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  • Konquest 1.10.1

    release19 декабря 2025 г.
    • Added support for Minecraft 1.21.9, 1.21.10, 1.21.11. Updated Spigot API to 1.21.11.
  • Konquest 1.10.0

    release21 сентября 2025 г.

    For complete history, Click Here.

    • Added support for Minecraft 1.21.6, 1.21.7, 1.21.8. Updated Spigot API to 1.21.8.
    • Added permissions (true by default) to control town raid alerts.
      • konquest.raid.entry - Enables raid alerts upon entering enemy territory
      • konquest.raid.first - Enables raid alerts on first critical block break in town monuments
      • konquest.raid.half - Enables raid alerts on half of total critical block break in town monuments
      • konquest.raid.last - Enables raid alerts on second to last critical block break in town monuments
    • Added core.yml settings for kingdom and player score attribute weights.
    • Added SPECIALIZE admin property flag for towns and capitals. When the flag is false, town lords cannot change town trade specializations, when the feature is enabled. Admins can always change it.
    • Added Town Option KINGDOM_RESIDENTS, to make new kingdom members automatically join towns as residents. Default setting is true for capitals, and false for all towns.
    • Added settings to override Town Options, both globally and per-town/capital, in town-options.yml config file.
    • Added global events with server-wide effects and schedules.
      • Added Konquest API events KonquestGlobalEventEndEvent, KonquestGlobalEventStartEvent, which can be used with DiscordSRV alerts to show when events start and end.
      • Added placeholders %konquest_events%, %konquest_event_effects% to show currently active event details.
      • Added commands /k event, /k admin event.
      • Added GUI menu for global events, /k event menu.
      • Added core.yml config setting core.event_interval to control how often the server checks for events to start, or to disable all events when 0.
    • Bug Fixes
      • Fixed integration with DiscordSRV where Konquest would sometimes not detect that DiscordSRV was ready on server startup.
      • Fixed monument template creation problem where clicking on region corners would sometimes cancel the creation process.
  • Konquest 1.9.0

    release14 апреля 2025 г.

    For complete history, Click Here.

    • Added support for Minecraft 1.21.5.
    • Added custom loot tables for town monuments and ruins, defined in loot.yml, for entirely custom loot tables per monument template or ruin, and also based on town trade specializations.
      • Added commands for setting custom loot tables for monument templates and ruins.
        • /k admin monument loot (template) (loot)
        • /k admin ruin loot (ruin) (loot)
      • Added text to info menus for displaying active loot tables in towns and ruins.
      • Added loot table name titles to chest inventory of town monument and ruin loot chests.
    • Added integration support for squaremap, enabled in core.yml with option core.integration.squaremap.
    • Added banner images to web map territory labels.
      • Enable showing banner images in core.yml option core.integration.map_options.show_banners.
      • Use any PNG image as kingdom flags and other territory markers in the Konquest/banners/ folder.
    • Minor Features
      • Added core.yml option core.kingdoms.protect_pistons_use to enable using pistons in land of offline-protected kingdoms.
      • Added core.yml option core.towns.allow_claim_residents_only to enable players to claim land for towns only when they are the resident of that town.
      • Updated all map area display label formats and added some territory-specific properties, like "Loot Type" and "Capture Allowed" for ruins and towns/capitals.
    • Bug Fixes
      • Made admin bypass mode ignore EssentialsX teleport protections.
      • Fixed map displays for ruins and sanctuaries when they are renamed.
      • Updated Dynmap territory rendering logic to fix display problems.
      • Updated data file saving to prevent erasing all territory data on file when internal errors happen during the saving process.
      • Fixed some projectiles ignoring damage protection checks for friendly players (Crossbow fired exploding firework).
      • Fixed bug which prevented creating kingdoms in worlds that had no other territories.
  • Konquest 1.8.0

    release5 февраля 2025 г.

    For complete history, Click Here.

    • GUI Menus
      • Changed layouts, format and appearances of all menus.
      • Added Main Menu with links to all other menus, accessed with new command /k menu.
        • Includes dashboard page for controlling toggle settings.
        • Includes secret page.
      • Added Travel menu, accessed with /k travel.
      • Reworked Prefix and Score menus.
      • Added Info menu pages for camps and monument templates.
    • Kingdom Town Purchases
      • Added the ability to purchase towns from other kingdoms, enabled by core.yml option core.kingdoms.purchase_towns.
      • Added chat commands for making town purchase offers, and responding to offers.
        • /k kingdom manage purchase <town> <amount>
        • /k kingdom manage offers [<town>] [<player>] [accept|deny]
      • Added pages to the Kingdom Menu for the kingdom master and officers to make purchase offers for other towns, and to respond to offers on their own towns.
    • Languages
      • Updated, added and removed many messages.
      • Added Turkish and German language files included by default.
    • API
      • Added KonquestUpgradeManager method getAllUpgrades for returning a list of all upgrade enums.
    • Bug Fixes
      • Fixed console errors when fighting monsters in Minecraft versions 1.18 and older.
  • Konquest 1.7.0

    release7 декабря 2024 г.

    For complete history, Click Here.

    • Minecraft Version
      • Added support for Minecraft versions up to 1.21.4.
    • Bug Fixes
      • Reduced iron golem search radius for enemy players in towns, which is no longer dependent on the max town size setting.
      • Fixed town protection logic to only broadcast warmup messages when a town starts its warmup timer, not every time a player leaves the server.
      • Updated compatibility check for enchantments to exclude those from custom data packs.
      • Fixed kingdom stat to correctly decrease when players disband a kingdom.
      • Changed camp bed placement conditions to allow multiple beds to be placed within a camp, where breaking any bed will destroy the camp.
      • Updated ChestShop integration to display error messages when an invalid ChestShop plugin is loaded.
    • New Features
      • Added placeholders for Ruins: cooldown time, capture status, number of criticals, and number of spawns.
      • Added integration support for QuickShop-Hikari, replacing the integration for QuickShop.
      • Added core options to make barbarian players peaceful, controlling whether they can attack kingdoms, camps, or pvp.
      • Added ability to swap kingdom capitals with other towns, after an optional warmup and for an optional cost in currency.
      • Improved DiscordSRV integration
        • Added auto roles feature for automatically managing and assigning roles for each kingdom in the Discord server.
        • Updated Konquest events to work better with DiscordSRV Alerts system.
    • Konquest API
      • Added more events for kingdom actions and improved existing event documentation.
  • Konquest 1.6.0

    release18 августа 2024 г.

    For complete history, Click Here.

    • API Updates
      • Updated Konquest API Java version to 21 for Jitpack API repository, so that the API artifacts build successfully.
      • Updated Spigot API to version 1.21.1.
      • Added support for Minecraft 1.21.1.
      • Updated compatibility between Minecraft versions.
    • Bug Fixes
      • The Health town upgrade now correctly applies and removes health bar hearts in newer Minecraft versions.
      • When EssentialsX integration is enabled, barbarian players can now set homes in their own camps.
      • Kingdom payments are now correctly calculated for all online players.
    • New Features
      • Added experimental option enable_advanced_tnt_protection for tracking which players own TNT explosions, with added protections in towns based on owner relationships. For example, players cannot launch TNT into towns they are allied with.
      • Added option no_protected_attacking to prevent players in kingdoms that are offline-protected from attacking other kingdoms with more online members.
      • Added option settle_increment_kingdom to make the cost to settle new towns based on all towns within the kingdom, instead of the towns which the player is the lord.
      • Added option upgrade_while_attacked to allow whether players can purchase upgrades while a town is under attack.
      • Changed the Town Watch upgrade to have a warmup time, specified by option no_enemy_edit_offline_warmup, after a resident quits the server.
      • Added option enable_afk_payments to allow whether or not players can receive kingdom payments while marked as AFK by Essentials.
  • Konquest 1.5.1

    release4 июля 2024 г.

    For complete history, Click Here.

    • Bug Fixes
      • Updated compatibility support for all Minecraft versions between 1.16.5 and 1.21.
      • Added plots sub-command to admin town command argument help.
      • Fixed exception in console version command for Minecraft versions 1.20.6 and later.
  • Konquest 1.4.3

    release6 апреля 2024 г.

    For complete history, Click Here.

    • Bug Fix
      • Enemy players can now break and place blocks in unprotected towns and capitals.
  • Konquest 1.4.2

    release30 марта 2024 г.

    For complete history, Click Here.

    • Minor Features
      • Players now can always interact with tamed animals that they own, as well as boats and minecarts without containers, in any town land.
      • Added config option core.kingdoms.ally_build to enable kingdom allies to build in each other's towns.
      • Added town option "Allied Building" (default false) to allow kingdom allies to build in the town (not including containers).
  • Konquest 1.4.1

    release4 марта 2024 г.

    For complete history, Click Here.

    • Fixed errors that prevented Konquest from enabling in Minecraft versions 1.16 - 1.19.
    • Added database startup check message in console.
  • Konquest 1.4.0

    release29 февраля 2024 г.

    For complete history, Click Here.

    • New Features
      • Updated chat formatting options:
        • Added color tags for use in core.chat.message string: %C1% for primary relation color, %C2% for secondary relation color, and %CW% for kingdom web color.
        • Added option core.chat.divider to specify divider text between chat format and message.
        • Removed config options core.chat.kingdom_team_color and core.chat.name_team_color which were too restrictive. Instead, the new color tags can be used to insert relational colors anywhere in the format string.
        • Updated kingdom chat message formats for friendly players and admin bypass players.
        • Updated chat command /k chat logic to return an error message when the config option core.chat.enable_format is false.
        • Added a permission, konquest.chatcolor, to allow players to use color codes (&4, #ff0080, etc.) in their messages only while in global chat mode.
      • Added new placeholders:
        • %konquest_timer_loot% - The time until all monument loot refreshes.
        • %konquest_timer_payment% - The time until kingdom payments refresh.
        • %rel_konquest_kingdom_webcolor% - The target player's kingdom web color as a parsed ChatColor. This will directly color following text.
      • Replaced town list placeholders with number of towns:
        • %konquest_towns_lord% -> %konquest_num_town_lord%
        • %konquest_towns_knight% -> %konquest_num_town_knight%
        • %konquest_towns_resident% -> %konquest_num_town_resident%
        • %konquest_towns_all% -> %konquest_num_town_all%
      • Added option core.towns.settle_officer_only to allow only kingdom masters and officers to settle new towns.
      • Added custom commands config file, commands.yml, for in-game events:
        • commands.ruin_critical - The command that runs when any ruin critical block is destroyed.
        • commands.ruin_capture - The command that runs when any ruin is captured.
        • commands.ruin_loot_open - The command that runs when any ruin loot chest is opened.
        • commands.ruin_golem_kill - The command that runs when any ruin golem is killed.
        • commands.town_monument_critical - The command that runs when any town monument critical block is destroyed.
        • commands.town_monument_capture - The command that runs when any town is captured.
        • commands.town_monument_loot_open - The command that runs when any town monument loot chest is opened.
    • Minor Improvements
      • Updated the behavior of some property flags:
        • Silverfish blocks, slime splits, and phantoms do not spawn when MOBS = false.
        • Creeper explosions are cancelled when PVE = false.
        • Enemy mobs do not target players who are inside territory with PVE = false.
      • Added support for all non-Latin characters, like Cyrillic.
      • Improved console error messages related to Vault API.
      • Added support for color codes (format codes and hex) in language message files.
    • Bug Fixes
      • Changing the kingdom monument template to a new template that is shorter in height than the original template no longer leaves extra blocks above the new monument in towns.
  • Konquest 1.3.1

    release16 января 2024 г.

    For complete history, Click Here.

    • Updated DiscordSRV API version to 1.27.0 to fix unhandled exception on player join.
  • Konquest 1.3.0

    release30 декабря 2023 г.

    For complete history, Click Here.

    • Added support for Minecraft 1.20.4.
    • Minor Improvements
      • Updated Spigot API to latest 1.20.4 version.
      • Added core.yml option core.travel.cancel_on_damage to stop travel warmups when the player takes any damage.
      • Added Chinese (Traditional) and Russian language files.
    • Bug Fixes
      • Placeholder %konquest_top_land_*% now counts capital land in addition to town land.
  • Konquest 1.2.0

    release20 ноября 2023 г.
    • Bug Fixes
      • Fixed town protections of entities like paintings, item frames, and armor stands so that non-resident players cannot break them.
      • Language files now correctly get saved with a .bad extension when they have invalid YAML syntax. Any config file with invalid syntax will be saved with a .bad extension, and the default version of the file will be used.
      • Improved player kingdom membership checks when SQL database connection is corrupt or unavailable. Players will no longer be marked as a Barbarian while being members of kingdoms/towns.
    • Minor Features
      • Added ARENA property for Ruins and Sanctuaries. Also added konquest-arena flag for WorldGuard regions. This allows any player to pvp in the territory/region, regardless of kingdom relationship.
      • Added sub-command "/k admin ruin reset (name)", which will reset the ruin by re-generating all critical blocks, and re-spawning all Ruin Golems.
      • Added core.yml option loot_after_capture, which will only spawn loot in chests after the ruin has been captured.
      • Added sub-commands for joining and leaving kingdoms and towns, which do the same thing as the existing GUI menu methods.
        • Command "/k kingdom join (name)" lets the player request to join a kingdom.
        • Command "/k kingdom exile" lets the player leave their kingdom to become a barbarian.
        • Command "/k town (name) join" lets the player request to join a town.
        • Command "/k town (name) leave" lets the player leave the specified town to stop being a resident.
  • Konquest 1.1.0

    release14 октября 2023 г.
    • Added support for Minecraft 1.20.2.
    • Bug Fixes
      • Fixed bug that allowed players to use buckets in the wild when core.kingdoms.use_wild: false.
    • Minor Improvements
      • Added config option to switch capital suffix into a prefix.
      • Added config options to limit the maximum number of towns that a kingdom may settle. This does not limit the number of towns that a kingdom can capture from enemy kingdoms.
  • Konquest 0.12.0

    beta30 июля 2023 г.
    • New/Improved Integrations
      • Added support for ChestShop and BlueMap.
      • Updated web map label HTML formatting.
      • Updated support for QuickShop to work with latest versions.
    • Core Configuration
      • Added map options for rendering kingdoms, sanctuaries, camps and ruins.
      • Added kingdom option to allow kingdom masters to change the web map color, or only allow admins.
      • Added camp clan options to join a clan group while the other members are offline, and to allow travel by enemies while inside of a camp.
      • Updated secondary colors to support Hex (#RRGGBB) color codes, as well as chat colors. Also updated more GUI labels and displays to use secondary colors instead of primary colors.
    • Property Flags
      • Added SHOP flag for towns, capitals and sanctuaries, to control whether players can create chest shops.
      • Added membership flags for kingdoms, towns and capitals to control joining, leaving, promoting, demoting, and transferring.
      • Updated admin flag command to display more info, and to restore flags to default from properties.yml.
      • Updated info menus to display some property flags.
    • Commands
      • Added new kingdom sub-command "/k kingdom webmap" to customize web map render color.
      • Added console-only command "konquest reload" which reloads the configuration for the plugin.
    • Permissions
      • Added "konquest.create.*" permissions to allow players to create camps, kingdoms and towns.
    • Miscellaneous Improvements
      • Updated minimum Java version requirement to Java 11.
      • Fixed enemy mining fatigue updating when kingdom diplomacy changes.
      • Updated town menu to replace the "Requests" page with a more general "Manage" page which opens a specific town's management menu.
  • Konquest 0.11.3

    beta17 июня 2023 г.

    For complete history, Click Here

    • Updated Spigot API to version 1.20.1-R0.1-SNAPSHOT.
    • Added support for Minecraft 1.20.1.
    • Minor Features
      • Added automatic backups of Konquest data folder (kingdom, player, etc. info).
      • Older backups are automatically deleted based on setting in core.yml, default 10.
  • Konquest 0.11.2

    beta3 июня 2023 г.

    For complete history, Click Here

    • Bug Fixes
      • Fixed errors when plugin enables in older versions of Minecraft.
      • Fixed errors on block breaks in older versions of Minecraft.
    • Minor Improvements
      • Updated console message formats on plugin startup to more clearly display status.
      • Added command usage print-out when a command is given invalid arguments.
      • Added property labels to kingdom, town and player icons in GUI menus.
  • Konquest 0.11.1

    beta28 мая 2023 г.

    For complete history, Click Here

    • Change Notes:
      • Minor Improvements
        • All names for towns, kingdoms, etc. can now have underscores.
        • Updated admin flag command arguments and auto-complete suggestions.
        • Updated peaceful kingdom protections and removed their ability to change diplomacy to anything other than peace.
        • Added placeholders for info about the player's current kingdom.
        • Added API methods for managing ruin critical and spawn locations.
        • Added protection from endermen changing blocks in all territories.
      • Bug Fixes
        • Fixed internal errors for some placeholders.
        • Fixed internal errors when kicking an offline player from their kingdom when they are kingdom master.
        • Fixed border particles rendering when some territories are removed.
        • Fixed town monuments dropping torches and other hangable items when the monument is removed.

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Опубликован:3 года назад
Обновлён:6 месяцев назад
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