
Simple Voice Mechanics
Make the Game hear you using Simple Voice Chat and Simple Voice Mechanics!
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Updated SimpleVoiceChat API to latest version.
- Added Mobs alerting each other.
- Added Biome based sound range.
- Added Time based detections.
- Added Weather based range.
Added Mob conditions to prevent unexpected Mob behaviour
Added AudioUtils to calculate db of Player and based ranges based on db thresholds Extended Mobs reaction behaviour Updated config with presets which can be used out of the box
Added check for org.bukkit.GameEvent class for older Paper version support. Added check if Sculk Sensor Block exists in game for older Paper version support.
Refactor: Range-based detection system with mob categories
- Range system (min-range, max-range, falloff-curve) replaces volume detection
- Mob categories: Hostile (attack), Neutral (look), Peaceful (follow when sneaking), Warden
- Per-category config overrides and blacklists
- Migrated from Spigot NMS to Paper API
- Version-safe mob categorization
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Опубликован:6 месяцев назад
Обновлён:2 месяца назад
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