
BedrockGUI
Start making your Bedrock players feel at home with interactive GUI's!
Changelog
- Fixed some commands warnings
- Fixed show conditions for buttons (SIMPLE / MODAL Forms)
- Fixed some rare exceptions and bugs
- Updated libraries dependencies
- Updated for latest velocity 3.5.0
- Added API documentation, see DOCS
- Updated to java 21 - everyones uses this anyway, is also needed for latest versions
Changelog
- Fixed some commands warnings
- Fixed show conditions for buttons (SIMPLE / MODAL Forms)
- Fixed some rare exceptions and bugs
- Updated libraries dependencies
- Updated for latest minecraft 26.1.2
- Added API documentation, see DOCS
- Updated to java 21 - everyones uses this anyway, is also needed for latest versions
Changelog
- Fixed some commands warnings
- Fixed show conditions for buttons (SIMPLE / MODAL Forms)
- Fixed some rare exceptions and bugs
- Updated libraries dependencies
- Updated for latest minecraft 26.1.2
- Added API documentation, see DOCS
- Updated to java 21 - everyones uses this anyway, is also needed for latest versions
- pex bedrockgui.admin for reload, convert
- pex bedrockgui.openfor for the openfor command
- Added legacy convert (for V1.x) (still using /bgui convert)
- pex bedrockgui.admin for reload, convert
- pex bedrockgui.openfor for the openfor command
- More java menu types
- Added legacy convert (for V1.x) (still using /bgui convert)
- Messages cleanup - You should reset your messages.yml file!
- Major exploit fixed! UPDATE AS SOON AS POSSIBLE!
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BedrockGUI Changelog
Added
- Visual Form Designer - New web-based interface at designer.pintux.org for interactive visual design and export of both Bedrock and Java menus
- Java Edition menu support - Full GUI support for Java Edition players
- Player head support in simple menus - Display custom heads using multiple image sources:
- Direct texture URLs from Minecraft texture servers
- Player usernames (both static and placeholder-based)
- Base64-encoded texture data
- External image URLs (e.g., Google logos, custom images)
- Per-form file structure - Forms are now stored in individual files for better organization
- Form validator - Automatically validates button configurations to catch missing required fields
/bgui openforcommand - Open forms for other players directly
Fixed
- Command actions - Commands triggered by button clicks now execute properly
- Velocity proxy messages - Removed hard-coded messages in Velocity build
- Conditional button checks - Simple form conditional logic now properly recognizes complex commands
- Delay action - Action delays now function correctly
- Config options - Cleaned up and fixed configuration handling
Changed
- Velocity build improvements - Commands now execute properly in proxy environments
- Code cleanup - Removed legacy conditional button code for Bedrock Edition
- Documentation updates - Wiki and plugin page now include setup instructions for servers without Floodgate or with Geyser on the same instance
Migration
- Important: Run
/bgui convertafter updating to migrate forms to the new per-file structure
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📚 What's New
New Bungee Action + Conditional Fixes!
New "bungee" Action 🎯
You can now send plugin messages through the BungeeCord channel directly using the new
bungeeaction!Example usage:
bungee { subchannel: "Connect" - "lobby" } bungee { subchannel: "ConnectOther" - "{player}" - "survival" } bungee { subchannel: "Message" - "{player}" - "§aWelcome to the server!" } bungee { subchannel: "KickPlayer" - "{player}" - "§cYou have been kicked!" }All handled via the BungeeCord messaging API, making server-to-server interactions seamless! 🌐
Conditional Action 🧩
- 🛠️ Fixed: The
conditionalaction now evaluates correctly and functions as expected. - No more false positives or ignored conditions — logic now executes consistently.
Download from: Modrinth
- 🛠️ Fixed: The
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Finally confident to take this out of beta and have an official release!
📚 What's New
Wiki updated, general fixes and secret stuff:
Command Intercept Feature
command_intercept: "your command"- can be added before the buttons- ⚠️ Currently somewhat experimental - works sometimes but still WIP
- Intercepts other plugin commands (e.g.,
/dm open <menu>executed by a custom item) and opens the Bedrock GUI instead of Java one - Note: Works only on backend, not proxy!
Image Support for Buttons 🖼️
We finally have complete image support for button images with three options:
forms: main_hub: type: "SIMPLE" title: "Main Hub" buttons: info: text: "Info" image: "image.png" # Local image image: "https://your.host/path/image.png" # URL image image: "textures/gui/your_image.png" # Resourcepack textureProxy Support 🚀 - PARTIALLY TESTED
- ✅ Velocity proxy build - finally available!
- ✅ BungeeCord proxy build - finally available!
This version brings a new config format, stability and some improvements to the plugin! You HAVE to RESET config !
Vault error fix and other minor fixes!
Early beta release!
**This beta might break old configurations and also has bugs! **
Delete the old config.yml and let the plugin regen it, to have access to multiple examples!
For the feature list, reffer to the https://pintux.gitbook.io/pintux-support/bedrockgui-v2-beta
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