
XenDrops (Formerly CustomDrops)
An advanced region-based CustomDrops plugin!
SEE PREVIOUS VERSION CHANGE LOG!!
XenDrops v1.0.0-A (A FOR ALPHA)
⚠️ PLEASE READ BEFORE UPDATING Welcome to XenDrops.
Formerly known as CustomDrops, XenDrops represents a complete rewrite of the plugin built on top of the Xenith framework.
This is a MASSIVE recode and is currently considered ALPHA software.
Breaking Changes ALL EXISTING DROPS MUST BE RECREATED Migration from previous CustomDrops versions is NOT supported.
Due to extensive architectural changes, existing drops, loot tables, conditions, actions, and plugin data are incompatible with XenDrops.
Please back up your server before upgrading.
Version Support OLDER MINECRAFT VERSIONS ARE NO LONGER SUPPORTED Minecraft 1.16 support has been dropped.
Only Minecraft 1.21.1 has been tested.
Testing has not been extensive and bugs should be expected during the alpha phase.
Xenith Integration ALL ACTIONS AND CONDITIONS HAVE BEEN MIGRATED TO XENITH - OPTIONAL XenDrops now uses Xenith for all actions and conditions, providing:
A more powerful condition system
A more flexible action framework
Better maintainability
Cross-plugin compatibility with future Xenith-powered plugins
Faster feature development moving forward
✨ New Features Damage-Based Loot Restrictions Restrict rewards based on player damage contribution.
Configure minimum participation requirements before rewards are granted.
Reward Distribution Improvements Option to reward all qualifying participants instead of only the highest damage dealer. Loot You can now reuse loot across drops! Region System Rework Complete redesign of the region system.
Improved region management tools and menus.
Region Outline Renderer Brand-new cuboid outline rendering system.
Improved visualization accuracy and performance. Async Material Processing Asynchronous material lookups for improved performance.
Improvements Modernized Drop Engine Complete rewrite of the internal drop architecture.
New DropContext-based handling system.
Improved scalability and maintainability.
Loot Chance Calculations Reworked loot chance calculations using threshold-based processing.
Debugging Tools Improved debugging and reporting capabilities.
Data Management Improved save handling and dirty-state tracking.
Better overall reliability. Fixes MANY MANY MANY bug fixes!! All the bugs that I knew existed in the previous versions are now fixed.
Loot Management Fixed loot deletion issues.
Fixed loot cleanup when removing references.
Fixed loot saving issues.
Block Drops Improved block drop handling logic.
Fishing (NEW) Fixed fishing drops not triggering correctly.
Fixed drops triggering from player-thrown items.
Permissions Reworked permission handling.
Updated configuration to support disabled permission states.
I had the wrong jar on here, sorry.
Fix/Update → Fortune setting wasn't working before
Potential Fix → Items sometimes drop with NBT data preventing them from stacking/being recognized by other plugins... Hopefully, it's actually fixed this time.
and some other bug fixes!
Optimized → Placed blocks file saving and loading (It's now ~100% faster!)
Old files should automatically convert and be backed up. Old data will be found in the CustomDrops folder named: "placedBlocks-old.json"
Save the old file in case of any issues with the new format or conversion to report to me in Discord!
Fixed → Chat modification plugins causing certain chat prompts to break
Fix |
- items teleporting up blocks when dropped in tight spots (test and report issues)
- fix /cd list missing next button
Add | /cd debug item command to help me debug Potential Fix | Items being changed when dropped (not stacking or being recognized in shops, etc.)
Add | New region setting to ignore world blacklist (IgnoreWorldBlacklist) Fix | Bugs with new region loading and id system
Fix | World blacklist not working properly.
Due to my horrible personal GitHub practices, I may have re-introduced a bug or two with this jar. Please report them to my discord :)
There were file saving, loading, and deleting with drop actions. These should now be resolved. Please report any further issues on my discord!
Another bug fix with notquests integration... Sorry!
Fixed bug with custom hardness blocks not dropping drops. After adding NotQuests integration (to detect custom hardness blocks being mined for quests), the drops broke for custom hardness blocks.
This mining speed feature has been a pain. Should be stable now, sorry!
Mining speed global region support.
Fix bug with BlockHardness not being recognized.
Instant kill full stack will now be counted when dropping custom drops.
For now, the exp won't be taken into account though!
This update adds config improvements/features and you’ll need to update your config to the following:
Global-Drop-Defaults: permission: "customdrops.drop" xp: -1 # Fortune/Looting enchant-multiplier: false auto-inventory: false auto-add-global-region: true # Syntax: ["test", "test1"] auto-add-regions-by-id: [] BlockDrop-Defaults: placed-drops: false silktouch: false vanilla-drops: false MobDrop-Defaults: natural-death-drops: true Loot-Defaults: permission: "customdrops.loot" chance: 100 Region-Defaults: permission: "customdrops.regions" # List of valid material names: https://hub.spigotmc.org/javadocs/bukkit/org/bukkit/Material.html display-material: "BEACON"Change Log
- Add Block mining speed setting to block drops. This requires my new BlockHardness plugin and ProtocolLib.
- Add Auto-Inventory setting for all drops.
- Add new config options to control all default settings when it comes to drop creation.
- Add cancel option to chat prompts.
- Add papi placeholder parsing to actions.
- Add support for entities with no spawn egg (check out wiki for more info).
- Add natural death drops to mobs and a setting to disable natural death drops.
- Update ItemMatchCondition.
- Fix Loot/action chances not loading properly.
- Fix Vanilla Drops being removed when drop isn't in region.
- Fix Loot action's chances not saving at all.
- Fix Actions not staying deleted after server restarts.
- Fix console warning spam for command creation.
- Fix double chances not working (specifically below 1).
- Change requirement to shift-right-click drop to delete it to prevent accidental deleting of drops.
- Fix error with actions if you don't have PAPI installed.
- Tons of other features, bug fixes, and code improvements that I forgot about.
- Refactored and greatly improved plugin code as a whole.
- Improved file saving and loading.
- MANY bug fixes including but not limited to:
- Drop/Region file saving, loading.
- MobDrop won't delete bug.
- Dupe glitch with world-protection plugins (like worldguard and towny).
- Mobs now drop custom drops when dying naturally as well as when killed.
- Basically just worked a lot on cleaning up the code. This will allow me to be able to maintain and add new features to the plugin more easily. I also focused on fixing the bugs brought up in the discord server.
- NEW Weighted-Bag drop mode
- NEW Drop-Amount option exclusive to Weighted-Bag drop mode
- NEW Ignore-Chances setting for both drop modes More info for all of these settings can be found here.
Also fixed issues with mob drops not functioning like block drops and not executing the actions provided to them. Please report bugs to the discord, the plugin is still in beta and may not work as intended.
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