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Плагины/Footprints
  • Footprints 1.9

    release6 мая 2026 г.

    Version 1.9

    • Fixed: Players in Spectator mode no longer leave footprints.
  • Footprints 1.8

    release2 мая 2026 г.

    Version 1.8

    • Fixed: All fence types (including wood, nether brick, iron, and modern variants) are now protected from being replaced by footprints.
    • Fixed: Flower pots are no longer overwritten, and the ground blocks beneath flower pots will no longer be converted into footprints, preventing the pots from dropping.
  • Footprints 1.7.2

    release2 мая 2026 г.

    Version 1.7.2

    • Fixed: Cycle footprint blocks sometimes failed to restore after the delay or when broken.
    • Changed: The "No Footprint" option is now always listed first in the GUI.
    • 1.21 support is currently under development
  • Footprints 1.7.1

    release2 мая 2026 г.

    Version 1.7.1

    • Fixed: Light and heavy weighted pressure plates can no longer be replaced by footprint blocks.
    • Fixed: Slabs and stairs are now properly excluded from being overwritten by footprints.
    • Fixed: Fragile blocks above the ground (pressure plates, torches, rails, etc.) are now protected – walking on them with a footprint active will no longer cause them to drop.
  • Footprints 1.7

    release2 мая 2026 г.

    Version 1.7

    • Fixed: Pressure plates (stone, wood, gold, iron, and their modern variants) can no longer be replaced by footprint blocks.
    • Fixed: Pistons (regular, sticky, and their extended arms) are now protected and cannot be overwritten by footprints.
  • Footprints 1.6

    release2 мая 2026 г.

    Version 1.6

    • Fixed: Fence gates, signs, banners, and doors can no longer be turned into footprint blocks.
    • Fixed: Footprints no longer destroy flowers, saplings, crops, and other fragile blocks growing on dirt/grass when the block underneath is replaced.
    • Added: allow-special-blocks option in config to control whether blocks with special effects (magma, slime, cactus, etc.) can be turned into footprints. Default is false.
    • Added: hide-footprints-for-invisible option in config. When enabled (default), players with the Invisibility potion effect do not leave footprints. Footprints resume once the effect expires.
    • Fixed: Pressure plates are now properly excluded from becoming footprint blocks.
  • Footprints 1.5.1

    release2 мая 2026 г.

    Version 1.5.1

    • Fixed: Beds can no longer be turned into footprint blocks. This is a hardcoded restriction and cannot be changed via configuration.
  • Footprints 1.5

    release2 мая 2026 г.

    Version 1.5

    • Added: allow-work-blocks option in config to control whether work blocks (crafting table, beacon, furnace, etc.) can be turned into footprints. Default is false.
    • Improved: Expanded legacy-to-modern material mappings (wool, glass, stained glass panes, clay, planks, logs, leaves, stone variants, etc.), improving compatibility across versions.
  • Footprints 1.4

    release1 мая 2026 г.

    Version 1.4

    • Fixed: The "currently using" message and the "click to select" prompt no longer overlap in the GUI. Only the "currently using" message is shown for the active footprint.
  • Footprints 1.3

    release1 мая 2026 г.

    Version 1.3

    • Added: A configurable message ("You are using this footprint" by default) is now shown in the GUI for the currently active footprint scheme.
  • Footprints 1.2

    release1 мая 2026 г.

    Version 1.2

    • Fixed: Footprint blocks (such as magma) no longer deal damage to players. Added a damage listener to cancel any damage caused by active footprint blocks.
  • Footprints 1.1

    release1 мая 2026 г.

    Version 1.1

    • Fixed: Footprints no longer appear on non‑solid or non‑full blocks, including ladders, chests, fences, glass panes, and similar blocks.
  • Footprints 1.0

    release1 мая 2026 г.

    Version 1.0 – Initial Release

    • Customizable footprint schemes – single-block trails (diamond, gold, ice, etc.) and animated cycle trails (ore blocks, ✨ wool)
    • Interactive GUI/fp opens a fully configurable inventory menu with border, click prompts, and per-scheme lore
    • Automatic block restoration – footprint blocks restore after a configurable delay (supports decimals like 0.5 seconds)
    • Instant break restoration – breaking a footprint block instantly returns it to its original state with no drops
    • Frequency & global limits – control how many footprints players can place per second and the maximum active footprints server‑wide
    • Per‑world disable – blacklist worlds where footprints should not appear
    • Multi‑version compatibility – supports Minecraft 1.8.8 through 1.20.1, automatically converting legacy material names (e.g. WOOL:14) to modern equivalents
    • Commands & permissions/fp use, /fp list, /fp reload, footprints.use, footprints.admin
    • Optional PlaceholderAPI support%footprints_display%, %footprints_internal%, %footprints_lore%

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