9 pack only}

    • Added dagger holding model for zombies/zombie villagers/husks when they hold iron shovels {Java 1.20-1.21.9 pack only}

    • Added blackstone sword holding model for wither skeletons when they hold stone swords {Java 1.20-1.21.9 pack only}

    • Added dungeons golden sword holding model for piglins/zombified piglins when they hold golden swords {Java 1.20-1.21.9 pack only}

    • Added fire axe holding model for piglin brutes when they hold golden axes {Java 1.20-1.21.9 pack only}

    • Added dungeons axe holding model for vindicators when they hold iron axes {Java 1.20-1.21.9 pack only}

    • Added shortbow holding model for skeletons when they hold bows {Java 1.20-1.21.9 pack only}

    • Added snow bow holding model for strays when they hold bows {Java 1.20-1.21.9 pack only}

    • Added twisting vine bow holding model for bogged when they hold bows {Java 1.20-1.21.9 pack only}

    • Added the blue jester holding model for illusioners when they hold bows {Java 1.20-1.21.9 pack only}

    • Added cog crossbow holding model for piglins/zombified piglins when they hold crossbows {Java 1.20-1.21.9 pack only}

    • Added dungeons crossbow holding model for pillagers when they hold crossbows {Java 1.20-1.21.9 pack only}

    • Added feathered elytra (elytra) {Optifine Required}

    • Added golden parrot wings (elytra) {Optifine Required}

    • Added toucan wings (elytra) {Optifine Required}

    • Added raven wings (elytra) {Optifine Required}

    • Added vulture wings (elytra) {Optifine Required}

    • Added cold chicken wings (elytra) {Optifine Required}

    • Added warm chicken wings (elytra) {Optifine Required}

    • Added midnight chicken wings (elytra) {Optifine Required}

    • Added cluckshroom wings (elytra) {Optifine Required}

    • Added amber chicken wings (elytra) {Optifine Required}

    • Added stormy chicken wings (elytra) {Optifine Required}

    • Added bronzed chicken wings (elytra) {Optifine Required}

    • Added fancy chicken wings (elytra) {Optifine Required}

    • Added duck wings (elytra) {Optifine Required}

    • Added gold crested chicken wings (elytra) {Optifine Required}

    • Added skewbald chicken wings (elytra) {Optifine Required}

    • Added membranous elytra (elytra) {Optifine Required}

    • Added bat wings (elytra) {Optifine Required}

    • Added butterfly wings (elytra) {Optifine Required}

    • Added monarch butterfly wings (elytra) {Optifine Required}

    • Added blue morpho wings (elytra) {Optifine Required}

    • Added viticulture (elytra) {Optifine Required}

    • Added flight of zenith (elytra) {Optifine Required}

    • Added around the world (elytra) {Optifine Required}

    • Added veiled in shadow (elytra) {Optifine Required}

    • Added starwings (elytra) {Optifine Required}

    • Added ascending majesty (elytra) {Optifine Required}

    • Added adrift in ice and fire (elytra) {Optifine Required}

    • Added layered elytra (elytra) {Optifine Required}

    • Added flight of the forest (elytra) {Optifine Required}

    • Added above the currents (elytra) {Optifine Required}

    • Added red taipan (elytra) {Optifine Required}

    • Added imperial glider (elytra) {Optifine Required}

    • Added wings of corruption (elytra) {Optifine Required}

    • Added garuda (elytra) {Optifine Required}

    • Added fire berry elytra (elytra) {Optifine Required}

    • Added double wing elytra (elytra) {Optifine Required}

    • Added crimson fireburst (elytra) {Optifine Required}

    • Added ampere elytra (elytra) {Optifine Required}

    • Added billowing mystic (elytra) {Optifine Required}

    • Added aloft in darkness (elytra) {Optifine Required}

    • Added coalescing wealds (elytra) {Optifine Required}

    • Added swaying sea life (elytra) {Optifine Required}

    • Added glittering stones (elytra) {Optifine Required}

    • Added eyelet elytra (elytra) {Optifine Required}

    • Added streaming solstice (elytra) {Optifine Required}

    • Added swooping cerise (elytra) {Optifine Required}

    • Added flourishing fauna (elytra) {Optifine Required}

    • Added undead sails (elytra) {Optifine Required}

    • Added hovering blaze (elytra) {Optifine Required}

    • Added cambered elytra (elytra) {Optifine Required}

    • Added inimitable (elytra) {Optifine Required}

    • Added bounding jade (elytra) {Optifine Required}

    • Added prismawing (elytra) {Optifine Required}

    • Added flame elytra (elytra) {Optifine Required}

    • Added blighted skulls (elytra) {Optifine Required}

    • Added eternal illumination (elytra) {Optifine Required}

    • Added weathered wings (elytra) {Optifine Required}

    • Added cape elytra (elytra) {Optifine Required}

    • Added sepulcher stalker (elytra) {Optifine Required}

    • Added aether brise (elytra) {Optifine Required}

    • Added wandering dusk (elytra) {Optifine Required}

    • Added climbing canopy (elytra) {Optifine Required}

    • Added windbound magister (elytra) {Optifine Required}

    • Added cloak elytra (elytra) {Optifine Required}

    • Added shrouded quasar (elytra) {Optifine Required}

    • Added sonic boom (elytra) {Optifine Required}

    • Added moon phases (elytra) {Optifine Required}

    • Added seeing wings (elytra) {Optifine Required}

    • Added iniquitous elytra (elytra) {Optifine Required}

    • Added bound elytra (elytra) {Optifine Required}

    Changes & Fixes:

    • Changed the volume of various background music to balance them

    • Changed the volume of various records to balance them

    • Changed the volume of various sound effects to balance them

    • Changed the attenuation distance of various sound effects, increasing or decreasing the distance that they can be heard from

    • Changed sweep attack particle textures

    • Changed water (flow & still) textures

    • Changed wooden spear (inventory) texture

    • Changed golden spear (inventory) texture

    • Changed stone spear (inventory) texture

    • Changed copper spear (inventory) texture

    • Changed iron spear (inventory) texture

    • Changed diamond spear (inventory) texture

    • Changed netherite spear (inventory) texture

    • Changed raw iron (item) texture

    • Changed raw gold (item) texture

    • Changed raw copper (item) texture

    • Changed copper ingot texture

    • Changed copper nugget texture

    • Changed copper sword texture

    • Changed copper axe texture

    • Changed copper pickaxe texture

    • Changed copper shovel texture

    • Changed copper hoe texture

    • Changed copper helmet texture

    • Changed copper chestplate texture

    • Changed copper leggings texture

    • Changed copper boots texture

    • Changed copper armor (1 & 2) textures

    • Changed copper horse armor (item & model) textures

    • Changed dennis painting texture

    • Changed lava chicken record texture

    • Changed oak shelf texture

    • Changed spruce shelf texture

    • Changed birch shelf texture

    • Changed jungle shelf texture

    • Changed acacia shelf texture

    • Changed dark oak shelf texture

    • Changed crimson shelf texture

    • Changed warped shelf texture

    • Changed mangrove shelf texture

    • Changed bamboo shelf texture

    • Changed cherry shelf texture

    • Changed pale oak shelf texture

    • Changed copper bars (normal, exposed, weathered, & oxidized) textures

    • Changed chiseled copper (normal) texture

    • Changed copper block (normal) texture

    • Changed copper bulb (normal, normal_lit, normal_lit_powered, & normal_powered) textures

    • Changed copper chain (block & item) textures

    • Changed copper door (normal_item, normal_block_top, & normal_block_bottom) textures

    • Changed copper grate (normal) texture

    • Changed copper lantern (normal_item, normal_block, exposed_item, exposed_block, weathered_item, weathered_block, oxidized_item, & oxidized_block) textures

    • Changed copper torch (block & item) textures

    • Changed torch (block & item) textures

    • Changed soul torch (block & item) textures

    • Changed redstone torch (block & item) textures

    • Changed lever (block & item) textures

    • Changed redstone repeater texture

    • Changed redstone comparator texture

    • Changed copper trapdoor (normal, exposed, weathered, & oxidized) textures

    • Changed cut copper (normal) texture

    • Changed lightning rod (exposed, weathered, & oxidized) textures

    • Changed raw copper block texture

    • Changed copper chest (normal, exposed, weathered, & oxidized) textures

    • Changed copper golem (normal, exposed, weathered, & oxidized) textures

    • Changed copper golem spawn egg texture

    • Changed raw copper texture

    • Changed trial key texture

    • Changed enus lang file

    • Changed all potion names

    • Changed all splash potion names

    • Changed all lingering potion names

    • Changed all tipped arrow names

    • Fixed missing dennis painting text color and text icons

    • Fixed missing white centered text for llama and camel guis

    • Changed netherite armor (layer1 & layer2) textures

    • Changed netherite helmet (item) texture

    • Changed netherite chestplate (item) texture

    • Changed netherite leggings (item) texture

    • Changed netherite boots (item) texture

    • Changed diamond armor (layer1 & layer2) textures

    • Changed diamond helmet (item) texture

    • Changed diamond chestplate (item) texture

    • Changed diamond leggings (item) texture

    • Changed diamond boots (item) texture

    • Changed iron armor (layer1 & layer2) textures

    • Changed iron helmet (item) texture

    • Changed iron chestplate (item) texture

    • Changed iron leggings (item) texture

    • Changed iron boots (item) texture

    • Changed chainmail armor (layer1 & layer2) textures

    • Changed chainmail helmet (item) texture

    • Changed chainmail chestplate (item) texture

    • Changed chainmail leggings (item) texture

    • Changed chainmail boots (item) texture

    • Changed golden armor (layer1 & layer2) textures

    • Changed golden helmet (item) texture

    • Changed golden chestplate (item) texture

    • Changed golden leggings (item) texture

    • Changed golden boots (item) texture

    • Changed leather armor (layer1 & layer2) textures

    • Changed leather helmet (item) texture

    • Changed leather chestplate (item) texture

    • Changed leather leggings (item) texture

    • Changed leather boots (item) texture

    • Changed turtle shell (layer1 & item) textures

    • Changed iron sword texture

    • Changed iron axe texture

    • Changed iron pickaxe texture

    • Changed iron shovel texture

    • Changed iron hoe texture

    • Changed iron ingot texture

    • Changed iron nugget texture

    • Changed stone sword texture

    • Changed stone axe texture

    • Changed stone pickaxe texture

    • Changed stone shovel texture

    • Changed stone hoe texture

    • Changed empty helmet slot gui texture

    • Changed empty chestplate slot gui texture

    • Changed empty leggings slot gui texture

    • Changed empty boots slot gui texture

    • Changed boots trim (item) overlay texture

    • Changed helmet trim (item) overlay texture

    • Changed entity interaction range name to attack reach

    • Fixed missing Vanilla CIT for groundskeeper (crossbow) {Java 1.21.5-1.21.9 only}

    • Changed pack.png icon {Java 1.20-1.21.9 pack only}

    • Fixed incorrect broken elytra texture {Java 1.20-1.21.9 pack only}

    • Changed arrow (item) texture

    • Changed spectral arrow (item) texture

    • Changed tipped arrow (base, head, long, & strong) textures

    • Changed spectral potion (potion) texture {Optifine Required}

    • Changed splash spectral potion (splash potion) texture {Optifine Required}

    • Changed lingering spectral potion (lingering potion) texture {Optifine Required}

    • Changed haste potion (potion) texture {Optifine Required}

    • Changed splash haste potion (splash potion) texture {Optifine Required}

    • Changed lingering haste potion (lingering potion) texture {Optifine Required}

    • Changed long haste potion (potion) texture {Optifine Required}

    • Changed long splash haste potion (splash potion) texture {Optifine Required}

    • Changed long lingering haste potion (lingering potion) texture {Optifine Required}

    • Changed strong haste potion (potion) texture {Optifine Required}

    • Changed strong splash haste potion (splash potion) texture {Optifine Required}

    • Changed strong lingering haste potion (lingering potion) texture {Optifine Required}

    • Changed hunger potion (potion) texture {Optifine Required}

    • Changed splash hunger potion (splash potion) texture {Optifine Required}

    • Changed lingering hunger potion (lingering potion) texture {Optifine Required}

    • Fixed dated lilypad textures {Bedrock pack only}

    • Changed models for iron bars

    • Changed crimson nylium (top & side) textures

    • Changed warped nylium (top & side) textures

    • Changed dirt path (side) texture

    • Changed grass block (side & side_overlay) textures

    • Changed mycelium (side) texture

    • Changed podzol (side) texture

    • Fixed incorrect magma animation {Bedrock pack only}

    • Changed red mushroom texture {Bedrock pack only}

    • Changed brown mushroom texture {Bedrock pack only}

    • Changed crimson fungus texture {Bedrock pack only}

    • Changed warped fungus texture {Bedrock pack only}

    • Fixed missing dry foliage colormap {Bedrock pack only}

    • Fixed missing leaf litter variants {Bedrock pack only}

    • Fixed incorrect birch leaves colors in certain biomes {Bedrock pack only}

    • Fixed incorrect spruce leaves colors in certain biomes {Bedrock pack only}

    • Fixed gray falling leaf particles from birch leaves {Bedrock pack only}

    • Fixed gray falling leaf particles from spruce leaves {Bedrock pack only}

    • Fixed missing wildflowers variants {Bedrock pack only}

    • Fixed incorrect grass side colors in certain biomes {Bedrock pack only}

    • Fixed broken grass side color on biome transitions {Bedrock pack only}

    • Removed various redundant poppy/dandelion biome features {Optifine Required}

    • Changed menu panorama textures {Bedrock pack only}

    • Changed azure bluet texture

    • Changed blue orchid texture

    • Changed buttercup texture

    • Changed caladenia texture

    • Changed cyan flower texture

    • Changed daffodil texture

    • Changed dandelion texture

    • Changed dryas texture

    • Changed fuchsia tulip texture

    • Changed giant sunflower (front & back) textures

    • Changed houstonia texture

    • Changed large sunflower (front & back) textures

    • Changed light blue tulip texture

    • Changed maximilian sunflower (front & back) textures

    • Changed medium sunflower (front & back) textures

    • Changed orange tulip texture

    • Changed paeonia texture

    • Changed pink tulip texture

    • Changed purple tulip texture

    • Changed red tulip texture

    • Changed rose texture

    • Changed white tulip texture

    • Changed yellow tulip texture

    • Changed sunflower (plant top) texture

    • Changed compass texture

    • Changed recovery compass texture

    • Changed arrow (model) texture when not using OptiFine

    • Changed spectral arrow (model) texture when not using OptiFine

    • Changed tipped arrow (model) texture when not using OptiFine

    • Changed accented font (minecraft, dungeons, story mode, new default+) textures

    • Fixed incorrect sky warrior lance (sword) emissive texture

    • Fixed incorrect iron chain textures {Java 1.21.9 only}

    • Changed jukebox/record player (top & top_on) textures

    • Fixed incorrect gui slot icons in brewing stand gui texture {Java 1.20-1.21.9 pack only}

    • Changed bedrock texture

    • Changed chiseled deepslate texture

    • Changed chiseled stone bricks texture

    • Changed infested chiseled stone bricks texture

    • Changed coal ore texture

    • Changed cobbled deepslate texture

    • Changed cobblestone texture

    • Changed infested cobblestone texture

    • Changed copper ore (0-3) textures

    • Changed cracked deepslate bricks texture

    • Changed cracked deepslate tiles texture

    • Changed cracked stone bricks texture

    • Changed infested cracked stone bricks texture

    • Changed deepslate (top & side) textures

    • Changed infested deepslate (top & side) textures

    • Changed deepslate bricks texture

    • Changed deepslate coal ore (top & side) textures

    • Changed deepslate copper ore (top_0-3 & side_0-3) textures

    • Changed deepslate diamond ore (top & side) textures

    • Changed deepslate emerald ore (top & side) textures

    • Changed deepslate gold ore (top & side) textures

    • Changed deepslate iron ore (top & side) textures

    • Changed deepslate lapis ore (top & side) textures

    • Changed deepslate redstone ore (top & side) textures

    • Changed deepslate tiles texture

    • Changed sculk catalyst (side & bottom) textures

    • Changed diamond ore texture

    • Changed double cobbled deepslate slab texture

    • Changed double cobblestone slab texture

    • Changed double deepslate brick slab texture

    • Changed double deepslate tile slab texture

    • Changed double mossy cobblestone slab texture

    • Changed double mossy stone brick slab (top & side) textures

    • Changed double polished deepslate slab (top & side) textures

    • Changed double stone brick slab (top & side) textures

    • Changed double stone slab texture

    • Changed emerald ore texture

    • Changed gold ore texture

    • Changed gravel texture

    • Changed iron ore texture

    • Changed lapis ore texture

    • Changed mossy cobblestone texture

    • Changed mossy stone bricks texture

    • Changed infested mossy stone bricks texture

    • Changed polished deepslate texture

    • Changed redstone ore texture

    • Changed reinforced deepslate (top, side, & bottom) textures

    • Changed stone texture

    • Changed infested stone texture

    • Changed stone bricks texture

    • Changed infested stone bricks texture

    • Changed ocean mossy cobblestone texture {Optifine Required}

    • Changed ocean mossy stone bricks texture {Optifine Required}

    • Changed ocean infested mossy stone bricks texture {Optifine Required}

    • Changed ocean sand variants to apply on all ocean biomes {Optifine Required}

    • Changed ocean sand (3 & 4) textures {Optifine Required}

    • Removed cold sand variants {Optifine Required}

    • Removed warm sand variants {Optifine Required}

    • Changed ocean gravel variants to apply on all ocean biomes {Optifine Required}

    • Changed ocean gravel (3 & 4) textures {Optifine Required}

    • Removed cold gravel variants {Optifine Required}

    • Removed warm gravel variants {Optifine Required}

    • Changed cold ocean mossy cobblestone texture {Optifine Required}

    • Changed cold ocean mossy stone bricks texture {Optifine Required}

    • Changed cold ocean infested mossy stone bricks texture {Optifine Required}

    • Changed warm ocean mossy cobblestone texture {Optifine Required}

    • Changed warm ocean mossy stone bricks texture {Optifine Required}

    • Changed warm ocean infested mossy stone bricks texture {Optifine Required}

    • Fixed incorrect trident throwing position {Java 1.15-1.21.3 only}

    • Fixed highlighted hotbar slot rendering over hotbar items {Bedrock pack only}

    • Fixed missing biome stone ctm for infested mossy stone bricks in badlands {Optifine Required}

    • Fixed missing biome stone ctm for infested mossy stone bricks in snowy biomes {Optifine Required}

    • Fixed missing cow snouts under certain conditions {Java 1.21.5-1.21.9 only}

    • Removed darker trim palettes (copper, iron, & gold) when applying them on top of their own armor type

    • Changed item frame (block & item) textures

    • Changed camel saddle texture

    • Changed horse saddle texture

    • Changed donkey saddle texture

    • Changed mule saddle texture

    • Changed skeleton horse saddle texture

    • Changed zombie horse saddle texture

    • Changed ravager texture

    • Changed pig saddle texture

    • Changed strider saddle texture

    • Changed horse gui texture

    • Changed bundle (normal, open_back, & open_front) textures

    • Changed leather texture

    • Changed leather horse armor (item & model) textures

    • Changed saddle (item) texture

    • Changed all dragon horse saddle textures {Optifine Required}

    • Changed thief ravager texture {Optifine Required}

    • Changed ice ravager texture {Optifine Required}

    • Renamed leather wood shield to leather shield (shield) {Optifine Required}

    • Retextured leather shield (shield) {Optifine Required}

    • Fixed void touched blade (sword) vanilla CIT not working {Java 1.21.5-1.21.9 only}

    • Renamed stone wood shield to stone shield (shield) {Optifine Required}

    • Renamed golden wood shield to golden shield (shield) {Optifine Required}

    • Renamed diamond wood shield to diamond shield (shield) {Optifine Required}

    • Renamed netherite wood shield to netherite shield (shield) {Optifine Required}

    • Changed tooltip box (background & frame) gui textures

    • Changed realms invitations icons gui texture

    • Changed realms news notification mainscreen gui texture

    • Changed realms trial icon gui texture

    • Changed powder snow freezing overlay gui texture

    • Changed icons gui texture

    • Changed widgets gui texture

    • Changed inventory slot highlight gui textures

    • Changed bundle bar progress gui textures

    • Changed bundle slot gui textures

    • Changed armor bar gui textures

    • Changed crosshair gui texture

    • Changed attack indicator gui textures

    • Changed shield indicator gui textures

    • Changed hotbar highlight gui texture

    • Changed locator bar arrow gui textures

    • Changed locator bar background gui texture

    • Changed locator bar bowtie gui texture

    • Changed locator bar player gui textures

    • Changed heart container gui textures

    • Changed frozen heart gui textures

    • Changed vehicle heart gui textures

    • Changed withered heart gui textures

    • Changed news gui texture

    • Changed trial available gui texture

    • Changed unseen notification gui texture

    • Changed notification (1-5 & more) gui textures

    • Renamed dungeons amethyst elytra to amethyst elytra (elytra) {Optifine Required}

    • Renamed dungeons anniversary elytra to birthday elytra (elytra) {Optifine Required}

    • Renamed dungeons cloudy climb elytra to cloudy climb elytra (elytra) {Optifine Required}

    • Renamed dungeons cow crusader elytra to cow crusader elytra (elytra) {Optifine Required}

    • Renamed dungeons downpour elytra to downpour elytra (elytra) {Optifine Required}

    • Renamed dungeons fauna faire elytra to fauna faire elytra (elytra) {Optifine Required}

    • Renamed dungeons second anniversary elytra to gift wrap elytra (elytra) {Optifine Required}

    • Renamed dungeons glow elytra to glow elytra (elytra) {Optifine Required}

    • Renamed dungeons hammer elytra to hammer elytra (elytra) {Optifine Required}

    • Renamed dungeons hero elytra to hero elytra (elytra) {Optifine Required}

    • Renamed dungeons iceologer elytra to iceologer elytra (elytra) {Optifine Required}

    • Renamed dungeons iron golem elytra to iron golem elytra (elytra) {Optifine Required}

    • Renamed dungeons luminous night elytra to luminous night elytra (elytra) {Optifine Required}

    • Renamed dungeons mystery elytra to mystery elytra (elytra) {Optifine Required}

    • Renamed dungeons ominous elytra to ominous elytra (elytra) {Optifine Required}

    • Renamed dungeons phantom elytra to phantom elytra (elytra) {Optifine Required}

    • Renamed dungeons prism elytra to prism elytra (elytra) {Optifine Required}

    • Renamed dungeons red royal elytra to red royal elytra (elytra) {Optifine Required}

    • Renamed dungeons sinister elytra to sinister elytra (elytra) {Optifine Required}

    • Renamed dungeons turtle shell elytra to turtle shell elytra (elytra) {Optifine Required}

    • Renamed amethyst elytra to violet crystal elytra (elytra) {Optifine Required}

    • Renamed chicken elytra to chicken wings (elytra) {Optifine Required}

    • Retextured chicken wings (elytra) {Optifine Required}

    • Renamed red parrot elytra to red parrot wings (elytra) {Optifine Required}

    • Retextured red parrot wings (elytra) {Optifine Required}

    • Renamed cyan parrot elytra to cyan parrot wings (elytra) {Optifine Required}

    • Retextured cyan parrot wings (elytra) {Optifine Required}

    • Renamed green parrot elytra to green parrot wings (elytra) {Optifine Required}

    • Retextured green parrot wings (elytra) {Optifine Required}

    • Renamed gray parrot elytra to gray parrot wings (elytra) {Optifine Required}

    • Retextured gray parrot wings (elytra) {Optifine Required}

    • Renamed blue parrot elytra to blue parrot wings (elytra) {Optifine Required}

    • Retextured blue parrot wings (elytra) {Optifine Required}

    • Renamed ender dragon elytra to ender dragon wings (elytra) {Optifine Required}

    • Retextured ender dragon wings (elytra) {Optifine Required}

    • Renamed phantom elytra to phantom wings (elytra) {Optifine Required}

    • Retextured phantom wings (elytra) {Optifine Required}

    • Renamed emerald elytra to emerald elegance (elytra) {Optifine Required}

    • Retextured emerald elegance (elytra) {Optifine Required}

    • Renamed obsidian elytra to obsidian orbiter (elytra) {Optifine Required}

    • Retextured obsidian orbiter (elytra) {Optifine Required}

    • Removed crying obsidian elytra (elytra) {Optifine Required}

    • Renamed diamond elytra to veil of diamond (elytra) {Optifine Required}

    • Retextured veil of diamond (elytra) {Optifine Required}

    • Renamed lapis lazuli elytra to a lapis sky (elytra) {Optifine Required}

    • Retextured a lapis sky (elytra) {Optifine Required}

    • Renamed netherite elytra to primordial netherite (elytra) {Optifine Required}

    • Retextured primordial netherite (elytra) {Optifine Required}

  • New Default+ v1.80 [MC1.20-1.21.9]

    beta26 июня 2025 г.

    Ver. 1.80 - 6/25/2025 - "Tridents & Terrain Update"

    ======================

    Additions:

    • Added support for vanilla CIT (only armor and elytras still require OptiFine) {Java 1.21.5/1.21.6 only}

    • Added random bushy variant for acacia leaves

    • Added random bushy variant for azalea leaves

    • Added random bushy variant for birch leaves

    • Added random bushy variant for cherry leaves

    • Added random bushy variant for dark oak leaves

    • Added random bushy variant for flowering azalea leaves

    • Added random bushy variant for jungle leaves

    • Added random bushy variant for mangrove leaves

    • Added random bushy variant for oak leaves

    • Added random bushy variant for pale oak leaves

    • Added random bushy variant for spruce leaves

    • Added random thorned variant for spruce leaves

    • Added C418 - "Battlemode 1" as background music during the ender dragon fight

    • Added C418 - "Battlemode 2" as background music during the ender dragon fight

    • Added C418 - "Battlemode 3" as background music during the ender dragon fight

    • Added C418 - "Battlemode 4" as background music during the ender dragon fight

    • Added random variants for magma blocks

    • Added random variants for basalt deltas magma blocks {Optifine Required}

    • Added random variants for ocean magma blocks {Optifine Required}

    • Added random variants for soul sand valley magma blocks {Optifine Required}

    • Added height-based variants for bamboo stalks {Optifine Required}

    • Added long grass blocks over grass blocks in jungle biomes {Optifine Required}

    • Added long snowy grass blocks over grass blocks in jungle biomes {Optifine Required}

    • Added long podzol over podzol in jungle biomes {Optifine Required}

    • Added long dirt paths over dirt paths in jungle biomes {Optifine Required}

    • Added swamp grass blocks over grass blocks in swamp/mangrove swamp biomes {Optifine Required}

    • Added swamp snowy grass blocks over grass blocks in swamp/mangrove swamp biomes {Optifine Required}

    • Added swamp podzol over podzol in swamp/mangrove swamp biomes {Optifine Required}

    • Added swamp dirt paths over dirt paths in swamp/mangrove swamp biomes {Optifine Required}

    • Added swamp leaves over oak leaves in swamp/mangrove swamp biomes {Optifine Required}

    • Added swamp vines over vines in swamp/mangrove swamp biomes {Optifine Required}

    • Added swamp short grass over short grass in swamp/mangrove swamp biomes {Optifine Required}

    • Added swamp tall grass over tall grass in swamp/mangrove swamp biomes {Optifine Required}

    • Added swamp flowers over dead bushes in swamp/mangrove swamp biomes {Optifine Required}

    • Added full grass blocks over grass blocks in snowy biomes {Optifine Required}

    • Added full podzol over podzol in snowy biomes {Optifine Required}

    • Added full dirt paths over dirt paths in snowy biomes {Optifine Required}

    • Added snowy short grass over short grass in snowy biomes {Optifine Required}

    • Added full mycelium over mycelium in snowy biomes {Optifine Required}

    • Added lotus flower lily pads as random variants for lily pads

    • Added random variants for snowy grass blocks

    • Added random variants for snow layers

    • Added random variants for snow blocks

    • Added additional random variant for sunflowers

    • Added random texture/model variants for red mushrooms

    • Added random texture/model variants for brown mushrooms

    • Added random texture/model variants for crimson fungi

    • Added random texture/model variants for warped fungi

    • Added random texture variants for red mushroom blocks

    • Added 1.21.4 panorama when playing in 1.21.4 {Java 1.20-1.21.6 pack only}

    • Added mojang office elytra (elytra) {Optifine Required}

    • Added home elytra (elytra) {Optifine Required}

    • Added menace elytra (elytra) {Optifine Required}

    • Added yearn elytra (elytra) {Optifine Required}

    • Added common elytra (elytra) {Optifine Required}

    • Added oxeye elytra (elytra) {Optifine Required}

    • Added alternate home elytra (elytra) {Optifine Required}

    • Added alternate menace elytra (elytra) {Optifine Required}

    • Added alternate yearn elytra (elytra) {Optifine Required}

    • Added gold trident (sword/trident) {Optifine Required}

    • Added plant wrapped trident (sword/trident) {Optifine Required}

    • Added skull trident (sword/trident) {Optifine Required}

    • Added sea prism trident (sword/trident) {Optifine Required}

    • Added bone trident (sword/trident) {Optifine Required}

    • Added rubedo canines (sword/trident) {Optifine Required}

    • Added emperor's reign (sword/trident) {Optifine Required}

    • Added emerald trident (sword/trident) {Optifine Required}

    • Added steel trident (sword/trident) {Optifine Required}

    • Added tears of the deep (sword/trident) {Optifine Required}

    • Added nether geode (sword/trident) {Optifine Required}

    • Added hydra (sword/trident) {Optifine Required}

    • Added crystal trident (sword/trident) {Optifine Required}

    • Added transpicuous trident (sword/trident) {Optifine Required}

    • Added trident of the lyre (sword/trident) {Optifine Required}

    • Added lazuli liberator (sword/trident) {Optifine Required}

    • Added combat trident (sword/trident) {Optifine Required}

    • Added diamond trident (sword/trident) {Optifine Required}

    • Added master trident (sword/trident) {Optifine Required}

    • Added void vaulter (sword/trident) {Optifine Required}

    • Added barbed trident (sword/trident) {Optifine Required}

    • Added lost shadow (sword/trident) {Optifine Required}

    • Added consecrator (sword/trident) {Optifine Required}

    • Added trident of charms (sword/trident) {Optifine Required}

    • Added quindent (sword/trident) {Optifine Required}

    • Added smouldering snowveil (sword/trident) {Optifine Required}

    • Added dragon claw (sword/trident) {Optifine Required}

    • Added the queen's relic (sword/trident) {Optifine Required}

    • Added dangpa (sword/trident) {Optifine Required}

    • Added ruby reverence (sword/trident) {Optifine Required}

    • Added paramount (sword/trident) {Optifine Required}

    • Added diatonic druse (sword/trident) {Optifine Required}

    • Added bident (sword/trident) {Optifine Required}

    • Added forked lightning (sword/trident) {Optifine Required}

    • Added verdigris bident (sword/trident) {Optifine Required}

    • Added corrupted bident (sword/trident) {Optifine Required}

    • Added royal trident (sword/trident) {Optifine Required}

    • Added kingdom trident (sword/trident) {Optifine Required}

    • Added trident of chaos (sword/trident) {Optifine Required}

    • Added healing grace (sword/trident) {Optifine Required}

    • Added pike (sword/trident) {Optifine Required}

    • Added spear of the ring (sword/trident) {Optifine Required}

    • Added constancy pike (sword/trident) {Optifine Required}

    • Added burning boughs (sword/trident) {Optifine Required}

    • Added voulge (axe/trident) {Optifine Required}

    • Added nefarious edge (axe/trident) {Optifine Required}

    • Added warrior voulge (axe/trident) {Optifine Required}

    • Added lunation (axe/trident) {Optifine Required}

    • Added partisan (sword/trident) {Optifine Required}

    • Added flame spear (sword/trident) {Optifine Required}

    • Added noctivagant (sword/trident) {Optifine Required}

    • Added copper conductor (sword/trident) {Optifine Required}

    • Added harpoon (sword/trident) {Optifine Required}

    • Added magenta mire (sword/trident) {Optifine Required}

    • Added interlinked harpoon (sword/trident) {Optifine Required}

    • Added red sidewinder (sword/trident) {Optifine Required}

    • Added pudao (sword/trident) {Optifine Required}

    • Added mind bender (sword/trident) {Optifine Required}

    • Added glaive of jade (sword/trident) {Optifine Required}

    • Added unbreakable edge (sword/trident) {Optifine Required}

    • Added ranseur (sword/trident) {Optifine Required}

    • Added riven fire (sword/trident) {Optifine Required}

    • Added desert defender (sword/trident) {Optifine Required}

    • Added all spear (sword/trident) {Optifine Required}

    • Added soul trident (sword/trident) {Optifine Required}

    • Added netherite trident (sword/trident) {Optifine Required}

    • Added world trident (sword/trident) {Optifine Required}

    • Added cerise regalia (sword/trident) {Optifine Required}

    • Added curved spear (sword/trident) {Optifine Required}

    • Added calming reservoir (sword/trident) {Optifine Required}

    • Added spear of the stars (sword/trident) {Optifine Required}

    • Added gamma point (sword/trident) {Optifine Required}

    • Added pitchfork (sword/trident) {Optifine Required}

    • Added agroforestry (sword/trident) {Optifine Required}

    • Added veiled fork (sword/trident) {Optifine Required}

    • Added mystic blossom (sword/trident) {Optifine Required}

    • Added spetum (sword/trident) {Optifine Required}

    • Added accreting frost (sword/trident) {Optifine Required}

    • Added redstone spetum (sword/trident) {Optifine Required}

    • Added angel spear (sword/trident) {Optifine Required}

    • Added dungeons trident (sword/trident) {Optifine Required}

    • Added rouge riptide (sword/trident) {Optifine Required}

    • Added victory of gold (sword/trident) {Optifine Required}

    • Added cascade (sword/trident) {Optifine Required}

    • Added casting trident (sword/trident) {Optifine Required}

    • Added event horizon (sword/trident) {Optifine Required}

    • Added trident of the blaze (sword/trident) {Optifine Required}

    • Added wretched trident (sword/trident) {Optifine Required}

    • Added auroral apex (sword/trident) {Optifine Required}

    • Added dwindling dead (sword/trident) {Optifine Required}

    • Added quiet glade (sword/trident) {Optifine Required}

    • Added broad trident (sword/trident) {Optifine Required}

    • Added dark trident (sword/trident) {Optifine Required}

    • Added tornado trident (sword/trident) {Optifine Required}

    • Added sun spire (sword/trident) {Optifine Required}

    Changes & Fixes:

    • Changed all biome colormaps

    • Changed Amos Roddy - "Below and Above" to be able to play in The End

    • Changed Amos Roddy - "O's Piano" to be able to play in The End

    • Changed Amos Roddy - "Fireflies" to be able to play in The End

    • Changed Lena Raine - "Eld Unknown" to be able to play in The End

    • Changed Lena Raine - "Ancestry" to be able to play in The End

    • Changed Lena Raine - "So Below" to be able to play in The End

    • Changed C418 - "Ki" to be able to play in The End

    • Changed C418 - "Excuse" to be able to play in The End

    • Changed C418 - "The End" music file

    • Fixed missing biome color blending for spruce and birch leaves

    • Changed flame particle texture

    • Changed lava particle texture

    • Changed lava smoke particle texture

    • Changed lava splash particle texture

    • Changed soul fire flame particle texture

    • Changed splash (0-3) particle textures

    • Changed underwater (0-3) particle textures

    • Changed lantern texture

    • Changed soul lantern texture

    • Changed snow (weather) texture

    • Changed dark oak log (top & side) textures

    • Changed stripped dark oak log (top & side) textures

    • Changed all hanging sign (normal, item, & gui) textures

    • Changed trident (in_hand & throwing) models

    • Changed leather helmet (item) base color {Java 1.20-1.21.6 pack only}

    • Changed leather chestplate (item) base color {Java 1.20-1.21.6 pack only}

    • Changed leather leggings (item) base color {Java 1.20-1.21.6 pack only}

    • Changed leather boots (item) base color {Java 1.20-1.21.6 pack only}

    • Changed leather horse armor (item) base color {Java 1.20-1.21.6 pack only}

    • Fixed incorrect armor textures in 1.21.1 {Java 1.20-1.21.6 pack only}

    • Changed clouds to automatically disable when using OptiFine (color.properties) {Optifine Required}

    • Changed lilypad handheld color (color.properties) {Optifine Required}

    • Changed grass block (snow) texture

    • Changed snow block texture

    • Changed powder snow texture

    • Changed snow golem texture

    • Changed powder snow bucket texture

    • Changed snow golem spawn egg texture

    • Changed snowball texture

    • Changed melon golem texture {Optifine Required}

    • Changed admin snow golem texture {Optifine Required}

    • Changed various biome stone textures in snowy plains {Optifine Required}

    • Changed various biome stone textures in badlands {Optifine Required}

    • Changed various biome stone textures in deserts {Optifine Required}

    • Changed snow overlay texture {Optifine Required}

    • Changed rocky grass block texture {Optifine Required}

    • Changed rocky snowy grass block texture {Optifine Required}

    • Changed rocky podzol texture {Optifine Required}

    • Changed rocky dirt path texture {Optifine Required}

    • Removed glowing lotus dead bushes from swamps/mangrove swamps {Optifine Required}

    • Removed death cap/pop flower brown mushrooms from mushroom fields {Optifine Required}

    • Removed death cap/pop flower red mushrooms from mushroom fields {Optifine Required}

    • Removed nether red mushrooms from nether biomes {Optifine Required}

    • Removed nether brown mushrooms from nether biomes {Optifine Required}

    • Removed nether red mushroom blocks from nether biomes {Optifine Required}

    • Removed nether brown mushroom blocks from nether biomes {Optifine Required}

    • Removed nether mushroom stems from nether biomes {Optifine Required}

    • Removed snowy sand/sandstone from snowy biomes {Optifine Required}

    • Removed dungeons sunflower random variant for dandelions

    • Changed podzol (side) texture

    • Changed sunflower back (0-3) textures

    • Changed sunflower front (0-3) textures

    • Changed red mushroom texture & model

    • Changed brown mushroom texture & model

    • Changed crimson fungus texture & model

    • Changed warped fungus texture & model

    • Changed flower pot models for red/brown mushrooms & crimson/warped fungus

    • Changed lightning impact sound

    • Changed sounds.json file

    • Changed overworld rain lightmap {Optifine Required}

    • Changed overworld thunder lightmap {Optifine Required}

    • Changed the end lightmap {Optifine Required}

    • Changed hidden blade from a unique to a common {Optifine Required}

    • Changed pale oak falling leaf particle (0-11) textures

    • Changed tears record texture

    • Changed enus lang file

    • Changed now playing gui texture

    • Changed happy ghast spawn egg texture

    • Changed snowy spruce leaves texture {Optifine Required}

    • Changed pale moss block (0-1) textures

    • Changed pale moss carpet (0-1, side_small, & side_tall) textures

    • Changed pale hanging moss (normal & tip) textures

    • Fixed red/brown mooshrooms missing protruding snouts {Java 1.21.5/1.21.6 only}

    • Removed emissive textures from shulkers to fix an issue with Enhanced Block Entities

    • Removed emissive textures from ender chests to fix an issue with Enhanced Block Entities

    • Changed unique enchanted books to no longer require OptiFine or Fabulously Optimized {Java 1.21.5/1.21.6 only}

    • Changed overworld skybox (day, day_rain, night, sunset, & sunset_rain) textures {Optifine Required}

    • Changed all pack.mcmeta files to improve description layout and colors {Java packs only}

    • Changed tomahawk (axe/trident) and its uniques to be applicable to tridents {Optifine Required} {Java 1.20-1.21.6 pack only}

    • Changed boomerang (sword/trident) and its uniques to be applicable to tridents {Optifine Required} {Java 1.20-1.21.6 pack only}

    • Changed dagger (and its uniques) to be applicable to tridents {Optifine Required} {Java 1.20-1.21.6 pack only}

    • Changed backstabber (and its uniques) to be applicable to tridents {Optifine Required} {Java 1.20-1.21.6 pack only}

    • Changed drowned necromancer trident (sword/trident) model {Optifine Required}

    • Changed drowned necromancer trident to no longer be applicable to bows {Optifine Required}

    • Changed staff (sword/trident/bow) model positioning {Optifine Required}

    • Changed wind caller staff (sword/trident/bow) model positioning {Optifine Required}

    • Changed false orb of dominance (sword/trident/bow) model positioning {Optifine Required}

    • Changed geomancer cane (sword/trident/bow) model positioning {Optifine Required}

    • Changed necromancer staff (sword/trident/bow) model positioning {Optifine Required}

    • Changed false nameless one staff (sword/trident/bow) model positioning {Optifine Required}

    • Changed command block staff (sword/trident/bow) texture & model {Optifine Required}

    • Changed game icon staff (sword/trident/bow) texture & model {Optifine Required}

    • Changed tower polearm (sword/trident) model positioning {Optifine Required}

    • Changed guard steeple (sword/trident) model positioning {Optifine Required}

    • Changed aerostream (sword/trident) model positioning {Optifine Required}

    • Changed imperial polearm (sword/trident) model positioning {Optifine Required}

    • Changed blackout (sword/trident) model positioning {Optifine Required}

    • Changed cryopathy (sword/trident) model positioning {Optifine Required}

    • Changed fabled blade (sword/trident) model positioning {Optifine Required}

    • Changed cobalt dancer (sword/trident) model positioning {Optifine Required}

    • Changed fortune spear (sword/trident) model positioning {Optifine Required}

    • Changed dripstone pike (sword/trident) model positioning {Optifine Required}

    • Changed spear (sword/trident) model positioning {Optifine Required}

    • Changed whispering spear (sword/trident) model positioning {Optifine Required}

    • Changed bayou spear (sword/trident) model positioning {Optifine Required}

    • Changed lynx (sword/trident) model positioning {Optifine Required}

    • Changed spine-chill spear (sword/trident) model positioning {Optifine Required}

    • Changed glaive (sword/trident) model positioning {Optifine Required}

    • Changed tidal glaive (sword/trident) model positioning {Optifine Required}

    • Changed undead glaive (sword/trident) model positioning {Optifine Required}

    • Changed nebula glaive (sword/trident) model positioning {Optifine Required}

    • Changed grave bane (sword/trident) model positioning {Optifine Required}

    • Changed binding glaive (sword/trident) model positioning {Optifine Required}

    • Changed venom glaive (sword/trident) model positioning {Optifine Required}

    • Changed twin glaive (sword/trident) model positioning {Optifine Required}

    • Changed cackling broom (sword/trident) model positioning {Optifine Required}

    • Changed boomerang (sword/trident) model positioning {Optifine Required}

    • Changed spinblade (sword/trident) model positioning {Optifine Required}

    • Changed lush boomerang (sword/trident) model positioning {Optifine Required}

    • Changed lightning crash (sword/trident) model positioning {Optifine Required}

    • Changed weeping twister (sword/trident) model positioning {Optifine Required}

    • Changed rhodolite boomerang (sword/trident) model positioning {Optifine Required}

    • Changed cursed boomerang (sword/trident) model positioning {Optifine Required}

    • Changed dagger (sword/trident) model positioning {Optifine Required}

    • Changed fangs of frost (sword/trident) model positioning {Optifine Required}

    • Changed moon dagger (sword/trident) model positioning {Optifine Required}

    • Changed sheer dagger (sword/trident) model positioning {Optifine Required}

    • Changed rubedo tusk (sword/trident) model positioning {Optifine Required}

    • Changed perish bone (sword/trident) model positioning {Optifine Required}

    • Changed blazing blade (sword/trident) model positioning {Optifine Required}

    • Changed nucleic dagger (sword/trident) model positioning {Optifine Required}

    • Changed redstone dagger (sword/trident) model positioning {Optifine Required}

    • Changed halberd (axe/trident) model positioning {Optifine Required}

    • Changed vampire halberd (axe/trident) model positioning {Optifine Required}

    • Changed imperial halberd (axe/trident) model positioning {Optifine Required}

    • Changed empress halberd (axe/trident) model positioning {Optifine Required}

    • Changed evil queen axe (axe/trident) model positioning {Optifine Required}

    • Changed rune halberd (axe/trident) model positioning {Optifine Required}

    • Changed creation axe (axe/trident) model positioning {Optifine Required}

    • Changed rhodolite halberd (axe/trident) model positioning {Optifine Required}

    • Changed aeroaxe (axe/trident) model positioning {Optifine Required}

    • Changed blending boil (axe/trident) model positioning {Optifine Required}

    • Changed constancy poleaxe (axe/trident) model positioning {Optifine Required}

    • Changed poleaxe (axe/trident) model positioning {Optifine Required}

    • Changed red viper (axe/trident) model positioning {Optifine Required}

    • Changed ringing poleaxe (axe/trident) model positioning {Optifine Required}

    • Changed star seance (axe/trident) model positioning {Optifine Required}

    • Changed superstorm (axe/trident) model positioning {Optifine Required}

    • Changed backstabber (sword/trident) model positioning {Optifine Required}

    • Changed swift striker (sword/trident) model positioning {Optifine Required}

    • Changed scarlet xiphos (sword/trident) model positioning {Optifine Required}

    • Changed soul stabber (sword/trident) model positioning {Optifine Required}

    • Changed floral gasher (sword/trident) model positioning {Optifine Required}

    • Changed electro swing (sword/trident) model positioning {Optifine Required}

    • Changed scepter (sword/trident/bow) model positioning {Optifine Required}

    • Changed rhodolite scepter (sword/trident/bow) model positioning {Optifine Required}

    • Changed winding tide (sword/trident/bow) model positioning {Optifine Required}

    • Changed conduit scepter (sword/trident/bow) model positioning {Optifine Required}

    • Changed crystal beam (sword/trident/bow) model positioning {Optifine Required}

    • Changed golden phoenix (sword/trident/bow) model positioning {Optifine Required}

    • Changed moon scepter (sword/trident/bow) model positioning {Optifine Required}

    • Changed sonic scepter (sword/trident/bow) model positioning {Optifine Required}

  • New Default+ v1.80 [MC1.19.4]

    beta26 июня 2025 г.

    Ver. 1.80 - 6/25/2025 - "Tridents & Terrain Update"

    ======================

    Additions:

    • Added support for vanilla CIT (only armor and elytras still require OptiFine) {Java 1.21.5/1.21.6 only}

    • Added random bushy variant for acacia leaves

    • Added random bushy variant for azalea leaves

    • Added random bushy variant for birch leaves

    • Added random bushy variant for cherry leaves

    • Added random bushy variant for dark oak leaves

    • Added random bushy variant for flowering azalea leaves

    • Added random bushy variant for jungle leaves

    • Added random bushy variant for mangrove leaves

    • Added random bushy variant for oak leaves

    • Added random bushy variant for pale oak leaves

    • Added random bushy variant for spruce leaves

    • Added random thorned variant for spruce leaves

    • Added C418 - "Battlemode 1" as background music during the ender dragon fight

    • Added C418 - "Battlemode 2" as background music during the ender dragon fight

    • Added C418 - "Battlemode 3" as background music during the ender dragon fight

    • Added C418 - "Battlemode 4" as background music during the ender dragon fight

    • Added random variants for magma blocks

    • Added random variants for basalt deltas magma blocks {Optifine Required}

    • Added random variants for ocean magma blocks {Optifine Required}

    • Added random variants for soul sand valley magma blocks {Optifine Required}

    • Added height-based variants for bamboo stalks {Optifine Required}

    • Added long grass blocks over grass blocks in jungle biomes {Optifine Required}

    • Added long snowy grass blocks over grass blocks in jungle biomes {Optifine Required}

    • Added long podzol over podzol in jungle biomes {Optifine Required}

    • Added long dirt paths over dirt paths in jungle biomes {Optifine Required}

    • Added swamp grass blocks over grass blocks in swamp/mangrove swamp biomes {Optifine Required}

    • Added swamp snowy grass blocks over grass blocks in swamp/mangrove swamp biomes {Optifine Required}

    • Added swamp podzol over podzol in swamp/mangrove swamp biomes {Optifine Required}

    • Added swamp dirt paths over dirt paths in swamp/mangrove swamp biomes {Optifine Required}

    • Added swamp leaves over oak leaves in swamp/mangrove swamp biomes {Optifine Required}

    • Added swamp vines over vines in swamp/mangrove swamp biomes {Optifine Required}

    • Added swamp short grass over short grass in swamp/mangrove swamp biomes {Optifine Required}

    • Added swamp tall grass over tall grass in swamp/mangrove swamp biomes {Optifine Required}

    • Added swamp flowers over dead bushes in swamp/mangrove swamp biomes {Optifine Required}

    • Added full grass blocks over grass blocks in snowy biomes {Optifine Required}

    • Added full podzol over podzol in snowy biomes {Optifine Required}

    • Added full dirt paths over dirt paths in snowy biomes {Optifine Required}

    • Added snowy short grass over short grass in snowy biomes {Optifine Required}

    • Added full mycelium over mycelium in snowy biomes {Optifine Required}

    • Added lotus flower lily pads as random variants for lily pads

    • Added random variants for snowy grass blocks

    • Added random variants for snow layers

    • Added random variants for snow blocks

    • Added additional random variant for sunflowers

    • Added random texture/model variants for red mushrooms

    • Added random texture/model variants for brown mushrooms

    • Added random texture/model variants for crimson fungi

    • Added random texture/model variants for warped fungi

    • Added random texture variants for red mushroom blocks

    • Added 1.21.4 panorama when playing in 1.21.4 {Java 1.20-1.21.6 pack only}

    • Added mojang office elytra (elytra) {Optifine Required}

    • Added home elytra (elytra) {Optifine Required}

    • Added menace elytra (elytra) {Optifine Required}

    • Added yearn elytra (elytra) {Optifine Required}

    • Added common elytra (elytra) {Optifine Required}

    • Added oxeye elytra (elytra) {Optifine Required}

    • Added alternate home elytra (elytra) {Optifine Required}

    • Added alternate menace elytra (elytra) {Optifine Required}

    • Added alternate yearn elytra (elytra) {Optifine Required}

    • Added gold trident (sword/trident) {Optifine Required}

    • Added plant wrapped trident (sword/trident) {Optifine Required}

    • Added skull trident (sword/trident) {Optifine Required}

    • Added sea prism trident (sword/trident) {Optifine Required}

    • Added bone trident (sword/trident) {Optifine Required}

    • Added rubedo canines (sword/trident) {Optifine Required}

    • Added emperor's reign (sword/trident) {Optifine Required}

    • Added emerald trident (sword/trident) {Optifine Required}

    • Added steel trident (sword/trident) {Optifine Required}

    • Added tears of the deep (sword/trident) {Optifine Required}

    • Added nether geode (sword/trident) {Optifine Required}

    • Added hydra (sword/trident) {Optifine Required}

    • Added crystal trident (sword/trident) {Optifine Required}

    • Added transpicuous trident (sword/trident) {Optifine Required}

    • Added trident of the lyre (sword/trident) {Optifine Required}

    • Added lazuli liberator (sword/trident) {Optifine Required}

    • Added combat trident (sword/trident) {Optifine Required}

    • Added diamond trident (sword/trident) {Optifine Required}

    • Added master trident (sword/trident) {Optifine Required}

    • Added void vaulter (sword/trident) {Optifine Required}

    • Added barbed trident (sword/trident) {Optifine Required}

    • Added lost shadow (sword/trident) {Optifine Required}

    • Added consecrator (sword/trident) {Optifine Required}

    • Added trident of charms (sword/trident) {Optifine Required}

    • Added quindent (sword/trident) {Optifine Required}

    • Added smouldering snowveil (sword/trident) {Optifine Required}

    • Added dragon claw (sword/trident) {Optifine Required}

    • Added the queen's relic (sword/trident) {Optifine Required}

    • Added dangpa (sword/trident) {Optifine Required}

    • Added ruby reverence (sword/trident) {Optifine Required}

    • Added paramount (sword/trident) {Optifine Required}

    • Added diatonic druse (sword/trident) {Optifine Required}

    • Added bident (sword/trident) {Optifine Required}

    • Added forked lightning (sword/trident) {Optifine Required}

    • Added verdigris bident (sword/trident) {Optifine Required}

    • Added corrupted bident (sword/trident) {Optifine Required}

    • Added royal trident (sword/trident) {Optifine Required}

    • Added kingdom trident (sword/trident) {Optifine Required}

    • Added trident of chaos (sword/trident) {Optifine Required}

    • Added healing grace (sword/trident) {Optifine Required}

    • Added pike (sword/trident) {Optifine Required}

    • Added spear of the ring (sword/trident) {Optifine Required}

    • Added constancy pike (sword/trident) {Optifine Required}

    • Added burning boughs (sword/trident) {Optifine Required}

    • Added voulge (axe/trident) {Optifine Required}

    • Added nefarious edge (axe/trident) {Optifine Required}

    • Added warrior voulge (axe/trident) {Optifine Required}

    • Added lunation (axe/trident) {Optifine Required}

    • Added partisan (sword/trident) {Optifine Required}

    • Added flame spear (sword/trident) {Optifine Required}

    • Added noctivagant (sword/trident) {Optifine Required}

    • Added copper conductor (sword/trident) {Optifine Required}

    • Added harpoon (sword/trident) {Optifine Required}

    • Added magenta mire (sword/trident) {Optifine Required}

    • Added interlinked harpoon (sword/trident) {Optifine Required}

    • Added red sidewinder (sword/trident) {Optifine Required}

    • Added pudao (sword/trident) {Optifine Required}

    • Added mind bender (sword/trident) {Optifine Required}

    • Added glaive of jade (sword/trident) {Optifine Required}

    • Added unbreakable edge (sword/trident) {Optifine Required}

    • Added ranseur (sword/trident) {Optifine Required}

    • Added riven fire (sword/trident) {Optifine Required}

    • Added desert defender (sword/trident) {Optifine Required}

    • Added all spear (sword/trident) {Optifine Required}

    • Added soul trident (sword/trident) {Optifine Required}

    • Added netherite trident (sword/trident) {Optifine Required}

    • Added world trident (sword/trident) {Optifine Required}

    • Added cerise regalia (sword/trident) {Optifine Required}

    • Added curved spear (sword/trident) {Optifine Required}

    • Added calming reservoir (sword/trident) {Optifine Required}

    • Added spear of the stars (sword/trident) {Optifine Required}

    • Added gamma point (sword/trident) {Optifine Required}

    • Added pitchfork (sword/trident) {Optifine Required}

    • Added agroforestry (sword/trident) {Optifine Required}

    • Added veiled fork (sword/trident) {Optifine Required}

    • Added mystic blossom (sword/trident) {Optifine Required}

    • Added spetum (sword/trident) {Optifine Required}

    • Added accreting frost (sword/trident) {Optifine Required}

    • Added redstone spetum (sword/trident) {Optifine Required}

    • Added angel spear (sword/trident) {Optifine Required}

    • Added dungeons trident (sword/trident) {Optifine Required}

    • Added rouge riptide (sword/trident) {Optifine Required}

    • Added victory of gold (sword/trident) {Optifine Required}

    • Added cascade (sword/trident) {Optifine Required}

    • Added casting trident (sword/trident) {Optifine Required}

    • Added event horizon (sword/trident) {Optifine Required}

    • Added trident of the blaze (sword/trident) {Optifine Required}

    • Added wretched trident (sword/trident) {Optifine Required}

    • Added auroral apex (sword/trident) {Optifine Required}

    • Added dwindling dead (sword/trident) {Optifine Required}

    • Added quiet glade (sword/trident) {Optifine Required}

    • Added broad trident (sword/trident) {Optifine Required}

    • Added dark trident (sword/trident) {Optifine Required}

    • Added tornado trident (sword/trident) {Optifine Required}

    • Added sun spire (sword/trident) {Optifine Required}

    Changes & Fixes:

    • Changed all biome colormaps

    • Changed Amos Roddy - "Below and Above" to be able to play in The End

    • Changed Amos Roddy - "O's Piano" to be able to play in The End

    • Changed Amos Roddy - "Fireflies" to be able to play in The End

    • Changed Lena Raine - "Eld Unknown" to be able to play in The End

    • Changed Lena Raine - "Ancestry" to be able to play in The End

    • Changed Lena Raine - "So Below" to be able to play in The End

    • Changed C418 - "Ki" to be able to play in The End

    • Changed C418 - "Excuse" to be able to play in The End

    • Changed C418 - "The End" music file

    • Fixed missing biome color blending for spruce and birch leaves

    • Changed flame particle texture

    • Changed lava particle texture

    • Changed lava smoke particle texture

    • Changed lava splash particle texture

    • Changed soul fire flame particle texture

    • Changed splash (0-3) particle textures

    • Changed underwater (0-3) particle textures

    • Changed lantern texture

    • Changed soul lantern texture

    • Changed snow (weather) texture

    • Changed dark oak log (top & side) textures

    • Changed stripped dark oak log (top & side) textures

    • Changed all hanging sign (normal, item, & gui) textures

    • Changed trident (in_hand & throwing) models

    • Changed leather helmet (item) base color {Java 1.20-1.21.6 pack only}

    • Changed leather chestplate (item) base color {Java 1.20-1.21.6 pack only}

    • Changed leather leggings (item) base color {Java 1.20-1.21.6 pack only}

    • Changed leather boots (item) base color {Java 1.20-1.21.6 pack only}

    • Changed leather horse armor (item) base color {Java 1.20-1.21.6 pack only}

    • Fixed incorrect armor textures in 1.21.1 {Java 1.20-1.21.6 pack only}

    • Changed clouds to automatically disable when using OptiFine (color.properties) {Optifine Required}

    • Changed lilypad handheld color (color.properties) {Optifine Required}

    • Changed grass block (snow) texture

    • Changed snow block texture

    • Changed powder snow texture

    • Changed snow golem texture

    • Changed powder snow bucket texture

    • Changed snow golem spawn egg texture

    • Changed snowball texture

    • Changed melon golem texture {Optifine Required}

    • Changed admin snow golem texture {Optifine Required}

    • Changed various biome stone textures in snowy plains {Optifine Required}

    • Changed various biome stone textures in badlands {Optifine Required}

    • Changed various biome stone textures in deserts {Optifine Required}

    • Changed snow overlay texture {Optifine Required}

    • Changed rocky grass block texture {Optifine Required}

    • Changed rocky snowy grass block texture {Optifine Required}

    • Changed rocky podzol texture {Optifine Required}

    • Changed rocky dirt path texture {Optifine Required}

    • Removed glowing lotus dead bushes from swamps/mangrove swamps {Optifine Required}

    • Removed death cap/pop flower brown mushrooms from mushroom fields {Optifine Required}

    • Removed death cap/pop flower red mushrooms from mushroom fields {Optifine Required}

    • Removed nether red mushrooms from nether biomes {Optifine Required}

    • Removed nether brown mushrooms from nether biomes {Optifine Required}

    • Removed nether red mushroom blocks from nether biomes {Optifine Required}

    • Removed nether brown mushroom blocks from nether biomes {Optifine Required}

    • Removed nether mushroom stems from nether biomes {Optifine Required}

    • Removed snowy sand/sandstone from snowy biomes {Optifine Required}

    • Removed dungeons sunflower random variant for dandelions

    • Changed podzol (side) texture

    • Changed sunflower back (0-3) textures

    • Changed sunflower front (0-3) textures

    • Changed red mushroom texture & model

    • Changed brown mushroom texture & model

    • Changed crimson fungus texture & model

    • Changed warped fungus texture & model

    • Changed flower pot models for red/brown mushrooms & crimson/warped fungus

    • Changed lightning impact sound

    • Changed sounds.json file

    • Changed overworld rain lightmap {Optifine Required}

    • Changed overworld thunder lightmap {Optifine Required}

    • Changed the end lightmap {Optifine Required}

    • Changed hidden blade from a unique to a common {Optifine Required}

    • Changed pale oak falling leaf particle (0-11) textures

    • Changed tears record texture

    • Changed enus lang file

    • Changed now playing gui texture

    • Changed happy ghast spawn egg texture

    • Changed snowy spruce leaves texture {Optifine Required}

    • Changed pale moss block (0-1) textures

    • Changed pale moss carpet (0-1, side_small, & side_tall) textures

    • Changed pale hanging moss (normal & tip) textures

    • Fixed red/brown mooshrooms missing protruding snouts {Java 1.21.5/1.21.6 only}

    • Removed emissive textures from shulkers to fix an issue with Enhanced Block Entities

    • Removed emissive textures from ender chests to fix an issue with Enhanced Block Entities

    • Changed unique enchanted books to no longer require OptiFine or Fabulously Optimized {Java 1.21.5/1.21.6 only}

    • Changed overworld skybox (day, day_rain, night, sunset, & sunset_rain) textures {Optifine Required}

    • Changed all pack.mcmeta files to improve description layout and colors {Java packs only}

    • Changed tomahawk (axe/trident) and its uniques to be applicable to tridents {Optifine Required} {Java 1.20-1.21.6 pack only}

    • Changed boomerang (sword/trident) and its uniques to be applicable to tridents {Optifine Required} {Java 1.20-1.21.6 pack only}

    • Changed dagger (and its uniques) to be applicable to tridents {Optifine Required} {Java 1.20-1.21.6 pack only}

    • Changed backstabber (and its uniques) to be applicable to tridents {Optifine Required} {Java 1.20-1.21.6 pack only}

    • Changed drowned necromancer trident (sword/trident) model {Optifine Required}

    • Changed drowned necromancer trident to no longer be applicable to bows {Optifine Required}

    • Changed staff (sword/trident/bow) model positioning {Optifine Required}

    • Changed wind caller staff (sword/trident/bow) model positioning {Optifine Required}

    • Changed false orb of dominance (sword/trident/bow) model positioning {Optifine Required}

    • Changed geomancer cane (sword/trident/bow) model positioning {Optifine Required}

    • Changed necromancer staff (sword/trident/bow) model positioning {Optifine Required}

    • Changed false nameless one staff (sword/trident/bow) model positioning {Optifine Required}

    • Changed command block staff (sword/trident/bow) texture & model {Optifine Required}

    • Changed game icon staff (sword/trident/bow) texture & model {Optifine Required}

    • Changed tower polearm (sword/trident) model positioning {Optifine Required}

    • Changed guard steeple (sword/trident) model positioning {Optifine Required}

    • Changed aerostream (sword/trident) model positioning {Optifine Required}

    • Changed imperial polearm (sword/trident) model positioning {Optifine Required}

    • Changed blackout (sword/trident) model positioning {Optifine Required}

    • Changed cryopathy (sword/trident) model positioning {Optifine Required}

    • Changed fabled blade (sword/trident) model positioning {Optifine Required}

    • Changed cobalt dancer (sword/trident) model positioning {Optifine Required}

    • Changed fortune spear (sword/trident) model positioning {Optifine Required}

    • Changed dripstone pike (sword/trident) model positioning {Optifine Required}

    • Changed spear (sword/trident) model positioning {Optifine Required}

    • Changed whispering spear (sword/trident) model positioning {Optifine Required}

    • Changed bayou spear (sword/trident) model positioning {Optifine Required}

    • Changed lynx (sword/trident) model positioning {Optifine Required}

    • Changed spine-chill spear (sword/trident) model positioning {Optifine Required}

    • Changed glaive (sword/trident) model positioning {Optifine Required}

    • Changed tidal glaive (sword/trident) model positioning {Optifine Required}

    • Changed undead glaive (sword/trident) model positioning {Optifine Required}

    • Changed nebula glaive (sword/trident) model positioning {Optifine Required}

    • Changed grave bane (sword/trident) model positioning {Optifine Required}

    • Changed binding glaive (sword/trident) model positioning {Optifine Required}

    • Changed venom glaive (sword/trident) model positioning {Optifine Required}

    • Changed twin glaive (sword/trident) model positioning {Optifine Required}

    • Changed cackling broom (sword/trident) model positioning {Optifine Required}

    • Changed boomerang (sword/trident) model positioning {Optifine Required}

    • Changed spinblade (sword/trident) model positioning {Optifine Required}

    • Changed lush boomerang (sword/trident) model positioning {Optifine Required}

    • Changed lightning crash (sword/trident) model positioning {Optifine Required}

    • Changed weeping twister (sword/trident) model positioning {Optifine Required}

    • Changed rhodolite boomerang (sword/trident) model positioning {Optifine Required}

    • Changed cursed boomerang (sword/trident) model positioning {Optifine Required}

    • Changed dagger (sword/trident) model positioning {Optifine Required}

    • Changed fangs of frost (sword/trident) model positioning {Optifine Required}

    • Changed moon dagger (sword/trident) model positioning {Optifine Required}

    • Changed sheer dagger (sword/trident) model positioning {Optifine Required}

    • Changed rubedo tusk (sword/trident) model positioning {Optifine Required}

    • Changed perish bone (sword/trident) model positioning {Optifine Required}

    • Changed blazing blade (sword/trident) model positioning {Optifine Required}

    • Changed nucleic dagger (sword/trident) model positioning {Optifine Required}

    • Changed redstone dagger (sword/trident) model positioning {Optifine Required}

    • Changed halberd (axe/trident) model positioning {Optifine Required}

    • Changed vampire halberd (axe/trident) model positioning {Optifine Required}

    • Changed imperial halberd (axe/trident) model positioning {Optifine Required}

    • Changed empress halberd (axe/trident) model positioning {Optifine Required}

    • Changed evil queen axe (axe/trident) model positioning {Optifine Required}

    • Changed rune halberd (axe/trident) model positioning {Optifine Required}

    • Changed creation axe (axe/trident) model positioning {Optifine Required}

    • Changed rhodolite halberd (axe/trident) model positioning {Optifine Required}

    • Changed aeroaxe (axe/trident) model positioning {Optifine Required}

    • Changed blending boil (axe/trident) model positioning {Optifine Required}

    • Changed constancy poleaxe (axe/trident) model positioning {Optifine Required}

    • Changed poleaxe (axe/trident) model positioning {Optifine Required}

    • Changed red viper (axe/trident) model positioning {Optifine Required}

    • Changed ringing poleaxe (axe/trident) model positioning {Optifine Required}

    • Changed star seance (axe/trident) model positioning {Optifine Required}

    • Changed superstorm (axe/trident) model positioning {Optifine Required}

    • Changed backstabber (sword/trident) model positioning {Optifine Required}

    • Changed swift striker (sword/trident) model positioning {Optifine Required}

    • Changed scarlet xiphos (sword/trident) model positioning {Optifine Required}

    • Changed soul stabber (sword/trident) model positioning {Optifine Required}

    • Changed floral gasher (sword/trident) model positioning {Optifine Required}

    • Changed electro swing (sword/trident) model positioning {Optifine Required}

    • Changed scepter (sword/trident/bow) model positioning {Optifine Required}

    • Changed rhodolite scepter (sword/trident/bow) model positioning {Optifine Required}

    • Changed winding tide (sword/trident/bow) model positioning {Optifine Required}

    • Changed conduit scepter (sword/trident/bow) model positioning {Optifine Required}

    • Changed crystal beam (sword/trident/bow) model positioning {Optifine Required}

    • Changed golden phoenix (sword/trident/bow) model positioning {Optifine Required}

    • Changed moon scepter (sword/trident/bow) model positioning {Optifine Required}

    • Changed sonic scepter (sword/trident/bow) model positioning {Optifine Required}

  • New Default+ v1.80 [MC1.19-1.19.2]

    beta26 июня 2025 г.

    Ver. 1.80 - 6/25/2025 - "Tridents & Terrain Update"

    ======================

    Additions:

    • Added support for vanilla CIT (only armor and elytras still require OptiFine) {Java 1.21.5/1.21.6 only}

    • Added random bushy variant for acacia leaves

    • Added random bushy variant for azalea leaves

    • Added random bushy variant for birch leaves

    • Added random bushy variant for cherry leaves

    • Added random bushy variant for dark oak leaves

    • Added random bushy variant for flowering azalea leaves

    • Added random bushy variant for jungle leaves

    • Added random bushy variant for mangrove leaves

    • Added random bushy variant for oak leaves

    • Added random bushy variant for pale oak leaves

    • Added random bushy variant for spruce leaves

    • Added random thorned variant for spruce leaves

    • Added C418 - "Battlemode 1" as background music during the ender dragon fight

    • Added C418 - "Battlemode 2" as background music during the ender dragon fight

    • Added C418 - "Battlemode 3" as background music during the ender dragon fight

    • Added C418 - "Battlemode 4" as background music during the ender dragon fight

    • Added random variants for magma blocks

    • Added random variants for basalt deltas magma blocks {Optifine Required}

    • Added random variants for ocean magma blocks {Optifine Required}

    • Added random variants for soul sand valley magma blocks {Optifine Required}

    • Added height-based variants for bamboo stalks {Optifine Required}

    • Added long grass blocks over grass blocks in jungle biomes {Optifine Required}

    • Added long snowy grass blocks over grass blocks in jungle biomes {Optifine Required}

    • Added long podzol over podzol in jungle biomes {Optifine Required}

    • Added long dirt paths over dirt paths in jungle biomes {Optifine Required}

    • Added swamp grass blocks over grass blocks in swamp/mangrove swamp biomes {Optifine Required}

    • Added swamp snowy grass blocks over grass blocks in swamp/mangrove swamp biomes {Optifine Required}

    • Added swamp podzol over podzol in swamp/mangrove swamp biomes {Optifine Required}

    • Added swamp dirt paths over dirt paths in swamp/mangrove swamp biomes {Optifine Required}

    • Added swamp leaves over oak leaves in swamp/mangrove swamp biomes {Optifine Required}

    • Added swamp vines over vines in swamp/mangrove swamp biomes {Optifine Required}

    • Added swamp short grass over short grass in swamp/mangrove swamp biomes {Optifine Required}

    • Added swamp tall grass over tall grass in swamp/mangrove swamp biomes {Optifine Required}

    • Added swamp flowers over dead bushes in swamp/mangrove swamp biomes {Optifine Required}

    • Added full grass blocks over grass blocks in snowy biomes {Optifine Required}

    • Added full podzol over podzol in snowy biomes {Optifine Required}

    • Added full dirt paths over dirt paths in snowy biomes {Optifine Required}

    • Added snowy short grass over short grass in snowy biomes {Optifine Required}

    • Added full mycelium over mycelium in snowy biomes {Optifine Required}

    • Added lotus flower lily pads as random variants for lily pads

    • Added random variants for snowy grass blocks

    • Added random variants for snow layers

    • Added random variants for snow blocks

    • Added additional random variant for sunflowers

    • Added random texture/model variants for red mushrooms

    • Added random texture/model variants for brown mushrooms

    • Added random texture/model variants for crimson fungi

    • Added random texture/model variants for warped fungi

    • Added random texture variants for red mushroom blocks

    • Added 1.21.4 panorama when playing in 1.21.4 {Java 1.20-1.21.6 pack only}

    • Added mojang office elytra (elytra) {Optifine Required}

    • Added home elytra (elytra) {Optifine Required}

    • Added menace elytra (elytra) {Optifine Required}

    • Added yearn elytra (elytra) {Optifine Required}

    • Added common elytra (elytra) {Optifine Required}

    • Added oxeye elytra (elytra) {Optifine Required}

    • Added alternate home elytra (elytra) {Optifine Required}

    • Added alternate menace elytra (elytra) {Optifine Required}

    • Added alternate yearn elytra (elytra) {Optifine Required}

    • Added gold trident (sword/trident) {Optifine Required}

    • Added plant wrapped trident (sword/trident) {Optifine Required}

    • Added skull trident (sword/trident) {Optifine Required}

    • Added sea prism trident (sword/trident) {Optifine Required}

    • Added bone trident (sword/trident) {Optifine Required}

    • Added rubedo canines (sword/trident) {Optifine Required}

    • Added emperor's reign (sword/trident) {Optifine Required}

    • Added emerald trident (sword/trident) {Optifine Required}

    • Added steel trident (sword/trident) {Optifine Required}

    • Added tears of the deep (sword/trident) {Optifine Required}

    • Added nether geode (sword/trident) {Optifine Required}

    • Added hydra (sword/trident) {Optifine Required}

    • Added crystal trident (sword/trident) {Optifine Required}

    • Added transpicuous trident (sword/trident) {Optifine Required}

    • Added trident of the lyre (sword/trident) {Optifine Required}

    • Added lazuli liberator (sword/trident) {Optifine Required}

    • Added combat trident (sword/trident) {Optifine Required}

    • Added diamond trident (sword/trident) {Optifine Required}

    • Added master trident (sword/trident) {Optifine Required}

    • Added void vaulter (sword/trident) {Optifine Required}

    • Added barbed trident (sword/trident) {Optifine Required}

    • Added lost shadow (sword/trident) {Optifine Required}

    • Added consecrator (sword/trident) {Optifine Required}

    • Added trident of charms (sword/trident) {Optifine Required}

    • Added quindent (sword/trident) {Optifine Required}

    • Added smouldering snowveil (sword/trident) {Optifine Required}

    • Added dragon claw (sword/trident) {Optifine Required}

    • Added the queen's relic (sword/trident) {Optifine Required}

    • Added dangpa (sword/trident) {Optifine Required}

    • Added ruby reverence (sword/trident) {Optifine Required}

    • Added paramount (sword/trident) {Optifine Required}

    • Added diatonic druse (sword/trident) {Optifine Required}

    • Added bident (sword/trident) {Optifine Required}

    • Added forked lightning (sword/trident) {Optifine Required}

    • Added verdigris bident (sword/trident) {Optifine Required}

    • Added corrupted bident (sword/trident) {Optifine Required}

    • Added royal trident (sword/trident) {Optifine Required}

    • Added kingdom trident (sword/trident) {Optifine Required}

    • Added trident of chaos (sword/trident) {Optifine Required}

    • Added healing grace (sword/trident) {Optifine Required}

    • Added pike (sword/trident) {Optifine Required}

    • Added spear of the ring (sword/trident) {Optifine Required}

    • Added constancy pike (sword/trident) {Optifine Required}

    • Added burning boughs (sword/trident) {Optifine Required}

    • Added voulge (axe/trident) {Optifine Required}

    • Added nefarious edge (axe/trident) {Optifine Required}

    • Added warrior voulge (axe/trident) {Optifine Required}

    • Added lunation (axe/trident) {Optifine Required}

    • Added partisan (sword/trident) {Optifine Required}

    • Added flame spear (sword/trident) {Optifine Required}

    • Added noctivagant (sword/trident) {Optifine Required}

    • Added copper conductor (sword/trident) {Optifine Required}

    • Added harpoon (sword/trident) {Optifine Required}

    • Added magenta mire (sword/trident) {Optifine Required}

    • Added interlinked harpoon (sword/trident) {Optifine Required}

    • Added red sidewinder (sword/trident) {Optifine Required}

    • Added pudao (sword/trident) {Optifine Required}

    • Added mind bender (sword/trident) {Optifine Required}

    • Added glaive of jade (sword/trident) {Optifine Required}

    • Added unbreakable edge (sword/trident) {Optifine Required}

    • Added ranseur (sword/trident) {Optifine Required}

    • Added riven fire (sword/trident) {Optifine Required}

    • Added desert defender (sword/trident) {Optifine Required}

    • Added all spear (sword/trident) {Optifine Required}

    • Added soul trident (sword/trident) {Optifine Required}

    • Added netherite trident (sword/trident) {Optifine Required}

    • Added world trident (sword/trident) {Optifine Required}

    • Added cerise regalia (sword/trident) {Optifine Required}

    • Added curved spear (sword/trident) {Optifine Required}

    • Added calming reservoir (sword/trident) {Optifine Required}

    • Added spear of the stars (sword/trident) {Optifine Required}

    • Added gamma point (sword/trident) {Optifine Required}

    • Added pitchfork (sword/trident) {Optifine Required}

    • Added agroforestry (sword/trident) {Optifine Required}

    • Added veiled fork (sword/trident) {Optifine Required}

    • Added mystic blossom (sword/trident) {Optifine Required}

    • Added spetum (sword/trident) {Optifine Required}

    • Added accreting frost (sword/trident) {Optifine Required}

    • Added redstone spetum (sword/trident) {Optifine Required}

    • Added angel spear (sword/trident) {Optifine Required}

    • Added dungeons trident (sword/trident) {Optifine Required}

    • Added rouge riptide (sword/trident) {Optifine Required}

    • Added victory of gold (sword/trident) {Optifine Required}

    • Added cascade (sword/trident) {Optifine Required}

    • Added casting trident (sword/trident) {Optifine Required}

    • Added event horizon (sword/trident) {Optifine Required}

    • Added trident of the blaze (sword/trident) {Optifine Required}

    • Added wretched trident (sword/trident) {Optifine Required}

    • Added auroral apex (sword/trident) {Optifine Required}

    • Added dwindling dead (sword/trident) {Optifine Required}

    • Added quiet glade (sword/trident) {Optifine Required}

    • Added broad trident (sword/trident) {Optifine Required}

    • Added dark trident (sword/trident) {Optifine Required}

    • Added tornado trident (sword/trident) {Optifine Required}

    • Added sun spire (sword/trident) {Optifine Required}

    Changes & Fixes:

    • Changed all biome colormaps

    • Changed Amos Roddy - "Below and Above" to be able to play in The End

    • Changed Amos Roddy - "O's Piano" to be able to play in The End

    • Changed Amos Roddy - "Fireflies" to be able to play in The End

    • Changed Lena Raine - "Eld Unknown" to be able to play in The End

    • Changed Lena Raine - "Ancestry" to be able to play in The End

    • Changed Lena Raine - "So Below" to be able to play in The End

    • Changed C418 - "Ki" to be able to play in The End

    • Changed C418 - "Excuse" to be able to play in The End

    • Changed C418 - "The End" music file

    • Fixed missing biome color blending for spruce and birch leaves

    • Changed flame particle texture

    • Changed lava particle texture

    • Changed lava smoke particle texture

    • Changed lava splash particle texture

    • Changed soul fire flame particle texture

    • Changed splash (0-3) particle textures

    • Changed underwater (0-3) particle textures

    • Changed lantern texture

    • Changed soul lantern texture

    • Changed snow (weather) texture

    • Changed dark oak log (top & side) textures

    • Changed stripped dark oak log (top & side) textures

    • Changed all hanging sign (normal, item, & gui) textures

    • Changed trident (in_hand & throwing) models

    • Changed leather helmet (item) base color {Java 1.20-1.21.6 pack only}

    • Changed leather chestplate (item) base color {Java 1.20-1.21.6 pack only}

    • Changed leather leggings (item) base color {Java 1.20-1.21.6 pack only}

    • Changed leather boots (item) base color {Java 1.20-1.21.6 pack only}

    • Changed leather horse armor (item) base color {Java 1.20-1.21.6 pack only}

    • Fixed incorrect armor textures in 1.21.1 {Java 1.20-1.21.6 pack only}

    • Changed clouds to automatically disable when using OptiFine (color.properties) {Optifine Required}

    • Changed lilypad handheld color (color.properties) {Optifine Required}

    • Changed grass block (snow) texture

    • Changed snow block texture

    • Changed powder snow texture

    • Changed snow golem texture

    • Changed powder snow bucket texture

    • Changed snow golem spawn egg texture

    • Changed snowball texture

    • Changed melon golem texture {Optifine Required}

    • Changed admin snow golem texture {Optifine Required}

    • Changed various biome stone textures in snowy plains {Optifine Required}

    • Changed various biome stone textures in badlands {Optifine Required}

    • Changed various biome stone textures in deserts {Optifine Required}

    • Changed snow overlay texture {Optifine Required}

    • Changed rocky grass block texture {Optifine Required}

    • Changed rocky snowy grass block texture {Optifine Required}

    • Changed rocky podzol texture {Optifine Required}

    • Changed rocky dirt path texture {Optifine Required}

    • Removed glowing lotus dead bushes from swamps/mangrove swamps {Optifine Required}

    • Removed death cap/pop flower brown mushrooms from mushroom fields {Optifine Required}

    • Removed death cap/pop flower red mushrooms from mushroom fields {Optifine Required}

    • Removed nether red mushrooms from nether biomes {Optifine Required}

    • Removed nether brown mushrooms from nether biomes {Optifine Required}

    • Removed nether red mushroom blocks from nether biomes {Optifine Required}

    • Removed nether brown mushroom blocks from nether biomes {Optifine Required}

    • Removed nether mushroom stems from nether biomes {Optifine Required}

    • Removed snowy sand/sandstone from snowy biomes {Optifine Required}

    • Removed dungeons sunflower random variant for dandelions

    • Changed podzol (side) texture

    • Changed sunflower back (0-3) textures

    • Changed sunflower front (0-3) textures

    • Changed red mushroom texture & model

    • Changed brown mushroom texture & model

    • Changed crimson fungus texture & model

    • Changed warped fungus texture & model

    • Changed flower pot models for red/brown mushrooms & crimson/warped fungus

    • Changed lightning impact sound

    • Changed sounds.json file

    • Changed overworld rain lightmap {Optifine Required}

    • Changed overworld thunder lightmap {Optifine Required}

    • Changed the end lightmap {Optifine Required}

    • Changed hidden blade from a unique to a common {Optifine Required}

    • Changed pale oak falling leaf particle (0-11) textures

    • Changed tears record texture

    • Changed enus lang file

    • Changed now playing gui texture

    • Changed happy ghast spawn egg texture

    • Changed snowy spruce leaves texture {Optifine Required}

    • Changed pale moss block (0-1) textures

    • Changed pale moss carpet (0-1, side_small, & side_tall) textures

    • Changed pale hanging moss (normal & tip) textures

    • Fixed red/brown mooshrooms missing protruding snouts {Java 1.21.5/1.21.6 only}

    • Removed emissive textures from shulkers to fix an issue with Enhanced Block Entities

    • Removed emissive textures from ender chests to fix an issue with Enhanced Block Entities

    • Changed unique enchanted books to no longer require OptiFine or Fabulously Optimized {Java 1.21.5/1.21.6 only}

    • Changed overworld skybox (day, day_rain, night, sunset, & sunset_rain) textures {Optifine Required}

    • Changed all pack.mcmeta files to improve description layout and colors {Java packs only}

    • Changed tomahawk (axe/trident) and its uniques to be applicable to tridents {Optifine Required} {Java 1.20-1.21.6 pack only}

    • Changed boomerang (sword/trident) and its uniques to be applicable to tridents {Optifine Required} {Java 1.20-1.21.6 pack only}

    • Changed dagger (and its uniques) to be applicable to tridents {Optifine Required} {Java 1.20-1.21.6 pack only}

    • Changed backstabber (and its uniques) to be applicable to tridents {Optifine Required} {Java 1.20-1.21.6 pack only}

    • Changed drowned necromancer trident (sword/trident) model {Optifine Required}

    • Changed drowned necromancer trident to no longer be applicable to bows {Optifine Required}

    • Changed staff (sword/trident/bow) model positioning {Optifine Required}

    • Changed wind caller staff (sword/trident/bow) model positioning {Optifine Required}

    • Changed false orb of dominance (sword/trident/bow) model positioning {Optifine Required}

    • Changed geomancer cane (sword/trident/bow) model positioning {Optifine Required}

    • Changed necromancer staff (sword/trident/bow) model positioning {Optifine Required}

    • Changed false nameless one staff (sword/trident/bow) model positioning {Optifine Required}

    • Changed command block staff (sword/trident/bow) texture & model {Optifine Required}

    • Changed game icon staff (sword/trident/bow) texture & model {Optifine Required}

    • Changed tower polearm (sword/trident) model positioning {Optifine Required}

    • Changed guard steeple (sword/trident) model positioning {Optifine Required}

    • Changed aerostream (sword/trident) model positioning {Optifine Required}

    • Changed imperial polearm (sword/trident) model positioning {Optifine Required}

    • Changed blackout (sword/trident) model positioning {Optifine Required}

    • Changed cryopathy (sword/trident) model positioning {Optifine Required}

    • Changed fabled blade (sword/trident) model positioning {Optifine Required}

    • Changed cobalt dancer (sword/trident) model positioning {Optifine Required}

    • Changed fortune spear (sword/trident) model positioning {Optifine Required}

    • Changed dripstone pike (sword/trident) model positioning {Optifine Required}

    • Changed spear (sword/trident) model positioning {Optifine Required}

    • Changed whispering spear (sword/trident) model positioning {Optifine Required}

    • Changed bayou spear (sword/trident) model positioning {Optifine Required}

    • Changed lynx (sword/trident) model positioning {Optifine Required}

    • Changed spine-chill spear (sword/trident) model positioning {Optifine Required}

    • Changed glaive (sword/trident) model positioning {Optifine Required}

    • Changed tidal glaive (sword/trident) model positioning {Optifine Required}

    • Changed undead glaive (sword/trident) model positioning {Optifine Required}

    • Changed nebula glaive (sword/trident) model positioning {Optifine Required}

    • Changed grave bane (sword/trident) model positioning {Optifine Required}

    • Changed binding glaive (sword/trident) model positioning {Optifine Required}

    • Changed venom glaive (sword/trident) model positioning {Optifine Required}

    • Changed twin glaive (sword/trident) model positioning {Optifine Required}

    • Changed cackling broom (sword/trident) model positioning {Optifine Required}

    • Changed boomerang (sword/trident) model positioning {Optifine Required}

    • Changed spinblade (sword/trident) model positioning {Optifine Required}

    • Changed lush boomerang (sword/trident) model positioning {Optifine Required}

    • Changed lightning crash (sword/trident) model positioning {Optifine Required}

    • Changed weeping twister (sword/trident) model positioning {Optifine Required}

    • Changed rhodolite boomerang (sword/trident) model positioning {Optifine Required}

    • Changed cursed boomerang (sword/trident) model positioning {Optifine Required}

    • Changed dagger (sword/trident) model positioning {Optifine Required}

    • Changed fangs of frost (sword/trident) model positioning {Optifine Required}

    • Changed moon dagger (sword/trident) model positioning {Optifine Required}

    • Changed sheer dagger (sword/trident) model positioning {Optifine Required}

    • Changed rubedo tusk (sword/trident) model positioning {Optifine Required}

    • Changed perish bone (sword/trident) model positioning {Optifine Required}

    • Changed blazing blade (sword/trident) model positioning {Optifine Required}

    • Changed nucleic dagger (sword/trident) model positioning {Optifine Required}

    • Changed redstone dagger (sword/trident) model positioning {Optifine Required}

    • Changed halberd (axe/trident) model positioning {Optifine Required}

    • Changed vampire halberd (axe/trident) model positioning {Optifine Required}

    • Changed imperial halberd (axe/trident) model positioning {Optifine Required}

    • Changed empress halberd (axe/trident) model positioning {Optifine Required}

    • Changed evil queen axe (axe/trident) model positioning {Optifine Required}

    • Changed rune halberd (axe/trident) model positioning {Optifine Required}

    • Changed creation axe (axe/trident) model positioning {Optifine Required}

    • Changed rhodolite halberd (axe/trident) model positioning {Optifine Required}

    • Changed aeroaxe (axe/trident) model positioning {Optifine Required}

    • Changed blending boil (axe/trident) model positioning {Optifine Required}

    • Changed constancy poleaxe (axe/trident) model positioning {Optifine Required}

    • Changed poleaxe (axe/trident) model positioning {Optifine Required}

    • Changed red viper (axe/trident) model positioning {Optifine Required}

    • Changed ringing poleaxe (axe/trident) model positioning {Optifine Required}

    • Changed star seance (axe/trident) model positioning {Optifine Required}

    • Changed superstorm (axe/trident) model positioning {Optifine Required}

    • Changed backstabber (sword/trident) model positioning {Optifine Required}

    • Changed swift striker (sword/trident) model positioning {Optifine Required}

    • Changed scarlet xiphos (sword/trident) model positioning {Optifine Required}

    • Changed soul stabber (sword/trident) model positioning {Optifine Required}

    • Changed floral gasher (sword/trident) model positioning {Optifine Required}

    • Changed electro swing (sword/trident) model positioning {Optifine Required}

    • Changed scepter (sword/trident/bow) model positioning {Optifine Required}

    • Changed rhodolite scepter (sword/trident/bow) model positioning {Optifine Required}

    • Changed winding tide (sword/trident/bow) model positioning {Optifine Required}

    • Changed conduit scepter (sword/trident/bow) model positioning {Optifine Required}

    • Changed crystal beam (sword/trident/bow) model positioning {Optifine Required}

    • Changed golden phoenix (sword/trident/bow) model positioning {Optifine Required}

    • Changed moon scepter (sword/trident/bow) model positioning {Optifine Required}

    • Changed sonic scepter (sword/trident/bow) model positioning {Optifine Required}

1

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