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Плагины/Civilizations999
  • Civilizations999 1.0.8 Group Assignment Update

    release18 ноября 2025 г.

    New Features

    • Automatic Group Assignment: Players are now automatically added to a group if their chosen origin matches the origin of an existing group. This ensures that players with specific origins are seamlessly integrated into their respective communities upon joining or selecting an origin.
    • Origin-based Respawn: Players with an assigned origin group will now respawn at their group's designated spawn point upon death, providing a more immersive and consistent experience.
  • Civilizations999 1.0.7

    release31 октября 2025 г.
    • Fixed Minors Bugs
  • Civilizations999 1.0.6

    release30 октября 2025 г.
    • Fixed Bug Where If Origins999 Was Not Also In The Plugins Folder Civilizations999 Would Disable
    • Fixed Bug Where /group Commands Weren't Working
  • Civilizations999 1.0.5

    release28 октября 2025 г.
    • Added /group <origin_name> To group all players with a certain origin together
    • Fixed bug where it wasn't integrating with Origins999 plugin properly
    • Added /group setspawn To set the location of where people would be teleported when they join or die for the first time as that origin
  • Civilizations999 1.0.4 The Origins Support Update

    release23 октября 2025 г.
    • Added /group Command:
      • Introduced a new command /group <name> <origin_name> to create player groups based on their assigned origin.
      • Groups are distinct from civilizations and do not possess hierarchical or other civilization-specific features.
    • Persistent Group Storage:
      • Implemented automatic and persistent storage of groups in a new groups.yml file.
    • Configurable Friendly Fire for Groups:
      • Added a groups.friendly-fire option to config.yml, allowing server administrators to configure whether players within the same group can inflict damage upon each other.
    • Origin Tab Completion:
      • Integrated tab completion for the /group command, providing suggestions for available origin names.
      • Supports various origin name formats (e.g., "Spider", "spider", "Elder_Guardian", "elderguardian").
  • Civilizations999 1.0.3 The Taxes Update

    release7 октября 2025 г.

    New Features: Civilization Economy

    The plugin has been updated with a comprehensive economy system that integrates directly with Vault. For these features to work, the Vault plugin must be installed on your server.

    1. Civilization Bank

    • Each civilization now has its own bank to store funds.
    • Bank balances are saved automatically and persist across server restarts.
    • New Commands:
      • /civ bank balance: Allows any member to check their civilization's bank balance.
      • /civ bank deposit <amount>: Allows any member to deposit money from their personal player account into the civilization's bank.
      • /civ bank withdraw <amount>: Allows the civilization's leader to withdraw funds from the bank and transfer them to their personal player account.

    2. Automatic Land Upkeep

    • A new automated upkeep system has been introduced to add an economic challenge to owning land.
    • At a configurable time interval, the plugin will automatically deduct a certain amount of money from the civilization's bank for each chunk of land it owns.
    • Failure to Pay: If a civilization does not have enough money in its bank to pay the upkeep cost, all of its claimed land will be automatically unclaimed. The civilization's leader will be notified when this happens.

    3. New Configuration Options

    A new economy section has been added to the config.yml file, allowing for full customization of the new features:

    economy:
      enabled: true # Master switch for all economy features (requires Vault)
      starting-balance: 0.0 # The amount of money a new civilization starts with
      upkeep:
        enabled: true # Set to false to disable the land upkeep system
        cost-per-chunk: 100.0 # The cost per chunk for each upkeep cycle
        interval-hours: 24 # How often (in hours) the upkeep cost is charged
    

    4. New Permissions

    To control access to the new bank commands, the following permissions have been added:

    • civilizations.bank.balance: Allows viewing the civilization's bank balance. (Default: true)
    • civilizations.bank.deposit: Allows depositing money into the civilization's bank. (Default: true)
    • civilizations.bank.withdraw: Allows withdrawing money from the civilization's bank. (Default: op, but hard-coded for leader only)

    Project-Level Changes

    • The project has been updated to include the Vault API as a soft dependency. The plugin will continue to function without Vault, but all economy features will be disabled.
  • Civilizations999 1.0.2

    release6 сентября 2025 г.

    Updates and Improvements Command Handling Replaced onPlayerInteract with InventoryClickEvent for GUI interaction to fix GUI bugs. Added /civ claim and /civ unclaim commands for chunk claiming system. Added /civ ally and /civ unally commands for alliances. Added /civ chat command to toggle civilization chat visibility. Added /civ kick command with leader-only permission. Added /civ rename command with leader-only permission. Added /civ disband command with leader-only permission. Added /civ config reload command for configuration reload. Improved command permission checks and usage messages. Civilization Management Added member ranks: Leader and Member. Leader promotion and reassignment logic when leader leaves or is removed. Enforced max members per civilization. Updated player-civilization mappings on rename and disband. Added persistent storage of leader UUID. Added member list and leader display in GUI. Added alliance lists and invites stored persistently. Chunk Claiming Implemented chunk claiming per civilization with limit: 1 chunk per member. Prevented claiming chunks already claimed by other civilizations. Added unclaiming chunks. Stored claimed chunks persistently in config. Alliances and Diplomacy Implemented alliance invite system requiring mutual acceptance. Stored alliances and alliance invites persistently. Added commands to send and remove alliances. Alliance GUI accessible from civilization GUI (partial). Prevented friendly fire between allied civilizations. Friendly Fire Prevention Added event handler to prevent damage between members of the same civilization. Added event handler to prevent damage between allied civilizations. Sent messages to players when friendly fire is prevented. Configuration Improved configuration loading and saving for all new data structures. Added default spawn location configuration. Added max members per civilization configurable. Added saving/loading of claimed chunks, alliances, and alliance invites. Events Registered all necessary events: InventoryClickEvent, EntityDamageByEntityEvent, PlayerRespawnEvent. Teleported players to civilization spawn or default spawn on respawn. Handled GUI clicks properly to open member lists. Prevented item movement in GUI inventories. Miscellaneous Improved error handling and input validation. Added helpful messages and usage instructions. Improved code structure and readability. Added comments and documentation for clarity.

  • Civilizations V1.0.1

    release7 августа 2025 г.

    Major Features Added Core Civilization System

    Added /civilizations create command to establish new groups Implemented persistent data storage for civilizations and members Created configurable maximum member limits (default: 10) Member Management

    Added leader system with /civilizations rename and /civilizations disband Introduced kick system with /civilizations kick Implemented self-leave option with /civilizations leave Spawn System

    Added civilization spawn points settable by leaders Implemented /civilizations spawn teleportation Configured automatic respawn at civilization location Communication Tools

    Added civilization chat toggle with /civilizations chat Implemented team message visibility controls GUI Interface

    Created interactive civilization info GUI Added member list with rank displays Implemented clickable player head navigation Technical Improvements Optimized data serialization for better performance Added proper error handling for all commands Implemented config auto-reload system Added comprehensive permission nodes Fixed material type checking in GUI interactions Bug Fixes Resolved spawn point persistence issues Fixed GUI interaction error with block materials Patched member count display inconsistencies Addressed rank inheritance bugs Fixed chat toggle state persistence

  • Civilizations plugin V1.0.1

    release4 августа 2025 г.

    there are new commands along with fixed not able to join or create civilizations

  • Civilizations plugin 1.0.0

    release9 июля 2025 г.

    have fun!

Совместимость

Minecraft: Java Edition

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Опубликован:11 месяцев назад
Обновлён:6 месяцев назад
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