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Плагины/Take It Out — Minecraft Mod (Shulker Picking + Easy Place)
  • New Features

    • Search inside shulker boxes — when sending container contents to the client, shulker boxes are now grouped by full identity (type + contents) so the client can display them correctly
    • Shulker boxes grouped by contents — identical shulkers are now merged into a single entry when aggregating container items

    Improvements

    • Shulker fallback — if the requested item isn't found directly in linked containers, the server will now extract a shulker box containing the most of that item
  • New Features

    • Search inside shulker boxes — the search bar in the All Items tab now matches items stored inside shulkers: if a shulker contains the searched item, it appears in the results too
    • Shulker boxes grouped by contents — identical shulkers are merged into a single entry with an inline contents preview

    Improvements

    • Shulker fallback — if the requested item isn't found directly, the mod will provide a shulker box containing the most of that item
    • Box Selection hotkey now toggles — if all containers in the selected region are already linked, pressing the hotkey again unlinks them
    • ItemSwapper compatibility fix — resolved a mixin conflict affecting Pick Block
  • New Features

    • Added support for shared container groups — players can now publish their groups to the server and import groups shared by others (requires TakeItOut mod 1.1.24+)
  • New Features

    • Server-side container group sharing — players can publish their container groups to the server via a Share/Update button in the Groups tab. Other players see a "Server Groups" section with Import and Remove buttons. Groups persist across restarts in config/takeitout-shared-groups.json and are broadcast to all online players on any change
    • Box Selection hotkey — select a cuboid region (two corner points) to automatically link all containers inside it

    UI Improvements

    • Scrollbars with drag support in all three tabs (All Items / Containers / Groups)
    • Fixed last item being clipped at the bottom of the list
    • Fixed vertical text alignment in small buttons
    • LMB/RMB tooltip strings in All Items are now localized via lang files (EN / ZH)
  • Bug Fixes

    • Fixed items like redstone dust not being pulled from linked containers when using Easy Place or Auto Take Out — items with mismatched DataComponents (a Minecraft 1.21.5+ quirk) were not recognized as the same item during extraction
  • New Features

    Dump Containers

    • Mark world containers as dump targets (hotkey G) to automatically offload unwanted blocks from your inventory
    • Dump containers appear in the Containers tab with an orange highlight and can be toggled there as well
    • During full-inventory swaps (Easy Place / printer), displaced items are routed to dump containers instead of back into the source container

    Container Groups

    • Save and switch between named sets of linked containers, stored per world/server
    • Each group holds source and dump containers across all dimensions
    • Old container data auto-migrates to a group named "default"

    Improvements

    Containers UI

    • Delete All buttons (with confirmation) for source and dump container lists
    • Dump container rows now have separate Mark/Unmark and Delete buttons, matching source rows
    • Containers tab header now shows linked container count and server scan limit
    • Fix: Mark/Unmark for dump containers now works even outside render distance

    Container Groups

    • Removed the switch-group confirmation dialog — auto-save makes it unnecessary, data is never lost on switch

    Bug Fixes

    • Easy Place: Fixed blocks not being placed into water and other replaceable blocks (waterlogging, etc.)
    • Easy Place: Fixed redstone dust and other blocks that change state after placement getting skipped on the next tick
    • Easy Place: Fixed waitingForItem getting permanently stuck when easyPlaceOnUseTick stops firing
    • Item merging: Fixed items exceeding max stack size (64) when merging into partially-filled slots
    • Notification: "All Items" disabled message now appears in chat instead of the action bar, where it was silently overwritten by the game

    Bug fixes

    • Fixed Easy Place placing redstone dust incorrectly after reconnecting to a server
    • Fixed Easy Place failing to request items from containers after reconnecting (items were found but not recognized as matching)
    • Fixed stale "waiting for item" state persisting across reconnects, causing Easy Place to get stuck
    • Fixed pending item request not being cleared on world/server change
  • ✨ New Features

    • Dump inventory — the mod can now push items from the player's inventory into linked containers. The plugin now handles the dump_inventory packet to support this.
    • Dump containers in item extraction — when the player's inventory is full and trying to take an item from a linked container, the plugin will now try to offload the held item (or a swappable inventory item) into designated dump containers before giving up.

    🐛 Bug Fixes

    • Partial stack merge — taking an item from a linked container now correctly merges into partially filled inventory slots (main hand first, then all inventory slots), matching the Fabric mod's extraction logic.
    • Scan limit not shown in UI — the linked container scan limit is now correctly sent to the client when the mod UI is opened, so the X/Y counter displays properly on Paper servers.
  • New Features

    Dump Containers

    • Mark world containers as dump targets (hotkey G) to automatically offload unwanted blocks from your inventory
    • Dump containers appear in the Containers tab with an orange highlight and can be toggled there as well
    • During full-inventory swaps (Easy Place / printer), displaced items are routed to dump containers instead of back into the source container

    Container Groups

    • Save and switch between named sets of linked containers, stored per world/server
    • Each group holds source and dump containers across all dimensions
    • Old container data auto-migrates to a group named "default"

    Improvements

    Containers UI

    • Delete All buttons (with confirmation) for source and dump container lists
    • Dump container rows now have separate Mark/Unmark and Delete buttons, matching source rows
    • Containers tab header now shows linked container count and server scan limit
    • Fix: Mark/Unmark for dump containers now works even outside render distance

    Container Groups

    • Removed the switch-group confirmation dialog — auto-save makes it unnecessary, data is never lost on switch

    Bug Fixes

    • Easy Place: Fixed blocks not being placed into water and other replaceable blocks (waterlogging, etc.)
    • Easy Place: Fixed redstone dust and other blocks that change state after placement getting skipped on the next tick
    • Easy Place: Fixed waitingForItem getting permanently stuck when easyPlaceOnUseTick stops firing
    • Item merging: Fixed items exceeding max stack size (64) when merging into partially-filled slots
    • Notification: "All Items" disabled message now appears in chat instead of the action bar, where it was silently overwritten by the game

  • 1.08

    Bug Fixes

    • Item stacking: items taken from linked containers one at a time now accumulate in an existing partial slot instead of scattering across separate inventory slots
    • allow_all_items_take: false message: the "All Items tab is disabled" notification was silently overwritten by the client's own action bar message — moved to chat so it's always visible
    • Oversized container list: when a player has more linked containers than the server limit, they now receive a clear error message (Too many linked containers selected (X/Y)) instead of a silent failure
  • New Features

    • Allow All Items Take toggle — server admins can now disable taking items via the "All Items" tab by setting allow_all_items_take: false in takeitout-server.json. Players who attempt it will see an action bar message explaining it is disabled on this server.

    Improvements

    • Server config sync — the server now sends linked_container_scan_limit to the client upon joining, so the client and server stay in sync without manual configuration.

    Config Changes

    A new field has been added to takeitout-server.json:

    "allow_all_items_take": true
    

    Existing configs will be migrated automatically on first load — no manual changes required.

  • Changelog — v1.1.21

    Fixes

    • Fixed item pulling triggering unnecessarily when a block of any type already occupies the target position — items are now only requested when the position is air (the only case Easy Place can actually place something)
    • Fixed single-item pulls in the All Items menu stacking into existing partial inventory slots instead of scattering one item per slot

    Improvements

    • Added action bar notification when the requested item is not found in any linked container
    • Fixed the keybind category in Controls showing a raw internal string instead of "TakeItOut"
  • Changes

    New Features

    • All Items tab: click LMB to take a stack, RMB to take a single item from any linked container
    • Search bar in the All Items tab — filters items by name in real time
    • litematica-printer (BiliXWhite fork) support added
    • Server config: new option allow_all_items_take (default: true) — set to false to disable item taking via the All Items tab for all players. Players will see an action bar message when the feature is disabled

    Improvements

    • When linking containers, a warning is shown if the number of linked containers exceeds the server's linked_container_scan_limit

    Bug Fixes

    • Fixed tools being swapped into world containers when the player's inventory was full
    • Fixed redstone wire state properties causing hologram block matching to fail

    Compatibility Note

    GetWorldContainerStackPayload format has changed — client and server must be the same version. Shulker box functionality is unaffected.

  • fix compatibility with some Minecraft Spigot Servers 1.21.5+

  • Changelog ✨ New Features

    Configurable Container Scan Limit: Server administrators can now customize the linked container scan limit via the linked_container_scan_limit option in takeitout-server.json (default: 64 containers).

    🔧 Improvements

    Enhanced configuration handling and logging for container scan settings. Compatibility: Server-side update. Players can join servers with this version without any client-side changes needed.

  • ✨ New Features

    Configurable Container Scan Limit: Server administrators can now customize the linked container scan limit via the linked_container_scan_limit option in takeitout-server.json (default: 64 containers).

    🔧 Improvements

    Enhanced configuration handling and logging for container scan settings. Compatibility: Server-side update. Players can join servers with this version without any client-side changes needed.

  • ✨ New Features

    Configurable Container Scan Limit: Server administrators can now customize the linked container scan limit via the linked_container_scan_limit option in takeitout-server.json (default: 64 containers).

    🔧 Improvements

    Enhanced configuration handling and logging for container scan settings. Compatibility: Server-side update. Players can join servers with this version without any client-side changes needed.

  • TakeItOut (Take It Out) 1.04

    beta25 апреля 2026 г.

    Update world container protocol compatibility Read and write dimension-aware world container sources

    Add linked container exchange server config

  • TakeItOut (Take It Out) 1.1.18-26.1.2

    beta25 апреля 2026 г.

    Changelog

    1.1.18

    Added

    • Added a Sort: Name / Sort: Count toggle to the TakeItOut item list screen.
    • Applied the selected item sorting mode to both All Items and linked-container contents popups.
    • Persisted the selected item sorting mode in the client settings.
    • Added Litematica material list integration for linked world containers:
      • linked container contents are requested when the material list opens or refreshes;
      • returned container item counts are added to Litematica's available material counts;
      • the material list refreshes after the server response arrives.
    • Added cross-dimension linked container support within the same world/server.
    • Added a server config file, takeitout-server.json, for controlling linked-container exchange:
      • linked_container_exchange_mode: disabled, same_dimension, or cross_dimension;
      • allowed_exchange_dimensions: optional dimension allowlist for linked-container exchange.
      • Example:
        {
          "linked_container_exchange_mode": "cross_dimension",
          "allowed_exchange_dimensions": [
            "minecraft:overworld",
            "minecraft:the_nether"
          ]
        }
        
        An empty allowed_exchange_dimensions list allows all dimensions for the selected mode.

    Changed

    • Count sorting now shows the most abundant items first and falls back to item name for stable ordering.
    • Name sorting is case-insensitive and falls back to count for stable ordering.
    • Linked container network requests now include the source dimension instead of only block coordinates.

    Fixed

    • Improved compatibility with Carpet/debug renderers so linked container outlines are less likely to be hidden or overwritten.
    • Fixed overlap between the TakeItOut screen toolbar buttons and the world/container status text.

    Notes

    • Litematica already counts items stored in shulker boxes in the player's inventory; TakeItOut only adds linked world-container counts on top.
    • Linked container material counts use the existing server-side scan limit of 64 containers per request.
    • Linked container outlines are still rendered only in the player's current dimension.
  • TakeItOut (Take It Out) 1.1.18-1.21.11

    beta25 апреля 2026 г.

    Changelog

    1.1.18

    Added

    • Added a Sort: Name / Sort: Count toggle to the TakeItOut item list screen.
    • Applied the selected item sorting mode to both All Items and linked-container contents popups.
    • Persisted the selected item sorting mode in the client settings.
    • Added Litematica material list integration for linked world containers:
      • linked container contents are requested when the material list opens or refreshes;
      • returned container item counts are added to Litematica's available material counts;
      • the material list refreshes after the server response arrives.
    • Added cross-dimension linked container support within the same world/server.
    • Added a server config file, takeitout-server.json, for controlling linked-container exchange:
      • linked_container_exchange_mode: disabled, same_dimension, or cross_dimension;
      • allowed_exchange_dimensions: optional dimension allowlist for linked-container exchange.
      • Example:
        {
          "linked_container_exchange_mode": "cross_dimension",
          "allowed_exchange_dimensions": [
            "minecraft:overworld",
            "minecraft:the_nether"
          ]
        }
        
        An empty allowed_exchange_dimensions list allows all dimensions for the selected mode.

    Changed

    • Count sorting now shows the most abundant items first and falls back to item name for stable ordering.
    • Name sorting is case-insensitive and falls back to count for stable ordering.
    • Linked container network requests now include the source dimension instead of only block coordinates.

    Fixed

    • Improved compatibility with Carpet/debug renderers so linked container outlines are less likely to be hidden or overwritten.
    • Fixed overlap between the TakeItOut screen toolbar buttons and the world/container status text.

    Notes

    • Litematica already counts items stored in shulker boxes in the player's inventory; TakeItOut only adds linked world-container counts on top.
    • Linked container material counts use the existing server-side scan limit of 64 containers per request.
    • Linked container outlines are still rendered only in the player's current dimension.
  • TakeItOut (Take It Out) 1.03

    beta24 апреля 2026 г.

    Release 1.03 with world container support

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Совместимость

Minecraft: Java Edition

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Клиент и сервер

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Опубликован:1 год назад
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