⚠️ Beta Release
This is a beta release. Issues may exist. Please report any bugs on the Discord.
Bugs & Adjustments
- Adjusted position of the following items:
- Sweet Berries
- Azalea
- Flowering Azalea
- Corrected allium position
- Fixed a bug where the hand script would not initialize on game start
- Adjusted position of the following items:
⚠️ Beta Release
This is a beta release. Issues may exist. Please report any bugs on the Discord.
Bugs & Adjustments
- Fixed seeds position (
Fresh Seeds) - Fixed large fern position (
Actually 3D Stuff) - Fixed a bug where the Alternative pose would not initialize on game start
- Adjusted sweet berries position
- Fixed seeds position (
⚠️ Beta Release
This is a beta release. Issues may exist. Please report any bugs on the Discord.
Bugs & Adjustments
- Fixed bow position with
Hold My Actions - Fixed bucket position with
Hold My Actions + Refined Buckets - Fixed repeater and comparator position with
Refined Torches 2.0+
Technical
- Replaced "Actions & Stuff Tools Poses" setting with "Pose Style", now offering two options: Default and Alternative.
- Fixed bow position with
⚠️ Beta Release
This is a beta release. Issues may exist. Please report any bugs on the Discord.
Compatibility
- Added compatibility with Classic Tools Fusion and Hold My Actions
- Added "Actions And Stuff Tools Poses" option to pack settings
- Adjusted candle position for Refined Torches 2.0+
- Improved compatibility between Actually 3D Stuff and Fresh Flowers and Plants.
Bugs & Adjustments
- Corrected trident position during throwing animation
- Adjusted shovel swing animation
- Adjusted position of the following items:
- Swords
- Mace
- Anvils
- Brewing Stand
- Books
- Warped Fungus on a Stick
- Flint and Steel
- Crossbow
- Brush
- Mutton & Cooked Mutton (off-hand)
- Conduit
Technical
- Updated pack description
- Updated pack icon
- Adjusted pack settings
Compatibility
- Added compatibility with Weskerson's 3D Foods
Bugs & Adjustments
- Fixed golden carrot positioning (
W3DI) - Readjusted leggings physics (
Glowing 3D Armors)
Technical
- Updated pack description
Compatibility
- Reimplemented compatibility with Bucket of Frog from HMI Example Pack
- Added physics for leggings (
Glowing 3D Armors)
Bugs & Adjustments
- Fixed physics for chestplates and elytra (
Glowing 3D Armors) - Fixed eat animation for sweet berries
- Fixed position of raw blocks
- Readjusted position of helmets, chestplates, leggings, and boots (
Glowing 3D Armors) - Readjusted item positioning during drink animation
- Readjusted buckets positioning
Bugs & Adjustments
- Fixed position of waxed copper doors, hanging signs, and hopper minecart
- Fixed swing speed for tools
- Fixed drink animation for milk bucket
- Fixed eat animation (
Fresh Foods,W3DI,W3DI + Fresh Foods) - Fixed bucket positioning (
Refined Buckets) - Fixed swing animation for coal, flint, and netherite scrap (
W3DI + Fresh Ores and Ingots) - Fixed position of coal, raws, shards, and flint in the off-hand (
Fresh Ores and Ingots) - Fixed physics for name tag and banner patterns (
W3DI + A3DS) - Readjusted lantern positioning (
R&V Torches) - Readjusted torch positioning
- Readjusted position of glass pane, banners, mushrooms, fungus, small flowers, bamboo, sugar cane, armor stand, paintings, item frames, cauldron, music disc 11, bone, blaze rod, breeze rod, and several spawn eggs
Technical
- Updated description
- Moved
isItemCompatverification tohand_relative_addon; now declared globally - Reworked
matchedfunction to evaluate in ascending cost order: exact match first, pattern match second, tag lookup last- Added safety check for wildcard characters (
^,$) in tag lookups, returning false to prevent script errors
- Added safety check for wildcard characters (
- Added
getItemCompatfunction and a cache system, reducing per-frame iteration cost - Cached previously recalculated per-frame values as locals, computing them only once per call
- Merged
item_addonintoitem_poseto resolve a bug where physics would stop working after extended play sessions - Moved pack compatibility block to execute after physics and animation processing
- Moved pack corrections block to after pack compatibility
- Fixed
posefunction next-entry logic - Added scale logic to eat/drink animation
Known Issues
Fyoncle's 3D Trimsmust always be placed aboveJust 3D Armors,R&V Torches, andRefined Torches- For unknown reasons, failing to do so causes item positioning and physics to break. As a precaution, always keep
Fyoncle's 3D Trimsat the very top of your load order.
- For unknown reasons, failing to do so causes item positioning and physics to break. As a precaution, always keep
Compatibility
- Added compatibility with Just 3D Armors
Bugs & Adjustments
- Fixed position and scale of colored candles (
R&V Torches) - Fixed swing animation for bundles (
W3DI + Ben's Bundle) - Readjusted hand position when holding colored bundles (
W3DI + Ben's Bundle) - Readjusted trident position (move down) during throw animation
Technical
- Renamed
item_model_addon.luatohand_relative_addon.lua- The previous file,
item_model_addon, was originally structured as a model animation script, which caused HMI to interpret it differently — introducing a delay that temporarily misaligned items during animations.
- The previous file,
- Updated pack description
Compatibility
- Add compatibility with:
- Bray & Cyber's Better, Fresher 3D Books
- Beash's Swing Animations
Bugs & Adjustments
- Fix candle model and position (R&V Torches)
- Fix Popped Chorus Fruit position (Fresh Foods)
- Fix pressure plate position (Fresh Foods)
- Fix trident throw animation
- Readjust Book and Quill and Written Book position (W3DI)
- Readjust Bow and Trident position
- Add compatibility with:
Bug Fixes & Adjustments
- Fixed swing animation for firework rocket, boats, stick, blaze rod, breeze rod, bone, and totem of undying (
A3DS + W3DI) - Fixed milk bucket position while drinking (
W3DI,W3DI + Redefined Buckets) - Fixed sweet berries position while eating (
W3DI) - Fixed torchflower position (
W3DI) - Readjusted firework rocket, egg, brown egg, and blue egg position position (
A3DS) - Readjusted grindstone, pistons, and ingots position
- Fixed swing animation for firework rocket, boats, stick, blaze rod, breeze rod, bone, and totem of undying (
Bug Fixes & Adjustments
- Fix Elytra position when using W3DI + Glowing 3D Armors or only Glowing 3D Armors.
- Add physics for Elytra when using Glowing 3D Armors.
Bug Fixes & Adjustments
- Fixed cactus flower position when using A3DS
- Fixed cake alignment when using Fresh Foods
- Fixed Elytra positioning when using W3DI + Glowing 3D Armors
- Fixed torch and lantern glow particles when Refined Buckets is active
- Fixed some swing animations when using or hitting with certain items
- Reimplemented the item inspection animation from the HMI Example Pack
Compatibility
Added support and improvements for the following packs:
- New Supported Packs:
- Pato's Refined Torches
- Pato's Refined Buckets
- Fresh Music Discs
- R&V Chests & Boxes
- Weskerson's Nature
- NNE Action Swords
- Improvements for Glowing 3D Armors:
- Armors have been repositioned for a better fit.
- Added physics for chestplates.
Pack Restructure
The system has been completely overhauled for better organization and long-term maintainability.
- Modular Architecture: Positioning logic has been split into specific files based on responsibility:
item_pose.lua— Central positioning for all items.item_model_addon.lua— Dedicated logic for resource pack compatibility.item_addon.lua— Implementation of physics and animations.
- Clean Position Matrices:
item_pose.luanow overrides the equivalent file from the HMI Example Pack.- Result: Adjustments are now calculated from zero, without inheriting previous transformations from the mod. This makes positioning significantly more precise and predictable.
- Physics Correction: Physics and animations suppressed by this override have been fully reimplemented in
item_addon.lua.
- Global Repositioning: Following the matrix changes, all items have been fully repositioned with improved alignment accuracy.
- New Supported Packs:
fixed
W3DI + R&V TorchesCompatibility: Resolved positioning conflicts when using both packs simultaneously.- General: Corrected positioning for Rose Bush, Wheat Seeds, End Rod, Lightning Rods, Waxed Copper Chests, and Waxed Copper Bulbs.
- Goat Horn: Fixed alignment during the
toot_hornanimation.
added
NEA&Fresh AnimationsSupport: Added compatibility for Not Enough Animations and Fresh Animations: Player Extensions when usingR&V Torches.
The combination of
W3DI + R&V Torchesgenerates conflicts whenNEAorFA: Player Extensioncompatibility options are active. In this case, disable theNEAandFA: Player Extensioncompatibility toggles in both HMI Item Position Fix andR&V Torchessettings to avoid issues.fixed
W3DISupport: Adjusted positioning for Eggs, Snowball and Milk Bucket while drinking.- General: Fixed alignment for Tools, Swords and Mace on the Steve skin model.
fixed
A3DS + W3DICompatibility: Corrected item positions for Books, Fishing Rod, Carrot on a Stick and Warped Fungus on a Stick.W3DISupport: Adjusted rendering positions for Buckets.- General: Fixed alignment for all Tools.
compatibility
General Changes
- ➕ Added:
- Support for
Actually 3D Stuff
- Support for
- ➖ Removed:
- Support for
Fresh Paintings
- Support for
- Fix: Global positioning adjustment for all items in supported resource packs.
- Synergy: It is now possible to combine multiple compatible packs without causing visual misalignments.
Visual Demonstration (Comparison)
Resource Pack Without HMI Item Position Fix With HMI Item Position Fix Glowing 3D Totem 

Fresh Foods 

Fresh Seeds 

Fresh Ores and Ingots 

Ben's Bundle 

R&V Torches 

Weskerson's 3D Items (W3DI) 

Actually 3D Stuff (A3DS) 

⚠️ Important Notes
- Incompatibility:
Actually 3D Stuff+Fresh Flowers and Plantsshould not be used together. - Limited Compatibility: When using
A3DS+W3DI, A3DS must be higher in the load order to avoid physics and positioning errors.
load order
- Fresh Foods, Fresh Seeds, Fresh Ores and Ingots, Fresh Flowers and Plants, R&V Torches, Glowing 3D Armors, Glowing 3D Totem, Ben's Bundle (in any order);
- Actually 3D Stuff;
- Weskerson's 3D Items;
- HMI Item Position Fix.

new positions
- Blocks in general
- Heavy Core
- Swords, Mace & Tools
- ➕ Added:
- Added compatibility with:
- Glowing 3D Armors
- Fresh Foods
- Fresh Paintings
- Fresh Ores and Ingots
- Fresh Seeds
- Ben's Bundle
- New position for:
- General blocks
- Turtle Eggs
- Cocoa Beans
- Sea Pickles
- Bugs fixed
- Added compatibility with:
Some bugs fixed.
- New positions for:
- torches
- vines
- glow lichen
- sculk vein
- lever
- end rod
- buttons
- fishing rod
- carrot on a stick
- warped fungus on a stick
- More accurate items position for Alex Skin Model (Slim)
- Sticky Piston position has been fixed when W3DI compatibility is active
- New positions for:


