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Плагины/Random Item Challenge
  • Random Item Challenge v2.2.1

    release15 января 2026 г.

    Fixed a bug on paper reported on the discord.

  • Random Item Challenge v2.2

    release5 января 2026 г.

    v2.2

    New drops for default scenarios (1.21.11 items)

    • Stone spear (Epic)
    • Ultimate Spear
    • Godly Spear

    New reload subcommand

    Do /ric reload

    Changes

    • Added Timer in the action bar for the next drop (only displayed when the drop is in less than 15 seconds)
    • Game now support drop periods in seconds.
    • There is no time limit to the game anymore.
    • Changed default custom scoreboard, with a line indicating the scenario used
    • Added Scenario Name to PAPI

    Fixes

    Fixed typo in texts

  • Random Item Challenge v2.1

    release24 октября 2025 г.

    v2.1

    New drops

    • Crystal PvP Kit (Godly)
    • Added some copper tools from Minecraft 1.21.9
    • Added all terracotta colors

    Rarities Tweaks

    • Wind Charge : Legendary -> Ultimate
    • Diamond Shovel : Rare -> Epic
    • Brush : Uncommon -> Common
  • Random Item Challenge v2.0

    release23 июля 2025 г.

    This changelog includes changelogs from 2.0 betas

    2.0 Update !

    This updates includes breaking changes, before updating, please save you config if you want to keep parts of it, then delete the 'RandomItemChallenge' folder.

    Scenarios !

    You can now handle multiple game scenarios without needing to change the config all the time.

    There are 6 default scenarios available at the moment:

    • allItems (uses all Items of the game)
    • Base (previous default config)
    • noweapon (No weapons)
    • cheat (almost complete opposite, fun to play)
    • rarities1 (explaination below)
    • rarities2 (Current default, my personal favorite, with custom items)

    Rarities

    There is a new scenario type available: Rarities !

    With this scenario, instaed of giving each player a fully random item, a random Rarity is chosen and each player gets an item from this category. Each one can have a different probability to appear.

    If you want to test this, the default scenario rarities2 is available for you !

    New drop types

    To understand how to create such drops, look into the plugin description and look through the default configuration to understand.

    "custom" drop type

    Instead of only giving one type of item, you can now give a few different items, with different quantites, custom names, enchantments ! They are created inside of the custom_drops/custom folder.

    "any" drop type

    Instead of giving one specific item, you can create a list of items inside of the custom_drops/any folder, and one will be chosed amongst those for the drop.

    Added new items from recent updates :

    • Vault and trial keys from 1.21
    • Resin clump and pale moss from 1.21.4
    • Happy Ghast spawn egg and purple harness from 1.21.6

    Command Changes

    • New command alias: /ric
    • Permission for the command is now randomitemchallenge.admin instead of randomitemchallenge.start
    • There are now 3 subcommands: /ric start [scenario], /ric stop, /ric scenario <set|setDefault> [scenario]

    Random Changes

    Stopped announcing advancements

    Random should be more random

    Did many internal optimisations

    Bugfixes

    • Fixed two minor bugs
    • Fixed a major bug for Paper reported on the discord
    • Fixed a duplication bug when offhanding the nearest enemy tracker
  • Random Item Challenge v2.0-beta.5

    beta21 июля 2025 г.

    New custom drop type, and new custom drops

    Documentation on how to create custom drops will arrive on full release

  • Random Item Challenge v2.0-beta.4

    beta18 июля 2025 г.

    v2.0-beta.4

    New default scenario : rarities2 (it's my current favorite)

    Added new items from recent updates :

    • Vault and trial keys from 1.21
    • Resin clump and pale moss from 1.21.4
    • Happy Ghast spawn egg and purple harness from 1.21.6

    Tweaks in item rarities :

    • Moved wind charges to legendary

    New 'ANY' drop type

    Instead of giving one specific item, you can create a list of items inside of the custom_drops/any folder, and one will be chosed amongst those for the drop.

    Minor changes :

    • Various optimizations
    • Random should be more random
  • Random Item Challenge v2.0-beta.3

    beta10 мая 2025 г.

    Bugfixes

    • Fixed a duplication bug when offhanding the nearest enemy tracker
  • Random Item Challenge v2.0-beta.2

    beta27 апреля 2025 г.

    Bugfixes

    • Fixed a major bug for Paper reported today on the discord
  • Random Item Challenge v2.0-beta.1

    beta16 августа 2024 г.

    v2.0-beta.1

    This is a beta version, please report any bugs, it might not be fully stable.

    This is not the full 2.0 update, more will come !

    Scenarios !

    You can now handle multiple game scenarios without needing to change the config all the time.

    There are 5 default scenarios available at the moment:

    • allItems
    • Base (previous default config)
    • noweapon (No weapons)
    • cheat (almost complete opposite, fun to play)
    • rarities1 (explaination below)

    The previous config will be transferred into a scenario, the 'itemChooseMode', 'stacks', 'drop-interval', 'drop-count' and 'items' entries can be safely deleted

    Rarities

    There is a new scenario type available: Rarities !

    With this scenario, instaed of giving each player a fully random item, a random Rarity is chosen and each player gets an item from this category. Each one can have a different probability to appear.

    If you want to test this, the default scenario rarities1 is available for you !

    Command Changes

    • New command alias: /ric
    • Permission for the command is now randomitemchallenge.admin instead of randomitemchallenge.start
    • There are now 3 subcommands: /ric start [scenario], /ric stop, /ric scenario <set|setDefault> [scenario]

    Random Changes

    • Stopped announcing advancements
    • Fixed 2 bugs
    • Did some internal optimisations
  • Random Item Challenge 1.6

    release31 июля 2024 г.

    Additions

    Added the following 1.21 items to the default custom list :

    • Mace
    • Wind Charge

    I did not add the vaults and its keys because it would have been too overpowered (will be added when rarities will appear...)

  • Random Item Challenge v1.5

    release6 июля 2024 г.

    v1.5

    Custom Scoreboards !

    • You can now edit the scoreboard with the scoreboard.yml file
    • It supports PlaceholderAPI
    • You can also disable the plugin's scoreboard in order to use another plugin, with the placeholders provided to PAPI in the previous version.

    API Events

    I have created three new events:

    • RandomItemChallengeStartEvent, called when a game is started
    • RandomItemChallengeStopEvent, called when a game is stopped
    • RandomItemChallengeUpdateEvent, called every update (every second) during a game
  • Random Item Challenge v1.4

    release22 февраля 2024 г.

    v1.4

    New plugin supported : PlaceholderAPI

    • %randomitemchallenge_time% displays the time remaining for the current game
    • %randomitemchallenge_players% displays the remaining players count
  • Random Item Challenge v1.3

    release31 декабря 2023 г.

    v1.3

    Added the following 1.20 items to the list

    • Netherite upgrade
    • Cherry sapling
    • Bamboo planks
    • Suspicious sand
    • Brush

    New configuration options :

    • You can now edit the messages and texts displayed in the texts.yml file
    • You can now change the duration of the game in the config.yml with the new game-duration option

    Note that if you already had a config of a previous version, the new parameters should be added automatically !

  • Random Item Challenge v1.2.2

    release31 октября 2023 г.

    v1.2.2

    Bugfixes

    • Fixed a major bug where you couldn't pick up items when not using this plugin
  • Random Item Challenge v1.2.1

    release23 октября 2023 г.

    v1.2.1

    Features

    • Option to change if the games will run on a separate world (use-separate-world in config.yml)

    Bugfixes

    • Plugin was crashing without Chunky which was supposed to be optionnal
    • Time is now set to 0 at the start of a new game
    • Fixed a freeze when finishing a game

    Optimisations

    • Did an optimisation in area choosing
  • RandomItemChallenge v1.2

    release2 августа 2023 г.

    v1.2

    Changes

    • The compass is now on the last slot of the hotbar instead of the first
    • Game now runs on a separate world
    • Disabled dimensions (would be a mess to control, and it does not fit the gameplay)
    • Implemented Chunky for a small chunk pre-generation (optional)

    Bugfixes

    • Fixed another bug with the scoreboard
    • Fixed a potential bug with hunger
    • Fixed a bug at the end of a game

    Optimisations

    • Did many internal optimisations
  • Random Item Challenge v1.1.4

    release19 июня 2023 г.

    v1.1.4

    • Fixed a bug with the scoreboard
  • Random Item Challenge v1.1.3

    release14 июня 2023 г.

    v1.1.3

    • Fixed the spawn location height which was mostly glitched

    v1.1.1 / v1.1.2

    Added two new options :

    • You can change the drop-interval, the time in minutes between the item drops, default is two minutes.

    • You can change the drop-count, the number of different items given every time (not the number of stacks given), default is one.

    Both can be changed in the config.yml file

    v1.1

    NEW: Leaderboard

    • When the game is finished, it displays a leaderboard with the time survived of everyone

    Some fixes when playing alone (it's better for testing lol)

    v1.0.2 / v1.0.3

    • Some random bug fixes

    v1.0.1

    • Game now says your time survived at death

    v1.0

    • First version

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Minecraft: Java Edition

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Опубликован:3 года назад
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