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Плагины/OpenJavascript
  • OpenJavascript 1.4.0 (B I G Update!)

    release1 апреля 2026 г.

    updateThumbnail

    General Fixes & Improvements

    • Scripts run more than 2.5 times faster than in previous versions now! No changes needed, just update!
    • You can convert scripts (scriptPacks) into plugins now!
    • Added support for minecraft version 26.1
    • Reviewed and fixed numerous bugs across the entire codebase.
    • Added a debug mode boolean to the config for easier troubleshooting.
    • Fixed a bug where reloading with the reload command would not update the debug mode boolean until a full restart.
    • Fixed an issue where deleting folders inside the script folder was not possible due to the file watcher locking them.
    • Removed all deprecated code and cleaned up a large portion of the codebase.

    Dialog API

    • Created a new DialogApi for managing in-game graphical dialogs.

    Task API

    • Tasks are now shared across all scripts, meaning they can be cancelled from external scripts using setShared and getShared.
    • Added task.latch() which returns an object with the following thread-safe methods: .destroy(), .connect(function), .wait(), .invoke(), .fire(), and .invoked.
    • Added task.threadType() which returns a string indicating the thread type (main, async, or sync).
    • Enhanced thread safety in DelayTask by properly handling thread interruptions.

    FileManager API

    • Added FileManager.getPath(File), which returns the relative path of a file based on the script's folder.
    • Added support for ZIP files: any .zip file containing an info.json will automatically be extracted into a folder named after the zip file.
    • Fixed a bug where the file watcher could receive null paths, causing errors.
    • Improved watcher robustness by handling OVERFLOW events and adding a null check for the watch service when clearing listeners. This fixed many errors with the file listener, its more reliable now

    ProtocolLib Integration

    • Added the following new ProtocolLib methods:
      • broadcastServerPacket(packet, source, broadcastRange) broadcasts a packet to nearby players.
      • sendServerPacket(player, packet) sends a packet directly to a specific player.
      • createPacket(packetTypePath) creates a packet by type path.

    PlaceholderAPI

    • Fixed parseString not working correctly when passing an offline player as the target.

    Inventory API

    • Added the following new methods:
      • getSlot(slot) retrieves the item in a given slot.
      • setItemLore(slot, lore) sets the lore of an item in a slot.
      • setItemName(slot, name) sets the display name of an item in a slot.
    • Fixed colors not being applied correctly in item lore.
    • Added backwards compatibility for Inventory.setTitle via ProtocolLib.

    Service Objects & Internal Refactoring

    • Refactored Folia support initialisation for improved performance, including a centralised init() method and pre-cached scheduler.
    • Refactored setShared() & getShared() , replacing complex lock logic with a simpler and safer wait()/notifyAll() approach.
    • Optimised script preprocessing to read from CODE_CACHE first, avoiding unnecessary disk reads.
    • Switched import ID generation in importJavaToJsGC from random strings to an AtomicLong counter (__import_0, __import_1, ...) for better performance.
    • Added player permission verification (openjs.use) at the start of onCommand to prevent unauthorised command execution.
    • Added Array.from() support.
    • Created custom mappings to support Minecraft 1.13 through the current version.
    • Fixed importClass() it now correctly translates Java classes into Javascript objects
    • Fixed Java.type() it can now correctly read and translate external plugin classes too! This is huge, trust me :)

    Thank you, guys, for downloading this plugin. I’ve poured my heart and a lot of passion into this project 💚

  • OpenJavascript 1.4.0-Spigot

    release1 апреля 2026 г.

    Нет описания изменений

  • OpenJavascript 1.4.0 Alpha

    alpha22 марта 2026 г.

    Alpha Build - Use at your own risk! Full release soon!

    Changelog

    General Fixes & Improvements

    • Reviewed and fixed numerous bugs across the entire codebase.
    • Added a debug mode boolean to the config for easier troubleshooting.
    • Fixed a bug where reloading with the reload command would not update the debug mode boolean until a full restart.
    • Fixed an issue where deleting folders inside the script folder was not possible due to the file watcher locking them.
    • Removed all deprecated code and cleaned up a large portion of the codebase.

    Dialog API

    • Created a new DialogService for managing in-game graphical dialogs.
    • Added NMS support for the Dialog API.
    • Added backwards compatibility for Inventory.setTitle via ProtocolLib.

    Task API

    • Tasks are now shared across all scripts, meaning they can be cancelled from external scripts using setShared and getShared.
    • Added task.latch() which returns an object with the following thread-safe methods: .destroy(), .connect(function), .wait(), .invoke(), .fire(), and .Fired.
    • Added task.threadType() which returns a string indicating the thread type (main, async, or sync).
    • Enhanced thread safety in DelayTask by properly handling thread interruptions.

    FileManager API

    • Added FileManager.getPath(File), which returns the relative path of a file based on the script's folder.
    • Added support for ZIP files: any .zip file containing an info.json will automatically be extracted into a folder named after the zip file.
    • Fixed a bug where the file watcher could receive null paths, causing errors.
    • Improved watcher robustness by handling OVERFLOW events and adding a null check for the watch service when clearing listeners. This fixed many errors with the file listener, its more reliable now

    ProtocolLib Integration

    • Added the following new ProtocolLib methods:
      • broadcastServerPacket(packet, source, broadcastRange) — broadcasts a packet to nearby players.
      • sendServerPacket(player, packet) — sends a packet directly to a specific player.
      • createPacket(packetTypePath) — creates a packet by type path.

    PlaceholderAPI

    • Fixed parseString not working correctly when passing an offline player as the target.

    Inventory API

    • Added the following new methods:
      • getSlot(slot) retrieves the item in a given slot.
      • setItemLore(slot, lore) sets the lore of an item in a slot.
      • setItemName(slot, name) sets the display name of an item in a slot.
    • Fixed colors not being applied correctly in item lore.

    Service Objects & Internal Refactoring

    • Refactored Folia support initialisation for improved performance, including a centralised init() method and pre-cached scheduler.
    • Refactored PublicVarManager's waiting mechanism, replacing complex lock logic with a simpler and safer wait()/notifyAll() approach.
    • Optimised script preprocessing to read from CODE_CACHE first, avoiding unnecessary disk reads.
    • Switched import ID generation in importJavaToJsGC from random strings to an AtomicLong counter (__import_0, __import_1, ...) for better performance.
    • Added player permission verification (openjs.use) at the start of onCommand to prevent unauthorised command execution.
    • Added Array.from() support.
    • Created custom mappings to support Minecraft 1.13 through the current version.
    • Fixed importClass() it now correctly translates Java classes into Javascript objects
    • Fixed Java.type() it can now correctly read and translate external plugin classes too! This is huge, trust me :)
  • OpenJavascript 1.3.2 (Hotfix)

    release31 января 2026 г.

    This release is just a hotfix, containing crucial fixes and new features.

    General Fixes & Improvements

    • Migrated from Nashorn 15.6 to 15.7 for better JavaScript compatibility and performance.
    • Reduced plugin file size by ~1,000KB through code cleanup and a complete rewrite of the UpdateChecker.
    • Fixed an error where task.bindToUnload would crash because the plugin attempted to schedule tasks during the shutdown sequence.
    • Resolved a ConcurrentModificationException that occurred when destroying an inventory immediately upon a player closing it.

    Custom-Menus Api Updates

    FileManager Api Updates

    The FileManager service has received a few new methods

    New Methods:

    • getFile(path): Retrieves a specific file.
    • removeFile(path): Deletes a file.
    • getFolder(path): Retrieves a directory.
    • removeFolder(path): Deletes a directory and its contents.
    • getFiles(path): Returns an array of all files within the specified folder.

    FileManager path prefixes for easier navigation:

    • .. (Parent Directory): Jump up one level out of the current folder.
    • / (Script Root): Quickly reference the directory where your script is currently located.
    • Example: FileManager.getFiles("/"); returns everything in the script's local folder.
  • OpenJavascript 1.3.0

    release12 января 2026 г.

    Improvements

    • Fixed DiskApi issues that caused unexpected behavior
    • DiskApi now removes datastore entries when values are NULL
    • DiskApi now persists active files on script reload
    • Fixed rare ConcurrentModificationException issues when:
      • Registering commands
      • Syncing commands
    • Improved error handling: script exceptions now log as ERROR instead of WARN
    • All scripts now unload before any other shutdown logic
    • Scripts unload asynchronously on the main thread, allowing tasks to finish safely

    Additions

    • Completely rewritten script management & I/O system
      • Significantly reduces unnecessary disk operations
    • Added official folder support for scripts
    • Scripts are automatically loaded when added while the server is running
    • Added requireScript
    • Introduced global [script] class
    • Fixed scripts failing to load via command due to parsing errors
    • Added task.bindToUnload(function) to register unload handlers
    • Yielding operations now block unload until execution completes
    • Cache behavior improved:
      • Cache drops only after I/O operations complete
      • Fully handled automatically by scripts

    APIs & Services improvements

    Commands & Runtime fixes

    Deprecations

    • Added importClass() for runtime class importing
    • Deprecated //!import xxx.xxx in favor of importClass()
    • Deprecated feature flags / service flags

    Configuration & Automation

    • Added autoReloadScripts config option
      • Toggle automatic reload when scripts change or are added

    Threading & more Folia Support

    • Added task.thread(function) for parallel execution
      • This means you can multithread scripts on non-Folia servers now
    • Services and PlaceholderAPI are now fully thread-safe

    Documentation

    • Added "Advanced Guides" section that also explains how to use the new folder support
    • Reconstructed everything to find APIs and Methods faster
    • Added 3 new example scripts: Food Bait, Nuke Menu and Spawn Menu
    • All old example scripts have been updated to use the latest non deprecated methods
  • OpenJavascript 1.2.0

    release31 июля 2025 г.

    OpenJS v1.2.0

    Major Changes

    Fixes

    • Commands now properly unregister
    • Fixed placeholders being unregistered after PlaceholderAPI reload
    • Fixed nullFailed to unregister all script commands error
    • Fixed missing script source name in rare ghost error cases
    • Fixed missing tab-completion for the version command

    Optimizations

    • Minimized IO operations during script loading
    • Improved error catching to prevent script freezing
    • Removed feature flag limitations

    Additions

    Documentation


    Sorry for the update delay, I'm currently working on my driving license.
    Thanks for your patience and enjoy the update.

  • OpenJavascript 1.1.0 (Huge update)

    release28 июня 2025 г.

    Update Log

    • Rewritten the async system for full Folia compatibility
    • Now finally stable on Folia, a major milestone
    • Introduced a new task library: simpler, more intuitive, and fully cross-platform compatible
    • Added support for loading .jar files directly into scripts
    • Upgraded from ECMAScript 5.1 to ECMAScript 6.0
      (Modern JavaScript features are now available in OpenJS)
    • Implemented script security enforcement
    • Completed documentation for all previously half-documented components
    • added new example script that runs a local ai with the new features
    • registerEvent can now take functions directly instead of having to put them in a array

    We also have a dedicated server now

    Need help or want to share your scripts?
    Join our Discord for support and discussion

    Discord Server

  • OpenJavascript 1.0.7

    release28 мая 2025 г.

    Small patch with new additions

    • Fixed Schedules not unregistering on Folia Servers

    • Fixed Plugin breaking if PlaceholderApi is not installed

    • Fixed /oj reload command on Folia servers

    • Added Bstats opt-out option in the configuration file

    • Fixed a few weird errors that only occurred on Folia servers

    • Fixed the no hit cooldown example script causing errors

    • Added 2 new example scripts: hitstand script & Knockback-stick script to the documentation

    • Fixed Bstats silently failing to load on Folia servers

  • OpenJavascript 1.0.6

    release25 мая 2025 г.

    OpenJS Update 1.0.6

    • A Wiki for OpenJS has been created. Everything is documented from the ground up, although it is not yet fully complete.

    • Added official PlaceholderAPI support.

    • Introduced a new DiskAPI system for loading and saving files.

    • Added a permission system for custom commands.

    • Fixed an issue where custom commands were not appearing.

    • Fixed scheduling not working correctly.

    • Deprecated getVar and setVar due to a memory leak, in favor of the new DiskAPI.

  • OpenJavascript 1.0.5

    release27 января 2025 г.

    Нет описания изменений

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Сведения

Лицензия:AGPL-3.0-only
Опубликован:1 год назад
Обновлён:2 месяца назад
ID проекта:
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