
LivesSMP
LivesSMP, a plugin where players start with a limited number of lives. Each death reduces their lives, and losing them all results in a ban until revived by another player using a custom-crafted Revive Crystal.
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5
Fixed Lives Resetting on Rejoin.
Fixed some action bar fading issues.
Update 2.2.0
Fix: move DB operations off main thread, fix misc bugs
- Async MySQL connect, player load on join, and leaderboard query
- Fix JoinListener race condition with async DB fetch + online guard
- Add PlayerQuitEvent to unload cache and prevent memory leak
- Fix duplicate UpdateChecker call in onEnable
- Fix WithdrawLifeCommand tilde typo, lore formatting, full inventory refund
- Fix wrong permission node (lives.admin -> livessmp.admin) in RemoveLives/ReloadCommand
- Register missing CheckLivesCommand in onEnable
- Rename saveAllSync() to saveData() for consistency
- Add hasData() to PlayerManager
- Fix: Players now get the "starting-lives" after getting revived.
- Players now see their total lives continuously in the action bar.
- Added configurable temporary ban system with duration support.
- Fully customizable messages for both features.
- Fixed config updater.
- Added UpdateChecker utility to check latest version from SpigotMC API.
- Added MaxLives feature in the config
- Minor bugfixes
Full Changelog: https://github.com/Sparkleeop/LivesSMP/compare/LivesSMP-v2.0.0...LivesSMP-v2.0.1
- Added a new Live steal feature.
- Added a in-built leaderboard system.
- Updated the /livessmp command.
- Formatting changes.
- Fixed Unbanning players that were banned for other reasons by /revive.
- PlaceholderAPI Support.
- Fixed plugin failed to load crashes due in previous version.
- Added CheckLivesCommand, AddLivesCommand, RemoveLivesCommand.
- Added bypass permission for Admin utility
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Handles Reconnection with MySQL properly after being timed out.
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Cleaner OnEnable and OnDisable logging.
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Опубликован:7 месяцев назад
Обновлён:3 месяца назад
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