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Zombie Invade 100 Days

Zombie Invade 100 Days

僵尸入侵 100 天(高版本惊变重制)—— Same as Forge Labs 100 Days Zombie Apocalypse in new Minecraft

10.3M
530
  • Zombie Invade 100 Days v2.3 Fix

    release13 декабря 2025 г.

    v2.3 Fix

    CN

    • 修复荒野手册无法打开的问题
      • 旧版本手动修复操作方法:直接点击 Download 下载此版本的安装包(mrpack格式)-> 用压缩软件直接打开 -> 进入 overrides 文件夹 ① -> 在启动器打开旧版本游戏文件夹 ② -> 将 ① 中的 patchouli_books 文件夹整个放入 ② 中 -> 重启游戏即可
    • 服务端依然使用 v2.3

    EN

    • Fix the Wild Book can't open
      • Old version manual fix method: Download this new pack (in mrpack format) -> Open it directly with compression software -> Navigate to overrides folder ① -> Manually open the old version game folder separately ② -> Copy the entire patchouli_books folder from ① to ② -> Restart the game
    • Server pack is still v2.3

    v2.3

    CN

    • 小幅降低僵尸强度
    • 隐藏无法获取/制作的物品
    • 修复多人模式不发放初始物品的问题
    • 修复终焉之日按键配置名称的问题
    • 修复村民出售弹药堆叠数量的问题
    • 修复 100 天后
      • 仍出现血月的问题
      • 不显示游戏结束的问题
    • 取消烈焰人刷怪笼自动销毁
    • 大幅增加防具盔甲值
    • 修改初始三件套装备
    • 删除商店方块配方
    • 流浪商人不再会出现
    • 隐藏不常用和无用按键绑定
    • 添加和修改模组以优化体验和性能
    • 清理冗余配置文件
    • 加强村民守卫
      • 血量由 40 增加到 60
      • 玩家能够随意打开守卫背包给予装备和配置跟随
    • 添加城市建筑种类和战利品箱数量
    • 添加新超平坦预设(数据包)
    • 现在血条显示更简洁
    • 更新枪械模组
    • 补充模组汉化
    • 添加更多引导
    • 完善荒野手册
      • 添加更多提示
      • 添加更新日志

    EN

    • Slightly reduce zombie strength
    • Hide items that can't be obtained/made
    • Fix multiplayer won't get starter items
    • Fix key binding name of mod End of Days
    • Fix villager selling ammo stacks
    • Fix after 100 days that
      • Blood moon still appears
      • The game end prompt won't be displayed
    • Blaze spawner will no longer break
    • Significantly increase armor defense
    • Change the initial three equipments
    • Delete Store block recipe
    • Wandering trader will no longer appear
    • Hide infrequent and useless key bindings
    • Add and modify mods to optimize experience and performance
    • Clean up redundant config files
    • Strengthen villager guard
      • HP increased from 40 to 60
      • Player can open the guard's inventory and give equipment/follow commands
    • Add new city building types and increase loot chest quantities
    • Add new superflat preset (datapack)
    • Health bar display is now more concise
    • Update TACZ
    • Add more guide
    • Improve Wild Book
      • Add more tips
      • Add changelog
  • Zombie Invade 100 Days v2.3

    release10 декабря 2025 г.

    v2.3

    CN

    • 小幅降低僵尸强度
    • 隐藏无法获取/制作的物品
    • 修复多人模式不发放初始物品的问题
    • 修复终焉之日按键配置名称的问题
    • 修复村民出售弹药堆叠数量的问题
    • 修复 100 天后
      • 仍出现血月的问题
      • 不显示游戏结束的问题
    • 取消烈焰人刷怪笼自动销毁
    • 大幅增加防具盔甲值
    • 修改初始三件套装备
    • 删除商店方块配方
    • 流浪商人不再会出现
    • 隐藏不常用和无用按键绑定
    • 添加和修改模组以优化体验和性能
    • 清理冗余配置文件
    • 加强村民守卫
      • 血量由 40 增加到 60
      • 玩家能够随意打开守卫背包给予装备和配置跟随
    • 添加城市建筑种类和战利品箱数量
    • 添加新超平坦预设(数据包)
    • 现在血条显示更简洁
    • 更新枪械模组
    • 补充模组汉化
    • 添加更多引导
    • 完善荒野手册
      • 添加更多提示
      • 添加更新日志

    EN

    • Slightly reduce zombie strength
    • Hide items that can't be obtained/made
    • Fix multiplayer won't get starter items
    • Fix key binding name of mod End of Days
    • Fix villager selling ammo stacks
    • Fix after 100 days that
      • Blood moon still appears
      • The game end prompt won't be displayed
    • Blaze spawner will no longer break
    • Significantly increase armor defense
    • Change the initial three equipments
    • Delete Store block recipe
    • Wandering trader will no longer appear
    • Hide infrequent and useless key bindings
    • Add and modify mods to optimize experience and performance
    • Clean up redundant config files
    • Strengthen villager guard
      • HP increased from 40 to 60
      • Player can open the guard's inventory and give equipment/follow commands
    • Add new city building types and increase loot chest quantities
    • Add new superflat preset (datapack)
    • Health bar display is now more concise
    • Update TACZ
    • Add more guide
    • Improve Wild Book
      • Add more tips
      • Add changelog
  • Zombie Invade 100 Days v2.2

    release27 июля 2025 г.

    2025.8.4

    • 修复服务端无法启动的问题 (Fix server starting)

    CN

    • 添加闪烁标语
    • 修改游戏窗口图标
    • 修复第 1 天显示 Day 2
    • 修复 100 天后天数跳数
    • 血月由平均 10 天改为逐渐提高频率,并在第 95~100 天一定发生
    • 平滑淡入淡出血月红色晕影
    • 现在血月期间月亮会变红
    • 更新枪械模组(新枪械、配件和自动换弹)
    • 添加枪械附魔
    • 修改村民交易和荒野手册以适配新内容
    • 添加和补充部分缺失的汉化
    • 更新和修改一些模组
    • 核心模组僵尸游戏改为终焉之日(整合包适配版)
    • 你所期待的全新入侵进化机制(共 100 天)
      • 10 觉醒进化:僵尸意识开始觉醒,隔墙有耳(透视目标),并开始获得属性加强
      • 20 基础进化:互相跟随,成群结队,皮革装备
      • 30 技巧进化:持盾,爬梯子,铁装备
      • 40 远程进化:使用弓箭,抛投三叉戟,金装备
      • 50 敏捷进化:来回跳跃以便接近玩家,钻石装备
      • 60 搭建进化:放置方块
      • 70 下界进化:使用末影珍珠,免疫营火、岩浆块、熔岩,下界合金装备
      • 80 挖掘进化:破坏方块,无法被困住
      • 90 终极进化:使用TNT,骑幻翼,自爆

    EN

    • Add splash texts
    • Modify game window icon
    • Fix Day 1 being displayed as Day 2
    • Fix day count splashing after Day 100
    • Blood Moon: Change from an average occurrence every 10 days to gradually increasing frequency, with a guaranteed occurrence between Days 95~100
    • Smooth the fade-in and fade-out of the Blood Moon's red vignette effect
    • The moon now turns red during Blood Moons
    • Update TaCZ (new guns, attachments, and automatic reloading)
    • Add gun enchantments
    • Adjust villager trades and the Wilderness Guide to adaptive new content
    • Change core mod "Zombie Game" to "End of Days" (modpack-adapted version)
    • The highly anticipated new evolution mechanism:
      • Day 10 Awakening Evolution: Zombies develop rudimentary consciousness, target detection through walls, and start evolution
      • Day 20 Basic Evolution: They follow each other in groups and wear leather armor
      • Day 30 Skill Evolution: They use shields, climb ladders, and wear iron armor
      • Day 40 Ranged Evolution: They wield bows, throw tridents, and wear golden armor
      • Day 50 Agility Evolution: They jump back and forth to close in on players and wear diamond armor
      • Day 60 Construction Evolution: They place blocks
      • Day 70 Nether Evolution: They use ender pearls, gain immunity to campfires, magma blocks, and lava, and wear netherite armor
      • Day 80 Digging Evolution: They break blocks and can no longer be trapped
      • Day 90 Ultimate Evolution: They use TNT, ride phantoms, and self-destruct
  • Zombie Invade 100 Days v2.1

    release31 января 2025 г.

    v2.1

    CN

    • 修复重进世界天数显示重置的问题
    • 修复血月界面显示
    • 更新枪械和部分模组
    • 添加荒野手册内容
    • 丰富主世界战利品箱(火药,纸,甘蔗,矿物,钱袋)
    • 统一部分附魔名称
    • 禁止僵尸转化溺尸
    • 加强村民守卫
    • 生物掉落的钱币现在受抢夺影响,约为 60(无抢夺),120(抢夺 III),单位:银币 / 50只
    • 添加掉落钱币的生物(溺尸,僵尸村民,僵尸猪灵,僵尸疣猪兽)
    • 修改村民交易(出售墨囊和粘液球;提高部分交易次数;降低部分物品出售价格;提高部分物品回收价格)
    • 添加快速交易,交易次数显示
    • 添加荒野手册配方
    • 删除火药配方
    • 删除亮度调整和EMI交易扩展

    (感谢B站 @浑元Rysn和他的联机小伙伴 、@6币巷烟徳不出皿梓 的建议和意见)

    EN

    • Fix re-entry days display reset
    • Fix blood moon interface display
    • Update gun mod and some other mods
    • Add Wild Book Content
    • Richer loot chest in overworld (gunpowder, paper, sugar cane, ores, coin bag)
    • Stop zombie transform into drowned
    • Villager guard get stronger
    • Coins dropped by mobs are now affected by looting, about 60 when no looting, 120 from looting III, unit: silver coins / 50 mobs
    • Added mobs that dropped coins (drowned, zombie villager, zombified piglin, zoglin)
    • Modify villager trades (sell ink sac and slime ball; increase the number of trade counts; reduce the selling price of some items; increase the recycling price of some items)
    • Add Bulk Villager Trading, Trade Uses
    • Add Wild Book recipe
    • Delete gunpowder recipe
    • Remove Boosted Brightness and EMI Trades
  • Zombie Invade 100 Days v2.0

    release30 декабря 2024 г.

    v2.0

    CN

    • 升级至 1.20.1
    • 添加荒野手册指导书
    • 添加游戏过程显示
    • 添加钱币系统
    • 添加更多模组
    • 村民交易修改(见荒野手册)
    • 补充修复斯巴达汉化
    • 枪械由 CGM 改为 TACZ
    • 修改优化血月数据包
    • 修改天数显示方式(每天清晨)

    EN

    • Upgrade to 1.20.1
    • Add Wild Book (guide book)
    • Add gameplay display
    • Add coin system
    • More mods
    • Villager trading modification (see Wild Book)
    • Add fixes to Spartan Chinese
    • Guns changed from CGM to TACZ
    • Modify and optimise blood moon datapack
    • Change the way to show day counts (every morning)
  • Zombie Invade 100 Days v1.2

    release20 мая 2024 г.

    v1.2

    CN

    • 添加服务端整合包(版本页面底部文件标注 server 处)
    • 移除 Enhanced Celestials 模组,因为已有数据包代替
    • 添加 Day Counter 模组,在快捷栏上方显示当前天数
    • 更新部分模组

    EN

    • Add server-side pack (file named by server, bottom of the version page)
    • Removed Enhanced Celestials because there's datapack instead
    • Add Day Counter to display the current days on the actionbar
    • Update some mods
  • Zombie Invade 100 Days v1.1

    release16 апреля 2024 г.

    Нет описания изменений

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Опубликован:2 года назад
Обновлён:6 месяцев назад
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