
TownyWaypoints
Configurable plot types for Towny that players can teleport between.
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- fixed lang overrides
- fixed teleport cooldowns
- Town that can't be reach because of distance are not in the tab completion of the travel command anymore.
- Add a
/twp listcommand to list all waypoints, sorted by distance to the player.
- fixed translations breaking on reload
- fixed waypoint access permissions
- waypoints can use biome tags for allowed biomes with allowed_biome_tags key now
- waypoints can have their own max_distance (will use global max_distance if set to -1)
- waypoints.economy.split can be disabled with -1
- using the travel command in spectator or creative will not charge money or give money to town/nation banks
new config option
waypoints.economy.splitsplits the travel cost paid by the traveler between the waypoints towns bank and the waypoints nations bank. if the waypoints town has no nation 100% of the travel cost goes to the town- Horses travel with players (configurable per waypoint in waypoints.yml)
- Admins are no longer prompted with the travel cost
- Flower forest biomes are allowed in stables by default
- French translations
Full Changelog: https://github.com/ewof/TownyWaypoints/compare/1.0-SNAPSHOT...1.1-SNAPSHOT
initial release
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Опубликован:2 года назад
Обновлён:3 месяца назад
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