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● UHCMEETUP is a Paper UHC Deathmatch plugin with two game modes. Overworld Mode Standard UHC played on a vanilla overworld map. Ocean and river biomes are replaced with land to keep the map walkable and PvP-friendly. Includes extra ore veins and a tracking compass.
Nether Mode UHC played entirely in the Nether. Players start with bottled water and food. Every 3 nether gold ore mined grants a golden apple. Overworld portal travel is blocked. Same shrinking border forces late-game fights.
Gameplay
- Queue-based auto-start with configurable player count and countdown
- Grace period with damage immunity at game start
- Random T1/T2/T3 kits — armor, weapons, tools, diamonds, and golden apples
- Golden heads drop on kill — right-click to eat, grants Regen III + Absorption I, 10s cooldown
- Kill streaks with tiered announcements and chat kill-count prefix
- Sidebar scoreboard with alive count, timer, and personal kills
- Enemy-tracking compass on cooldown
- World border shrinks from 600 to 32 blocks over 20 minutes
- Leaves drop apples, piglins drop heads, mobs drop boosted loot
Requirements Paper 1.21.4+, Java 21
Ссылки
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Сведения
Лицензия:
Опубликован:2 дня назад
Обновлён:2 дня назад
ID проекта:
