- Major code refactoring for improved stability.
- Updated plugin configuration for better usability and clarity.
- Fixed a bug where the dispenser did not reduce the durability of shears.
Added the ability to specify drop chances for different items
Example:
drops: # Normal drops when transforming mobs into babies. # One of: # ENTITY: MATERIAL — always that item # ENTITY: [ A, B, C ] — equal random among listed # ENTITY: — weighted random (numbers are relative weights) # MATERIAL_A: 80 # MATERIAL_B: 20 CHICKEN: FEATHER: 95 DIAMOND: 5- Removed messages about transformations and other events; only system messages remain. Players now only hear a sound.
Нет описания изменений
