
Squibbin Hangout
A modpack for the Squibbin Squad Discord Server.
Version 3.3.6
Forgot to add nerb
- Added NERB
- Should have 0 gameplay impact, but it does make loading in quicker!
- Added NERB
Version 3.3.5
- Updated Mods
- Fixed Some Silly Things
- Better VS Support (?)
- Fixed a datapack not being loaded
Version 3.3.4
- Further Removals and fixes
Version 3.3.3.
- Fixed Sleeping Respawn Issue
- Previously, you were required to completely sleep a night off to set your spawn, this should be fixed. It's a known issue, and will be fixed by the mod dev in less hacky ways than what I had to do.
- Added Smarter Farmers
- Forgot to add this mod. Allows farmer villagers to replant modded crops
- Fixed Wanderlite Ore Bug (maybe!?)
- Whenever Wanderlite ore is mined, it turns into a physics object with a variety of different things it can do, it might become weightless and float around, it might move to the side, etc. The way I "FIXED" this, was by setting the velocity of the wanderlite to 0.0, upon being interacted with. This should HOPEFULLY resolve the issue somewhat.
- Removed a BUNCH of unused Libraries/APIs
- When you make a modpack, you add mods, sometimes those mods add mods, and you forget to remove those mods when you remove the mods you added. Those mods are gone now. Performance go up.
- This COULD break things. The original libraries are still disabled in the modrinth profile. You should still see them there.
- Fixed Sleeping Respawn Issue
Version 3.3.2
- Minor Fixes
Version 3.3.1
- Fixes & Updates
Version 3.3.0
Reinstall entirely!
- Updated Mods
- Improved Performance (New Performance Mods)
- Fixed Weird CarryOn Inconsistency (pls feedback)
- Added Valkyrien Skies, Sails, Eureka, Clockwork & Trackwork
- We have physics based vehicles, have fun!
- Removed Immersive Aircrafts + Man of Many Planes in favor of this
- Added Create: Big Cannons + Addons
- Added Create: Interactive
- Added Create: Diesel Generators
- Added Dungeon's Delight
- Added Dungeon Now Loading
- Added Copper Backport
- Added NewTrials (Trial Chamber Backport)
- This is an opinionated backport, so some things look or function entirely different!
- Added Exposure
- Added Gallery (Painting Selector)
- Added Portfolio (a HUGE painting addon)
- Updated Key Binds
- Removed some more keybinds that go unused in normal survival gameplay
- Added More Critters
- Added Spawn
- Added Lots of Limpets
- Added Polymorph (duplicate recipe detector)
- Removed Item Obliterator in favor of Evanbones' Reliable catalogue
- Added Reliable Recipes
- Added Reliable Remover
- Added Reliable Replacer
- These are mostly technical changes
- Added Shield Expansion (again.)
- Added Vista (TV systems!!! Fun!!!)
- Added Windswept
- Windswept Delights
- Windswept Integration (Alex's Caves, etc)
Version 3.2.0
- Complete refactor, make sure to redownload!
- Focused more on acting as a base
- Changelog is small because ultimately its mainly just a QOL pack currently.
Version 3.1.7
- Updated Mods
Version 3.1.6
- Updated mods
- Trimmed down on file size a little
Version 3.1.5
- Tweaked "Sleep Tight" Mod, removed queen bed option, and made sleeping not require space bar
- Changed connect button text
- Updated Mods
Version 3.1.4
- Updated mods
- Added BaguetteLib
- Tweaked Mosquito Spawns
Version 3.1.3
- Removed EuphoricPatches
- Spawners can no longer be picked up (again)
- Renamed Alex's Mob's "Spectre" to "Elder Phantom"
- Renamed Galosphere's "Spectre" to "Glow Sprite"
- The above changes were made in order to have naming room for the Spectre added by the 3.0 update for the Species mod
- Updated Libraries
- Added Cubes without borders, if any issues arise, please reach out!
Version 3.1.2
- Improved Update Notifier
- Tweaked Recommended Ram
- Updated Sophisticated Backpacks
- Added a quick connect button
KNOWN ISSUES
- Occasionally the game will get stuck on "Dispatching Content". Just relaunch to fix. This appears to be an issue with nochatreports that I'll look into later.
Version 3.1.1
- Updated a Mod
- Added Horizontal Lag Fix (forgotten from sinytra connector migration)
- This update also doubles as a showcase for the update notifier :)
Version 3.1.0
Refactor Update! If you already have the modpack installed, make sure you completely uninstall and reinstall for the smoothest experience!
The server's been reset and its almost time to start anew.
This version is almost identical to the 3.0.0 update, however I've gone through and cleaned some stuff up, added/removed some things, and made things generally a lot nicer. Below is a list of the major changes.
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Updated Default bindings, also made the keybind menu a LOT smaller by hiding unneeded keybinds so rebinding should be less of a scroll-fest
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Removed Mowzie's Mobs
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Updated Complementary Shaders + added Euphoric Patches
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Re-added Flywheel (create renderer) shader optimizations
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Added Dramatic Doors
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Added Jaden's Nether Expansion (+ delight expansion)
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Updated a LOAD of mods
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Updated Species (new mobs await...!)
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Removed Enchancement, and all the jank that came with making it work on forge...
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Added Item Borders (ooh shiny...)
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Added a new modpack update notifier, this should also tell you if your allocated ram is too little
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Added Pigsteel
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Removed Diet/Mindful Eating (no more food nerf)
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Added Sleep Tight (sleep nerf kinda but also new stuff!)
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Added Faithful Trials, an addon for the Trial Chambers backport that adds 1.21's original Trial Chambers, not just the "reimagined" ones that the base backport adds
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Added Vanilla Backport, this mod back ports features from newer versions of the game! go check out the mod page to see what's added back from newer versions!
And finally...
- Updated the Hangout Showcase Youtube Playlist, Wanna see what kinda stuff lies in store? Confused on certain mechanics? Go watch a video or two from here!
KNOWN ISSUES
- Occasionally the game will get stuck on "Dispatching Content". Just relaunch to fix. This appears to be an issue with nochatreports that I'll look into later.
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Version 3.0.7
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Added Create: Interiors
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Added Create: Bio-Factory
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Removed IPN sorting buttons in some menus that do not need them
- If you notice any sorting buttons in menus that probably shouldn't be there, tell me!
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Added Geomancy Staff's Rock Slings to the Jade entity blacklist
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Updated custom asset resource pack to rename the following
- Alex's Caves Delight's "Chocolate Cokie" into "Chocolate Cookie"
- Alex's Caves Delight's "Tremorzilla Maet" into "Tremorzilla Meat"
- Unsure if intentional, because the internal name is also "Tremorzilla Maet", unlike the "Cokie", which is internally named "Cookie" ¯\(ツ)/¯
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Removed "Dash" enchant because having three stackable movement enchants is a little crazy
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Created A W.I.P Diet mod designation datapack
- As of right now, this only adds the "Dinosaur Nuggets" food item to the "proteins" category, I plan to expand on this in the future :)
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Buffed some Mindful Eating food rebalances
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Cooked Mutton 0.2 -> 0.6 (Vanilla is 0.8)
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Cooked Salmon 0.2 -> 0.6 (Vanilla is 0.8)
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Cooked Salmon 0.1 -> 0.4 (Vanilla is 0.6)
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Cooked Rabbit 0.2 -> 0.4 (Vanilla is 0.6)
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Updated mods/rps
KNOWN ISSUES!
- Chests on Create contraptions can be a bit wonky, seemingly an issue with Create 6.0.0 that will have to be fixed by the Create dev team
- Some recipes involving liquids in glass bottles do not give the glass bottle back after crafting, looking into a solution that is easy to implement and future proof (i.e. not based on .jar files that tweak existing mods)
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Version 3.0.6
- Small EMI display fix
- Updated TerraBlender
Version 3.0.5
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Added Archery Expansion / Squared
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Added Shield Expansion
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Fixed new F&F lightning rod config
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Removed Delay and Phasing enchants, as they both caused odd issues with bows in the first place
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The Sculptor will no longer leave after being "defeated", and his challenge has been slightly made more difficult
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The Earthrend Gauntlet is no longer unbreakable, and can be repaired with various types of stones.
- This should encourage more thoughtful use of the tunneling and pillar abilities
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Updated custom recipe datapack to fix Necronium crafting recipe
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Renamed Spelunkery Sulfur / Block Of Sulfur into Soul Sulfur Dust / Soul Sulfur for better cohesiveness with Sulfur from Alex's Caves
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Fixed an issue with Starlight lighting API that caused certain create contraptions to cause a client crash upon creation
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Updated some mods
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Updated YT playlist with tutorials on new mods
Make sure to purge your cache in modrinth settings > resource management, then update through the mod profile to keep all client configurations.
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Version 3.0.4
- Added WATUT
- Restricted movement in more UIs
Make sure to purge your cache in settings > resource management, then update through the mod profile.

