
AlixSystem
Login (Command, PIN, Anvil, 2FA) | AntiBot (Advanced) | AntiVPN
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18
- Hotfix for 3.8.1, where new premium players would timeout due to a console error
- Added 26.1 Support
- Added /as rf, used for forcefully registering a player
- (Hopefully) Added support for premium player renames
- Fixed invalid BCrypt passwords logic
- Fixed possible random client disconnects on some linux machines due to internal flushing error and reversed compression logic
- Added a few new configuration options
- Changed default encoding strategy to runtime caching instead of pregenerating all
- Fixed IP not updating after login
- Added DataBase sync support
- Fixed deprecated buf util causing issues
- Lifted password limitations: Max length 30 -> 50, Min valid ASCII char 35 -> 33, Max 382 -> No upper limit, allowed special characters
- Improved password invalidity feedback
- Fixed limbo "Loading terrain..." 30-second screen for 1.19.3+ clients (no idea if lower versions get it)
- Optimized the "alix_captcha_world"
- Added a fail-safe kick
- Blocked command execution if anything fails
- Added support for Paper's async spawn event
- Added the option to set a player's password to the option specified by the command executor
- Fixed hunger drop during verification
- Fixed minor error message sometimes appearing during disconnect at join
- Database migration now also supports MySQL
- Fixed a possible in the virtual limbo during invalid packet kick
- A try to fix sun.misc.Unsafe on java 25 and newer
- Spigot & forks 1.21.11 load hotfix
- Support 1.21.11
- Updated PacketEvents
- Fixed a bedrock player issue
- Fixed a java client disconnect error
- Fixed the console error message (and possibly spam) during early client packet processing error
- Fixed possible alix exception init spam
- Fixed 'Network Protocol Error' in the automatic antibot by removing one of the logical checks
- Fixed 'Network Protocol Error' during the QR code view
- Added a brand new logical check for the automatic antibot
- Added proper Alix API, including bukkit event invocations
- Minor fixes
- PacketEvents update
- 1.21.10 support
- Added a late-override mechanic if premium-uuid is true and uuid was not set to v4
- Added an unsafe config param for very limited backend usage to support backwards compatibility
- Added the ability to migrate from AuthMe
- Fixed issues related to client network crashes
- Fixed a security vulnerability, where the player would never undergo verification (on certain servers)
- Optimized NanoLimbo
- Added 1.21.6+ support
- Added a safe-guard against giant memory allocations, resulting in an OOM, in the Virtual Server
- General optimizations
Also should be nearing adding the AuthMe -> Alix data migration
- Added 1.21.5 support
- Hopyfully fixed join errors & random disconnects, by always re-encoding the handshake packets
- Fixed other minor issues
- Fixed captcha timeout tasks never starting
- Fixed errors on password resets
- Added a fail-safe system for file writing
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Лицензия:
Опубликован:1 год назад
Обновлён:1 месяц назад
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