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Плагины/CustomNPCs
  • CustomNPCs 1.7.10-pre1

    beta17 мая 2026 г.

    What's Changed

    • 26.1 support
    • Added the new FollowPresetPath Action!
      • This action allows an NPC to follow a pre-recorded path. It has an option to enable "looping", which will make it teleport to the beginning of the path and start again automatically. It is planned to have the action start on NPC load, as to not need a player interaction to start it.
    • Upgrade adventure to version 5
    • Reworked the commands to use vanilla Brig
    • Removed support for 1.20-1.20.4
    • This is due to obfuscation changes which make maintaining these versions more burdensome than they are worth. Very few users use this version, so I felt it was the correct decision for the long term longevity of the project.
    • Fixed a couple of misc bugs
  • CustomNPCs 1.7.9

    release1 марта 2026 г.

    Fix NullPointerException on player Join/Leave when a world was loaded after the server's initial start by @webhead1104

  • CustomNPCs 1.7.8

    release11 декабря 2025 г.

    Changes:

    • 1.21.11 support
    • Fixed some typos
    • Updated German and Russian translations
    • Added the Modrinth link to the update message.
  • CustomNPCs 1.7.7

    release15 октября 2025 г.

    This release adds support for Minecraft version 1.21.10

  • CustomNPCs 1.7.6

    release2 октября 2025 г.
    • This update adds support for 1.21.9
    • Updated a few dependencies
  • CustomNPCs 1.7.5

    release4 августа 2025 г.

    New Features:

    • 1.21.5 - 1.21.8 support
    • NPC Poses
      • There are 6 possible poses: Standing, Sitting, Crouching, Swimming, Dying, and Sleeping.
    • NPC Nudging
      • Nudging is way to move NPCs a little bit at a time to precisely position them. Crouching while scrolling increases the move increment from .05 blocks per slot to .25 blocks per slot scrolled over.
    • Native Multi-line Holograms
      • Your existing names are automatically converted to the new system
    • The Ability to flip NPCs upside down
      • This option is accessed in the extra settings menu (Top right comparator)
    • The ability to add cooldowns to actions
      • The configuration of them is very similar to configuring delay. There is no message for an action being on cooldown.

    Bug Fixes

    • Fixed the UUID being visible with a teamless approach, which is much more tolerant to other plugins
    • Fixed being able to supply textual input to multiple actions at once
    • Fixed the sleeping percentage not being respected if it was changed after the server started
    • Fixed Elytras not being able to be equiped in the chest slot
    • Fixed problems with clicking items in the equipment menu
    • Changed the default NPC name to "An unnamed NPC"
    • NPC nametags follow a lot smoother
    • NPCs no longer have a visible armor stand riding them in spectator mode
    • NPCs now ignore spectators and do not look at them
    • Fixed importing skins from URLS
    • Fixed some issues with the commands library
    • Fixed errors with menus on latest paper versions
    • Fixed some issues with dependency downloading at runtime (Thanks paper!)

    Developer Changes

    • The NPC#moveTo(Location) was renamed to NPC#teleport(Location) as moveTo is reserved for other movement related features coming later :)
    • The Settings class now has a method to import a player's skin directly from a player object
    • NPCs no longer have "names", but rather an array of "lines". The get/set name methods are now deprecated and just affect the top line.
    • Poses can be changed in the settings object
    • Added a "facing" system, to be more consistent with how NPC yaw and pitch are handled.
    • Custom actions should call the Action#activateCooldown(UUID) in ther perform method.
  • CustomNPCs 1.7.5-pre8

    beta4 августа 2025 г.

    Fixed the upside down button not working (whoops!)

  • CustomNPCs 1.7.5-pre7

    beta4 августа 2025 г.

    This version adds the ability to flip NPCs upside down. This feature can be accessed in the extra settings menu.

    An image of the new extra settings menu

  • CustomNPCs 1.7.5-pre6

    beta29 июля 2025 г.
    • Fixed the plugin not enabling on 1.21.8
    • Added cooldowns to actions, defaulting to 0.
  • CustomNPCs 1.7.5-pre5

    beta25 июля 2025 г.

    Bug fixes:

    • Fixes errors with menus on latest paper versions

    • Other misc repo fixes

      There are no visible changes this release.

  • CustomNPCs 1.7.5-pre4

    beta9 июля 2025 г.

    Fixed library loading issues causing the plugin to not load

  • CustomNPCs 1.7.5-pre3

    beta4 июля 2025 г.

    New Features:

    • 1.21.6-7 support

    Bug Fixes:

    • Updated commands
    • Fixed importing skins from URLs
    • Fixed spectators not actually being ignored

    Developer changes:

    • Added a "facing" system, to be more consistent with how NPC yaw and pitch are handled.
  • CustomNPCs 1.7.5-pre2

    beta15 июня 2025 г.

    New Features:

    • NPC Poses
      • NPCs can now be posed! There are 6 possible poses: Standing, Sitting, Crouching, Swimming, Dying, and Sleeping.
    • NPC Nudging
      • Nudging is way to move NPCs a little bit at a time to precisely position them. Crouching while scrolling increases the move increment from .05 blocks per slot to .25 blocks per slot scrolled over.
    • Native Multi Line Holograms
      • Instead of using the <newline> minimessage tag, you can now create separate lines. Your existing data will be converted automatically.

    Bug Fixes

    • Fixed a bug preventing Elytras from being equipable on the chest slot
    • Fixed some problems with the equipment menu
    • The default name of NPCs was changed from not set to An Unamed NPC
    • NPCs nametags should follow them a lot better now
    • NPCs no longer have a visible armor stand riding them in spectator mode
    • A bunch of minute fixes I didn't write down
    • NPCs now ignore spectators and won't look at them

    Developer changes

    • The NPC#moveTo(Location) was renamed to NPC#teleport(Location) as moveTo is reserved for other movement related features coming later :wink:
    • The Settings class now has a method to import a player's skin
    • NPCs no longer have "names", but rather an array of "lines". The get/set name methods are now deprecated and just affect the top line.
    • Poses can be changed in the settings object
    • This update can be used via the 1.7.5-pre2 api version

    This update took way longer than it should have, but now it's here :) ~ Foxikle <3

  • CustomNPCs 1.7.5-pre1

    beta17 мая 2025 г.

    New Features:

    • 1.21.5 support

    Bug Fixes

    • Fix npc UUID being visible by using a different (teamless) approach
    • Fixed being able to supply textual input for several actions at once
    • Fixed the sleeping percentage not being respected if it was changed after server start **

    Known Issues:

    • Dragging items in an inventory will throw an error. It is a result of the PaperMC developers not supporting bytecode rewriting on paper plugins. I cannot do anything about it, complain to them.
    • There is a rare kick that occurs when creating NPCs. I'm not sure what causes it, but I'm working on finding out.

    Roadmap:

    Before 1.8 and the new data serializing and storage, I want to get the following features implemented:

    • Proper multi-line NPC holograms
    • Poses (sitting, swimming, etc)
    Note about sleeping percentages: The plugin modifies the sleeping percentage to be equivalent to the percentage you supplied, correcting for the number NPCs. So if your server has a sleeping percentage of 100 and your world has 1 NPC, the percentage from running the command /gamerule playersSleepingPercentage will be 50.
  • CustomNPCs 1.7.4

    release20 апреля 2025 г.

    This is a pretty small release, but it fixes:

    • Injection issues on dimension change and join
    • Setting the sleeping percentage incorrectly
      • It now respects user defined sleeping percentages via the gamerule
  • CustomNPCs 1.7.3

    release9 марта 2025 г.

    This release includes mostly bug fixes from the past month

    • Fixed the display buttons in the teleport customizer menu always showing the X coordinate
    • Fixed the volume and pitch being reversed when playing a sound
    • Fixed the load order of dependencies
    • Created a new /npc debug command to help you help me help you. (When seeking support it provides useful information to me)
    • Made some minor improvements to injection logic around different dimensions
    • Added a config option to interpolate npc nametags on teleport
  • CustomNPCs 1.7.2

    release17 января 2025 г.

    IMPORTANT NOTE: This release REMOVES the ability to use this plugin on a spigot server. As a bonus of this, the plugin will now load the required dependencies at runtime. This makes the final jar file a lot smaller (about 10 times smaller!). The downside is it can take a "while" (about 2 minutes, in my case) to download the required dependencies. This is advantageous, as it stores the downloaded dependencies and only needs to download them once!

    Okay on with the patch notes:

    Bug Fixes

    • Fixes errors on 1.21.3+ servers when using like anything on the server
    • Fixes hologram injection issues in some cases
    • The SetSound action now uses keyed sounds (minecraft:ui.button.click), instead of ui_button_click. This is potentially detrimental as it will not convert from old sounds. (The actions still run, a warning is printed to the console and no sound is played). BUT, this lets you play resource pack sounds now! Just use the namespace and the sound id. namspace:id.

    This is mostly a bug fix type of update as I have started working on the 1.8 series of updates, starting with optimized data storage. So you can look forward to that ;) Foxikle <3

  • CustomNPCs 1.7.1 -- HOTFIX

    release22 декабря 2024 г.

    CustomNPCs v1.7.1

    • Fixed critical bug with condition parsing, preventing NPCs from loading
    • Fixed the config being backed up every time the server started
  • CustomNPCs 1.7

    release22 декабря 2024 г.

    CustomNPCs 1.7

    I discovered that the Bukkit configuration api has decided to eat locations when they are invalid. There is nothing I can do to recover them. I apologize for the inconvenience

    New Features

    • 1.20.5 - 1.21.4 Support.
    • Localization! CustomNPCs now supports the following languages:
      • Russian (partially)
      • German (partially)
      • Arabic (partially)
      • Simplified Chinese (fully)
      • Vietnamese (fully)
      • English (fully)
    • An action System rewrite
    • Custom Actions can be registered via the API
    • the RunCommand action can now run commands as the console please be careful
    • The RunCommand action will now parse placeholders in the raw command text
    • The DisplayTitle action can now have a subtitle
    • Various performance enhancements
    • A new command /npc fixconfig:
      • Requres the customnpcs.commands.fix_config permission
      • Here is some example usage, with an explanation: /npc fixconfig world <Valid World> <Strategy> <target>
      • The Valid World has to be a world that is loaded by Bukkit (Multiverse should work too)
      • The strategy can either be NONE, which doesn't care about validating the location of the NPC. the SAFE_LOCATION strategy will verify the NPC won't be stuck in any solid blocks. If it is, the plugin will pick the highest block with the same x and z coordinate. If no position is possible, the NPC is ignored.
      • The Target can either be all, to apply to all NPCs or a specific NPC's name or UUID
    • A new command framework
    • The NPC configuration is validated on the first parse, rather than on load
    • There is now a special permission for the wiki command; customnpcs.commands.wiki

    Bug Fixes:

    • Fixed a bunch of injection issues causing NPCs to not appear properly
    • Fixed NPCs affecting the sleeping percentage
    • Fixed NPCs disappearing after respawning
    • Fixed NPCs being injected in the wrong dimension
    • Fixed NPC nametags being visible (The numbers and letters)
    • Fixed a bunch of errors related to the events portion of the api
    • Fixed an error with /reload
    • Fixed an issue where you could not decrease the DisplayTitle's fade out option if the fade in option was 1
    • Fixed loading the NPC's facing direction incorrectly

    Developer Changes

    • Removed the Bukkit services api (Not like anyone used it)
    • Settings#direction is now deprecated. You should use the yaw of the SpawnLocation instead
    • You can write your own actions. Read the documentation to find out how :)
  • CustomNPCs 1.7-pre12 (Hotfix)

    beta30 ноября 2024 г.

    Bug fix:

    • Fixed loading the NPC's facing direction incorrectly
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Minecraft: Java Edition

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