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Immortal Cultivation

Immortal Cultivation

A cultivation plugin that allows players to progress through various cultivation realms, meditate to gain qi and experience, and become more powerful. Inspired by cultivation novels, this plugin brings the mystical world of cultivation to your Minecraft se

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12
  • Immortal Cultivation 1.8.8

    release15 января 2026 г.

    [1.8.8] - 2026

    Fixed

    • Configuration Persistence: Critical fix for ConfigMerger where duplicate lines (e.g., enabled: true) were causing the wrong keys to be read and values to be overwritten. This specifically fixes cultivation_towers.enabled resetting to true.
  • Immortal Cultivation 1.8.7

    release13 января 2026 г.

    [1.8.7] - 2026

    Added

    • Custom Mob System: Comprehensive custom mob system with spawning and drop mechanics based on xianxia/donghua themes.
      • Expanded Mob Roster: Added 10 custom mob types (Demonic Beast, Corrupted Spirit, Rogue Cultivator, Ancient Guardian, Blood Wraith, Frost Elemental, Infernal Hound, Void Stalker, Stone Colossus, Shadow Assassin) with unique stats and behaviors.
      • Universal Spawning: Mobs can now spawn in all biomes with configurable probability, replacing vanilla spawns.
      • Realm-Based Scaling: Mobs have cultivation realms determined by location (Y-level), distance from spawn, or random weights.
      • Custom Drop Tables: Realm-based drop system with custom items. Added Enchantment Glow to all custom drops for better visibility.
      • Looting Support: Drop chances increase with Looting enchantment.
      • Configuration Files: Added custom_mobs.yml and custom_drops.yml for full customization.
      • Dynamic Nametags: Mobs display shortened custom nametags (e.g., [Realm] Name HP❤) to reduce visual clutter.
      • Integration: Seamlessly integrates with existing realm system and Spirit Stone mechanics.
    • Server Folder Organization: sects.yml, spiritual_pool.yml, and towers.yml are now stored in Server/ subdirectory. Auto-migration moves existing files on startup.
    • Hex Color Support: Added ColorUtils for parsing both legacy & codes and Hex colors (&#RRGGBB) across all GUIs and messages.
    • Config Backup System: Implemented version-based backup system that moves old configs to backups/backup_vX.X.X_TIMESTAMP/ when the plugin updates.

    Improved

    • Message System: Added custom mob messages to messages.yml for kill notifications and rare drop announcements.
  • Immortal Cultivation 1.8.6

    release11 января 2026 г.

    [1.8.6] - 2026

    Added

    • Aura Ability: Implemented the /ic ability aura command. This toggleable ability releases an aura that applies debuffs to nearby entities based on the player's realm.
      • Scalable Effects: Effects (Weakness, Slowness, etc.) and radius scale automatically with Realm ID.
      • Visuals: Displays particle effects around the player and a ring indicating the aura's range.
      • Qi Cost: The aura consumes Qi every second while active (configurable).
      • Smart Targeting: Only affects mobs and players with a lower cultivation realm than the caster.
      • Configuration: Added aura.yml for full customization of radius, effects, costs, and particles.
    • Qi Gathering Perk: Players reaching Realm 1 (Qi Gathering) are automatically granted permission for the Aura ability.

    Improved

    • Combat Balancing: significantly improved the defense formula. Defense is now calculated as Damage * (20 / (20 + Armor)), making defense points much more effective at reducing damage and preventing one-shots in high-stat PvP.
    • API Compatibility: Updated particle and potion effect names to support newer Minecraft versions (1.20+).
  • Immortal Cultivation 1.8.5

    release8 января 2026 г.

    [1.8.5] - 2026

    Added

    • World Whitelist: Added allowed_worlds list to config.yml to strictly control which worlds towers can spawn in.

    Improved

    • Nether Spawning: Towers now ignore the bedrock ceiling and penetrate through it to find the true floor (netherrack), fixing the issue where they spawned at Y=127.
    • End Dimension Protection: Implemented a 1000-block restricted zone around (0,0) in the End to prevent towers from spawning near the Dragon fight area.
    • Liquid Prevention: Added strict checks to prevent towers from spawning in Lava or Water (e.g., Nether lava oceans).
    • Generator Elevation: Fixed TowerGenerator to strictly respect the TowerManager's calculated ground height instead of defaulting to the world's highest block (which was often the ceiling).
  • Immortal Cultivation 1.8.4

    release1 января 2026 г.

    [1.8.4] - 2026

    Added

    • Alchemy Profession System: A complete crafting system with a 3x3 GUI, custom recipes, and progression. Players can now craft powerful pills using spiritual herbs and Spirit Stones.
    • Plant Mutation Mechanic: Players can use Spirit Stones on crops (carrots, mushrooms, flowers, etc.) for a chance to mutate them into spiritual versions, marked by floating holograms.
    • Recipe Book GUI: A visual guide for alchemists to track their unlocked recipes and required ingredients, accessible via the Mastery menu.
    • Bulk Crafting: Support for Shift-Click crafting in the Alchemy GUI, allowing players to create multiple pills at once.
    • Race Statistics: Races now provide functional Attack and Defense modifiers that are correctly applied to player attributes.

    Improved

    • Unified Command Structure: Consolidated all individual commands into a single /ic command system with subcommands for better usability.
    • Advanced Mastery Menu: The /ic mastery GUI now features a progress bar, detailed experience tracking, and access to the Recipe Book.
    • Optimized Health Display: Limited the heart display to a maximum of 2 rows (40 HP) to prevent screen clutter, while maintaining full health scaling in the background.
    • Enhanced Action Bar: Standardized the health display to always show hearts, improving clarity for high-level cultivators.
    • Improved Admin Give: The /ic admin give command now handles custom crops and items with spaces in their names correctly.

    Fixed

    • Alchemy Balancing: Corrected pill effect durations (now in seconds) and amplifier levels to match configuration.
    • Tier Migration: Implemented automatic migration from legacy "Novice" tier to the current "Initiate" tier.
    • Configuration Loading: Fixed issues with crops.yml map loading and ensured the reload command updates all relevant managers.
    • Health Scaling Bug: Resolved an issue where health scaling would incorrectly reset when using certain pills.
  • Immortal Cultivation 1.8.3

    release1 января 2026 г.

    [1.8.3] - 2026

    Added

    • Dynamic Race System: Custom races can now be created in races.yml. The /ic race select command, tab-completion, and selection book now update automatically.
    • Permission Management: Added immortalcultivation.race permission (granted by default to Mortal realm) for race selection.
    • Data Persistence: Data is now saved globally on server shutdown to prevent progress loss.
    • Configurable Toggles: Added enabled flags in config.yml to independently enable/disable Cultivation Towers and Pools.
    • Qi Functionality: Implemented the removeQi method for complete energy management.

    Improved

    • Performance Optimization: Implemented a caching system for player data, drastically reducing disk I/O load during meditation.
    • Tower Generation: Relaxed spawn requirements (more biomes supported, terrain elevation tolerance, and reduced player distance) to make them easier to find.
    • Configuration Updates: New non-destructive update system that preserves user modifications in .yml files.
    • Admin Commands: Restructured /ic permissions to separate administrative functions from player functions.

    Fixed

    • Corrected the auto-save timer (tick calculation).
    • Fixed PlaceholderAPI crashes when sect data was incomplete.
    • Optimized race messages to prevent spam during biome changes.
    • Fixed the bug preventing tower spawns too close to the player who triggered them.
  • Immortal Cultivation 1.8.2

    release5 июля 2025 г.

    [1.8.2] - 2025

    Fixes

    • Fixed the tower generation, now it can only spawn in plains biome
    • Fixed meditation, now when you die you don't stay in meditation
    • Fixed Astral race, now it work properly
    • Fixed spam message for race, now you only see the message multiplier when the multiplier change and not every time you change biome
  • Immortal Cultivation 1.8.1

    release3 июля 2025 г.

    [1.8.1] - 2025

    Fixes

    • Updated tower generation to ensure towers spawn on solid, even ground without creating a large artificial base, preventing spawning on trees or uneven terrain like mountainsides
  • Immortal Cultivation 1.8

    release2 июля 2025 г.

    [1.8] - 2025

    Added

    • Implemented Race Selection system for new players to choose their race with unique attributes
    • Added Tower System with multi-floor challenges, monster spawning, and progression mechanics
    • Enhanced Spirit Stone system with configurable drop chances from tower monsters, increasing per floor
  • Immortal Cultivation 1.7

    release21 июня 2025 г.

    [1.7] - 2025

    Added

    • Implemented Server Age System with three phases: Growing Phase, Peak Era (Golden Age), and Declining Phase (Dharma Ending)
    • Server age increases every 10 hours, affecting Qi gain multipliers
    • Growing Phase: Qi gain increases by 2% per age up to a configured maximum age
    • Golden Age: Qi gain remains at peak level until a configured maximum age
    • Dharma Ending: Qi gain decreases over time until reaching zero
    • Configurable phase durations and Qi gain multipliers in config.yml
    • Added server age messages for Qi boost and decline notifications
    • Added new command /ic admin menu that open a menu where you can configure Realm and Spiritual Root in game.
    • Added new rarity system
  • Immortal Cultivation 1.6

    release17 июня 2025 г.

    [1.6] - 2025

    Added

    • Enhanced automatic configuration update mechanism to preserve player modifications while adding new default settings
    • Updated permission format for abilities to immortalcultivation.ability.<abilityName> across all relevant files
    • Added mechanism to update permissions in existing realms.yml files to the new format during plugin initialization
    • Added missing message meditation.already_activated to messages.yml for consistency with ability usage
    • Added new ability QiInfusion which coats the body with Qi, granting Strength 2 and Resistance 1 at the cost of 1000 Qi per second, available at Nascent Soul realm

    Fixes

    • Ensured configuration update mechanism does not remove custom player settings in .yml files
    • Fixed permission update logic to run on plugin start to ensure existing realms.yml files are updated to new permission format
    • Fixed bug that when you breakthrough you use the qi for the next stage and not the current stage
  • Immortal Cultivation 1.5

    release15 июня 2025 г.

    [1.5] - 2025

    Added

    • Added ground check for meditation to prevent starting meditation while flying or not on a block
    • Added missing message for meditation ground check requirement
    • Added missing message for pool compass permission error
    • Added automatic configuration update mechanism for all .yml files to merge new fields from default configurations
    • Added Fire Resistance effect for players in Nether pools to protect against fire and lava damage
    • Added new config.yml option: "accumulation_limit_mode" for meditation

    Fixes

    • Fixed issue where players remain in sitting animation after rejoining the server by resetting meditation state on disconnect
    • Fixed logic to ensure ground check is only applied when starting meditation, not when stopping it
  • Immortal Cultivation 1.4

    release13 июня 2025 г.

    [1.4] - 2025

    Added

    • Implemented Cultivation Pool system with different tiers (Common, Rare, Legendary) for Qi boosts during meditation
    • Added pool detection with location adjustment for meditation sitting animation
    • Added console logging for Qi gain during meditation, reflecting pool boosts
    • Added colored dust particle effects for Cultivation Pools based on pool type, using configurable RGB values
    • Added automatic configuration file update mechanism to handle outdated config versions
    • Added permission check for /poolCompass command (immortalcultivation.poolcompass)
  • Immortal Cultivation 1.3

    release12 июня 2025 г.

    [1.3] - 2025

    Added

    • Implemented a sitting effect during meditation
  • Immortal Cultivation 1.2

    release15 марта 2025 г.

    [1.2] - 2025

    Added

    • Added configurable realm progression boost for meditation Qi and Exp gains
    • Added Sect System
    • When you reach the 2 stage you can create and manage a sect. (Modificable)

    Improved

    • Changed admin command from /cultivationadmin to /ic admin for better usability
  • Immortal Cultivation 1.1

    release23 февраля 2025 г.

    Changelog

    [1.1] - 2024

    Fixes

    • Fixed a bug where tribulation would continue after player death
    • Fixed a bug where players wouldn't gain stats after breakthrough
    • Fixed a bug where qi/exp could go negative when reaching higher realms
    • Added number formatting system for the Action Bar (1000 Qi/exp → 1K Qi/exp, etc.)
    • Added a compressed health system
    • Added support for values up to 999T in /cultivationadmin setqi/exp command
    • Added Tab Completion to /cultivationadmin command
    • Added PlaceholderAPI Integration
    • Added Flight Ability (/fly command)
  • Immortal Cultivation 1.0

    release21 февраля 2025 г.

    Нет описания изменений

Совместимость

Minecraft: Java Edition

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Опубликован:1 год назад
Обновлён:5 месяцев назад
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