
- Added new anonymous statistics were added that collect basic information such as server version, java version, errors.
- More informations here FastStats
Small Fixes
1. You need mrlibcore 1.0.3+
-
Added Christmas Event(Crab,Enchant,Event,Tournament,Fish Category)
-
Now you can give items with /mrlibcore guide
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Added new permission mrultimatefishing.boosters.maxactive.NUMBER
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Added New Placeholders %mrlibcore_muf_active_booster_1_name% → XP Booster - Mythical %mrlibcore_muf_active_booster_1_time% → 300s %mrlibcore_muf_active_booster_1_multiplayer% → 2.0x
To add christmas rarity in categories add this in yml
CHRISTMAS: material: BOOK glowing: false christmas: true slots: 32 custom-model-data: enabled: false value: 0 display-name: "&8「{#FF0000}❖&8」{#FF0000>}&lᴄʜʀɪꜱᴛᴍᴀꜱ ʀᴀʀɪᴛʏ{#22FF00<}&8「{#FF0000}❖&8」(&8Seasonal - [TimeLeft])" lore: - "" - "{#FF0000}&lINFORMATIONS:" - " &8➥ &fɴᴜᴍʙᴇʀ ᴏꜰ ꜰɪꜱʜ ɪɴ ʀᴀʀɪᴛʏ {#22FF00}[NumberofFish]" - "" - "{#FF0000}Left-Click &8| &fTo open this category!"

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Fixed Hexs, Message Formats
- Changed Holograms to TextDisplay
- Fixed Hex Colors
- Fixed Keys items in menu
Fixed Depend Requiment (Loading)
Fixed Holograms (You need MrLibCore 1.0.1)
Removed support for DH,CMI Holograms
Temporarily disabled SQLITE,MYSQL Support
Fixed droping duplicate beacon while player breaking fish totem.
Added support to 1.21.10, 1.21.9
Added MySQL & SqLITE Database Support
New message system
PlaceHolders is now changed!!!
Now you need mrlibcore!!
Fixed Player Data Upgrade Saving, Fixed Updater
Fixed menu listeners now you can customize titles, added missing languages
Fixed Update, Removed Support for 1.20.x(Lots of bugs)
Now you can run this plugin only on 1.21-1.21.8
Fixed Updater, Added new Delivery System
You can add to headmenu.yml category
7: display-name: "{#ffde59>}&lᴅᴇʟɪᴠᴇʀʏ{#ffbd59<}" lore: - "" - "{#ffde59}Left click&8 | &fTo open menu!" material: CHEST_MINECART glowing: true action: OPENMENU actionclick: "Delivery" slot: 30 custom-model-data: enabled: false value: 0Added Developer API more info on docs.mrneznamy.eu
v1.0.3 - 2025-09-13
Added
- Booster System (Also Event System) - Complete booster management with multiple types:
- XP Boosters - Increase fishing XP gained
- FishScales Boosters - Increase fish scales gained
- SellBoost Boosters - Increase fish sell price multiplier
- Rarity Boosters - Increase chance to catch specific rarity fish
- GutBoost Boosters - Increase gutting rewards
- CrabBoost Boosters - Increase crab catching rewards
- Booster Features:
- Right-click activation system
- Duration extension for same booster types
- Conflict prevention for different values
- Automatic expiration with notifications
- Shop integration with level and currency requirements
- Dynamic Rarity System - 100% user-configurable rarity hierarchy based on sell-price values
- Enhanced Enchant System - Dynamic enchant name detection prevents duplicate lore lines
Fixed
- Fixed double fish delivery bug when players have no enchants/upgrades/totems
- Fixed rarity boost logic to properly check higher rarities in hierarchy
- Fixed placeholder replacement in all booster-related messages
- Fixed enchant lore duplication by implementing dynamic name detection
- Resolved compilation errors with AbstractMap imports
- Cleaned up temporary test files and debug code
- Booster System (Also Event System) - Complete booster management with multiple types:
Changelog
Version 1.0.2 (2025-01-11)
🎯 Tournament System
- Added complete tournament system with configurable events and rewards
- Tournament commands:
/muf tournament start [id]and/muf tournament end - Auto-scheduling tournaments at specified times throughout the day
- Dynamic tab completion for tournament IDs from configuration
- Boss bar integration with real-time countdown and progress display
🔄 Reload System Enhancement
- Enhanced reload commands now include tournament configuration reloading
- Live tournament updates without server restart when using
/muf reloador/fish reload - Dynamic scheduler restart applies new tournament timing immediately
🐛 Bug Fixes
- Fixed tournament progress messages - "1:3" configuration now properly sends messages at 2/3 and 1/3 of tournament duration
- Improved progress timing logic using precise time-based triggers instead of intervals
- Tournament timer accuracy enhanced for consistent message delivery
Нет описания изменений

