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Java 25
AFKSystem now requires Java 25 or higher.
AFK protection
Added player protection when marked as AFK. By default, AFKSystem will now:
- Protect against damage
- Stop hunger drain
- Prevent movement
This can be configured using the added configuration options:
[protection] # Protect player from taking damage when AFK damage = true # Protect player from hunger loss when AFK hunger = true # Protect player from being pushed by entities, water, etc. when AFK movement = trueFastStats
Switched statistic collection from bStats to FastStats.
This allows us to drop dependency relocation, as bStats was the only reason we were using it in the first place. Since Paper introduced isolated classloaders, relocation is no longer required. However, bStats would not start up without it.
Full Changelog: https://github.com/fabianmakila/AFKSystem/compare/v1.0.0...v1.1.0
Initial release.

