
8.2K
23
fixed copper leggings going through totem
- Vulcan's Crossbow damage back to normal — 1.5 hearts middle arrow, 1 heart side arrows (was doing 8 hearts)
- Witherbone Blade leap damage now ignores armor so the config value actually applies
- Frost Scythe no longer disappears if your inventory fills up while it's flying back — drops at your feet instead
- Wand of Illusion: Ender Dragon and Wither morphs can now fly
- Crazy Slots recipe is fully config-driven — edit it, reload, done
- Dragon Egg is no longer eaten when crafting Crazy Slots
- Abilities don't activate at all in WorldGuard safe zones — no wasted cooldowns
- Copper armor passives (Thunder Thorns, shockwave, Copper Vision) also disabled in safe zones
HUGE UPDATE ARC 1 REWORK BUG FIXES TOOLTIP CHANGES
lots of bug fixes
wand fix again
fixed wand of illusion error
added world gaurd support and added config to shut off the block breaking stuff on striker and nukelauncher
Fire Aspect removed from all legendary weapons
- /legendarys: MythicWeapons items now come with Sharpness 5, Looting 3, Sweeping Edge 3, Unbreaking 3, Mending 1
- Particle.WITCH crashes fixed (Wand of Illusion + Knightfall) — no more console spam on 1.21.4+
- Pale Rots are now hidden (no yellow nametag) just like the Pale King until /bloodmoon activates
- Knightfall model/texture now works on 1.21.4+ — populates the new CustomModelDataComponent floats list so range_dispatch resolves correctly
- All legendary weapons now apply CustomModelData via both legacy + 1.21.4+ component (fixes any model that wasn't rendering)
- Crazy Slots: dying during the 30s transform window no longer auto-returns the Crazy Slots after respawn (drops still work normally)
- Pale Shard model restored in the Nexo pack — was pointing to a missing texture, now renders correctly
- /controls now toggles between default keys (F / Sneak) and command mode
- /ability1 and /ability2 added — bind them to any key in your client to fully customize your layout
- Eclipse Sword Moonlit Shadows invisibility fix — duration now ends at exactly the configured time instead of running long
the actuall update i gave wrong jar before
AltarSMP Update
- Copper Vision (helmet ability) now correctly applies Glowing to struck players instead of the wearer
- Hold effect flickering fixed — passive effects (Speed, Regen, Haste) now last 9s instead of 2s, eliminating the flicker
- Wand of Illusion smokescreen particles now disappear instantly instead of drifting for 10–20 seconds
- Bone Blade stun now shows a "Stunned!" title on the stunned player's screen for the full stun duration
- Server-wide chat message when a legendary weapon is crafted (e.g. "Naparizel has crafted the Bone Blade!")
- Legendary weapons destroyed by TNT, lava, fire, etc. now broadcast a destruction message — toggleable via config
- Altar holograms now refresh from config on left-click, so recipe edits show immediately without respawning the altar
- Knightfall: Wind Burst I automatically applied to the mace upon reaching 2 kills
- CopperTrial Bingo: players can now use /bingo to view their board (start/stop still admin-only
**
- Contagion Signal hitbox fixed — can actually be broken now to stop the ritual
- Contagion Signal: spinning rotation works, correct warped texture, can't be double-placed
- Hammer Throw uses true damage + pulls victim toward you
- Knightfall: chain spam no longer drains all 3 charges in one tick
- Knightfall charge race condition fixed
- Legendary weapons blocked from item frames, crafters, and bundles
- New:
/contagionstopto force-stop a stuck ritual - Memory leak cleanup on Knightfall, Hyperion, Earth Gauntlet, Frost Scythe, Pure Blade, Shadow Blade, Vulcan's Crossbow
vampire event update
fix /spawnaltarrandom crafting
added pale roots ability fixed bugs removed protocolib dependancy and added arc 5 weapon altars
bug fixes+ arc 5
frost scythe and crazyslots dupe fixes
Нет описания изменений
Ссылки
Авторы
Сведения
Лицензия:
Опубликован:3 месяца назад
Обновлён:5 дней назад
ID проекта:

