New
- Add
/extrade reload - Add vault's currency sign to all text.
- Disable plugin if no economy plugin has been loaded after 30s
- "Buy item" button show how many item are sold by the villager
Bug fixes
- Fix missing remove option when setting the daily number of items to be sold
- Fix several missing color and wrong text
Others
- Add github action
- Add
New
- Add Spherelib 0.6.1 support
- Add BStat support
- Removed all static storage (Better stability)
- Better check for crash at start
- Add ability to select the number of items a trader will sell per day
Bug fixes
- Fixed "MANAGE_ITEM_TO_SELL" not having translation
- Fix Ability to set empty item for traders to sell
Other
- Exotic trade API is now stored in the same Github repository than the common code -> Old repo archived
New :
- New drop command to spawn rare ressource in the world (
/extrade drop <item> [amount] <world_name> <x> <y> <z>) - Added option "noDropOnBuild" to remove the drop chance if the block was placed by a player (eg: wooden house dropping rare wood)
Bug fixes
- Fixed bug that kept in memory deleted market items
- New drop command to spawn rare ressource in the world (
Exotic trade 0.3.0
New :
- New price system:
- A "desired price" will be calculated based on the quantity of item sold by the entire server
- The actual price will naturally tend toward this desired price every hour, creating a smoother price fluctuation
- Trader can now sells items
- Thai translation
Bug fixes
- Fixed trader item blacklist not working
- Fixed Savanna TOOLSMITH missing head
** Other**
- Created ExoticTrades-API. This will be used for the map plugins
- New price system:
First upload on modrinth

