
Death Sound Plugin | UnstableSMP | Orbital Strikes
Death Sound Plugin like on the UnstableSMP with many features
2.7K
4
Nickname and Skin System Improvements
Release1 мес. назад
Список изменений
Modrinth Update Details
changes from versions 2.0 through 5.13 are listed here.
Versions 2.x Through 4.3
- Grew from the original death-sound and immortality plugin into a broader SMP plugin.
- Added the systems that were fully present by
4.4, including nickname and skin tools, GUI controls, admin toggles, and more server management features. - Expanded the command set around immortality, punishments, moderation, and utility features.
Version 4.4
- Brought together the older
UnstableSMPfeature set around immortality, death ban, nicknames, and custom skins. - Added fast regen, anti armor break, record mode, server freeze, optimization settings, randomizer support, and keep-inventory options.
- Exposed the
/unstablesmpGUI with subcommands for nick, skin, resetnick, resetskin, immortality, fastregen, antiarmor, recordmode, freeze, deathbanbypass, and reload. - Improved nickname-based player lookup and older command or tab-completion support around that nickname system.
Versions 5.0 Through 5.9
- Started the larger merge and modernization work that shaped the current
UnstableSMPDeathSoundplugin. - Added requested SMP features such as fishing rod systems, orbital strikes, and mafia tags alongside the existing death and proximity features.
- Added more in-game control over feature toggles, including changing the death sound from commands or GUI paths.
- Improved compatibility across Paper, Folia, and Purpur.
- Expanded random nickname and random skin workflows and continued improving name and skin handling.
Version 5.11
- Fixed Fast Regen so enabling it from commands or GUI paths also turns on the main config flag.
- Fixed Anti Armor Break so enabling it from commands or GUI paths also turns on the main config flag.
- Stabilized the Paper-side toggle behavior after the broader
5.10regression report.
Version 5.12
- Reworked the nickname and skin system.
- Updated direct nickname and skin commands, plus random nickname and random skin flows.
- Reworked visible-name handling so chat and in-game presentation follow the new identity model.
Version 5.13
- Added nickname-aware command rewriting at the correct listener priority.
- Added nickname-aware tab completion for command completions.
- Aligned join, quit, and death messages more closely with the nickname system.
- Fixed direct nickname and skin command flow so it matches the new backend instead of the older path.
- Kept the Fast Regen and Anti Armor Break toggle fixes stable through the
5.11to5.13line.
Метаданные
Канал релиза
Release
Номер версии
5.13
Загрузчики
BukkitFoliaPaperPurpurSpigot
Версии игры
1.21–1.21.11
Загрузок
1.9K
Дата публикации
1 мес. назад
