
KingdomsX
Battles for might, land and glory. A complex international land & team management plugin.
ℹ️ Info
⚠️ This release contains an important bug fix
Release
ℹ️ Info
The plugin is now considered stable. There are, of course, still some minor bugs; however, they don't significantly affect gameplay.
Thank you for your patience.
New
- Updated the Chinese translation.
- Outposts can now be used as a separate point to claim disconnected lands.
- New siege cannon GUI with new design.
- Due to high demand, I've decided to make an exception for feature requests and add a
enable-ender-pearl-protectionto anti-trample upgrade inmisc-upgrades.yml - FSCK can now fix issues with duplicated block origins and block points (mostly useful for protection signs)
- You can now disable durability of buildings. This is done by default for most structures (except extractors and siege cannons)
- Since v1.21.9 removed a lot of functionalities from the block markers feature (the highlight you see when placing buildings) the plugin now uses fake glass blocks for newer versions which looks even better in my opinion!
- To celebrate the full release, I also added a little hammer animation for the building constructions! (You can disable it if you want don't worry)
Fixed
- Issues with protected blocks not being detected properly.
- Fixed some issues that could cause other plugins that relied on player block interactions to not function properly.
- Fixed an error caused by opening a kingless kingdom's nexus settings.
- Fixed turrets/structures limit system.
- Fixed some issues with how
/k admin masswarshows the event info when the commands are used manually. - Fixed some scheduling issues with MassWar/daily checks/elections.
- Extractors and siege cannons which are under construction or have hit 0 durability, cannot be used.
- Fixed splash and lingering potions not working entirely on turrets.
- Fixed a hierarchy issue with declaration configs.
- Fixed a few issues with invasion audit log placeholders.
- Fixed a message related error caused by
/k admin backup. - Fixed an error caused by
/k admin FSCKtrying to fix powerup and champion upgrade issues. - Fixed a few issues with explosion protections which also affected mines.
- Added a 2FA protection system to protection signs. This prevents issues where the server allows a person to open a protected chest due to server latency. (This is mostly a server implementation issue, but it's fixed by kingdoms)
- Fixed durability of buildings not being properly transferred to the building after being placed down.
- Fixed an issue with the thread performance monitor that gets triggered during long server startups, causing errors.
- Fixed an issue where the plugin attempted to load MythicMobs condition on MM v4.x
- Fixed some errors in v1.12 servers.
- Fixed a certain Easter egg in one of the commands that practically allowed players to travel longer distances while air-borne.
- Fixed an error caused by attempting to place a building with a specific orientation near an unclaimed land. This can fix other potential data issues.
- Fixed rare thread deadlocking issues that could crash the server.
- Fixed a rare error that can happen when a turret is broken.
- [Admin Tools] Fixed
/k admin soundnot working. - [Admin Tools] Fixed an issue with item attribute editor not recognizing some attributes.
- [Peace Treaties] Fixed an error caused by peace treaties that were between disbanded kingdoms.
- [Map Viewers] Dynmap marker issues are now diagnosed more appropriately.
- [Map Viewers] Fixed only capital kingdom being displayed for national land markers.
Others
- Added a warning for
/k admin FSCK fixto stop people from using it casually. - Added the item durability to the kingdom item descriptions by default.
- Improved the effect of things that can damage buildings (like arrows, tridents, etc.)
- All turret item descriptions are now consistent.
- Selling specific items can now be disabled for outposts.
- Added more context to when a message fails to be sent, more convenient for diagnostic purposes.
- Added more context to when a message fails due to a placeholder issue, more convenient for diagnostic purposes.
Bug Fixes
⚠️ Warning ⚠️
This is an unstable build. Use with caution in a production server. [Learn more]
New
- Added
disable-debug-tracingoption inconfig.ymlwhich helps with CPU and RAM in bigger servers. DO NOT USE THIS OPTION FOR NOW. - Added Vietnamese language thanks to "Dê Khú Khù Khụ" (adestgoat) (translated with Gemini Pro)
Fixed
- Fixed the plugin not running on MC v1.21.5 and v1.21.6
- Fixed an error caused by removing a building that is under construction (cancelling the construction) and data being saved at the same time.
- Fixed a rare error with building particles.
- Fixed server crashes.
- Fixed a rare error caused by
%time@building_time_remaining%placeholder. - Fixed an issue where placing a block on a building construction site causes the plugin to think the building is corrupted.
- Fixed
own-land-onlyoption for powerups. - Fixed an error caused by pouring water/lava buckets on kingdom buildings.
- Fixed a rare issue that caused certain turret skulls to not load properly.
- Fixed an issue with
/k helppagination that didn't properly work when/k helpcommand itself was translated to another name. - Fixed pagination for other parent commands with long command lists like
/k admin
Others
- Changed a lot of placeholders that used the legacy format for placeholder modifiers for all languages.
- Removed support for legacy placeholder modifiers for normal placeholders (kingdom placeholders still support them until they're removed later)
- Minor performance improvements.
- Added
Bug Fixes
⚠️ Warning ⚠️
This is an unstable build. Use with caution in a production server. [Learn more]
New
- Updated CombatPets plugin support to v2.3.2.
/k admin nexus tp/placewere now split to their own sub-commands.- Added
/k admin nexus level - Added a default allowed speed range option for
/k fly
Fix
- Fixed a turret error.
- Fixed an internal issue with kingdoms custom permission/relationship attribute registries.
- Fixed item flags for v1.20.6 servers.
- Glory misc-upgrade will no longer go into cooldown if the killed entity was excluded. Also fixed the issue of running multiple XP entries if matched.
- Fixed inactivity kick message context showing the viewer player instead of the kicked player.
- Fixed an error caused by
/k admin rp/bankwhen used without parameters. - Fixed levels in misc upgrades GUI being shown as negative numbers when the upgrade is disabled.
- Fixed backup-properties.yml not showing the correct "elements"
- Attempted a fix for delayed restarts caused by holograms. (Warning errors when shutting down the server)
- Fixed some rare issues related to resuming building constructions after restarts.
- Fixed some issues related to numbers matchers.
- Fixed errors caused by unclaiming a land with turrets placed in them.
- Fixed an error caused by opening a turret in unclaimed lands.
- Fixed an issue where plugin didn't properly load non-flatfile SQL databases when other plugins used the same database type (This mostly happens when you use PostgreSQL for both KingdomsX and Dynmap)
- Fixed an issue with building previews not showing up correctly.
- Fixed an error when backing up H2 database while the data folder is filled with other flatfile databases.
- [Map Viewers] Fixed the "disabled" options for individual icons.
Others
- Reduced batch chunk-loading wait frequency from 30 seconds to 15 seconds.
- Disabled
strength-comparisonin invasions.yml by default due to many new users not wanting it. - Change misc upgrade's GUI config to use the new function syntax for YAML aliases that allows cleaner and easier configs.
- All items in the plugin now follow a consistent parsing system which supports custom NBT tags.
- Admin mode can now bypass misc/champion upgrade configured conditions (like kingdom levels.)
- The
currencyplaceholder modifier will now automatically applyfancymodifier. - Bedrock forms are disabled by default unless debugging is enabled.
- Admin mode can now bypass pacifism cooldown inside the nexus.
Bug Fixes & Performance Improvements
⚠️ Warning ⚠️
This is an unstable build. Use with caution in a production server. [Learn more]
- Disabling
flightmisc-upgrade will now make/k flyto not require upgrading in order to work. - Improved turret debugging.
- The default placeholder values in config.yml now uses a more intuitive format. (You don't need to update them, the previous format still works.)
- Added tab-completion for
/k admin track - Fixed WITHDRAW kingdom rank permission description that didn't specify
/k bank. - Fixed an issue where some turrets stopped working due to an inferno turret being placed in the land.
- Fixed inferno turrets error. The visuals are not perfect and still a work-in-progress.
- Fixed the global turret/structure limit options.
- Fixed an incompatibility issue for client translatable messages with servers below v1.20
- Fixed an error caused by using standard placeholder modifiers for kingdoms placeholders when the value didn't exist.
- Fixed default values for standard kingdoms placeholders.
- Fixed a few minor memory leaks in rare cases.
- Fixed kingdom members being able to destroy double-chested protected blocks.
- Fixed kingdom members being able to make a single-chest protected block to double-chest.
- Fixed an error with
/k flywhen using it in an unclaimed land with corrupted data. - Fixed a few placeholder issues for
/k showand/k nation showby default. - Fixed duplicated debug prefix.
- Fixed an error during startup in very old server versions.
- Fixed item stacking issues when using the Resource Points Converter.
- Fixed an error caused by having more than one break-time set for MassWar.
- Fixed
/k flyspeed permissions. Also changed the permission fromkingdoms.command.fly...tokingdoms.flight.speed.range/default - Fixed MassWar's break-time end title message by default.
- Finally fixed kingdom's nexus chest.
- Significant performance improvement for turrets.
- Outpost items that can also be converted using the Resource Points Converter now have the same initial price.
- [API] Fixed an access issue with FunctionalPlaceholders when defined using enums.
- [Map Viewers] Fixed
/k createnot being instantly update on the map. - [Map Viewers] Fixed
%kingdoms_nation_name%placeholder color.
- Disabling
Bug Fixes
⚠️ Warning ⚠️
This is an unstable build. Use with caution in a production server. [Learn more]
Beta Phase
The plugin has moved from Alpha ➡️ Beta phase. What does this mean for you? It means that the plugin will no longer receive updates that may break the data structure, meaning that you can use the plugin without fearing data/config resets for future updates. However, beware that data corruptions caused by converting your v1.16 data to v1.17 can still happen, and you should take a backup before upgrading.
From here on out, you the people determine when the plugin moves from Beta ➡️ Release as more servers need to start using the plugin in order to catch bugs in production environments.
- For people using any of the previous alpha versions, you need to reset your data for this update.
- For people upgrading from any version, you should reset all your configs for this update.
- Added support for Geyser's Floodgate dot-prefixed names.
- Added a template GUI for turret GUIs for easier configuration.
- Fixed
/k flyspeed issues. - Fixed
/k claim fillerror. - Fixed an issue with MythicMob intregation.
- Fixed an error caused by purchasing turrets/structures.
- Allies can no longer break your nexus or change your nexus settings (like ranks or upgrades)
- Fixed negative numbers for some inputs.
- Fixed
/k admin debugcommands. - Fixed an issue with
v1.16 -> v1.17data migration. - Fixed a few issues with
/k admin relationshipcommand. - Buildings now use the standard options used for determining their construction duration. (they used a fixed value before)
- You can now purchase structures/turrets regardless of your kingdom level in admin mode.
- Fixed server crashes caused by placing structures.
Bug Fixes
⚠ Warning ⚠
This is an unstable build. Use with caution in a production server. [Learn more]
Beta Phase
The plugin has moved from Alpha → Beta phase. What does this mean for you? It means that the plugin will no longer receive updates that may break the data structure, meaning that you can use the plugin without fearing data/config resets for future updates. However, beware that data corruptions caused by converting your v1.16 data to v1.17 can still happen, and you should take a backup before upgrading.
From here on out, you the people determine when the plugin moves from Beta → Release as more servers need to start using the plugin in order to catch bugs in production environments.
- For people using any of the previous alpha versions, you need to reset your data for this update.
- For people upgrading from any version, you should reset all your configs for this update.
- Added
{/translate <key> ?: "fallback"},{/keybind <key>},{/font <key>}andhover:{msg;hover msg;+<insertion>}. - Material names are now translated according to player's chosen Minecraft language (/k lang doesn't affect this) Most notable one would be
/k tradable. /k admin cmd <command>will now strip the "/k" prefix instead of warning about it.- Players can now use
/k info <others>by default due to a high number of people mistaking this for a bug. - The plugin will now give a more accurate description of the state of each integration on startup.
- Some progression on Bedrock Forms.
- Fixed the data converter for SQL-based databases (except H2 which works fine).
- Fixed disabled integrations that were remains of testing.
- Fixed an issue where message compiler errors were not propogated properly for certain errors.
- Fixed the nexus placeholder, specially in
/k show. - Fixed
/k admin shieldnow it supports general selectors like/k admin rp. - Fixed some coloring issues in champion upgrades GUI.
- Most GUI skull values are now replaced with a macro for easier updates. Also standardized
{$sep}macro in more places. - Fixed an error caused by opening a kingdom's mailbox from
/k admin nexus - Fixed the shield duration shown on the "refund" option in shields GUI when opneing someone else's nexus as an admin.
- Fixed a
/k admin migrate databaseissue caused by migrating from a flat-file database. - Minor performance improvements. Updated all database drivers to the latest versions.
- [Outposts] Added arena mobs feature.
- [Outposts] Moved Outposts addon GUI files to the addon itself instead of keeping it in the core plugin.
- [Outposts] Fixed an issue where having Outposts addon installed messed with the main PvP settings.
- [Outposts] Fixed
/k outpost createtab-completion for region names. - [Outposts] Fixed "money" and "resource-points" outposts settings.
- [Map Viewers] Fixed an error with Map Viewers addon and Pl3xMap & Squaremap.
- [Map Viewers] Fixed top kingdom map markers not updating properly.
- [Map Viewers] Fixed some responsiveness issues for smaller screens.
- [Map Viewers] Fixed an error caused by setting a banner and uninstalling Map Viewers addon.
- [EngineHub] Fixed
kingdoms-damage-championWorldGuard flag.
k unclaim hotfix
- Added some checks to ensure that worlds are loaded properly (detects world issues from plugins like Multiverse)
- Fixed an issue with /k unclaim not checking permissions.
- The internal chat format is now set for non-global channels for people who wish to disable the
canceloption in chat.yml - Changed some stats data.
First automatic bot publish
- Fixed an error caused by /k nexus
- Fixed some errors with 1.18 servers.
- Some internal changes.
- All addons should be updated.
- Fixed a few issues regarding the API classes.
- Fixed plugin permissions.
- Fixed the "enabled" option for bossbar configs.
- Fixed an issue with outdated 1.17 servers regarding scoreboards.
- Fixed an issue where chapmion abilities were executed even when the champion dies.
- Fixed some placeholder related context with turrets.
- Improved BlueMap support.
- Improved chunk border markers during plunder invasions.
Note: Due to some changes in turret system, this build is a little unstable and turrets might not function properly.
Since a large percentage of people continue to use 1.20.1 for some reasons, 1.20.1 is now supported once again. Fixed a rare error caused by "/k redo/undo" commands. Fixed an issue with
/k admin migrate databasewhen migrating between two SQL databases. Added some restriction to "/k admin openFile" to prevent possible security issues. Fixed YAML database issues. Fixed an issue where some config commands are dispatched async. Removed unnecessary precision from location placeholders. Significant turret performance improvements. Fixed Peace Treaties & Outposts addons. KingdomInvadeEndEvent can now be cancelled.Нет описания изменений
First Release on Modrinth
