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Idyllon

Idyllon

Resource pack for Minecraft using a simple style and a limited color palette.

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52
  • Idyllon 1.21.11

    release9 июня 2026 г.

    6/8/26

    • updated panda textures
  • Idyllon 1.21.9-1.21.10

    release8 июня 2026 г.

    6/8/26

    • updated panda textures

    8/20/25
    minor texture fixes and additions, including but not limited to:

    • happy ghast harness being misaligned on back of texture
    • recolor of copper palettes to accommodate future copper blocks and to facilitate smoother transition between copper states
    • retextured ender dragon
    • custom ender dragon entity model
    • update of banner pattern textures
    • etc...

    3/25/25
    removed core shaders file that was causing the pack to force-unload. i am so embarrassed that it took me this long to crack it open and look at it.

    1/29/25
    changed lots of stuff! hopefully i never have to do this again because i think i must have redone every texture at this point at least once. ship of theseus at this point changed textures for the following:

    • basalt
      • (now has alts)
    • smooth basalt
    • netherrack/nether ores
      • (netherrack now has alts)
    • crimson/warped nylium
      • (now have alts)
    • nether wart block/warped wart block
    • blackstone/gilded blackstone
      • (blackstone now has alts)
    • chiseled polished blackstone
    • nether bricks/cracked nether bricks/red nether bricks
      • (nether brick now has alts)
    • bookshelves
      • (now have alts)
    • barrel
    • red and brown mushroom plants
    • crimson and warped fungi plants
    • beehive
    • loom side
    • iron bars
    • lectern
    • enchanting table
    • breeze
      • (now looks like blaze)
    • tooltip background
    • structure void
    • missing map icons
    • CTM for crimson/warped nylium

    added biome-dependent textures for the following mobs (modded biomes only, requires either optifine or entity model features/entity texture features):

    • blazes
      • (Infernal Dunes; Incendium / Pipeline Sentries; Incendium)
    • slimes
      • (Toxic Heap; Incendium)
    • wither skeletons
      • (Withered Forest; Incendium)

    added models for the following (requires either optifine or entity model features/entity texture features):

    • piglin/piglin brutes
      • now slight variation in jewelry between mobs
    • squid/glow squid
      • now have custom animations

    fixed the following:

    • fixed sculk/sculk vein normalmap issue in which texture would appear glitched when using shaders
    • fixed emissive texture for piglin brutes so only one eye glows when appropriate variant is displayed

    removed the following:

    • normalmaps for regular/polished/smooth basalt top and sides
      • caused artifacts on texture when used with shaders/basalt in real life isn't that bumpy
    • specular map for smooth basalt
      • smooth basalt looked inappropriately shiny
    • ctm for crimson nylium to go onto warped
      • warped overtakes crimson in all cases
    • ctm for warped to go onto crimson
      • will now use regular ctm instead of unique textures for this one case -ctm for warped nylium in inverted forest
      • no longer applies due to updated textures
    • biome-dependent textures for smooth basalt in Ash Barrens
      • no longer applies due to updated textures
    • specular maps for nether bricks and variants
      • bricks looked inappropriately shiny
    • normalmap for calcite
      • caused artifacts on texture when used with shaders

    1/19/25
    Updated the following textures:

    • Hoglin
    • Zoglin
    • Piglin
    • Piglin Brute
    • Zombified Piglin + variants
    • Blaze
    • Dolphin
    • Phantom - variants
    • Ravager
    • Vindicator
    • Evoker
    • Pillager
    • Illusioner

    Removed custom model for Ravager

    Nullscape only:

    • Added CTM for Pale Moss for Shadowlands biome
  • Idyllon 1.16.2-1.16.5

    release8 июня 2026 г.

    6/8/26

    • updated panda textures

    8/20/25
    minor texture fixes and additions, including but not limited to:

    • happy ghast harness being misaligned on back of texture
    • recolor of copper palettes to accommodate future copper blocks and to facilitate smoother transition between copper states
    • retextured ender dragon
    • custom ender dragon entity model
    • update of banner pattern textures
    • etc...

    3/25/25
    removed core shaders file that was causing the pack to force-unload. i am so embarrassed that it took me this long to crack it open and look at it.

    1/29/25
    changed lots of stuff! hopefully i never have to do this again because i think i must have redone every texture at this point at least once. ship of theseus at this point changed textures for the following:

    • basalt
      • (now has alts)
    • smooth basalt
    • netherrack/nether ores
      • (netherrack now has alts)
    • crimson/warped nylium
      • (now have alts)
    • nether wart block/warped wart block
    • blackstone/gilded blackstone
      • (blackstone now has alts)
    • chiseled polished blackstone
    • nether bricks/cracked nether bricks/red nether bricks
      • (nether brick now has alts)
    • bookshelves
      • (now have alts)
    • barrel
    • red and brown mushroom plants
    • crimson and warped fungi plants
    • beehive
    • loom side
    • iron bars
    • lectern
    • enchanting table
    • breeze
      • (now looks like blaze)
    • tooltip background
    • structure void
    • missing map icons
    • CTM for crimson/warped nylium

    added biome-dependent textures for the following mobs (modded biomes only, requires either optifine or entity model features/entity texture features):

    • blazes
      • (Infernal Dunes; Incendium / Pipeline Sentries; Incendium)
    • slimes
      • (Toxic Heap; Incendium)
    • wither skeletons
      • (Withered Forest; Incendium)

    added models for the following (requires either optifine or entity model features/entity texture features):

    • piglin/piglin brutes
      • now slight variation in jewelry between mobs
    • squid/glow squid
      • now have custom animations

    fixed the following:

    • fixed sculk/sculk vein normalmap issue in which texture would appear glitched when using shaders
    • fixed emissive texture for piglin brutes so only one eye glows when appropriate variant is displayed

    removed the following:

    • normalmaps for regular/polished/smooth basalt top and sides
      • caused artifacts on texture when used with shaders/basalt in real life isn't that bumpy
    • specular map for smooth basalt
      • smooth basalt looked inappropriately shiny
    • ctm for crimson nylium to go onto warped
      • warped overtakes crimson in all cases
    • ctm for warped to go onto crimson
      • will now use regular ctm instead of unique textures for this one case -ctm for warped nylium in inverted forest
      • no longer applies due to updated textures
    • biome-dependent textures for smooth basalt in Ash Barrens
      • no longer applies due to updated textures
    • specular maps for nether bricks and variants
      • bricks looked inappropriately shiny
    • normalmap for calcite
      • caused artifacts on texture when used with shaders

    1/19/25
    Updated the following textures:

    • Hoglin
    • Zoglin
    • Piglin
    • Piglin Brute
    • Zombified Piglin + variants
    • Blaze
    • Dolphin
    • Phantom - variants
    • Ravager
    • Vindicator
    • Evoker
    • Pillager
    • Illusioner

    Removed custom model for Ravager

    Nullscape only:

    • Added CTM for Pale Moss for Shadowlands biome
  • Idyllon 1.17- 1.17.1

    release8 июня 2026 г.

    6/8/26

    • updated panda textures

    8/20/25
    minor texture fixes and additions, including but not limited to:

    • happy ghast harness being misaligned on back of texture
    • recolor of copper palettes to accommodate future copper blocks and to facilitate smoother transition between copper states
    • retextured ender dragon
    • custom ender dragon entity model
    • update of banner pattern textures
    • etc...

    3/25/25
    removed core shaders file that was causing the pack to force-unload. i am so embarrassed that it took me this long to crack it open and look at it.

    1/29/25
    changed lots of stuff! hopefully i never have to do this again because i think i must have redone every texture at this point at least once. ship of theseus at this point changed textures for the following:

    • basalt
      • (now has alts)
    • smooth basalt
    • netherrack/nether ores
      • (netherrack now has alts)
    • crimson/warped nylium
      • (now have alts)
    • nether wart block/warped wart block
    • blackstone/gilded blackstone
      • (blackstone now has alts)
    • chiseled polished blackstone
    • nether bricks/cracked nether bricks/red nether bricks
      • (nether brick now has alts)
    • bookshelves
      • (now have alts)
    • barrel
    • red and brown mushroom plants
    • crimson and warped fungi plants
    • beehive
    • loom side
    • iron bars
    • lectern
    • enchanting table
    • breeze
      • (now looks like blaze)
    • tooltip background
    • structure void
    • missing map icons
    • CTM for crimson/warped nylium

    added biome-dependent textures for the following mobs (modded biomes only, requires either optifine or entity model features/entity texture features):

    • blazes
      • (Infernal Dunes; Incendium / Pipeline Sentries; Incendium)
    • slimes
      • (Toxic Heap; Incendium)
    • wither skeletons
      • (Withered Forest; Incendium)

    added models for the following (requires either optifine or entity model features/entity texture features):

    • piglin/piglin brutes
      • now slight variation in jewelry between mobs
    • squid/glow squid
      • now have custom animations

    fixed the following:

    • fixed sculk/sculk vein normalmap issue in which texture would appear glitched when using shaders
    • fixed emissive texture for piglin brutes so only one eye glows when appropriate variant is displayed

    removed the following:

    • normalmaps for regular/polished/smooth basalt top and sides
      • caused artifacts on texture when used with shaders/basalt in real life isn't that bumpy
    • specular map for smooth basalt
      • smooth basalt looked inappropriately shiny
    • ctm for crimson nylium to go onto warped
      • warped overtakes crimson in all cases
    • ctm for warped to go onto crimson
      • will now use regular ctm instead of unique textures for this one case -ctm for warped nylium in inverted forest
      • no longer applies due to updated textures
    • biome-dependent textures for smooth basalt in Ash Barrens
      • no longer applies due to updated textures
    • specular maps for nether bricks and variants
      • bricks looked inappropriately shiny
    • normalmap for calcite
      • caused artifacts on texture when used with shaders

    1/19/25
    Updated the following textures:

    • Hoglin
    • Zoglin
    • Piglin
    • Piglin Brute
    • Zombified Piglin + variants
    • Blaze
    • Dolphin
    • Phantom - variants
    • Ravager
    • Vindicator
    • Evoker
    • Pillager
    • Illusioner

    Removed custom model for Ravager

    Nullscape only:

    • Added CTM for Pale Moss for Shadowlands biome
  • Idyllon 1.18-1.18.2

    release8 июня 2026 г.

    6/8/26

    • updated panda textures

    8/20/25
    minor texture fixes and additions, including but not limited to:

    • happy ghast harness being misaligned on back of texture
    • recolor of copper palettes to accommodate future copper blocks and to facilitate smoother transition between copper states
    • retextured ender dragon
    • custom ender dragon entity model
    • update of banner pattern textures
    • etc...

    3/25/25
    removed core shaders file that was causing the pack to force-unload. i am so embarrassed that it took me this long to crack it open and look at it.

    1/29/25
    changed lots of stuff! hopefully i never have to do this again because i think i must have redone every texture at this point at least once. ship of theseus at this point changed textures for the following:

    • basalt
      • (now has alts)
    • smooth basalt
    • netherrack/nether ores
      • (netherrack now has alts)
    • crimson/warped nylium
      • (now have alts)
    • nether wart block/warped wart block
    • blackstone/gilded blackstone
      • (blackstone now has alts)
    • chiseled polished blackstone
    • nether bricks/cracked nether bricks/red nether bricks
      • (nether brick now has alts)
    • bookshelves
      • (now have alts)
    • barrel
    • red and brown mushroom plants
    • crimson and warped fungi plants
    • beehive
    • loom side
    • iron bars
    • lectern
    • enchanting table
    • breeze
      • (now looks like blaze)
    • tooltip background
    • structure void
    • missing map icons
    • CTM for crimson/warped nylium

    added biome-dependent textures for the following mobs (modded biomes only, requires either optifine or entity model features/entity texture features):

    • blazes
      • (Infernal Dunes; Incendium / Pipeline Sentries; Incendium)
    • slimes
      • (Toxic Heap; Incendium)
    • wither skeletons
      • (Withered Forest; Incendium)

    added models for the following (requires either optifine or entity model features/entity texture features):

    • piglin/piglin brutes
      • now slight variation in jewelry between mobs
    • squid/glow squid
      • now have custom animations

    fixed the following:

    • fixed sculk/sculk vein normalmap issue in which texture would appear glitched when using shaders
    • fixed emissive texture for piglin brutes so only one eye glows when appropriate variant is displayed

    removed the following:

    • normalmaps for regular/polished/smooth basalt top and sides
      • caused artifacts on texture when used with shaders/basalt in real life isn't that bumpy
    • specular map for smooth basalt
      • smooth basalt looked inappropriately shiny
    • ctm for crimson nylium to go onto warped
      • warped overtakes crimson in all cases
    • ctm for warped to go onto crimson
      • will now use regular ctm instead of unique textures for this one case -ctm for warped nylium in inverted forest
      • no longer applies due to updated textures
    • biome-dependent textures for smooth basalt in Ash Barrens
      • no longer applies due to updated textures
    • specular maps for nether bricks and variants
      • bricks looked inappropriately shiny
    • normalmap for calcite
      • caused artifacts on texture when used with shaders

    1/19/25
    Updated the following textures:

    • Hoglin
    • Zoglin
    • Piglin
    • Piglin Brute
    • Zombified Piglin + variants
    • Blaze
    • Dolphin
    • Phantom - variants
    • Ravager
    • Vindicator
    • Evoker
    • Pillager
    • Illusioner

    Removed custom model for Ravager

    Nullscape only:

    • Added CTM for Pale Moss for Shadowlands biome
  • Idyllon 1.19.3-1.19.4

    release8 июня 2026 г.

    6/8/26

    • updated panda textures

    8/20/25
    minor texture fixes and additions, including but not limited to:

    • happy ghast harness being misaligned on back of texture
    • recolor of copper palettes to accommodate future copper blocks and to facilitate smoother transition between copper states
    • retextured ender dragon
    • custom ender dragon entity model
    • update of banner pattern textures
    • etc...

    3/25/25
    removed core shaders file that was causing the pack to force-unload. i am so embarrassed that it took me this long to crack it open and look at it.

    1/29/25
    changed lots of stuff! hopefully i never have to do this again because i think i must have redone every texture at this point at least once. ship of theseus at this point changed textures for the following:

    • basalt
      • (now has alts)
    • smooth basalt
    • netherrack/nether ores
      • (netherrack now has alts)
    • crimson/warped nylium
      • (now have alts)
    • nether wart block/warped wart block
    • blackstone/gilded blackstone
      • (blackstone now has alts)
    • chiseled polished blackstone
    • nether bricks/cracked nether bricks/red nether bricks
      • (nether brick now has alts)
    • bookshelves
      • (now have alts)
    • barrel
    • red and brown mushroom plants
    • crimson and warped fungi plants
    • beehive
    • loom side
    • iron bars
    • lectern
    • enchanting table
    • breeze
      • (now looks like blaze)
    • tooltip background
    • structure void
    • missing map icons
    • CTM for crimson/warped nylium

    added biome-dependent textures for the following mobs (modded biomes only, requires either optifine or entity model features/entity texture features):

    • blazes
      • (Infernal Dunes; Incendium / Pipeline Sentries; Incendium)
    • slimes
      • (Toxic Heap; Incendium)
    • wither skeletons
      • (Withered Forest; Incendium)

    added models for the following (requires either optifine or entity model features/entity texture features):

    • piglin/piglin brutes
      • now slight variation in jewelry between mobs
    • squid/glow squid
      • now have custom animations

    fixed the following:

    • fixed sculk/sculk vein normalmap issue in which texture would appear glitched when using shaders
    • fixed emissive texture for piglin brutes so only one eye glows when appropriate variant is displayed

    removed the following:

    • normalmaps for regular/polished/smooth basalt top and sides
      • caused artifacts on texture when used with shaders/basalt in real life isn't that bumpy
    • specular map for smooth basalt
      • smooth basalt looked inappropriately shiny
    • ctm for crimson nylium to go onto warped
      • warped overtakes crimson in all cases
    • ctm for warped to go onto crimson
      • will now use regular ctm instead of unique textures for this one case -ctm for warped nylium in inverted forest
      • no longer applies due to updated textures
    • biome-dependent textures for smooth basalt in Ash Barrens
      • no longer applies due to updated textures
    • specular maps for nether bricks and variants
      • bricks looked inappropriately shiny
    • normalmap for calcite
      • caused artifacts on texture when used with shaders

    1/19/25
    Updated the following textures:

    • Hoglin
    • Zoglin
    • Piglin
    • Piglin Brute
    • Zombified Piglin + variants
    • Blaze
    • Dolphin
    • Phantom - variants
    • Ravager
    • Vindicator
    • Evoker
    • Pillager
    • Illusioner

    Removed custom model for Ravager

    Nullscape only:

    • Added CTM for Pale Moss for Shadowlands biome
  • Idyllon 1.19.2

    release8 июня 2026 г.

    6/8/26

    • updated panda textures

    8/20/25
    minor texture fixes and additions, including but not limited to:

    • happy ghast harness being misaligned on back of texture
    • recolor of copper palettes to accommodate future copper blocks and to facilitate smoother transition between copper states
    • retextured ender dragon
    • custom ender dragon entity model
    • update of banner pattern textures
    • etc...

    3/25/25
    removed core shaders file that was causing the pack to force-unload. i am so embarrassed that it took me this long to crack it open and look at it.

    1/29/25
    changed lots of stuff! hopefully i never have to do this again because i think i must have redone every texture at this point at least once. ship of theseus at this point changed textures for the following:

    • basalt
      • (now has alts)
    • smooth basalt
    • netherrack/nether ores
      • (netherrack now has alts)
    • crimson/warped nylium
      • (now have alts)
    • nether wart block/warped wart block
    • blackstone/gilded blackstone
      • (blackstone now has alts)
    • chiseled polished blackstone
    • nether bricks/cracked nether bricks/red nether bricks
      • (nether brick now has alts)
    • bookshelves
      • (now have alts)
    • barrel
    • red and brown mushroom plants
    • crimson and warped fungi plants
    • beehive
    • loom side
    • iron bars
    • lectern
    • enchanting table
    • breeze
      • (now looks like blaze)
    • tooltip background
    • structure void
    • missing map icons
    • CTM for crimson/warped nylium

    added biome-dependent textures for the following mobs (modded biomes only, requires either optifine or entity model features/entity texture features):

    • blazes
      • (Infernal Dunes; Incendium / Pipeline Sentries; Incendium)
    • slimes
      • (Toxic Heap; Incendium)
    • wither skeletons
      • (Withered Forest; Incendium)

    added models for the following (requires either optifine or entity model features/entity texture features):

    • piglin/piglin brutes
      • now slight variation in jewelry between mobs
    • squid/glow squid
      • now have custom animations

    fixed the following:

    • fixed sculk/sculk vein normalmap issue in which texture would appear glitched when using shaders
    • fixed emissive texture for piglin brutes so only one eye glows when appropriate variant is displayed

    removed the following:

    • normalmaps for regular/polished/smooth basalt top and sides
      • caused artifacts on texture when used with shaders/basalt in real life isn't that bumpy
    • specular map for smooth basalt
      • smooth basalt looked inappropriately shiny
    • ctm for crimson nylium to go onto warped
      • warped overtakes crimson in all cases
    • ctm for warped to go onto crimson
      • will now use regular ctm instead of unique textures for this one case -ctm for warped nylium in inverted forest
      • no longer applies due to updated textures
    • biome-dependent textures for smooth basalt in Ash Barrens
      • no longer applies due to updated textures
    • specular maps for nether bricks and variants
      • bricks looked inappropriately shiny
    • normalmap for calcite
      • caused artifacts on texture when used with shaders

    1/19/25
    Updated the following textures:

    • Hoglin
    • Zoglin
    • Piglin
    • Piglin Brute
    • Zombified Piglin + variants
    • Blaze
    • Dolphin
    • Phantom - variants
    • Ravager
    • Vindicator
    • Evoker
    • Pillager
    • Illusioner

    Removed custom model for Ravager

    Nullscape only:

    • Added CTM for Pale Moss for Shadowlands biome
  • Idyllon 1.20.2

    release8 июня 2026 г.

    6/8/26

    • updated panda textures

    8/20/25
    minor texture fixes and additions, including but not limited to:

    • happy ghast harness being misaligned on back of texture
    • recolor of copper palettes to accommodate future copper blocks and to facilitate smoother transition between copper states
    • retextured ender dragon
    • custom ender dragon entity model
    • update of banner pattern textures
    • etc...

    3/25/25
    removed core shaders file that was causing the pack to force-unload. i am so embarrassed that it took me this long to crack it open and look at it.

    1/29/25
    changed lots of stuff! hopefully i never have to do this again because i think i must have redone every texture at this point at least once. ship of theseus at this point changed textures for the following:

    • basalt
      • (now has alts)
    • smooth basalt
    • netherrack/nether ores
      • (netherrack now has alts)
    • crimson/warped nylium
      • (now have alts)
    • nether wart block/warped wart block
    • blackstone/gilded blackstone
      • (blackstone now has alts)
    • chiseled polished blackstone
    • nether bricks/cracked nether bricks/red nether bricks
      • (nether brick now has alts)
    • bookshelves
      • (now have alts)
    • barrel
    • red and brown mushroom plants
    • crimson and warped fungi plants
    • beehive
    • loom side
    • iron bars
    • lectern
    • enchanting table
    • breeze
      • (now looks like blaze)
    • tooltip background
    • structure void
    • missing map icons
    • CTM for crimson/warped nylium

    added biome-dependent textures for the following mobs (modded biomes only, requires either optifine or entity model features/entity texture features):

    • blazes
      • (Infernal Dunes; Incendium / Pipeline Sentries; Incendium)
    • slimes
      • (Toxic Heap; Incendium)
    • wither skeletons
      • (Withered Forest; Incendium)

    added models for the following (requires either optifine or entity model features/entity texture features):

    • piglin/piglin brutes
      • now slight variation in jewelry between mobs
    • squid/glow squid
      • now have custom animations

    fixed the following:

    • fixed sculk/sculk vein normalmap issue in which texture would appear glitched when using shaders
    • fixed emissive texture for piglin brutes so only one eye glows when appropriate variant is displayed

    removed the following:

    • normalmaps for regular/polished/smooth basalt top and sides
      • caused artifacts on texture when used with shaders/basalt in real life isn't that bumpy
    • specular map for smooth basalt
      • smooth basalt looked inappropriately shiny
    • ctm for crimson nylium to go onto warped
      • warped overtakes crimson in all cases
    • ctm for warped to go onto crimson
      • will now use regular ctm instead of unique textures for this one case -ctm for warped nylium in inverted forest
      • no longer applies due to updated textures
    • biome-dependent textures for smooth basalt in Ash Barrens
      • no longer applies due to updated textures
    • specular maps for nether bricks and variants
      • bricks looked inappropriately shiny
    • normalmap for calcite
      • caused artifacts on texture when used with shaders

    1/19/25
    Updated the following textures:

    • Hoglin
    • Zoglin
    • Piglin
    • Piglin Brute
    • Zombified Piglin + variants
    • Blaze
    • Dolphin
    • Phantom - variants
    • Ravager
    • Vindicator
    • Evoker
    • Pillager
    • Illusioner

    Removed custom model for Ravager

    Nullscape only:

    • Added CTM for Pale Moss for Shadowlands biome
  • Idyllon 1.20.4

    release8 июня 2026 г.

    6/8/26

    • updated panda textures

    8/20/25
    minor texture fixes and additions, including but not limited to:

    • happy ghast harness being misaligned on back of texture
    • recolor of copper palettes to accommodate future copper blocks and to facilitate smoother transition between copper states
    • retextured ender dragon
    • custom ender dragon entity model
    • update of banner pattern textures
    • etc...

    3/25/25
    removed core shaders file that was causing the pack to force-unload. i am so embarrassed that it took me this long to crack it open and look at it.

    1/29/25
    changed lots of stuff! hopefully i never have to do this again because i think i must have redone every texture at this point at least once. ship of theseus at this point changed textures for the following:

    • basalt
      • (now has alts)
    • smooth basalt
    • netherrack/nether ores
      • (netherrack now has alts)
    • crimson/warped nylium
      • (now have alts)
    • nether wart block/warped wart block
    • blackstone/gilded blackstone
      • (blackstone now has alts)
    • chiseled polished blackstone
    • nether bricks/cracked nether bricks/red nether bricks
      • (nether brick now has alts)
    • bookshelves
      • (now have alts)
    • barrel
    • red and brown mushroom plants
    • crimson and warped fungi plants
    • beehive
    • loom side
    • iron bars
    • lectern
    • enchanting table
    • breeze
      • (now looks like blaze)
    • tooltip background
    • structure void
    • missing map icons
    • CTM for crimson/warped nylium

    added biome-dependent textures for the following mobs (modded biomes only, requires either optifine or entity model features/entity texture features):

    • blazes
      • (Infernal Dunes; Incendium / Pipeline Sentries; Incendium)
    • slimes
      • (Toxic Heap; Incendium)
    • wither skeletons
      • (Withered Forest; Incendium)

    added models for the following (requires either optifine or entity model features/entity texture features):

    • piglin/piglin brutes
      • now slight variation in jewelry between mobs
    • squid/glow squid
      • now have custom animations

    fixed the following:

    • fixed sculk/sculk vein normalmap issue in which texture would appear glitched when using shaders
    • fixed emissive texture for piglin brutes so only one eye glows when appropriate variant is displayed

    removed the following:

    • normalmaps for regular/polished/smooth basalt top and sides
      • caused artifacts on texture when used with shaders/basalt in real life isn't that bumpy
    • specular map for smooth basalt
      • smooth basalt looked inappropriately shiny
    • ctm for crimson nylium to go onto warped
      • warped overtakes crimson in all cases
    • ctm for warped to go onto crimson
      • will now use regular ctm instead of unique textures for this one case -ctm for warped nylium in inverted forest
      • no longer applies due to updated textures
    • biome-dependent textures for smooth basalt in Ash Barrens
      • no longer applies due to updated textures
    • specular maps for nether bricks and variants
      • bricks looked inappropriately shiny
    • normalmap for calcite
      • caused artifacts on texture when used with shaders

    1/19/25
    Updated the following textures:

    • Hoglin
    • Zoglin
    • Piglin
    • Piglin Brute
    • Zombified Piglin + variants
    • Blaze
    • Dolphin
    • Phantom - variants
    • Ravager
    • Vindicator
    • Evoker
    • Pillager
    • Illusioner

    Removed custom model for Ravager

    Nullscape only:

    • Added CTM for Pale Moss for Shadowlands biome
  • Idyllon 1.20.6

    release8 июня 2026 г.

    6/8/26

    • updated panda textures

    8/20/25
    minor texture fixes and additions, including but not limited to:

    • happy ghast harness being misaligned on back of texture
    • recolor of copper palettes to accommodate future copper blocks and to facilitate smoother transition between copper states
    • retextured ender dragon
    • custom ender dragon entity model
    • update of banner pattern textures
    • etc...

    3/25/25
    removed core shaders file that was causing the pack to force-unload. i am so embarrassed that it took me this long to crack it open and look at it.

    1/29/25
    changed lots of stuff! hopefully i never have to do this again because i think i must have redone every texture at this point at least once. ship of theseus at this point changed textures for the following:

    • basalt
      • (now has alts)
    • smooth basalt
    • netherrack/nether ores
      • (netherrack now has alts)
    • crimson/warped nylium
      • (now have alts)
    • nether wart block/warped wart block
    • blackstone/gilded blackstone
      • (blackstone now has alts)
    • chiseled polished blackstone
    • nether bricks/cracked nether bricks/red nether bricks
      • (nether brick now has alts)
    • bookshelves
      • (now have alts)
    • barrel
    • red and brown mushroom plants
    • crimson and warped fungi plants
    • beehive
    • loom side
    • iron bars
    • lectern
    • enchanting table
    • breeze
      • (now looks like blaze)
    • tooltip background
    • structure void
    • missing map icons
    • CTM for crimson/warped nylium

    added biome-dependent textures for the following mobs (modded biomes only, requires either optifine or entity model features/entity texture features):

    • blazes
      • (Infernal Dunes; Incendium / Pipeline Sentries; Incendium)
    • slimes
      • (Toxic Heap; Incendium)
    • wither skeletons
      • (Withered Forest; Incendium)

    added models for the following (requires either optifine or entity model features/entity texture features):

    • piglin/piglin brutes
      • now slight variation in jewelry between mobs
    • squid/glow squid
      • now have custom animations

    fixed the following:

    • fixed sculk/sculk vein normalmap issue in which texture would appear glitched when using shaders
    • fixed emissive texture for piglin brutes so only one eye glows when appropriate variant is displayed

    removed the following:

    • normalmaps for regular/polished/smooth basalt top and sides
      • caused artifacts on texture when used with shaders/basalt in real life isn't that bumpy
    • specular map for smooth basalt
      • smooth basalt looked inappropriately shiny
    • ctm for crimson nylium to go onto warped
      • warped overtakes crimson in all cases
    • ctm for warped to go onto crimson
      • will now use regular ctm instead of unique textures for this one case -ctm for warped nylium in inverted forest
      • no longer applies due to updated textures
    • biome-dependent textures for smooth basalt in Ash Barrens
      • no longer applies due to updated textures
    • specular maps for nether bricks and variants
      • bricks looked inappropriately shiny
    • normalmap for calcite
      • caused artifacts on texture when used with shaders

    1/19/25
    Updated the following textures:

    • Hoglin
    • Zoglin
    • Piglin
    • Piglin Brute
    • Zombified Piglin + variants
    • Blaze
    • Dolphin
    • Phantom - variants
    • Ravager
    • Vindicator
    • Evoker
    • Pillager
    • Illusioner

    Removed custom model for Ravager

    Nullscape only:

    • Added CTM for Pale Moss for Shadowlands biome
  • Idyllon 1.20.1

    release8 июня 2026 г.

    6/8/26

    • updated panda textures

    8/20/25
    minor texture fixes and additions, including but not limited to:

    • happy ghast harness being misaligned on back of texture
    • recolor of copper palettes to accommodate future copper blocks and to facilitate smoother transition between copper states
    • retextured ender dragon
    • custom ender dragon entity model
    • update of banner pattern textures
    • etc...

    3/25/25
    removed core shaders file that was causing the pack to force-unload. i am so embarrassed that it took me this long to crack it open and look at it.

    1/29/25
    changed lots of stuff! hopefully i never have to do this again because i think i must have redone every texture at this point at least once. ship of theseus at this point changed textures for the following:

    • basalt
      • (now has alts)
    • smooth basalt
    • netherrack/nether ores
      • (netherrack now has alts)
    • crimson/warped nylium
      • (now have alts)
    • nether wart block/warped wart block
    • blackstone/gilded blackstone
      • (blackstone now has alts)
    • chiseled polished blackstone
    • nether bricks/cracked nether bricks/red nether bricks
      • (nether brick now has alts)
    • bookshelves
      • (now have alts)
    • barrel
    • red and brown mushroom plants
    • crimson and warped fungi plants
    • beehive
    • loom side
    • iron bars
    • lectern
    • enchanting table
    • breeze
      • (now looks like blaze)
    • tooltip background
    • structure void
    • missing map icons
    • CTM for crimson/warped nylium

    added biome-dependent textures for the following mobs (modded biomes only, requires either optifine or entity model features/entity texture features):

    • blazes
      • (Infernal Dunes; Incendium / Pipeline Sentries; Incendium)
    • slimes
      • (Toxic Heap; Incendium)
    • wither skeletons
      • (Withered Forest; Incendium)

    added models for the following (requires either optifine or entity model features/entity texture features):

    • piglin/piglin brutes
      • now slight variation in jewelry between mobs
    • squid/glow squid
      • now have custom animations

    fixed the following:

    • fixed sculk/sculk vein normalmap issue in which texture would appear glitched when using shaders
    • fixed emissive texture for piglin brutes so only one eye glows when appropriate variant is displayed

    removed the following:

    • normalmaps for regular/polished/smooth basalt top and sides
      • caused artifacts on texture when used with shaders/basalt in real life isn't that bumpy
    • specular map for smooth basalt
      • smooth basalt looked inappropriately shiny
    • ctm for crimson nylium to go onto warped
      • warped overtakes crimson in all cases
    • ctm for warped to go onto crimson
      • will now use regular ctm instead of unique textures for this one case -ctm for warped nylium in inverted forest
      • no longer applies due to updated textures
    • biome-dependent textures for smooth basalt in Ash Barrens
      • no longer applies due to updated textures
    • specular maps for nether bricks and variants
      • bricks looked inappropriately shiny
    • normalmap for calcite
      • caused artifacts on texture when used with shaders

    1/19/25
    Updated the following textures:

    • Hoglin
    • Zoglin
    • Piglin
    • Piglin Brute
    • Zombified Piglin + variants
    • Blaze
    • Dolphin
    • Phantom - variants
    • Ravager
    • Vindicator
    • Evoker
    • Pillager
    • Illusioner

    Removed custom model for Ravager

    Nullscape only:

    • Added CTM for Pale Moss for Shadowlands biome
  • Idyllon 1.21.2-1.21.3

    release8 июня 2026 г.

    6/8/26

    • updated panda textures

    8/20/25
    minor texture fixes and additions, including but not limited to:

    • happy ghast harness being misaligned on back of texture
    • recolor of copper palettes to accommodate future copper blocks and to facilitate smoother transition between copper states
    • retextured ender dragon
    • custom ender dragon entity model
    • update of banner pattern textures
    • etc...

    3/25/25
    removed core shaders file that was causing the pack to force-unload. i am so embarrassed that it took me this long to crack it open and look at it.

    1/29/25
    changed lots of stuff! hopefully i never have to do this again because i think i must have redone every texture at this point at least once. ship of theseus at this point changed textures for the following:

    • basalt
      • (now has alts)
    • smooth basalt
    • netherrack/nether ores
      • (netherrack now has alts)
    • crimson/warped nylium
      • (now have alts)
    • nether wart block/warped wart block
    • blackstone/gilded blackstone
      • (blackstone now has alts)
    • chiseled polished blackstone
    • nether bricks/cracked nether bricks/red nether bricks
      • (nether brick now has alts)
    • bookshelves
      • (now have alts)
    • barrel
    • red and brown mushroom plants
    • crimson and warped fungi plants
    • beehive
    • loom side
    • iron bars
    • lectern
    • enchanting table
    • breeze
      • (now looks like blaze)
    • tooltip background
    • structure void
    • missing map icons
    • CTM for crimson/warped nylium

    added biome-dependent textures for the following mobs (modded biomes only, requires either optifine or entity model features/entity texture features):

    • blazes
      • (Infernal Dunes; Incendium / Pipeline Sentries; Incendium)
    • slimes
      • (Toxic Heap; Incendium)
    • wither skeletons
      • (Withered Forest; Incendium)

    added models for the following (requires either optifine or entity model features/entity texture features):

    • piglin/piglin brutes
      • now slight variation in jewelry between mobs
    • squid/glow squid
      • now have custom animations

    fixed the following:

    • fixed sculk/sculk vein normalmap issue in which texture would appear glitched when using shaders
    • fixed emissive texture for piglin brutes so only one eye glows when appropriate variant is displayed

    removed the following:

    • normalmaps for regular/polished/smooth basalt top and sides
      • caused artifacts on texture when used with shaders/basalt in real life isn't that bumpy
    • specular map for smooth basalt
      • smooth basalt looked inappropriately shiny
    • ctm for crimson nylium to go onto warped
      • warped overtakes crimson in all cases
    • ctm for warped to go onto crimson
      • will now use regular ctm instead of unique textures for this one case -ctm for warped nylium in inverted forest
      • no longer applies due to updated textures
    • biome-dependent textures for smooth basalt in Ash Barrens
      • no longer applies due to updated textures
    • specular maps for nether bricks and variants
      • bricks looked inappropriately shiny
    • normalmap for calcite
      • caused artifacts on texture when used with shaders

    1/19/25
    Updated the following textures:

    • Hoglin
    • Zoglin
    • Piglin
    • Piglin Brute
    • Zombified Piglin + variants
    • Blaze
    • Dolphin
    • Phantom - variants
    • Ravager
    • Vindicator
    • Evoker
    • Pillager
    • Illusioner

    Removed custom model for Ravager

    Nullscape only:

    • Added CTM for Pale Moss for Shadowlands biome
  • Idyllon 1.21.4

    release8 июня 2026 г.

    6/8/26

    • updated panda textures

    8/20/25
    minor texture fixes and additions, including but not limited to:

    • happy ghast harness being misaligned on back of texture
    • recolor of copper palettes to accommodate future copper blocks and to facilitate smoother transition between copper states
    • retextured ender dragon
    • custom ender dragon entity model
    • update of banner pattern textures
    • etc...

    3/25/25
    removed core shaders file that was causing the pack to force-unload. i am so embarrassed that it took me this long to crack it open and look at it.

    1/29/25
    changed lots of stuff! hopefully i never have to do this again because i think i must have redone every texture at this point at least once. ship of theseus at this point changed textures for the following:

    • basalt
      • (now has alts)
    • smooth basalt
    • netherrack/nether ores
      • (netherrack now has alts)
    • crimson/warped nylium
      • (now have alts)
    • nether wart block/warped wart block
    • blackstone/gilded blackstone
      • (blackstone now has alts)
    • chiseled polished blackstone
    • nether bricks/cracked nether bricks/red nether bricks
      • (nether brick now has alts)
    • bookshelves
      • (now have alts)
    • barrel
    • red and brown mushroom plants
    • crimson and warped fungi plants
    • beehive
    • loom side
    • iron bars
    • lectern
    • enchanting table
    • breeze
      • (now looks like blaze)
    • tooltip background
    • structure void
    • missing map icons
    • CTM for crimson/warped nylium

    added biome-dependent textures for the following mobs (modded biomes only, requires either optifine or entity model features/entity texture features):

    • blazes
      • (Infernal Dunes; Incendium / Pipeline Sentries; Incendium)
    • slimes
      • (Toxic Heap; Incendium)
    • wither skeletons
      • (Withered Forest; Incendium)

    added models for the following (requires either optifine or entity model features/entity texture features):

    • piglin/piglin brutes
      • now slight variation in jewelry between mobs
    • squid/glow squid
      • now have custom animations

    fixed the following:

    • fixed sculk/sculk vein normalmap issue in which texture would appear glitched when using shaders
    • fixed emissive texture for piglin brutes so only one eye glows when appropriate variant is displayed

    removed the following:

    • normalmaps for regular/polished/smooth basalt top and sides
      • caused artifacts on texture when used with shaders/basalt in real life isn't that bumpy
    • specular map for smooth basalt
      • smooth basalt looked inappropriately shiny
    • ctm for crimson nylium to go onto warped
      • warped overtakes crimson in all cases
    • ctm for warped to go onto crimson
      • will now use regular ctm instead of unique textures for this one case -ctm for warped nylium in inverted forest
      • no longer applies due to updated textures
    • biome-dependent textures for smooth basalt in Ash Barrens
      • no longer applies due to updated textures
    • specular maps for nether bricks and variants
      • bricks looked inappropriately shiny
    • normalmap for calcite
      • caused artifacts on texture when used with shaders

    1/19/25
    Updated the following textures:

    • Hoglin
    • Zoglin
    • Piglin
    • Piglin Brute
    • Zombified Piglin + variants
    • Blaze
    • Dolphin
    • Phantom - variants
    • Ravager
    • Vindicator
    • Evoker
    • Pillager
    • Illusioner

    Removed custom model for Ravager

    Nullscape only:

    • Added CTM for Pale Moss for Shadowlands biome
  • Idyllon 1.21.5

    release8 июня 2026 г.

    6/8/26

    • updated panda textures

    8/20/25
    minor texture fixes and additions, including but not limited to:

    • happy ghast harness being misaligned on back of texture
    • recolor of copper palettes to accommodate future copper blocks and to facilitate smoother transition between copper states
    • retextured ender dragon
    • custom ender dragon entity model
    • update of banner pattern textures
    • etc...

    3/25/25
    removed core shaders file that was causing the pack to force-unload. i am so embarrassed that it took me this long to crack it open and look at it.

    1/29/25
    changed lots of stuff! hopefully i never have to do this again because i think i must have redone every texture at this point at least once. ship of theseus at this point changed textures for the following:

    • basalt
      • (now has alts)
    • smooth basalt
    • netherrack/nether ores
      • (netherrack now has alts)
    • crimson/warped nylium
      • (now have alts)
    • nether wart block/warped wart block
    • blackstone/gilded blackstone
      • (blackstone now has alts)
    • chiseled polished blackstone
    • nether bricks/cracked nether bricks/red nether bricks
      • (nether brick now has alts)
    • bookshelves
      • (now have alts)
    • barrel
    • red and brown mushroom plants
    • crimson and warped fungi plants
    • beehive
    • loom side
    • iron bars
    • lectern
    • enchanting table
    • breeze
      • (now looks like blaze)
    • tooltip background
    • structure void
    • missing map icons
    • CTM for crimson/warped nylium

    added biome-dependent textures for the following mobs (modded biomes only, requires either optifine or entity model features/entity texture features):

    • blazes
      • (Infernal Dunes; Incendium / Pipeline Sentries; Incendium)
    • slimes
      • (Toxic Heap; Incendium)
    • wither skeletons
      • (Withered Forest; Incendium)

    added models for the following (requires either optifine or entity model features/entity texture features):

    • piglin/piglin brutes
      • now slight variation in jewelry between mobs
    • squid/glow squid
      • now have custom animations

    fixed the following:

    • fixed sculk/sculk vein normalmap issue in which texture would appear glitched when using shaders
    • fixed emissive texture for piglin brutes so only one eye glows when appropriate variant is displayed

    removed the following:

    • normalmaps for regular/polished/smooth basalt top and sides
      • caused artifacts on texture when used with shaders/basalt in real life isn't that bumpy
    • specular map for smooth basalt
      • smooth basalt looked inappropriately shiny
    • ctm for crimson nylium to go onto warped
      • warped overtakes crimson in all cases
    • ctm for warped to go onto crimson
      • will now use regular ctm instead of unique textures for this one case -ctm for warped nylium in inverted forest
      • no longer applies due to updated textures
    • biome-dependent textures for smooth basalt in Ash Barrens
      • no longer applies due to updated textures
    • specular maps for nether bricks and variants
      • bricks looked inappropriately shiny
    • normalmap for calcite
      • caused artifacts on texture when used with shaders

    1/19/25
    Updated the following textures:

    • Hoglin
    • Zoglin
    • Piglin
    • Piglin Brute
    • Zombified Piglin + variants
    • Blaze
    • Dolphin
    • Phantom - variants
    • Ravager
    • Vindicator
    • Evoker
    • Pillager
    • Illusioner

    Removed custom model for Ravager

    Nullscape only:

    • Added CTM for Pale Moss for Shadowlands biome
  • Idyllon 1.12.6-1.21.8

    release8 июня 2026 г.

    6/8/26

    • updated panda textures

    8/20/25
    minor texture fixes and additions, including but not limited to:

    • happy ghast harness being misaligned on back of texture
    • recolor of copper palettes to accommodate future copper blocks and to facilitate smoother transition between copper states
    • retextured ender dragon
    • custom ender dragon entity model
    • update of banner pattern textures
    • etc...

    3/25/25
    removed core shaders file that was causing the pack to force-unload. i am so embarrassed that it took me this long to crack it open and look at it.

    1/29/25
    changed lots of stuff! hopefully i never have to do this again because i think i must have redone every texture at this point at least once. ship of theseus at this point changed textures for the following:

    • basalt
      • (now has alts)
    • smooth basalt
    • netherrack/nether ores
      • (netherrack now has alts)
    • crimson/warped nylium
      • (now have alts)
    • nether wart block/warped wart block
    • blackstone/gilded blackstone
      • (blackstone now has alts)
    • chiseled polished blackstone
    • nether bricks/cracked nether bricks/red nether bricks
      • (nether brick now has alts)
    • bookshelves
      • (now have alts)
    • barrel
    • red and brown mushroom plants
    • crimson and warped fungi plants
    • beehive
    • loom side
    • iron bars
    • lectern
    • enchanting table
    • breeze
      • (now looks like blaze)
    • tooltip background
    • structure void
    • missing map icons
    • CTM for crimson/warped nylium

    added biome-dependent textures for the following mobs (modded biomes only, requires either optifine or entity model features/entity texture features):

    • blazes
      • (Infernal Dunes; Incendium / Pipeline Sentries; Incendium)
    • slimes
      • (Toxic Heap; Incendium)
    • wither skeletons
      • (Withered Forest; Incendium)

    added models for the following (requires either optifine or entity model features/entity texture features):

    • piglin/piglin brutes
      • now slight variation in jewelry between mobs
    • squid/glow squid
      • now have custom animations

    fixed the following:

    • fixed sculk/sculk vein normalmap issue in which texture would appear glitched when using shaders
    • fixed emissive texture for piglin brutes so only one eye glows when appropriate variant is displayed

    removed the following:

    • normalmaps for regular/polished/smooth basalt top and sides
      • caused artifacts on texture when used with shaders/basalt in real life isn't that bumpy
    • specular map for smooth basalt
      • smooth basalt looked inappropriately shiny
    • ctm for crimson nylium to go onto warped
      • warped overtakes crimson in all cases
    • ctm for warped to go onto crimson
      • will now use regular ctm instead of unique textures for this one case -ctm for warped nylium in inverted forest
      • no longer applies due to updated textures
    • biome-dependent textures for smooth basalt in Ash Barrens
      • no longer applies due to updated textures
    • specular maps for nether bricks and variants
      • bricks looked inappropriately shiny
    • normalmap for calcite
      • caused artifacts on texture when used with shaders

    1/19/25
    Updated the following textures:

    • Hoglin
    • Zoglin
    • Piglin
    • Piglin Brute
    • Zombified Piglin + variants
    • Blaze
    • Dolphin
    • Phantom - variants
    • Ravager
    • Vindicator
    • Evoker
    • Pillager
    • Illusioner

    Removed custom model for Ravager

    Nullscape only:

    • Added CTM for Pale Moss for Shadowlands biome
  • Idyllon 1.21.Weird

    alpha21 августа 2025 г.

    Have you ever wished that the creator of a resource pack kept a certain texture the same?

    Even if it wasn't really that good?

    What about all of them?

    Introducing Whatever this is AKA What 8 Years Of Maintaining A Resource Pack Will Do To A MF
    It will be wildly incongruous and look awful.

    Download this if you want a laugh or if you hate yourself

    This is very much a joke version that I'm putting here because I think it's funny. Do not expect regular updates or fixes.

  • Idyllon (Red netherrack add-on)

    release29 января 2025 г.

    Changes color of netherrack from teal to red.
    Updated textures to reflect new netherrack.

  • Idyllon (Biome-dependent stone add-on)

    release13 ноября 2024 г.

    Initial upload to Modrinth
    Changes color of stone to match biomes in certain cases.

Совместимость

Сведения

Лицензия:
Опубликован:1 год назад
Обновлён:6 дней назад
ID проекта:
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