- Added healthbars as separate entities
- Fixed glitch where healthbars collide with projectiles
- Healthbars change color based on how much health mobs have (green for full HP, yellow for moderately full, orange for less than half, red for less than 10%)
- Healthbars only show when a player is looking at the mob, and they dissapear 5 seconds later
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Опубликован:11 месяцев назад
Обновлён:11 месяцев назад
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