
Fullslide
Extends the range of the brightness slider from Moody to Fullbright, no mods required.
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- Separated darkness boost calculation into its own part of the lightmap shader.
- Added separate "fullbright boost" for brightness settings 95-100 that ensure the maximum brightness is absolute fullbright.
- Correction to brightness boosting expression from changes in previous version.
- Fixed expression for boosting areas of darkness, now it only applies itself relative to the current skylight level, making the brightness between the surface at midnight and dark caves a little closer to each other.
- Fixed expression for boosting areas of darkness, now it only applies itself relative to the current skylight level, making the brightness between the surface at midnight and dark caves a little closer to each other.
- Changed the expressions used to boost darkness in areas without light. It is now relative to the current brightness setting, so when set to 0% (Moody) there is no darkness boost, and when set to 100% (Bright) the darkness boost gives all blocks full brightness.
- Added pack format support for 1.21.9 and 1.21.10
- Changed the expressions used to boost darkness in areas without light. It is now relative to the current brightness setting, so when set to 0% (Moody) there is no darkness boost, and when set to 100% (Bright) the darkness boost gives all blocks full brightness.
- Changed lightmap.fsh for 1.21.11
- Initial release.
Совместимость
Minecraft: Java Edition
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Опубликован:2 месяца назад
Обновлён:1 месяц назад
ID проекта:

